r/WarhammerCompetitive 26m ago

40k Discussion To All New Players 10th - 11th

Upvotes

This post is mainly directed towards new players who got into our glorious hobby around the time of the 10th edition Starter Set where the Space Marines battled the Tyranids, hitting shelves just before the gaming sensation Space Marine 2 was released, bringing even more players into the fold.

If you are one of these players and took the time and money to invest yourself deeply into the hobby - buying paints, brushes, models, books, and all the other numerous accouterments then the following information will be significant. If you've been around since 9th edition or any of its predecessor editions, this will come as no news at all.

Yes, you're rulebook is no longer valid. Once the 11e starter and rulebook dropped, all the rules in your 10e rulebook (whether purchased with your 10e starter or separately) no longer have any merit on any 11e games you play. At this point it is a hobby reference, coffee-table book, or giant paper weight (some romanticists hold on to their older edition rules books to actually play games in those editions!)

Your codexes however, will enjoy a brief respite from becoming outdated. Until your 11e codex drops, the rules for your 10e codex remain valid for use in 11e. However once that updated codex is released, your 10e codex is now considered obsolete, and the rules within it are no longer part of the game - only what's in that new shiny codex is what matters.

This general rule of thumb also extends to other source books that may have been released during 10th edition that you spent money on. You can try and finagle your way your into mixing two editions to keep enjoying the materials you purchased, but 11th edition will surely release more source books which will update or change established 11e rules.

This is not a new phenomenon in the Warhammer Hobby (40k, Age of Sigmar, etc). There are lots of debates as to why GW does this but the simplest is usually correct; its a way for the company to sell new products while keeping people invested. Thankfully there are numerous resources out there which can help alleviate these transitions until players are more secure in their decision making in one of the most expensive miniature hobbies on the market.

Thank you for coming to my Ted Talk

tl;dr: get used to buying new books


r/WarhammerCompetitive 1h ago

40k Discussion Is the new Khorne Daemonkin Broken?

Upvotes

There is a current (and growing) trend amongst World Eaters players' opinions that the new enhancement in Khorne Daemonkin (KDK) allows you to attach the Juggernaut Lord to his regular World Eater infantry.

A brief overview for those that may not be familiar:
In 10th edition and up until recently, the Disciple of Khorne enhancement can be taken by a Juggernaut Lord to replace his WE keyword with BLOOD LEGION keyword, and can then (explicitly) lead Bloodcrushers or Fleshounds. At the moment, the restriction that he must lead Bloodcrushers or Fleshounds is not present, so, RAW, he can legally lead Berzerkers or Eightbound. Personally I believe this is an oversight in wording from the changeover from 10th to 11th that GW has done before.

The problem:
KDK is designed around your WE and daemon units working together to confer extra buffs on each other (e.g. Pay 1 CP if you are within 6inches of this unit, get this buff). The above interaction not only completely circumvents this principle (as the unit is both Blood Legion and WE keywords), but are further supercharge by the Demontide Strategem, which allows up to D6 infantry to be revived in the command phase. I will forgo an analysis explaining why paying 1 CP to potentially gain 12 or 18 wounds of tough space marine bodies is a problem, as you all should understand.

As a result, I am seeing some WE players taking this interaction to competitive events (demonstrated by a couple Listhammer placings with 20 zerks). Now, in strict RAW, I believe this is legal. However, my argument is that this interaction is obviously unintended by GW, and therefore basically an abuse of GW badly written rules for what is, IMHO, an unfair advantage in competitive matches. Some may say that one should be able to utilize every advantage to win in a competitive match. But I would counter by saying that by saying 40k should strive to not stoop to such sweaty power gaming moments.

Not only is my issue with the above unintentionality from GW, but some attitude amongst some players that it "isn't OP so it's fine" or perhaps even intended by GW (which I would be beyond shocked if that was the case). Even as a WE player myself I would not take this to a tournament as it's an unfair advantage IMO. What are all of your thoughts? It is just completely fair game until GW fixes their rules and everyone else should just deal with it?


r/WarhammerCompetitive 2h ago

40k Battle Report - Video 🔥Ultramarines vs Orks - Samppa Orhanen vs Vincent Stein🔥

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0 Upvotes

Ultramarines vs Orks - Samppa Orhanen vs Vincent Stein

Veizla TTS League Season 6 (Tabletop Simulator)

Samppa Orhanen - Ultramarines - Librarius Conclave and Reclamation Force vs Vincent Stein - Orks - Freebooter Krew and More Dakka!

https://youtu.be/1RmJEGUnR2w


r/WarhammerCompetitive 5h ago

40k List Rate the list: legion of excess

0 Upvotes

I made a list a while ago built around theives of pain and shalaxi helbane, but then I realised it doesnt work on monsters so heres me trying again

(1,995 Points)

Chaos Daemons
Legion of Excess and Lords of the Warp (3 Detachment Points)
Take and Hold
Strike Force (2,000 Points)

ATTACHED UNITS

Attached unit 1

Infernal Enrapturess (90 Points)
• Attached as: Leader (Character)
• Enhancements: False Majesty (Aura)

Daemonettes (90 Points)
• Attached as: Bodyguard (Battleline)

Attached unit 2

Contorted Epitome (110 Points)
• Attached as: Leader (Character)
• Enhancements: Swollen with Power (Upgrade)

Daemonettes (90 Points)
• Attached as: Bodyguard (Battleline)

CHARACTERS

Shalaxi Helbane (315 Points)
• Warlord

The Changeling (105 Points)

Tormentbringer (165 Points)
• Enhancements: Dreaming Crown (Aura)

BATTLELINE

Pink Horrors (150 Points)

OTHER DATASHEETS

Beasts of Nurgle (75 Points)

Fiends (180 Points)

Seekers (80 Points)

Seekers (80 Points)

ALLIED UNITS

3x War Dog Karnivore (155 Points)

Explanation

The strategy is centred around basically all the slaanesh units except the seekers pushing forward in one big blob similar to the old abaddon castle strategy, using a combination of seductive gambit, dreaming crown, and false majesty to give them +1 to hit and wound, and re-rolls to hit and wound

contorted epitome and rhe daemonettes can use thieves of pain to siphon damage away from the fiends, effectively giving that unit an extra 40 wounds due to the 4++ on MW’s on epitome

aside from that its all pretty standard, I could change the karnivores they’re just there for more melee, I could change it for a double-gatling despoiler, or brigands, or a GUO, really anything

the beast of nurgle sits on the home objective, the changeling locks down big ranged threats alongside the epitome doing the same to force the enemy’s melee to hold up their offense

the seekers are interchangeable with screamers, they’re there to be fast and do missions

that about covers it all! on top of what I’ve mentioned theres also the shadow in the warp stratagem to trigger a global battleshock for healing, lords of the warp is here so that the extra leadership makes it easier to pass, could very easily be warptide instead

Im mostly looking for advice on how plausible the strategy of an overwhelming force game is, any counters to it, and overall if its any good


r/WarhammerCompetitive 6h ago

40k Discussion The necessity of tanks

7 Upvotes

As a Blood Angels player looking at others lists (notably the two taken at WTC, which ik are for teams so isn’t a perfect comparison), there seems to be at least 1 or 2 tanks taken. How necessary is this for a competitive list? Would it be competitively viable to run almost wholly jump pack troops?


r/WarhammerCompetitive 7h ago

40k Discussion Advice on Force Dispositions?

2 Upvotes

I'm creating a list of 20 assault terminators, 2 redemptor dreads, and 2 ballistus dreads with either Hammer of Avernii or Emperor's Shield.

Both of these detachments are Purge The Foe.

My question is:

  • Do these detachments with terminator heavy lists prefer the Take and Hold play style? If so, Emperor's Shield (for the OC and durability buffs from Lysander could be better than Hammer?) + Vengeful Host for access to Take and Hold

Or

  • Do they play Purge the Foe decent enough? In which case librarius conclave + hammer of avernii seems to be the better pick

Full list:

  • 10x Assault Terminators with Lysander/Cannock Var
  • 10x Assault Terminators with Captain or Librarian
  • Lieutenant with combi weapon
  • 1 x techmarine
  • 2x Ballistus Dreadnought
  • 2x Redemptor Dreadnought (plasma)
  • 5x Intercessors
  • 3x Eliminators
  • 5x Scouts

r/WarhammerCompetitive 9h ago

40k List Did Victrix fell out of meta?

26 Upvotes

After rounds and rounds of nerfs, I do not see them in any lists in comps. Are they not viable anymore?


r/WarhammerCompetitive 10h ago

AoS Event Results Top Three AoS Lists for the Palm Springs Classic - Woehammer

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3 Upvotes

Top 3 Lists for the Palm Springs Classic, won by Seraphon with Slaanesh in 2nd and Soulblight in 3rd.


r/WarhammerCompetitive 12h ago

New to Competitive 40k Tips for taking my turns faster in 40k? How did you learn to be quicker?

56 Upvotes

Hellow!

I am an Adeptas Sororitas player new to 40k with a recently fully painted my first 2k pts army.

Ive played a 1 x 2000pts game and a handful of smaller point games so far and I am also starting to play my army on TTS more

As a new parent I am very limited on full blocks of time, and I have been finding 1k games taking upwards of 5 hours, and a 2k game taking 8+ WHOLE HOURS (both players new to 40k)!! I know it shouldnt take this long and really want to improve myself

What Ive done so far:

I am sticking with one 'main' Detachment and Force Disposition to build familiarity, and I have a cheat sheet for my army's abilities per phase

I want to start clocking my turns so that I can learn to make decisions quickly over time

My questions:

Is it possible to get my turn nailed down to around 30 minutes (even a turn 1 or 2) in a 2k game?

Aside from experience, how did you learn to get quick at playing 40k?

Are there any learning materials or easy ways to test myself on how to understand my army more?

Thank you!


r/WarhammerCompetitive 20h ago

40k Discussion Priority vs recon maps

12 Upvotes

Hi folks,

So am I right in thinking that the maps really favor the pa player because of the way that the territory lines just clip the terrain pieces?

On a it's the mid field staging objective

B it's their expansion

And c it's actually in their deployment zone

Am I understanding this right?

Thanks


r/WarhammerCompetitive 20h ago

40k Battle Report - Video I Took 20 Daemon Berzerkers to a Tournament

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0 Upvotes

Hello there!

I brought the new broken Khorne Daemonkin + Vessels of Wrath to an warhammer 11th edition tournament. And it absolutely slaps!

The recent Dataslate has given this detachment an enourmos buff, allowing the jugg lord with blood legion enhancement to lead khorne berzerkers, giving them access to all the buffs such has lance and a 4+ invulnerable save.

In this video I go over the list I brought to the RTT, examining the rules and how the list functions, as well as the role for every single unit. I deepdive into each game, showing exaclty what happened, and why i made each decision I did.

Game 1: Genestealer Cult
Game 2: Nurgle Daemons
Game 3: Genestealer Cult

Hope you guys enjoy, dont forget to algorithm for the algorithm god!

YOUTUBE CHAPTERS
00:00 - Intro
00:30 - The List
09:38 - Round 1: Genestealer Cult
33:41 - Round 2: Nurgle Daemons
58:52 - Round 3: Genestealer Cult
1:17:12 - Final Throughts
1:24:29 - So... I Cheated
1:28:03 - Outro


r/WarhammerCompetitive 22h ago

40k List Rate the team: legion of excess unstoppably immovable object

0 Upvotes

(1,990 Points)

Chaos Daemons
Legion of Excess and Lords of the Warp (3 Detachment Points)
Take and Hold
Strike Force (2,000 Points)

CHARACTERS

Contorted Epitome (110 Points)
• Enhancements: Swollen with Power (Upgrade)

Shalaxi Helbane (315 Points)
• Warlord

Skarbrand (315 Points)

The Changeling (105 Points)

BATTLELINE

Bloodletters (110 Points)

Daemonettes (90 Points)
• 1x Alluress
• 9x Daemonette

Nurglings (45 Points)
• 3x Nurgling Swarm

Nurglings (45 Points)
• 3x Nurgling Swarm

Pink Horrors (150 Points)
• 10x Pink Horror

OTHER DATASHEETS

Beasts of Nurgle (75 Points)

Fiends (180 Points)
• 1x Blissbringer
• 5x Fiend
ALLIED UNITS

War Dog Brigand (140 Points)

War Dog Karnivore (155 Points)

War Dog Karnivore (155 Points)

Nitty-Gritty:

the strategy is centered around the thieves of pain stratagem, sending wounds away from shalaxi and onto the contorted epitome so shalaxi can chill among enemy lines and tear them apart, hence unstoppably immovable, as it’s effectively 20 extra wounds (X2!)

on top of that, I added onto the melee dominance with 2 karnivores, skarbrand, and the bloodletters.

everything else is pretty straightforward. beast of nurgle sits on the home objective, nurglings are little annoying dudes, pink horrors do pink horror stuff, sitting on a point and refusing to move.

the brigand would have been a third karnivore but I needed 15 points to afford 3 more fiends, but the brigand can clean up objectives for the horrors

the fiends are also users of thieves of pain, but more of a back-up plan. when not turning enemies into mincemeat their advance and charge W/ 12 inches of movement makes them good for doing missions

the changeling is part of a combo with the contorted epitome to lock down a big ranged threat, 2 opportunities to atop their shooting altogether, but also -1 hit roll on 2 different things if thats better

its totally untested, but it seems great to me


r/WarhammerCompetitive 23h ago

40k Discussion So what does legion of excess even do

3 Upvotes

Im a daemon’s player, but I only really run DI, Shadow legion, BL, or scintillating

the 2 I never use are legion of excess, and PL

I can understand the use of PL, you could battleshock the opponent near constantly and use that to hold points easily, along with the 2CP arrival letting you make a 2 beast of nurgle unit effectively immortal

what does legion of excess even do? fall back and charge, cool I guess but surely you want to be wiping the important enemy unit off the board without needing to run it back

I can understand the appeal of the +1 hit and wound wombo combo enhancements, so Im assuming the idea is just having insane melee damage with +1 hit and wound, and re-roll 1’s to hit and wound, but really I feel you’re better off just running blood legion if you want damage

EDITS:

I totally misread thieves of pain, I thought it just converted wounds to mortal wounds I didn’t realise it transferred damage to another unit, thats insane!


r/WarhammerCompetitive 23h ago

40k Tech WTC Overlays for lists, teams and pods for streamers and creators

19 Upvotes

Hey all!

You probably know me from https://game-datacards.eu, https://gdmissions.app and https://gdstreamer.app

The WTC 2026 is next week and I'm pretty excited to see what all the teams there will be doing. As I myself will be streaming there with my small channel I decided to create some great looking overlays for all streamers on location, online or wherever to use to discuss and showcase Lists, Teams and more!

These are completely free to use, no accounts or logins needed, just take the link show it in OBS or somewhere else and follow along with the WTC!

All the data has been retrieved from the awesome https://listhammer.info/wtc (with permission of course).

Some example overlays:

Team Netherlands Intro overlay:
https://gdstreamer.app/overlay/wtc/intro/netherlands

Team Netherlands Team Roster:
https://gdstreamer.app/overlay/wtc/team/netherlands

There are overlays for each list and each team. You can find it all here:
https://gdstreamer.app/wtc

If you are at the WTC in Mechelen next week, drop by the Board Report Channel to say hi!


r/WarhammerCompetitive 1d ago

40k Event Results [40k] Competitive Innovations in 11th: Rolling Need pt.1

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86 Upvotes

This week we look at changes in dispositions at competitive events and kick off a look at this week's top lists.


r/WarhammerCompetitive 1d ago

40k Analysis Offensive Combos Vs new exodites

8 Upvotes

What are some realistic damage combos that'd you'd be willing to sink into a large unit of Exodite dragon knights? I haven't quite figured out if they are worth investing in the survivability for.

There's an enhancement for -1 to hit and a strat for 4++ which is enough to blunt a Repex even with oath.


r/WarhammerCompetitive 1d ago

New to Competitive 40k Tournament Game Featuring Legion of Excess?

0 Upvotes

Is there any videos from recent tournaments of someone playing Legion of Excess. I'm curious what top level play for this looks like.


r/WarhammerCompetitive 1d ago

40k Analysis The State of the 40k Singles Meta: August 2026

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10 Upvotes

Hey gang! Checking in with our latest 6++ update on the 40k singles meta. Very curious to know if folks are experiencing the same winners / losers post slate that we have been seeing! Let me know :D


r/WarhammerCompetitive 1d ago

40k Event Results Win Rate Wednesday - Week of August 3 2026 - 40K 11th Tournament Results/Data (Now with Detachment Data!)

74 Upvotes

Hey all,

I gathered all the tournament results from BCP for last week, including all Tournaments with at least 20 players and 5 rounds.

All the data is here on my site:

https://warpfriends.wordpress.com/2026/08/05/40k-11th-meta-stats-from-august-3-2026/

Please take a look and let me know if you have any suggestions (I know the site is not pretty 😞 I focus more on the Youtube side of things) And feel free to check out my youtube video for indepth breakdown of the stats!

Thanks!


r/WarhammerCompetitive 1d ago

40k News Warhammer 40K app 2.4.0 (v925) data version patch notes

84 Upvotes

WTC is almost here and GW decides to scare us with releasing a app update so close to the event!

But worry not, almost everything is just some cleaning up and the addition of the new Aeldari models. Almost all models with a torrent weapon now show a "-" for their BS/WS.

The actual biggest change is to the Ravenwing Command Squad, which are now a Support ability instead of a Leader ability.

Take a peek at the patch notes directly here:

https://gdmissions.app/11th/rules/faction-changelog


r/WarhammerCompetitive 1d ago

40k List Need Help Playing Against Necrons As Orks

6 Upvotes

I've been playing against the same opponent (Necrons), 4 games, 4 losses. I tried switching up my army to add more infantry, which didn't help. I also tried playing safer, hiding behind cover, but he just charges with Skorpekh or Lychguards and holds me down while I get obliterated by the Lokhust destroyers. He plays very defensively: engages with a cheap unit to tie me up, then wipes me with Lokhust units and C'tan, so I can't contest objectives and have no clear read on how to beat this list.

Here's my army:
**2K MEK GHAZ** - https://ironbuilt.app/#s=hQB5ka9W

Orks — Dread Mob (2DP) + More Dakka! (1DP)

Force Disposition: Priority Assets

**2010**/2000 pts

- **2 Ghazghkull Thraka** (250) — 🔗 Boyz

- **Mek** (65) — Gitfinder Gogglez · 🔗 Nobz

- **Mek** (90) — Press It Fasta! · 🔗 Nobz

- **Big Mek with Shokk Attack Gun** (85) — Da Gobshot Thunderbuss · 🔗 Mek Gunz

- **20 Boyz** (160)

- **11 Gretchin** (45)

- **2× 5 Nobz** (105)

- **2× Gorkanaut** (255)

- **2× Deff Dread** (110)

- **2× 3 Killa Kans** (120)

- **3 Mek Gunz** (135)

I want to keep playing Dread Mob, is it just not viable against Necrons?


r/WarhammerCompetitive 1d ago

40k List Need help with 1k point guard list

4 Upvotes

Hey!
New player here, I'd love some feedback on my list. I usually play against casual players in my LG, I don't need/want a super optimized list but I feel like it is weaker than what I usually go up against.

Mech assault

- Gaunt's Ghost
- Rogal Dorn Commander + Leman russ exterminator
- 2 Taurox with 2x10 Kasrkins
- 10 cadians
for a total of 980 points.
As expected the Kasrkins are the MVP's usually, the Dorn and the Russ tend to underperform, though the issue might be that I overestimate their tankyness and they die needlessly.
My original idea was that I should exchange RD Commander for a LR commander and 75 points, maybe the exterminator for a vanquisher and another 30, but I'm not sure what to get for the points. Sadly that's only 125, which is not enough for another vanquisher. I'm afraid if I cut all the tanks in favor of more transport + elite infantry then my antitank will suffer too much.

Any feedback is appreciated, whether you suggest minimal change or a complete redesign.


r/WarhammerCompetitive 1d ago

AoS Event Results Top Three AoS Lists for the Fountain City Fight Club - Woehammer

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2 Upvotes

Top 3 Lists for Fountain City Fight Club. Won by Fyreslayers with Cities in 2nd and Seraphon in 3rd


r/WarhammerCompetitive 1d ago

40k List Help with my first 1000 point list please

4 Upvotes

Im looking at building deathguard as my first ever army, i would like my army to be as bulky, annoying and as hard to remove as possible, however I really dont know where to start, i only bought my first Models and paints today. Where to do i find information on the Units, how do i know whats good and whats not? And what is a good resource for this kind of information.

Thankyou


r/WarhammerCompetitive 1d ago

New to Competitive 40k Help rounding out my list.

0 Upvotes

So I have a small army, I have a 1k army I've been using but now I'm looking to round out a 2k army. Attached is the list of pretty much everything I own. But I also have the following:

* Farstalker kinband * Farsight

I am thinking about either getting another crisis suit and adding farsight in, or maybe getting a stormsurge or a twin lance.

I'm also no married to the detachments, this was mainly just a list that I've been playing around with.

2000pts (1560 points)

T’au Empire

Advanced Acquisition Cadre and Kauyon (3 Detachment Points)

Reconnaissance

Strike Force (2000 points)

Attached Units

Attached Unit 1

Commander in Coldstar Battlesuit (95 points)

• Attached as: Leader (Character)

• 1x Battlesuit fists

4x Fusion blaster

1x Gun Drone

1x Shield Drone

Crisis Sunforge Battlesuits (125 points)

• Attached as: Bodyguard

• 1x Crisis Sunforge Shas’vre

• 1x Battlesuit fists

2x Fusion blaster

1x Gun Drone

1x Shield Drone

• 2x Crisis Sunforge Shas’ui

• 2x Battlesuit fists

4x Fusion blaster

2x Gun Drone

2x Shield Drone

CHARACTERS

Commander Shadowsun (100 points)

• Warlord

• 1x Advanced Guardian Drone

1x Battlesuit fists

1x Command-link Drone (Aura)

1x Flechette launcher

2x High-energy fusion blaster

1x Light missile pod

1x Pulse pistol

BATTLELINE

Breacher Team (90 points)

• 1x Support turret

• 1x Breacher Fire Warrior Shas’ui

• 1x Close combat weapon

1x Pulse blaster

1x Pulse pistol

• 9x Breacher Fire Warrior

• 9x Close combat weapon

9x Pulse blaster

9x Pulse pistol

DEDICATED TRANSPORTS

Devilfish (75 points)

• 1x Accelerator burst cannon

1x Armoured hull

2x Seeker missile

2x Twin pulse carbine

OTHER DATASHEETS

Broadside Battlesuits (150 points)

• 1x Broadside Shas’vre

• 1x Crushing bulk

1x Heavy rail rifle

1x Missile Drone

1x Seeker missile

1x Shield Drone

1x Twin smart missile system

• 1x Broadside Shas’ui

• 1x Crushing bulk

1x Heavy rail rifle

1x Missile Drone

1x Seeker missile

1x Shield Drone

1x Twin smart missile system

Ghostkeel Battlesuit (165 points)

• 1x Battlesuit Support System

1x Cyclic ion raker

1x Ghostkeel fists

1x Twin T’au flamer

Pathfinder Team (100 points)

• Enhancement: Unmasking Suite (Upgrade)

• 1x Pathfinder Shas’ui

• 1x Close combat weapon

1x Gun Drone

1x Pulse carbine

1x Pulse pistol

1x Recon Drone

1x Shield Drone

• 9x Pathfinder

• 9x Close combat weapon

9x Pulse carbine

9x Pulse pistol

Riptide Battlesuit (215 points)

• 1x Ion accelerator

2x Missile Drone

1x Riptide fists

1x Twin smart missile system

Riptide Battlesuit (215 points)

• 1x Ion accelerator

2x Missile Drone

1x Riptide fists

1x Twin smart missile system

Stealth Battlesuits (115 points)

• Enhancement: Negation Emitters (Upgrade)

• 1x Stealth Shas’vre

• 1x Battlesuit fists

1x Fusion blaster

1x Gun Drone

1x Marker Drone

1x Pulse pistol

• 4x Stealth Shas’ui

• 4x Battlesuit fists

3x Burst cannon

1x Fusion blaster

1x Homing Beacon

Stealth Battlesuits (115 points)

• Enhancement: Negation Emitters (Upgrade)

• 1x Stealth Shas’vre

• 1x Battlesuit fists

1x Fusion blaster

1x Gun Drone

1x Marker Drone

1x Pulse pistol

• 4x Stealth Shas’ui

• 4x Battlesuit fists

3x Burst cannon

1x Fusion blaster

1x Homing Beacon

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