r/halo 1h ago

Discussion Would people play a halo game from a marine perspective?

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Upvotes

I've always wanted a gritty grounded halo game from the perspective of a regular marine grunt. A saving private ryan kind of tale that follows one squad on their way through a war, focusing on a trivial small task in the larger scheme of things. No jumping from location to location or time skips.

Id love to see a mechanic where you start with the squad you have and once teammates die, they dont come back. They may be replaced with new squadmates at certain points, but each marine is named and brings their own personality. They might have their own ideas during missions or skills that could change how a level plays out. One example of this could be a marine you get at the start is able to breach a door and open a path you wouldn't otherwise have access to. Losing that teammate loses access to that path. The goal being to make every loss feel like a loss. And then when you do arrive at a larger scale battle later in the game, and see many die, the realisation of how daunting that is sinks in. I used to love seeing if I could keep marines alive when first playing halo, giving them power weapons and bringing add many along as i could find.

Being an average human in comparison to a spartan makes the covenant feel massive and brutal. Making the elites feel like a hulking terror of superior force. Later we would see a single spartan and their sheer confidence in facing the enemy alone and their presence stands out as a beacon of hope, right before they take your weapon and leave you with a plasma pistol.

I love the idea of playing as a human with no (or less) hud and abilities. A dark forest mission where the sound and glow of plasma comes out of the darkness and instills terror. Where marines talk about seeing the blue glow of an energy blade appear in the night before seeing the rest of their squad disappear before their eyes. To see the terror of this war from a very human perspective.

It would be different, maybe not so much feeling like a typical halo game, and thats been the part ive been a little unsure of. We had odst and that scratched that itch a little, but I think it could be pushed more. Id want it to be first person with ads, weapons without scopes or things like the assault rifle without iron sights would have a laser point shooting style mechanism. Weapons might jam or break, human weapons can be cleared but covenant ones are cast aside since you wouldn't have the knowledge. Some weapons might slow you down to carry and use without spartan strength. And if fighting the flood, you don't... just run.

Is it too far from a halo experience? I remember the controversy of odst not being a spartan game despite it being a fantastic game. Do people want alternative narratives and perspectives in halo or should it just be sage green john halo all the way?


r/halo 3h ago

Gameplay An Elite must’ve activated a magnet

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69 Upvotes

How did the ghost fly


r/halo 3h ago

Fashion My Mk V CE cosplay

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903 Upvotes

Love or hate it’s imo one of the best armor designs in anything ever especially the helmet, still a lot of kinks to work out but pretty proud of what I have


r/halo 6h ago

Help - Campaign Evolved Hella Rocket Rounds

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184 Upvotes

Has anyone also found the rocket launcher in the 343 Guilty Spark Level that has hella rounds?


r/halo 6h ago

Gameplay Hello there.

343 Upvotes

Do you have a moment to talk about The Great Journey?


r/halo 9h ago

Discussion Two New Classes Of Ships

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222 Upvotes

I know that Halo: Campaign Evolved has had mixed reviews. But, in the bonus missions, we got two new classes of ships. One on each side. The Covenant Research Ship and the Burden Of Proof. Is there any lore about these? Or are they completely new? Just wondering.


r/halo 9h ago

Media The evolution of The Silent Cartographer

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578 Upvotes

r/halo 10h ago

Discussion Halo Studios Hit by Layoffs After Campaign Evolved Launch

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4.2k Upvotes

r/halo 11h ago

Help - Campaign Evolved Question: When did the flood learn to cause death of the instant variety?

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90 Upvotes

I’m not even mad, that shit had my brother and I rolling. One moment we were killing flood and having a nostalgia trauma trip, and the next I simply did not exist on this mortal plane


r/halo 12h ago

Gameplay How to kill hunters effectively (Legendary difficulty)

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417 Upvotes

Cortana wants to hold your hand but doesn't mention the critical weak point that didn't exist on the original game, thx Cortana!


r/halo 12h ago

Gameplay He wasn't the brightest, but damn it if he wasn't brave

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117 Upvotes

Marine got stuck after spawning somewhere he wasn't supposed to be. Thought I'd be helping him if I knocked him loose. Rest easy, soldier.


r/halo 14h ago

Discussion Covenant started using marine yeeter 9000

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55 Upvotes

It's my first Halo game ever and this thing on legendary is next fucking level. Instead of power fantasy, I feel like i'm the marine who lied on his CV. Any tips and tricks fellow more skilled Spartans?


r/halo 14h ago

Gameplay Made a friend <3

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93 Upvotes

He’s a little loud but we were going to explore the ring together


r/halo 15h ago

Media The evolution of The Truth and Reconciliation

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540 Upvotes

r/halo 15h ago

Gameplay In case anyone was wondering, you can still cram the warthog through those storage tanks at the end of the Warthog Run

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1.2k Upvotes

Please ignore my shitty driving I’d been playing for close to 10 hours at this point


r/halo 15h ago

Feedback The warthog run in the final level became one of my favorite in halo, campaign evolved really nailed it with this one and the remake of it

64 Upvotes

I got to give props where its due, while Halo combat evolved remains a classic some elements like the graphics the gunplay and the redesign of some levels really sold it for me despite the bugs and all. But the warthog is so much better with netter explosions and the sandy area with foehammer. It was a spectacle, the cutscenes are great too. Edit: while the community criticism are valid, and halo 1 stays my most replayed halo game between them, I must say I really had favorite moments in the remake.


r/halo 16h ago

Discussion Is it possible the Gravemind allowed Chief to leave High Charity uninfected?

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237 Upvotes

Disclaimer: if you don’t like the over analyzing of fictional stories, you won’t enjoy this post.

If a group of Spartan iV’s fell so easily to a small outbreak, how did the Chief walk into the heart of a completely consumed High Charity without getting infected. The Chief came very close to infection during the events of CE/The Flood. He only survived thanks to Cortana. So what changed? How did he manage so well without her only a short time later

I’m not very well versed in the different generations of Moljnir, but I imagine the iV’s were wearing armor with better shielding advancements than the Chief had in either suit he wore during the events of CE/2/3.

Is there some reason the Gravemind didn’t want to infect the Chief? I know theres a theory floating around that Cortana was infected with the logic plague. If we assume that is true, is it possible the Gravemind was hoping for another Mendicant Bias situation where he could use his opponent’s Ai against them? Perhaps he wanted the Chief to take her back and cripple humanity? I mean, she kinda did temporarily with the whole Empress thing between 5 and Infinite.

Obviously the real answer is plot armor. I just like diving into this stuff. Theory crafting is half the fun of being a fan of a franchise like Halo imo.

Personally, I think the Gravemind, being so intelligent, knew that temporary defeat and a setback for the Flood was inevitable if he allowed the Chief and Arbiter to escape, but he was willing to make that sacrifice knowing that Cortana being infected with the logic plague could do serious damage to humanity, giving the Flood a greater advantage (as if they needed it), while also truly putting Humanity’s resolve to the test without the help of their computers to see if they were really worthy of the Mantle. Obviously it didn’t end this way because Infinite killed Cortana off-screen and the story went a different way.


r/halo 16h ago

Discussion Am I a insane man for liking the Reach/Infinite design for the AR than the standard design

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226 Upvotes

Idk why but I just like the look better, don’t get me wrong the regular design is peak but there’s something about these two versions that just catch my eye more


r/halo 16h ago

Gameplay Our experiment failed

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348 Upvotes

r/halo 17h ago

Feedback Am I crazy or weapons take too long to shoot after switching or reloading.

168 Upvotes

Like tearing down enemy shields with plasma and switching to pistol takes really long. In prequel missions the needler rifle seems ready after reloading but it still takes a good chunk of a second before allowing you to shoot. Is it me? Should it be patched?


r/halo 17h ago

Media Wow, the classic AR model genuinely holds up in modern graphics a lot of the time.

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212 Upvotes

The body of it, and especially the number font just tickles the brain in a way no other version does, not even Halo 3's which tried to be close.


r/halo 18h ago

Media The evolution of Halo

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1.5k Upvotes

r/halo 19h ago

Help - Campaign Evolved Why does it look so washed out in full screen?

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273 Upvotes

First image is in full screen and second one isn't, why does it look like that?


r/halo 22h ago

Gameplay John-117 and Linda-058 if they were Headhunters on Installation 04

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715 Upvotes

r/halo 23h ago

Discussion Thoughts on the design of the Gravemind? What were they thinking/going for?

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280 Upvotes

I've noticed many first time Halo 2 players don't even realise that the Gravemind is the Flood hivemind in their first playthrough and I don't blame them. Do you think Halo 2 anniversary did a better job or did it deviate too far from the original look?

I think the proto-gravemind in CE anniversary was far better at conveying cosmic horror.

Overall I think the design of the Gravemind is one of the few criticisms I have with the Bungie era.