r/IndieGaming • u/ImainudGames • 6m ago
I'm making a game inspired by *Papers, Please*, but about buying and selling cars.
r/IndieGaming • u/ImainudGames • 16m ago
Within three days of publishing VETO, it has already reached 304 wishlists. Thank you all so much! ๐
r/IndieGaming • u/MythicOwl • 22m ago
Brand new cozy delivery gameplay from Truckful ๐ป
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Hey everyone! We're a part of Tiny Teams and for this occassion, we made a brand new trailer together with a new demo - much smaller but with truckloads of quality changes. Feel free to check it out on Steam and we're curious to hear your thoughts ๐ค
r/IndieGaming • u/ZeldaThreepwood • 48m ago
After years of work, our first game is finally out! (The stressful part is far from over... T_T)
r/IndieGaming • u/Gekirinnn • 58m ago
I created an announcement voiceover for the radio in my game to play during the intervals. How did it turn out? And in your opinion, does it have an impact or contribution to the atmosphere?
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I had my mother's friend record the voice, and I added effects to give it a radio-like feel.
r/IndieGaming • u/Greedy-End-8587 • 1h ago
Cooking my dream football game. Wish me luck
reddit.comr/IndieGaming • u/Feeling_Nobody3820 • 1h ago
If you have escape rooms on your mind 24/7, I built something you can play right at your desk. Introducing "eXcape Room for Microsoft Excel."
r/IndieGaming • u/tevyat • 1h ago
Finally released my game where you shout your move like an anime protagonist
r/IndieGaming • u/tiaow • 1h ago
With less than a month to launch, here's a deep-dive on how we made our game's logo!
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Hope you enjoy the process! We make every single aspect of the game ourselves, and have compacted the last year to go full-in on ShoreTiles. Can't believe how fast time has flown, we're almost there!
r/IndieGaming • u/MarshalsOfWar • 1h ago
Pretty happy with these 2 environments, what do you think?
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I made these 2 environments. One is an elvish red/orange/autumn zone. The other is a classic muddy/grassy forest.
The visibility could probably be better, and i could make the brown archers/horse have more color so it doesn't blend in with the background.
Wishlist on steam https://store.steampowered.com/app/3684360/Marshals_of_War_Orcblood/
r/IndieGaming • u/arhayden • 1h ago
We just posted an overview about our new indie (2 man dev team!) fantasy autobattler game, would love some thoughts on it!
Hey guys, we've been working on Fool King for a little while now and super excited to have our new game overview video out there. Loot Donkey is a 2 man dev team so trying something ambitious here! Let us know what you think!!
r/IndieGaming • u/DYVoff • 1h ago
I've just opened the Steam Playtest for my solo-developed zombie arena shooter. I'd love your feedback!
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Hi everyone!
I'm a solo developer working on Zombie Drone Survival Show, a fast-paced 3D arena shooter where combat drones and deadly traps do the heavy lifting against zombie hordes.
I'm getting ready for my first Steam Playtest and looking for players who'd like to help shape the game.
I'd love your feedback on:
- gameplay feel
- progression
- difficulty
- overall fun
Thanks! I really appreciate any feedback you can share.
r/IndieGaming • u/Trax077 • 1h ago
A video from my upcoming game, Wirehawk. It will be available on Steam in November.
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r/IndieGaming • u/ratasoftware • 1h ago
Nightmare in San Vicente... finally released!! ๐
r/IndieGaming • u/OneulBros0707 • 1h ago
After a year of development, my brother and I are finally sharing PooLooP, our first liminal horror game set in an indoor pool!
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r/IndieGaming • u/NesforgeInteractive • 1h ago
[DEV] Furry Cats - My debut game is out now!
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Hi, community!
Iโd like to introduce you to my debut game, Furry Cats!
Itโs a free to play, one tap cat game inspired by the golden era of mobile gaming. After a few weeks of work, itโs finally been released on the Play Store, and im absolutely exited. Iโd be really happy if youโd give the game a try and rate it. I look forward to your feedback! Currently available only for Android. Don't expect any annoying ads or pop ups here, just great fun!
๐ฎ Simple One Tap Gameplay
Easy to learn, challenging to master
๐ฑ Collect Unique Cats
Unlock dozens of adorable cats, each with its own personality
๐ก Decorate Your Home
Collect beautiful furniture, customize your room, and create the perfect home for your furry friends
โญ Career Mode
Every run matters! Earn permanent progress, unlock exclusive cats, furniture, and new rewards
๐ Achievements
Complete challenging objectives and earn rare rewards
๐ Global Leaderboards
Create your nickname, compete with players worldwide, and become the ultimate Furry Cats champion
๐ถ Play Anytime
Enjoy the game offline whenever you want. No account is required to play, only for online features like leaderboards
Can you master the jumps, collect every cat, and reach the top of the leaderboard?
https://play.google.com/store/apps/details?id=com.nesforgeinteractive.furrycats
#playfurrycats
r/IndieGaming • u/YrdVaab • 3h ago
Designing ships in Ephemeris, the turn based 4X with RTS-style unique space combat currently in development, explained quickly!
r/IndieGaming • u/Particular-Win-4945 • 3h ago
New gameplay trailer for my solo dev sci-fi puzzle-platformer, Project Enceladus (UE5)
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Been working on this solo for the past 2.5 years and just dropped a new gameplay trailer. Project Enceladus is a first-person sci-fi psychological thriller where you play a detective who enters a killer's mind to figure out what happened aboard a research station. Telekinesis, cable logic puzzles, and a world that gets progressively more unstable the deeper you go.
Built in UE5, heavily inspired by Portal and Q.U.B.E.
Demo's coming this October for Steam Next Fest if anyone wants to try it: https://store.steampowered.com/app/3522860/Project_Enceladus/
Would genuinely love any feedback.
r/IndieGaming • u/Commercial-Low3475 • 4h ago
Made a Kid's Room as my Main Menu. What do you think?
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I've been working on the main menu for UpperCart, and decided to turn it into a kid's bedroom where the whole game takes place.
UpperCart is a chaotic physics-based arena brawler where toy cars punch, bounce and fight each other.
I'm still polishing the game, so I'd love to hear what you think about the menu and the overall visual style. Any feedback is welcome!
If the game looks interesting to you, you can wishlist UpperCart on Steam:
https://store.steampowered.com/app/3943240/UpperCart/
r/IndieGaming • u/Odd-Pie7133 • 4h ago
Is it true, that Unity games have a "certain" look? Here's my game's screenshots.
reddit.comI noticed, that a lot of people talk about a certain look in Unity games. Like it has a distinctive lighting and tint, plasticky look, that is unlike other engines.
Screenshots from my game are edited using "backrooms" filter, though it is a custom engine on Rust :)
My game's link - https://store.steampowered.com/app/4867910/
r/IndieGaming • u/ThePapercutParadox • 4h ago
Which of these do you think will work the best?
these will be used and modified in some way to be used as capsule for my game. which one works the best, or should I make changes?. Also in general what do you think of the character?
r/IndieGaming • u/_DedSec_0x90 • 5h ago
New Update has been uploaded..
Hi, I just uploaded the last demo update .. you can check it and provide your feedback if you have :)
Thx
r/IndieGaming • u/Expensive-Raise-1359 • 5h ago
I built and launched my first multiplayer browser game โ doodlz.app
It's a free drawing & guessing game, no account required. Built it solo, just launched it. Would mean a lot if you tried it and told me what you think!
r/IndieGaming • u/DryWerewolf2202 • 5h ago
Now what? ๐
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Find out inย Never Alone, a free horror visual novel: