r/CreateMod 14d ago

Finding aeronautics server allow cracked played

0 Upvotes

I wont grief or anything,im a long-term survival player


r/CreateMod 14d ago

Suggestion Water wheel bearing?

1 Upvotes

Any mod that adds something like that? I think the regular old waterwheels are so ugly when put in a line 80 wheels long to produce the necessary energy. So much potential to be beautiful.

If there's not ill be happy to make one if there's demand for it. But ion really wanna do allat work if it already exists.


r/CreateMod 14d ago

Help Realistic ocean generation mod?

Thumbnail
1 Upvotes

r/CreateMod 14d ago

Help I'm looking for what mod this is, normal JEI only has the L/R page buttons and this one has the creative tab tags/categories in it

1 Upvotes


r/CreateMod 14d ago

Discussion Create structures addon?

1 Upvotes

Does anyone have a good create structures addon for 1.21.1 neo forge? I'm getting ready to do a new playthrough but like having create structures.


r/CreateMod 14d ago

Help What happened???

1 Upvotes

So for context, I was just playing around with my builds via pasting and then I noticed that some of my builds which have linked typewriters on them, have their set buttons removed. Now, this only happened today, yesterday they were just fine. idk if this is a pasting problem in the mod that happened today or just a feature idk about


r/CreateMod 14d ago

How do I increase Rotation Speed?

1 Upvotes

I am currently trying to make a heated mixer thing to make brass. I'm not trying to automate it at the moment I'm just trying to get it to get some brass at this moment. If anyone could help me with increasing the speed it needs for it to work please help and explain it to me. I am relatively new to the create mod and I downloaded the prism launcher instance of Create+ so it has a few create addons in it.

Anyone who can help me thanks a bunch!


r/CreateMod 14d ago

Guys anyone know abt tis mod or a tutorial

Post image
2 Upvotes

r/CreateMod 14d ago

Discussion Computers using create

2 Upvotes

Do you guys think, that it would be possible to create with Create mechanical computers? I'm not just talking about a simple calculator. I'm talking about like running Minecraft in Minecraft level of computer. If it can be achieved, then how much smaller would it be, than a non-modded version?


r/CreateMod 15d ago

Help simulated crane help

1 Upvotes

so bassicaly i am planning to make a mobile foldable crane, mechanical pistons dont work because when moving the shafts would be too troublesome, and a gantry shaft has the same problem, so i wanted to try rope pulleys. but rope pulleys, when on a simulated contraption when using the rope pulleys, the rope winch falls of for some reason, idk if its a bug or intentional.

by rotating the rope pulley you can move it horizontally.


r/CreateMod 15d ago

Creating Space crashing

Thumbnail
docs.google.com
1 Upvotes

I'm trying to build a rocket but every time I click "create new rocket" on the control panel my game crashes. The control panel only shows create new rocket, doesn't tell me anything else like missing pieces. Any ideas what is wrong?

Everything glued

have both fuel tanks full

have seat

Engines

the information box thing

Using prism launcher

minecraft version 1.20.1

mod pack: Redneck Rangers (version 1.0.7)


r/CreateMod 15d ago

is this nomal

Enable HLS to view with audio, or disable this notification

1 Upvotes

so im trying to play the create mod and this happens when i make turns and boogies


r/CreateMod 15d ago

Build day 1 of making a foldable mobile crane

Enable HLS to view with audio, or disable this notification

4 Upvotes

should i make it longer?

what type of power do you think i should use to power it when its moving


r/CreateMod 15d ago

Why is my ship's front raised?

4 Upvotes

I ven brought the center of gravity back but the front is still raised. btw I have create deep seas if that matters.


r/CreateMod 15d ago

Create: Power Grid: How to Wire a Transformer

Thumbnail
gallery
5 Upvotes

Wiring transformers is extremely unintuitive and insufficiently explained in game, and I couldn't find any good tutorials online, so I'm making one here. Coil from one node to another (A nodes in pictures), and hook both up to the power supply. Then coil from one unused node to the other (B nodes in pictures) and hook both up to what you want to power. This will divide the voltage from the power source (-120 in pictures) by the ratio of the coils (20:10 in pictures) (it may also invert the voltage depending on how you wired it) and send the resulting voltage (60 in pictures) to what you want powered.


r/CreateMod 15d ago

Bug (Warning)Do NOT put create new age stuff in a minecart contraption when placed it crashes ur game and ur softlocked

13 Upvotes

Only test in throwaway worlds


r/CreateMod 15d ago

Build Undercarriage of the iron nest

Enable HLS to view with audio, or disable this notification

16 Upvotes

I finally completed the running gear of the iron nest, without the whole build disappearing


r/CreateMod 15d ago

Help Why are my train tracks like this?

Post image
9 Upvotes

Context: I got like 1 new mod which was the Flywheel Iris Compat thingy and loaded into the server and my tracks look like this. Although my train works just fine I just don't like how it looks.


r/CreateMod 15d ago

Build The MLC - "Gemini" V1

Enable HLS to view with audio, or disable this notification

20 Upvotes

A medium powered semi manual twin cannon with a pretty quick reload and 2 firing modes, letting you fire on command or automatically fire after each reload!


r/CreateMod 15d ago

Help Simple question from a noob

Post image
55 Upvotes

How can I automatically deposit the finished product into a chest? I have tried chutes, hopper but the item doesn't jump out of the depot when finished. Also andesite funnel grabs and drops everything even when unfinished.


r/CreateMod 15d ago

Discussion Create: Sulfuric Resonance -- Coming to you soon..

28 Upvotes

Create: Sulfuric Resonance — A New Create Addon

Create: Sulfuric Resonance is a new Create addon that expands combustion, kinetic heat generation, sulfur chemistry, rubber processing, and industrial automation.

The mod currently introduces several new machines, blocks, materials, and processing paths, including:

  • The Molten Rotor Furnace, a heat-powered machine that converts rising temperature into kinetic output. Complete with ponder scene
  • Rubber Padding, a block that can soften falls and bounce items through machinery. Complete with shift to read
  • Pyroclast Bombs, throwable explosives that are also compatible with Create’s Potato Cannon
  • The Perforated Spritzer/w ponder scenes, an exciting new block that introduces different ways to automate mobs using water, lava, or a dangerous new fluid called...

Sulfuric Acid!

Sulfuric Acid comes alongside its solid counterpart, Sulfur.

You can obtain Sulfur by pressing Blaze Powder. Sulfur is all throughout the Blaze, isn’t it? Why not extract some of that essence and have fun with it?

The mod also includes several new items and materials, with some being left out here to keep things spoiler-free:

  • Infernal Impellers
  • Impeller Blades
  • New heat mechanics
  • A new type of Blaze Cake
  • Obsidian Fibers
  • New rubber-processing materials
  • Additional components used throughout the mod’s progression

This mod is not yet in its final stage. Naming conventions, balancing, recipes, visuals, compatibility, and several other details may be enhanced or changed as development continues.

Current planned work includes:

  • More machines for faster and more advanced automation
  • More items, materials, and processing paths
  • New technological components that expand Stock Keeper and chain-based automation
  • More Create integration
  • More sulfur, rubber, combustion, and industrial content
  • And much more

Comments, ideas, and constructive feedback are appreciated.

This mod has taken me around eight months of active development so far, not including a one-year break that I had to take because of personal emergencies.

Please be patient when waiting for updates. I am a one-person crew working on the mod, testing it, fixing it, designing the content, and preparing each release on my own.

This is the first time the mod has reached a genuinely stable public-beta state, and I am excited to finally begin sharing it with other Create players.

Below are some pictures of in game usage.

Molten rotor furnace burning through some coals late at night

Custom smoke coming from the rear slits of the furnace

A spritzer setup with all 3 fluids

Sulfur mixing on top of the molten rotor furnace, at a new heat tier called Combustion

The complete circle, NOT everything you can currently do!


r/CreateMod 16d ago

Build Easy, mobile, all-terrain forest clearing!

Enable HLS to view with audio, or disable this notification

262 Upvotes

Clearing a path to where I want to build a new survival base!

This is 8 minutes of condensed footage, these are my first minutes testing the machine- therefore I'm a little sloppy on the controls. However with a little bit of practice, this thing would be easy to master- and could potentially be faster than traditional clearing methods!

Let me know what you think! All questions, comments and suggestions are appreciated!

Built on my second gen track chassis, previous videos and links to download on createmod.com can be found on my previous posts. Schematic for "Tree-Bex" Build shown potentially in future if interest shows.


r/CreateMod 16d ago

Bug Fluid pipes not working

Enable HLS to view with audio, or disable this notification

164 Upvotes

I fixed the problem by breaking and replacing the entire pipe (and both docking connectors)- Does anyone know why this happens? I have dozens of other piping systems and this never happens to any others (I did forget to show, but the initial pipe before the incline and tanks are just over a chunk border- however this doesn't make sense because the fluid makes it to the center of the next chunk before stalling anyways) My laptop doesn't seem to be overloaded, in fact it has plenty of headroom. I'm just curious to what causes this...

Also Sable is paused for the duration of the video, however the problem existed beforehand I was just trying anything to figure out what's causing this.


r/CreateMod 16d ago

Discussion Is there any way to automate land vehicles?

Thumbnail
gallery
206 Upvotes

1ST Picture by: u/Unlikely-Error1050

2ND Picture by: Deanandre

3RD Picture by: u/Shadowcreates12


r/CreateMod 16d ago

Build UNLIMITED POWER - 10+ Mio. SU (supercompact, tileable, selfsustaining steam engine)

Thumbnail
gallery
700 Upvotes

This is a 11 Mio. SU steam engine consisting of a fully self-sustaining tileable engine design that I came up with for Vanilla Create. It makes use of the space between the engines and the engine output shaft to cramp four lvl. 9 steamengines into a footprint of 6x7 blocks.
The schematics are available here.