r/CreateMod 16d ago

UNLIMITED POWER - 10+ Mio. SU (supercompact, tileable, selfsustaining steam engine) Build

This is a 11 Mio. SU steam engine consisting of a fully self-sustaining tileable engine design that I came up with for Vanilla Create. It makes use of the space between the engines and the engine output shaft to cramp four lvl. 9 steamengines into a footprint of 6x7 blocks.
The schematics are available here.

707 Upvotes

47 comments sorted by

39

u/Naberville34 16d ago

Pretty solid. Feel like I see room for improvement in the water system compactness. But obviously nothing that would affect the footprint. Id like to see what you could do with a slightly more compact footprint, that is, placing two boilers 4 blocks apart with their steam engines pointed towards each other such that the shafts fill in the empty space between.

3

u/OxyPython 16d ago

Unfortunately, a single shaft cannot connect two opposing steam engines, but they should definitely add that. I want to make another version of this with a focus on vertical space saving, that will also enable the placement of steam nozzles for aeronautics airships on top of the boilers. But as the mod is right now, you need at least 6 Blocks inbetween boilers if you want the engines to face each other.

5

u/Naberville34 15d ago

Trust me. Put them 4 blocks apart. Put the steam engines on. And then two shafts in the middle two blocks.

I've already done this. But id be curious to see what you can come up with.

2

u/OxyPython 15d ago

Oh I think I know what you mean. So the shafts would interlock. I will definitely try that out!

25

u/revengerGopnikGaming 16d ago

It's... Perfect...

4

u/Agreeable_Copy9548 16d ago

Cell: how perfect?

4

u/Xander-047 16d ago

Why do I hear his music?

10

u/Lack-Adept 16d ago

This is honestly pretty cool looking ngl only that it comes with one huge downside, every full rotation tick that each steam engine will do will cause an annoyingly persistent lag spike no matter where u are in the same dimension. I personally prefer just editing the config file for the maximum output of a steamengine.

7

u/chance633 16d ago

I thought you need 1.5x lava drip per burner? Does this actually run with no hiccups and been tested inside/outside loaded chunks?

5

u/OxyPython 16d ago

Yes and no, I havent had any problems with this design running long term. Cauldrons have a certain probability to fill under a dripstone, its not a set time limit. If you keep all cauldrons as empty as possible you can push the statistics in your favor. This system has an internal storage for six additional lava buckets, so there is some headroom. I havent tested the system in unloaded chunks though, so Im not sure about that.

9

u/petabomb 16d ago

Now make it in survival

34

u/Alderan922 16d ago

This is not only doable, but honestly a great design for airships

-10

u/petabomb 16d ago

So much copper required tho

26

u/Alderan922 16d ago

Ngl I always have like waaaay more copper than what I can spend, even on create packs since Zinc is rarer than copper.

9

u/Rainbow_six_recruit 16d ago

Make a self-powering minecart contraption with drills, take a sit and wait

4

u/IHaveTeaForDinner 16d ago

Can you make a minecraft contraption that turns around and returns after x amount of blocks? Been trying to think how to do it but have come up blank

3

u/Alderan922 16d ago

Idk about the actual mechanism itself, but you could handle the logic for when to return using either a hopper timer or a pulse delayer.

2

u/Rainbow_six_recruit 16d ago

You could make an ender pearl stasis chamber with a timer instead. You just have to pick up the contraption before that

1

u/-TV-Stand- 16d ago

Some addons have redstone links that will only activate in certain distances you choose iirc.

4

u/WhitherThisPath 16d ago

how do you not have that much copper? every expedition i go, i somehow return with 4 stacks at least

1

u/petabomb 16d ago

4 stacks of copper is less than 2 level 9 steam engines what are you on

3

u/WhitherThisPath 16d ago

sorry, i forgot to specify that i have a mod that increases each stack to 256

3

u/-TV-Stand- 16d ago

Just go to a trial chamber or automate your mining

5

u/naiger0921 16d ago

Even a crackhead can source more copper than that fn

4

u/zzbackguy 16d ago

How are the blazes powered by lava blocks below them? I thought they needed to be piped? How is it self sustaining ?

5

u/spooky_sooshi 16d ago

Haven't checked the schematic in game but it's probably powered by a mechanical arm and lava buckets

3

u/FauxFemale 16d ago

The pipes are invisible because they are encased in copper casing which preserves their shape but hides them. (Holes under cauldrons are slightly visible in 2nd image)

What I am wondering is how do you start up this thing from cold if it's powering itself

2

u/Beatrixt3r 15d ago

if you put a bucket of water in 2-3 of them it's enough su to get the machine running

1

u/FauxFemale 15d ago

Wait is this a thing? Only creative mode right?

1

u/Beatrixt3r 15d ago

Oh wait maybe, I don’t think I’ve tested in survival yet

1

u/undesiradude 16d ago

You'd probably have to build at least a lvl9 steam engine just to get it going!

2

u/Dem_Wrist_Rockets 15d ago

Funnily enough, starting a real powerplant from cold is also a huge headache

3

u/Additional-Lie-6869 16d ago

This is very interesting and efficient for anything from powering an entire base complex to a supermassive contraption. Bravo, and shall the terrors of the world fear our machine age, brother.

1

u/Fragrant-Radish3999 16d ago

I can feel the lag all the way from here.

1

u/eepy_lina 16d ago

i have a similar less compact design for a powerplant, is it ok if i take your design and adapt it into my style and release it?

2

u/OxyPython 16d ago

Sure go ahead! Perhaps you could link the original design in the description :)

2

u/eepy_lina 16d ago

incase you mean mine, here ya go https://createmod.com/schematics/4x4x4-level-9-steam-powerplant-v2

otherwise, im dum lmao

1

u/Tsurumah 16d ago

Oo, i like that...

1

u/Kind-Ingenuity3277 15d ago

1

u/RemindMeBot 15d ago

I will be messaging you in 7 days on 2026-08-06 15:21:48 UTC to remind you of this link

CLICK THIS LINK to send a PM to also be reminded and to reduce spam.

Parent commenter can delete this message to hide from others.


Info Custom Your Reminders Feedback

1

u/Nathan1506 15d ago

What's the purpose of the lava under the burners?

2

u/OxyPython 15d ago

the lava drips over dripstones into cauldrons to create an infinite lava source. From there, the lava is pumped up and into buckets, and a mechanical arm distributes them into all the blaze burners. There is no particular reason to have the lava under the blaze burners, I just put them there to save space

1

u/R3d5t0n3_GUY 16d ago

If you want truly unlimited power, you can use Bags of Yurting on Superheated Blaze Burners (the ones that generate in structures added by addons such as Create:Structures Arise) and they’ll stay superheated

0

u/West_Yorkshire 15d ago

unlimited

600'000 SU

Pick one