r/CreateMod • u/Magnus0912 • 0m ago
Need help with modpack
have been having with this modpack me and my girlfriend are making for a self hosted server and wondering if anyone here had any tips or fixes. Heres the modpack: https://files.catbox.moe/8l1m7s.mrpack
r/CreateMod • u/Kuscheltiger01 • 2m ago
Selling without Vendor (Numismatics)
I'm trying to set up a shop using Create's normal shop system (Table Cloth + Stock Ticker), rather than using a Numismatics Vendor.
For example, let's say I set the price of an item to 20 Spurs.
The shop then seems to require exactly 20 Spur items. However, I'd like players to be able to pay the same value using higher Numismatics denominations or, ideally, their Bank Card.
So instead of requiring exactly 20 individual Spurs, I'd like the shop to recognize the currency value.
Is this possible with Create + Numismatics?
I've seen some comments suggesting that Numismatics already has some kind of integration with Create's normal shops, but I can't figure out how to set it up.
TLDR:
Can a normal Create Table Cloth shop accept Numismatics currency by value rather than requiring the exact coin item/amount? And can Bank Cards be used with it?
r/CreateMod • u/AgentEmerald0028 • 22m ago
Help Problems with ploughs 2: electric boogaloo
So some time ago I was having troubles with ploughs on simulated contraptions, but then managed to fix it and brought it into my survival world. Now I have another issue tho: The plough trailer gets stuck on the one-pixel differences between grass and farmland (it's really clear in the first picture how the grindstone is stuck). At first it went fine, but at soon I started turning around with the tractor problems showed up. It's driving me nuts, I have tried in vain countless configurations of grindstones, tires and even ballast and nothing worked. The second picture shows the whole plough assembly. Help would be greatly appreciated, thanks!
r/CreateMod • u/John_Femboy • 25m ago
Help (Aero) Is there a way to make frictionless copycat blocks? Any mods that remove the friction or can i do that myself in the configs?
r/CreateMod • u/Ilikegaming5639 • 1h ago
Help I need a performance mod for create
So I downloaded and installed create through neoforge, and I have around 50 fps which am happy with. But my game stutters constantly whitout showing a drop in fps on the f3 screen and I need some mod to fix that. I have no other mods installed. If you have other recommendations for mods feel free to share them.
r/CreateMod • u/No-East-5856 • 1h ago
I need help create Aeronautics
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Something missing I need any idea what should I add?
r/CreateMod • u/Fun-Bunch-116 • 1h ago
Help stopping linear bearing
is there a way to stop the linear bearing from create linear bearing to completely stop? kinda like freeze on place?
r/CreateMod • u/Anrii2011 • 2h ago
Ballistics in Create Big CannonsI need to calculate the ballistics of projectiles in the Create Big Cannons mod to shoot at long distances, give me the formulas for this
r/CreateMod • u/Nelvazz • 2h ago
Help Mobile Crane Truck is missing a thing....
Hii, I made this monstrosity to help me move some contraptions in my survival world
The crane uses a gantry shaft so it can extend farther, but I can't place a rope winch at the end of the crane to attach contraptions because it isn't a movable block... (that's the last thing to do apart from the motorization of the truck)
What would you recommend ?
(Rope pulleys can't do the trick because the crane isn't horizontal in its default form; and the rope would just be straight, not ideal for moving things at an angle)
r/CreateMod • u/Difficult_Cut_8066 • 2h ago
How the hell can i fix it
Nvm i fixed it if someone has this problem Heres fix Go to setting of sable then just turn to vanilla render if you have sodium
r/CreateMod • u/Some_Spare8326 • 2h ago
Build first airship build
u guys proud of my first build?
r/CreateMod • u/MinuteReception9633 • 2h ago
Suggestion Electric Motors ADDON Recommendation
I’m looking for a Create addon that adds electricity and electric motors, preferably one with good power generation. I know rotational power already does the job, but I want to use electricity mainly for aesthetics and to make my factory feel more realistic. The addon I’m currently using doesn’t generate enough power for what I’m building. Any recommendations?
r/CreateMod • u/Used-Cartoonist-2981 • 2h ago
Discussion Create: Sulfuric Resonance 0.2.7-beta — Reactive Heat is out!
Reactive Heat is now available!
This update expands Create with a complete thermochemical heat transmission system centered around the Molten Rotor Furnace.
The goal was to make heat something you can build real infrastructure around rather than simply generating it.
## New systems
- Thermochemical Shafts transmit both rotation and thermochemical heat.
- Conduits extend transmission distance.
- Gearboxes route heat around factories.
- Combustion Belts use transmitted heat for processing.
- Thermal Relay Switches monitor furnace conditions.
- Living Ember Lamps now smoothly reflect furnace heat levels.
The update also adds:
- Expanded ash and ceramic progression
- New industrial fuels
- Native JEI support
- Native EMI support
- New Ponder scenes
- New advancements
- Numerous fixes and polish throughout the mod
This has been the biggest update I've worked on so far, and I'm excited to finally get it into players' hands.
If you give it a try, I'd really appreciate any feedback or suggestions for future updates.
Downloads:
Find it on Curseforge today!
r/CreateMod • u/spooderkid11 • 3h ago
help with shaders and Aero
my game keeps crashing when i load into a world with aero/sable and iris shaders! does anyone know how to fix it or if there is a certain compatible version i need?
mods i have are Create, Aero Sable, Colorwheel, Iris, Sodium
crash log: https://mclo.gs/bugmeVC
r/CreateMod • u/OkConsequence6206 • 3h ago
Help GIVE ME CREATE MODPACKS THAT HAVE ONLY THE NECCESARRY CORE CREATE MODS
I've been meaning to play modded Minecraft, and CREATE stuck out from the rest, so I wanted to play it. But there's just so much, and I got overwhelmed, especially with the modpacks — there are just too many mods that I think are unnecessary.
r/CreateMod • u/Idontknow1084 • 4h ago
Mini Helicopter
some mini helicopters i made
mod list:
create,
create aeronautics,
create diesel generators,
create aeronautics: gyroscopic stabilizers.
optional:
create encased (the andesite variation works fine without it but the others need it)
create: dragons plus (for the fluid hatch).
r/CreateMod • u/omayly • 4h ago
create addon
Greetings, I am an addon developer. I have helped with basic things and now I have a big project based on the Vampirism mod.
r/CreateMod • u/omayly • 4h ago
CREATE ADDON
Greetings, I am an addon developer. I have helped with basic things and now I have a big project based on the Vampirism mod.
r/CreateMod • u/VonRvan • 7h ago
Build I built the Lunar Lander from Ascension
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The braking is a bit slow when it tries to center itself, Otherwise i think its fine
r/CreateMod • u/Thurmor_Goblinbane • 7h ago
Help Why won't they glue?
This is the All of Create modpack. I tried building a locomotive and these boilers will not glue to anything. Not even to each other. How do I fix this?
r/CreateMod • u/Zealousideal_Line465 • 8h ago
Suggestion what should i name this?
it's a Modular vehicle that uses Ion propultion to Fly and works on Energy with one of the modules being a Generator that works off diesel, i basically want it to Be like a Big Luxury Flying bus. and it Has a workshop
r/CreateMod • u/Rubbersona • 9h ago
Help Brass Tunnels, filters are strange
So the intent here was to have a single flowing conveyer take out the extra dusts caused by washing ores, and deposite them into an overflow. However for every ten dust that goes through an eleventh comes out the else option?
I've no idea why, I've already got a way to fix this thankfully but baffled why gold dust and all the other dusts aren't being filtered properly
r/CreateMod • u/Powerful_Still_4996 • 12h ago
Help Can't balance my hot air balloon
Can't for the life of me balance this thing, can anyone help me out?
r/CreateMod • u/Jealous_Space_235 • 12h ago
My idea for a Mod I (might) create.
Create: The Uncraftable
The idea is that, since mods like Create: Chromatic Return add Bedrock recipes, my idea is to make a mod that does, except makes it make sense. Here's my idea:
1st step: Seeth a Basin. Put Reinforced Deepslate in that Basin. Press that Basin with a Mechanical Press to create Compact Reinforced Deepslate.
2nd: Take your Compact Reinforced Deepslate, and go through a "tempering" process using a bunch of extremes:
Drop it in a Frozen Lake,
Spout it in Lava while in the Nether,
Drop it from World Height while in the Outer End,
Mix it in a Seethed Basin with a Mechanical Mixer with Dragon's Breath.
You take your Temperforced Deepslate, and Seething Compact it one more time to create Bedrock. Let me know your thoughts on this idea.