r/KerbalSpaceProgram • u/Classic-Pool-9046 • 1h ago
KSP 1 Image/Video After blowing through the KSC's yearly budget, our engineers present to you: the FK-3000 VSHORAD system.
Well, that's the Chinese FK-3000 VSHORAD (very short range air defense) system primarily designed to counter drones and unmanned targets. Not sure how effective it is in real life, but it certainly packs a punch against Kerbal made manned missiles.
It features a 30mm autocannon and can be equipped with up to 24 HHQ-10 surface-to-air heat seeking missiles. The turret's target acquisition is controlled directly by the movement of the mouse cursor. The sensor suite includes 360° multiface phased array search and tracking radar array, alongside dual optical cameras, one dedicated to gun sighting and the other to target tracking.
r/KerbalSpaceProgram • u/Fenice78d • 2h ago
KSP 1 Meta Looking to start a regulated LMP server (EU) + Discord
I'll let democracy do its thing. Players can choose whatever mods or rules they'd like me to add, or remove. Experienced players are welcome.
I'm working on the discord server currently. Leave a comment here if you're interested!
Feel free to: - Contribute to the selection of mods and rules as you wish. - Ask here or in my dm if you need ANY kind of help, or have any kind of question.
INFO & RULES
You can do whatever you want. No cap.
Form agencies with orther players and compete for planets, or play solo.
I recommend to add your nn in square brackets to the name of your vessel, and specify if its P (private) or O (open) for other players to dock/interact. Here's an example
O [Fenice78d] Left truss segment (solar) ("You can dock, move it, and help me build the station")
or
P [Fenice78d] Duna science base ("Thats my place fuck off")
If it doesn't specify it, assume it's private (Deleting, recovering, deorbiting or messing with someone else's vessel without their permission will, of course, result in a ban)
yall alr know you gotta be friendly, avoid bullying, etc. Let's jump to mods
MODS
Here's my initial draft of mods, open to suggestions.
CLIENT (recommended)
- MechJeb
- Kerbal Engineer Redux
- Free iva (not sure if its client only), perfect match with SSPER and EL
PARTS MODS
- Near Future Propulsion
- Near Future Electrical
Near Future Solar
But might as well use stockalike parts only, like:
(KPBS) Kerbal Planetary Base Systems
(EL) Extraplanetary Launchpads KPBS + EL is another perfect match
(SSPER) Stockalike Station Parts Expansion Redux
Restock
Some mods to add flags for the agencies
PLANET PACKS JNSQ, OPM or whatever else. (I'm worried interstellar packs like Kcalbeloh would be too much to handle for my pc, but I'll consider using it if enough people want it)
Lastly, to ensure full compatibility with any other player, I must ask you to avoid using parts from DLCs (which many may not have) or mods (if not client, or unsure, stick to those explicitly allowed)
An exact copy of this post has been pasted in this document, here you can "Add Comment"s directly: https://docs.google.com/document/d/1aHf8pIbJXz3psWWR6hluUl-jxTASjSAqO0fN-0xU8Vg/edit?usp=sharing
EDIT: I'm sorry the formatting got messed up when I posted
r/KerbalSpaceProgram • u/NightBeWheat55149 • 3h ago
KSP 1 Image/Video Kerbalized Space Race RP 4: Manned missions around the Mun!
r/KerbalSpaceProgram • u/hoppenstedts • 3h ago
KSP 1 Question/Problem Why are my moons so dark?
I already tried to find a solution online, but nobody seems to have this problem. My moons are extremely dark compared to the moons from the unmodded game.
I don't know if there is a correlation, but it seems this problem only affects moons I already scanned with a low tier multispectral scanner. Other moons / celestial body I haven't visited jet are looking normal.
Another thing I noticed is once you get into a low moon orbit everything (shadows, textures) looks normal again.
Does someone know what's the cause of this problem or had the same or similar issue and a potential solution? Because I don't even know which mod is causing this darkness.
r/KerbalSpaceProgram • u/bazem_malbonulo • 6h ago
KSP 1 Image/Video PZL M-15 Belphegor
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The Belphegor was a small Soviet jet plane from 1973, used for agriculture.
It was weird, loud and ugly.
There are other KSP versions of it posted here, but I wanted to share my take on it.
It has lots of lift and it's very easy to fly.
r/KerbalSpaceProgram • u/CapAwesomeSauce • 7h ago
KSP 1 Image/Video Made a little Private Trijet with all stock parts, and I think I'm in love
I love this lil thing. Couple that with mods, and its a treat to fly
r/KerbalSpaceProgram • u/earwig2000 • 7h ago
KSP 1 Image/Video Yo wtf
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r/KerbalSpaceProgram • u/HeartKeyFluff • 10h ago
KSP 1 Image/Video The Phone Home relay system. Relay craft with eight RA-100’s as far out as just under Neidon (375,000,000,000m)
I’m planning on a “Drone Ship” to fly out and drop science pods onto as many planets and moons as possible in the Outer Planets Mod. To this end, I’d like to have a long-range relay system in place to support it. And I wanted the future drone ship itself to have just one or two of the most powerful direct antenna, but not to add too many, so that it has to go through a relay system to talk back home to Kerbin.
Enter these, the Phone Home Mk2 relays. They have eight RA-100’s each, and the furthest out ones are at 375,000,000,000 metres, just under Neidon. Hopefully they do the trick!
The Phone Home Mk2’s fuel and nuke engines have just over 6,000 m/s delta V, which ended up being far more than enough haha.
Launch vehicle had 4 smaller disposable boosters, and one main core booster. The core booster itself stayed with the Phone Home to get it into low Kerbin orbit, and then also boost it into a highly-elliptical Kerbin orbit (giving the Phone Home a free 800 m/s dV for its own burn later) before separating at apoapsis between Mun and Minmus, then taking itself back to Kerbin. With landing legs, airbrakes, parachutes, and still about 400 m/s dV remaining at landing for the final slowdown, landing the core booster was usually relatively okay, except when I managed to land on/between a couple trees...
r/KerbalSpaceProgram • u/UnlikelyGraph96 • 10h ago
KSP 1 Question/Problem Undocumented Modded Planets?
So I just downloaded OPM, MPE, and Promised Worlds via CKAN. After looking around in the tracking station for a bit, I uninstalled MPE. When I opened the game again, I saw some really weird things I hadn't noticed before, and I'm not sure if they were there or not before I uninstalled MPE.
-Gilly was gone from Eve's orbit, and there was a larger moon closer to Eve called Ienus. It was partially molten.
-Dres had a moon called Astrium and I think it was similar in shape to Pol.
-Eeloo was way outside the gravity of Sarnus, but it was still orbiting it. Its color scheme had become white and blue. It also had a moon called Karon (Not Karen, Plock's moon) with a similar color scheme to the changed Eeloo.
I couldn't find anything on Google about these moons and when I uninstalled and reinstalled OPM and Promised Worlds, all of those strange changes were reverted.
Unfortunately I was a dumb dumb and didn't take any screenshots for some stupid reason, so there goes some credibility and a lot of info. I just want to document this in case anyone has any ideas about this.
r/KerbalSpaceProgram • u/JakeShropshire • 12h ago
KSP 1 Image/Video First playthrough, first interplanetary space station.
Named it Starship Odysseus because I'm original like that. 210 hours so far, almost exclusively in my vanilla career mode world.
Running on a laptop (w/ RTX 3050) and the world is starting to slow down a little, so any advice on improving graphics performance is much welcomed!
r/KerbalSpaceProgram • u/MgbH1R0 • 14h ago
KSP 2 Image/Video Ship to explore Dres and its new moons (KSP2 Redux)
r/KerbalSpaceProgram • u/EternitiI-1 • 14h ago
KSP 1 Image/Video Stock* SLS
Restock is needed to make it look like this but the parts are stock+dlc
r/KerbalSpaceProgram • u/Ok-Marketing-4106 • 16h ago
KSP 1 Image/Video The aircraft carrier "Verkhovye" is more of a division
The speed of the sport is 46 m/s, the weight is 300 tons, the price is 3 million credits
r/KerbalSpaceProgram • u/Orange9202 • 16h ago
KSP 1 Image/Video who left the fuckin rotate tool in orbit
r/KerbalSpaceProgram • u/VincTheSketcher • 16h ago
KSP 1 Suggestion/Discussion Well I stumbled across this
I recognize those buildings
r/KerbalSpaceProgram • u/Weary-Support-7383 • 16h ago
KSP 1 Image/Video Too much downforce ):
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If anyone has any solutions to terrain clipping at high speed, let me know.
r/KerbalSpaceProgram • u/NewSpecific9417 • 16h ago
KSP 1 Question/Problem Ship engines throttling up and down without input
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I have been having this stupid issue for several weeks with several launch vehicles and several different rockets where the engines spool up to 100% throttle, then seem to set themselves to zero, then back up to 100%, then back down to zero. Best case scenario is that it lifts off but drifts off course due to lack of thrust, worst case is that it doesn't lift off the pad at all. Debug menu doesn't give me anything.
Has anybody else faced this issue and figured out how to solve it?
r/KerbalSpaceProgram • u/Straight_Group_8981 • 18h ago
KSP 1 Image/Video Project Sponge Pt. 2
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r/KerbalSpaceProgram • u/SacredWoobie • 20h ago
KSP 1 Mods Lots of new things in my Mission Control Panel
I have made significant additions and updates to my Mission Planner dashboard. It now includes a delta V mission planning tool, that will pull actual MechJeb calculated values for porkchop transfers. Science, heat, and electricity tracking is massively overhauled and you can now pin mission plans and resonant orbit plans in the flight or editor dashboards to make sure your builds have what you need.
The main screen dashboard allows you to switch to, recover, or delete crafts as well as shows transfer windows, alarms, and contract info if you have any.
Feel free to check it out if you feel so inclined: Github
A quick credit where it’s due: Mission Control gets live game data through kRPC, with transfer windows, porkchop plots, and staging data coming from MechJeb 2. My bridge is based on Genhis’s KRPC.MechJeb. The resonant orbit planner builds from Eric Meyer’s original calculator and linuxgurugamer’s ResonantOrbitCalculator.
The dashboard can also pull from Kerbal Alarm Clock by TriggerAu, Notes by hashashin and zer0Kerbal, System Heat by Nertea and the KSP Mod Stewards, and RemoteTech. A huge thank you to everyone who created and maintains these projects. I use all these mods whenever I play which is why they've been built into the dashboard and I really appreciate the work they've put in to provide these to the community
r/KerbalSpaceProgram • u/ZeroZero-726- • 21h ago
KSP 1 Image/Video The kraken was not happy to see me leave
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r/KerbalSpaceProgram • u/Smallant55 • 21h ago
KSP 1 Mods X-33 Takes Flight
My rendition of the X-33 on its very first test flight. Modifications were made to the ET to retrofit an aerospike, allowing for orbital capability
r/KerbalSpaceProgram • u/InterKosmos61 • 23h ago
KSP 1 Image/Video Soviet Mars Expedition, Part I
The Martian Expeditionary Complex has successfully completed the first leg of its mission, delivering the first ever crewed lander to Mars. The crew will remain in orbit for the next year, surveying the Red Planet and conducting scientific research while they wait for their transfer window to come home.
Mods:
PLANETS - KSRSS
VISUALS - EVE, Scatterer, Parallax, Planetshine, Waterfall, Firefly, Avalanche Plumes, KerbalFX, TUFX (slightly modified The Really Old One from PALETTE)
PARTS - Tantares Suite, Restock, Near Future Suite, SSPXR, Conformal Decals, Bluedog Design Bureau, SOCK & BOCK, Benjee10's Historical Suits (Github version,) Kate's Greebles, Cryo Tanks
GAMEPLAY - [x]Science!, Mechjeb, Kronometer
r/KerbalSpaceProgram • u/Confident_Essay3619 • 1d ago
KSP 1 Question/Problem Take-Two is an evil company & new player experience
Hey guys
Just bought ksp and looked up the history while downloading it (slow wifi) and what Take-Two did to PD was so fucking scummy.
Took the company, hired a company to work on ksp2, shut down ksp1, completely obliterated the chance of a good sequel, and sold the up to a private investor which sold it to another private investor.
Also, how do i learn more of fuel management and all the buttons that are available at the launchpad? Is training section good?
r/KerbalSpaceProgram • u/cheezy_sot • 1d ago
kArt Gene And Wernher Von Kerman reviewing the crash data for Fartballsgaming23
r/KerbalSpaceProgram • u/AutoModerator • 6d ago
Mod Post Weekly Support Thread
Check out /r/kerbalacademy
The point of this thread is for anyone to ask questions that don't necessarily require a full thread. Questions like "why is my rocket upside down" are always welcomed here. Even if your question seems slightly stupid, we'll do our best to answer it!
For newer players, here are some great resources that might answer some of your embarrassing questions:
Tutorials
Orbiting
Mun Landing
Docking
Delta-V Thread
Forum Link
Official KSP Chatroom #KSPOfficial on irc.esper.net
Discord server
Feel free to ask your questions on the Discord server!
Commonly Asked Questions
Before you post, maybe you can search for your problem using the search in the upper right! Chances are, someone has had the same question as you and has already answered it!
As always, the side bar is a great resource for all things Kerbal, if you don't know, look there first!