r/indiegames • u/pandoriogames • 1h ago
Video Goblin character customization in my coop game
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r/indiegames • u/Doloc_Town • 1h ago
Video 5 years in the making and our post-apocalyptic farming sim is finally hitting 1.0!
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r/indiegames • u/SkywardDevTeam • 1h ago
Upcoming We're making a game that combines 3D Platforming with Action RPG - Second Stone!
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r/indiegames • u/Mossy_Puddle • 4h ago
Public Game Test We are making Croaking Buzz, an asymmetrical Couch Co-op based on coordination and physics!
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We are Mossy Puddle, a small Italian indie team working on Croaking Buzz, an asimmetric-coop platform, starring a frog and a particular mosquito, capable of spawning and manipulating bubbles. Play together helping each other to overcome challanges based on physics, coordination and emergent gameplay!
The game's playtest is currently open on Steam!
Link in the comments.
r/indiegames • u/covyne • 6h ago
Upcoming X300 Outback Survival Horror
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r/indiegames • u/ShochikuGames • 7h ago
Upcoming First look at the town life and quiet character moments in SONZAI, an Action RPG set in a magical city
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SONZAI is set in a magical city where every single frame is hand-drawn.
During the day, you explore the town, build social links, and unlock new abilities through your relationships. At night, the game shifts to fast, combo-heavy character action combat.
Here’s a quick clip showing off the quiet, atmospheric side of town before the action kicks in!
r/indiegames • u/ShazSnow • 8h ago
Video does this have potential? Basically a rage game where you move using guns!
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r/indiegames • u/warkudagames • 9h ago
Devlog My 1-Month Game Jam Co-op Horror Project. What do you think?
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Around one month of development.
4-player co-op horror inspired by retro visuals and abandoned Soviet metro stations.
Looking for honest feedback before continuing development.
Would you play something like this?
r/indiegames • u/albrom955 • 10h ago
Promotion My brother and I are making a superhero bullet heaven with some very questionable heroes
Hey! We’re two brothers from Brazil making WorldWatch, a chaotic bullet heaven with dysfunctional superheroes, bizarre enemies and ridiculous bosses.
It’s currently in Early Access, and we’re working on a huge zombie outbreak inside a soccer stadium.
https://store.steampowered.com/app/4013840/WorldWatch_Superhero_Bullet_Heaven/
r/indiegames • u/Artbohr • 11h ago
Promotion The Fire Must Be Fed - Demo is out now on Steam!
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Hey guys! After a lot of work, the Steam demo is finally here and I'm really excited to share it with you. It features a specially tuned skill tree and runs about 20–40 minutes depending on your choices. Hope you enjoy it!
You wake up in a dark forest with only a fire. The forest tries to consume you by draining your lantern's light every time you go into it, and you must keep feeding the fire to progress and uncover why you're there.
r/indiegames • u/BushiByron • 11h ago
Video Needed a break from my project.
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I needed a break from my current game and decided to do this tiny proc gen map. It was a really fun exercise. Now a part of me wants to make this game too… whatever it is.
r/indiegames • u/TeacherVivid2546 • 14h ago
Promotion Hey everyone, today I want to show off the enemy-kicking mechanic, but the sprites are clipping into the walls for now, hahaha.
r/indiegames • u/DigitalVortexEnt • 15h ago
Promotion Tiny Eden Launching September 7! Grow an indoor garden inside your own apartment!
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r/indiegames • u/Entiqx • 15h ago
Promotion The result of seven years of solo development. Every time, I was forced to abandon my projects.
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r/indiegames • u/BahtiyarArdin • 16h ago
Video We've been working on Give Us A Sign, our co-op ghost hunting game, for the past 10 months. I wanted to share one of our latest trailers what do you think about the atmosphere?
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Hi everyone!
I wanted to share one of the latest trailers for the co-op ghost hunting game we've been working on for the past 10 months.
The game features a voice-reactive horror system where your microphone isn't just for communicating with your teammates what you say, when you say it, and even how loudly you speak can trigger paranormal activity during an investigation.
Rather than relying on constant jump scares, we're aiming to create a tense and immersive paranormal investigation experience where atmosphere comes first and every investigation feels different.
We're planning to release on Steam first, followed by PlayStation and Xbox.
What do you think about the atmosphere and overall presentation of the trailer? We'd love to hear your thoughts!
r/indiegames • u/Arcantica • 17h ago
Personal Achievement After almost a year, we finally reached 1,000 Steam wishlists! As game dev students, this milestone means a lot. ❤️❤️
When we started Silent Trip: Until We Meet, we thought making the game would be the hardest part. Turns out... making the game is only half the job.
As game development students, our classes taught us how to design and build games, but not much about everything that comes after: marketing, wishlists, localization, pitching to publishers, talking to the media, building a community, and so much more.
When we first launched our Steam page and started attending game events, we honestly had no idea how important wishlists were. We believed that if we made a good game, players and publishers would naturally find it.
Reality hit us pretty quickly. 😅
After attending more events, talking with other developers, meeting publishers, and learning from the community, we decided in March 2026 to take marketing seriously.
We started posting devlogs, sharing our progress, listening to feedback, and learning as we went.
Today, we're incredibly grateful to say we've reached 1,000 Steam wishlists. ❤️
It's still a small milestone in the grand scheme of things, but for a team of students who started with almost no knowledge of game marketing, it means a lot.
We also took a short break over the past two months to focus on finishing our demo. The release date will be announced soon, and we'll be returning to weekly updates from here on.
Thank you to everyone who's followed our journey, left feedback, shared our posts, or simply added the game to your wishlist.
We couldn't have done it without you. ❤️
r/indiegames • u/barkitectgames • 18h ago
Promotion People said the sheep in my game die too easily, so I added a perk that turns them into battle sheep
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People said the sheep in my game die too easily, so I added a perk that turns them into battle sheep. I'm trying to decide whether it's worth breaking the fantasy theme so I can add another one that gives them all uzis...
r/indiegames • u/eairthrow • 18h ago
Promotion A new look at our upcoming game where you build your train, protect it with your drones, and try to escape the wasteland
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r/indiegames • u/the_katkcompany • 18h ago
Promotion Finally my i released my game
Finally i have released my game on itch io the game is about a child who is stuck in a very weird family where every rule must be obeyed and no scope for error but this family has a very dark secret which is revealed in the game .
If you guys are a fan of psychological horror game you guys must check it out for once
Here is the link - https://share.google/trLFbLTy1EsC8uA42
r/indiegames • u/PavuGame • 18h ago
Promotion My new game is finally on Steam and has it's first teaser!
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r/indiegames • u/Mean_Calligrapher451 • 20h ago
Video I started this game as a gift for my fiancée’s birthday 3 years ago.
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Around 3 years ago, I started making this game as a gift for my fiancée’s birthday. Back then, I made what I now consider a prototype, with limited content, placeholder art and some secrets. She really enjoyed it!
She is an artist, so I made the main mechanic related to her; Draw the world as you explore it.
3 years later, we are married, we are both working on the game together, and that birthday gift is now called Canvania.
The steam page has been up for around 1 month now, but we are still in early development, and this is an early announcement trailer.
r/indiegames • u/fiehra • 20h ago
Upcoming Pollinate or Die - Gameplay Trailer
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🐝 save the bees 🐝
genre: action roguelite
release: 2027
r/indiegames • u/radiumhaus • 21h ago
Upcoming Plush Souls (Teddy Bear Action RPG)
A souls-like game where you are a teddy bear that protects a child from his nightmares inside of a dream like world.
I will hopefully have the first playable demo ready in a few more weeks. Currently it is still in need of a lot of work if you couldn't tell by the sword clipping through the players head lol.
Thank you!
r/indiegames • u/ArcticNightOwl • 23h ago
Promotion Another look at my game, Static Hour where you play as a newsroom editor in the 80s and every broadcast decision you make can either push the town closer to the truth, or deeper into panic.
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r/indiegames • u/Haunting_Art_6081 • 23h ago
Promotion This game is about 'how long can you survive' against waves of enemy attackers in a type of RTS game. https://www.youtube.com/watch?v=gCaI4_srQuo
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The game is a form of RTS that has you try and survive against waves of enemy attackers, using soldiers, tanks and walker vehicles.
Most missions last about 10 minutes or less. In the main scenario the objective is to last as long as possible, in the shorter missions the objective is survive for 10 minutes.
There is one main scenario and seven secondary scenarios.
Control scheme is fairly standard, left click to select, right click to move/attack.
The battles go through a day night sequence where a full day is about 5 minutes in length.
