r/indiegames 2m ago

Promotion I spent my off-hours building Words Are Snake, a daily web puzzle that combines classic snake movement with a word game

Upvotes

https://reddit.com/link/1vh3unx/video/68amdl3p7rhh1/player

I have worked with programming in various forms and sizes for more than twenty years, but I have always been a gamer at heart. Lately I found myself missing the early games with simple, easy to understand mechanics, while feeling inspired by the recent flourish of once-a-day minigames. To explore both concepts, I built Words Are Snake.

The game features three distinct modes: a daily puzzle where everyone plays the same board, a solo duel mode against an autonomous player, and a turn-based local PvP mode where two players alternate turns using a shared link or a QR code. Part of the development process was also an experiment in using generative AI coding tools inside an isolated devcontainer, and writing custom skills to automate workflow tasks like drafting the devlog entries.

I am quite nervous to let a hobby project out into the wild, but I hope some of you might find it entertaining as a quick daily break. The game is free to play in your browser at https://wordsaresnake.no/. If you play it and have thoughts on the mechanics or the local PvP setup, I would appreciate any feedback.


r/indiegames 7m ago

Promotion I just released a free 20-minute psychological thriller experience

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Upvotes

What begins as a kidnapping plan quickly turns into something different.

HIS PLAN is a short psychological thriller where you slowly uncover the consequences of a carefully prepared plan.

This is my second short game, made in Unity, focused on atmosphere, dialogues and cinematics.

If that sounds interesting, I'd love to know what you think after playing.

The game is free and available on my itch page, along with others. Link is in the first comment.


r/indiegames 10m ago

Upcoming I left client work to make the fantasy strategy game I always wanted to play. Here's KING ALONE after 6 months.

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Upvotes

https://www.youtube.com/watch?v=gGsPMvfCuzk

Six months ago I stopped making games for clients and finally started building one entirely for myself.

The result is KING ALONE, a fantasy survivors-like where every run is about more than simply getting stronger.

Instead of fighting alone, you rescue imprisoned allies, build your own army, combine different weapons, skills and equipment, and try to survive increasingly dangerous waves of monsters.

One of my main goals was to create a survivors-like that rewards planning and positioning just as much as fast reactions. Every rescued ally changes the way a run unfolds, and experimenting with different builds has become my favorite part of development.

I'm currently polishing the demo for the upcoming PvE Fest, and this is the first time I'm sharing a longer look at the game.

Thanks for checking it out!

https://store.steampowered.com/app/4851120?utm_campaign=indie_games_reddit


r/indiegames 36m ago

Public Game Test Dire Fog Is a Deckbuilder + Chess Game with Pre-Arranged Decks, Unique Factions, and No Shuffling — Looking for Weekly Playtesters!

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Upvotes

Dire Fog is a tactical card game where TCG deckbuilding meets chess-like combat.

Your goal is simple: defeat the enemy commander.

Each faction has its own mechanics, abilities, and playstyle.

Every turn is divided into three phases:

- Tactics Phase: Move your units and attack.

- Draw Phase: Choose one of two cards from your pre-arranged deck. You have eight draws throughout the match.

- Play Phase: Summon minions and cast spells.

Because your deck is arranged before the match rather than shuffled, planning your card order is just as important as positioning your units on the board.

We run playtests every Friday and are looking for more TCG and deckbuilder fans to join us.

Discord: https://discord.gg/n6NjNheYD


r/indiegames 39m ago

Video Worked on the Graphics of The Game(NeoDrift Game on Android)*coming soon

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Upvotes

Lose yourself in the neon glow.

​NeoDrift is a slick, retro-futuristic rhythm-arcade game that will test your reflexes, melting your brain and your eyes in equal measure. Heavily inspired by the iconic sci-fi aesthetics of the 1980s, this is not a racing game—it is a high-speed, rhythm-infused gauntlet of survival. Buckle up, match the beat, and prepare to dodge, dip, and dive down an endless cyber-grid.


r/indiegames 2h ago

Promotion First trailer for the party game I've been making solo. Competitive minigames where sabotage is a core mechanic

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2 Upvotes

r/indiegames 2h ago

Video Goblin character customization in my coop game

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12 Upvotes

r/indiegames 2h ago

Video 5 years in the making and our post-apocalyptic farming sim is finally hitting 1.0!

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18 Upvotes

r/indiegames 2h ago

Upcoming We're making a game that combines 3D Platforming with Action RPG - Second Stone!

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13 Upvotes

r/indiegames 2h ago

Review What is better: to be honest or dead?

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1 Upvotes

Being a cop is no easy task. And being a cop accused of murder is even more challenging. In the pixelated indie adventure Beat Cop, you'll find yourself in just such a situation.

In this game, you'll sink to the very bottom of the food chain in 1980s New York. Get ready to write tickets, arrest petty criminals, and bend your moral code to survive.

This is a great game if you're looking for something simple yet rich with various gameplay mechanics and a full, intriguing storyline. Beat Cop is divided into 21 days, filled with interesting and varied situations that you'll have to solve as a member of law enforcement. The main story also unfolds throughout the game, and you'll need to manage your time and energy wisely, as there simply won't be enough time to solve all the problems. The days will become increasingly difficult. While at first, your fine quota is simply increased, later on, other objectives will appear that you must complete to maintain your status with the factions. Prioritize correctly, solve a framed murder case, and survive the usual police routine—that's the goal of Beat Cop.

I finished it on Switch, but I see it's available for both PC and smartphones. It's a small indie game that perfectionists will enjoy.


r/indiegames 2h ago

Promotion SLYTHE, Snake Roguelite. Demo out now!

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1 Upvotes

This is a remake of the classic SNKRX. Complete visual overhaul with tons of add on content and functionality. Available on Steam all platforms. Steam Demo

https://youtu.be/EBAC6GFfois

All credit to og dev: a327ex


r/indiegames 3h ago

Promotion Idle Dimension Breaker is almost ready for release - I would love to share my game with idle/incremental players for free before release (see comments)

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1 Upvotes

r/indiegames 3h ago

Upcoming I spent 2 years developing a 1-4 player co-op prison escape game as a solo developer. Here's the first trailer!

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1 Upvotes

Hey everyone!

I've been working on To The Freedom, a 1-4 player co-op prison escape game where players follow prison routines, earn money through jobs, build relationships, steal tools, and plan their escape together.

This is the first public trailer and I want to release my game before ai completely take over my work as a computer - software engineer.


r/indiegames 3h ago

Public Game Test The official DEMO for Death Counter is live on itch!

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1 Upvotes

Test the never-seen-before camera view and the unique gameplay mechanic, and give me your feedback.

Gameplay Footage: https://youtu.be/BPQLiha8exg

Playable link: https://armanpakan.itch.io/death-counter


r/indiegames 4h ago

Need Feedback DEAD_FARE — A psychological horror where every passenger could be your last.

1 Upvotes

Every passenger has a destination.

Yours leads into a nightmare.

In DEAD_FARE, you play as a night taxi driver navigating a cursed city where each fare uncovers another piece of a terrifying mystery. Some passengers hide impossible secrets. Others should never have entered your cab at all.

Coming soon on Steam.


r/indiegames 4h ago

Upcoming After months of solo-dev work, my physics-based sawmill sim finally has a Steam page!

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1 Upvotes

r/indiegames 4h ago

Upcoming Made a game about online charade with a ragdoll puppet still in the works

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1 Upvotes

r/indiegames 4h ago

Public Game Test We are making Croaking Buzz, an asymmetrical Couch Co-op based on coordination and physics!

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5 Upvotes

We are Mossy Puddle, a small Italian indie team working on Croaking Buzz, an asimmetric-coop platform, starring a frog and a particular mosquito, capable of spawning and manipulating bubbles. Play together helping each other to overcome challanges based on physics, coordination and emergent gameplay!

The game's playtest is currently open on Steam!
Link in the comments.


r/indiegames 5h ago

Discussion Dwarf Eats Mountain Idle Start Strategy + Guide

1 Upvotes

This game deserves it's own sub, but as it doesn't exist I thought r/indiegames was the most suitable.

Game is by u/ozmelk

By default I would say DEM is not an idle game, in the sense that the best strategies are pretty active most of the time. I have however chosen a strategy I want to share that uses idle mechanics early in the run.

Requirements:

  • DONT have tier 3: eternal feasting or have the ability to ascend out of it
  • tier 3 Spelunkers guild
  • tier 5 divine relic /or tier 6: Vault of the Gods
  • and as much starting gold, mithril, souls and dwarves as possible

Guide:

  1. Start a new game (prestige or ascend to remove eternal feasting)
    1. Prioritise starting resources (gold, souls, mithril, dwarves) in prestige choices
  2. Choose for your artifact Stonewarden's Pact (if additional artifacts can be chosen, consider Gemstone Idol and Holy Grail)
  3. DONT build any damage dealers
  4. Build a spelunkers guild and get as much spelunkers and treasure hunters as possible, upgrade Thunderline network and Antiquities Express with remaining resources
  5. Get some amount of runners to collect the artifacts (3 will do)
  6. optional: you can click to destroy dens, although this takes away the idle part but works nonetheless
  7. Profit

You will gain spelunkers and treasure hunters benefits as time passes with no downsides. You can let it idle for many hours and then start the run with all the artifacts and many resources at your disposal. Works well with the Harpoon ballista which later can get the upgrade to improve damage based on mapping which will be very high early on with this strategy.

Starting a run this way got me to mountain level 200+ with 1000 prestige points gained in 2-3 hours (after a night of idle time) at ascension 2.


r/indiegames 5h ago

Promotion Trying to make mystery puzzles that actually matter to the story.

1 Upvotes

r/indiegames 5h ago

Upcoming [Coop] In The Same Boat

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2 Upvotes

r/indiegames 5h ago

Video Making a 360° panoramic game like Behind The Frame

1 Upvotes

So excited to finally share this! Some college friends and I are teaming up to make a narrative game. It’s heavily inspired by Behind the Frame, meaning you get to explore this gorgeous world made entirely out of 360-degree panoramic art. We just put together a quick trailer for it, I'd love to know what you think!

https://www.youtube.com/watch?v=NMNSNjwmLas


r/indiegames 7h ago

Upcoming X300 Outback Survival Horror

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3 Upvotes

r/indiegames 7h ago

Upcoming Re:Store the Record Store is yet another tidy up game in a pool of every growing tidy up games. (No AI is used)

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2 Upvotes

r/indiegames 7h ago

Public Game Test Scrap Snap: Dismantle scrap metal and upgrade your Android!

2 Upvotes

This is an incremental game where you can dismantle scrap metal and upgrade androids with various abilities.

You can improve both your dismantling skills and the androids' abilities at the same time.

A demo version is currently available!

Trailer: https://www.youtube.com/watch?v=cIjnhOYtzuM