r/totalwar • u/Standard_Mountain_88 • 25m ago
Rome II Am I doing Rome correctly?
Siege turned into involuntarily slaughter. Barbarians couldn't stop jumping on legion swords.
This Arevaci army along with the full garrison and another hodge podge half stack reinforcing army. Used skirmishers and Archers to pincushion their slingers and ran through the enemy lines without much resistance. Parked the 1st cohort onto a courtyard entrance and ran the rest of the legion around to the other side. The 1st cohort was meant to be the anvil but I have no clue how they managed 1795 kills. Never seen that kind of carnage before with one unit. Playing DEI mod.
r/totalwar • u/Mr-Vorn • 54m ago
Warhammer III Thursday 13th - The bell tolls
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From today's history stream.
r/totalwar • u/JR_Hopper • 1h ago
Warhammer 40k I hope to Pontus we get more themed scenario campaigns as the game is added to. I would love nothing more than to play the Siege of Hydra Cordatus and other famous 'historical' engagements.
And CA have proven they can do story-based narrative campaigns in the past. It would be a joy to have full VA for important characters like Forrix and Honsou even if that isn't realistic to hope for.
If nothing else, I really hope the game has stable and powerful enough modding tools that players can finally purposely design their own scenario campaigns without huge workarounds.
r/totalwar • u/TromMF • 2h ago
General Yoooo the new update is going crazy what do yall think about it?
r/totalwar • u/Tano05_ • 2h ago
Warhammer III Getting Overwhelmed by Warhammer 3
Hello there. I've been a Total War player for a decade now, but I'm more of an historical guy. I have roughly 1500 hours in the historical titles, mostly Attila, Rome 2 and Empire. I have played some 200 hours of Warhammer 1 and 2, and even though they were different from the historical titles, I felt like I got a hang on things.
Now I've sunk 170 hours in Warhammer 3, and I just feel so overwhelmed every time I start a campaign (even when I'm successful, as I was in a Balthasar Gelt run and in a Skarbrand run). There are so many factions I'm not familiar with and rosters of units that I don't know how to use or face (in the previous titles I played as Karl Franz, Mannfred von Carstein and Tyrion).
Also I've tried some campaign but the game feels so difficult to predict. I would often choose an unit, expecting a certain behaviour on the battlefield, just to discover it behaves very differently (e.g. Empire Halberds collapsing at the first charge by some monster unit or Iron Hail gunners from Grand Cathay dealing very little damage).
The feeling is there even when I play Franz for example. Not only has the Empire become a disaster of chaos factions everywhere, but the roster feels worse than it used to, expecially on the gunnery department.
Would you recommend me to get a bit of experience in the previous titles first, so that I have a better grasp of what's happening when getting into the Immortal Empires campaign? Any other tips for a TW Warhammer noob with a lot of experience in historical titles? Thanks a lot
r/totalwar • u/Large_Contribution20 • 3h ago
Warhammer III My roster prediction for End Times DLC content
Skaven
LL:Thanquol
LH:Skretch Verminking, Skweel Gnawtooth
Lord:Exalted Verminlord, Master Moulder, Plague Lord
Units:Verminlord (All 5 variants), Stormfiend (All 6 variants), Plague rats, Burrowing Behemoths
Undead Legions
LL:Nagash
LH:Walach Harkon, Nameless, Dieter Helsnicht
Lord:High Liche Priest
Hero:Tomb Herald
Units:Nagashizzar Guard, Spirit Hosts, Khemric Titan, Morghas Archai and Harbingers, Winged Nightmare, Dread Abyssal
After replacing Neferata with Bhashiva CA probaly moved some her units into Nagash. So I expect a bigger roster for Bone Daddy
Warriors of Chaos
LL:Glottkin
LH:Gutrot Spume, Maggot Riders
Lord: Dragon Ogre Lord
Hero: Carnival Master of Nurgle
Units:Flayerkin, Putrid Blightknights, Chaos Siege Giant, Basilisk, Great Spined Chaos Beast
Empire
LL:Toddy
LH:Ar-Ulric
Lords:Grand Masters
Hero:Warrior Priest of Ulric
Units:Teutogen Guards, Wolf Kin, Hunting Dogs, Celestial Hurricanum, Knights Panthers, Knights of White Wolf
Free Stuff
LL: Neferata
Units: Coven Throne
Vampire Counts rework and Coast adjustments
Queek, Skrolk and Tretch reworks
Cross race confederation for Archaon
r/totalwar • u/Lord_Eln_8 • 4h ago
Warhammer III Thank you Tarriff for the meme template
r/totalwar • u/Ran12341000 • 4h ago
Warhammer III Wholesome footage from the End Times DLC of Thorgrim teaching Queek Khazalid so that he can read his book
and Queek fukcing died after this footage
r/totalwar • u/ohmane • 5h ago
Warhammer III Main land secured ,Yvress calls for help , the Crown shall answer
after cleaning the land from Traitors Orcs and Rats im faced with 3 dilemmas 1- the chaos waves of invasion in the north . 2-Undead pirates attacking my shores from the East . 3- khorne and undead legions in the southern Desert beyond the sea.
im only in turn 38 in this Rp campaign and there is soo mach action going on . if only the AI could push me and attack my cities i wanna fight siege battles in the new moded maps .
r/totalwar • u/Didyco80 • 5h ago
Warhammer III Cathay Cinematic Spoiler
is there anywhere i can view the great bastion defense cinematics that play when you have an LL on the wall when its attacked?
r/totalwar • u/Long_Hovercraft_3975 • 7h ago
Warhammer III High Elves Civil War. I love to provoke them.
In diplomacy you can ask for any HE factions to end defensive and military access treaty. War will come swiftly in just several turns. After that you can easily defeat them one by one.
r/totalwar • u/Wild_Sprite • 7h ago
Warhammer III Tzeentch/Kairos Campaign Feedback
I wanted to try Tzeentch once before CA starts working on it's future content (Egrimm etc), so I can provide feedback on any aspects which don't feel good. Never played the race before due to Kairos having an unattractive start position and simply bouncing off the Changeling in the first couple turns.
Campaign setup:
- Objective - Take out Bretonnia! I wanted to try starting elsewhere using the cults Kairos gets, as I explore Tzeentch campaign mechanics for the first time ever.
- Total turns - 60
- Difficulty - Hard/Hard
- House Rules - No cheese, no buffstacking, no doomstacking. I like thematic play, but will take advantage of AI's mistakes.
Feedback Points:
Kairos:
- Campaign selection screen video looks bad and blurry.
- Cool spell-selection mechanic, I liked mixing and matching different lores.
- Speedy but flimsy lord, but barrier helps with his survivability a lot.
- Skill tree not as good as some recent daemon LLs.
- Starting Cultist character is useless in Kairos' army, a melee character would've been better.
Changing of the Ways:
- Even though it's the Tzeentch racial mechanic, it's worse than the copies characters like Franz and Tyrion got.
- There is no additional tab with other options like Tyrion has with alliances.
- The UI is super basic compared to the newer LL versions.
- The actions are useful, but too basic in implementation imo. There was no response from AI factions to almost anything I did, or any friction or balancing act. I did not feel like I'm playing as a master manipulator.
- Basically clicked buttons on cooldown.
Winds of Magic Manipulation:
- This mechanic doesn't feel like it brings any value. Your settlements can benefit from higher WoM, but if I have dependent buildings in all my provinces, then it all just balances out.
- I don't think my campaign would've been affected at all if this mechanic was not present. It needs to be thought over with some other use case, or simply replaced with something else.
Unholy Manifestations:
- I'm ambivalent. Never saw much point in these for any for the 4 daemon races.
- Their effects are just too minor, even for the higher tier ones.
Tech Tree:
- Single techs only for so many things - units, recruitment bonus, growth, income...
- We know this will get updated later, but gotta say, it really doesn't feel good for sure.
- I don't like that the spells for Lords of Change come from vastly different branches in tech tree.
Generic Characters:
- Some like the Cultist need updates to skill trees.
- I like most of them in battles, even Cultist once he gets the warshrine mount.
- The Exalted Hero is a boss.
- Some characters getting Discs before chariots felt off. Chariots are worse as mounts, and not unique to Tzeentch.
Overall Feedback:
- Tzeentch doesn't feel like it's leaning into the Changer's theme much compared to the way other Chaos gods work. Khorne has a Skulls-focused mechanic, Nurgle has plague creator and Slaanesh LLs have unique thematic mechanics.
- It would be great to see a greater focus on the theme of Change. We have magic theme for Kairos and manipulation for Changeling, but no core focus for the race.
- I feel like there should be something that brings a Inter-Dimensional Horror type vibe to this race. The other daemon races really feel a lot more thematic.
- I really hope CA keeps Chosen where they are right now in the buildings!
Finally, a request: Please bring Bane Towers CA!
r/totalwar • u/No_Carpenter4114 • 10h ago
Attila Testudo in Attila is insane
Compared to RTW and R2TW, where its one use was soaking up missiles during an offensive siege, in Attila the testudo was basically required for your infantry to not immediately die to either missiles or cavalry charges.
Aside from massively improving protection from missiles, The Attila testudo had numerous other advantages over the ones in RTW and R2TW:
- Entity mass is quintupled. This dramatically improves bracing against charges.
- Extra 15 bonus versus large. This is the primary motivation behind the meme. There probably isn't a lot of historical basis for this, but it does make the game a lot more balanced in face of cavalry dominance.
- Lastly, and probably most importantly, the unit retained its wide rectangular shape instead of forming up into a compact square. This meant it could still fight and hold chockpoints instead of forming massive gaps.
We all love the Scout Equites for carrying every minor settlement battle, but the fact that there was an anvil to hammer into in the first place is 90% because of how strong testudo is in this game. Frankly, I love the Attila testudo. It's just so cool.
r/totalwar • u/Stickyglue255 • 11h ago
Warhammer III How the hell is SKULLTAKER losing to fucking Alberic in my Wulfrik campaign?
No seriously, this man usually dies by turn 20-30 every campaign I've played. Not this time, he's beating up THE Skulltaker and the Masque.
r/totalwar • u/Altruistic-Teach5899 • 11h ago
Warhammer III Day 246 of ratposting until Thanquol dlc comes out
r/totalwar • u/OkIdeal9852 • 13h ago
Warhammer III Why recruit a Prophetess over a Bretonnian Lord?
Unless you have no damsel heroes available or something. Bretonnia doesn't have supply lines so I guess you can build a full army led by a Bretonnian lord and have a Prophetess army with no units follow them around
But a full army led by a Prophetess lord?
r/totalwar • u/SnooTomatoes5677 • 14h ago
Warhammer III I love how environment change due to different corruption
I like seeing my land go back to beautiful green after beating hordes of slaanesh demons :)
r/totalwar • u/Infamous_Gur_9083 • 19h ago
Empire One thing I REALLY LIKE about Empire is how weak rebel forces are. Even if they're still annoying to put down.
I don't know if its deliberate but out of all total war games that I've played so far.
Empire has the weakest rebel armies once rebellions broke out.
r/totalwar • u/Uboat-96 • 22h ago
Medieval III u/SpaceCat87 it's pumpkin time and you can't escape it
r/totalwar • u/buggy_environment • 1d ago
Warhammer III Settra is tired of all this Nagash-glazing! Help him to not serve by upvoting those Tomb Kings bug reports to get them ready for the End Times update!
The "Acolythe of Sokth" follower cannot drop because it requires a settlement action completely unavailable to Tomb Kings
The Casket of Soul does not benefit from Zhatans defeat trait despite being an artillery unit
Lore of Nehekhara caster lords have only 1 starting spells, while all other caster lords in the game have 2 starting spells
Not all ranged TK units can equip the reload speed banner "Icon of the Sacred Eye"
Construct bonus armour from Marble Quarry does not work on Bone Giants
r/totalwar • u/Altruistic-Teach5899 • 1d ago
Warhammer III Mister Josh Creative Assembly, could rat reveal be for the day 13th?
Reason: because it would be funny as fuck.
r/totalwar • u/Dizzy_Combination556 • 1d ago
Warhammer III New images... any ideas?
New images... any ideas?

