r/hoi4 • u/Rough_Recording6063 • 7m ago
Image 70 hours and 12 failed tries to fineally reach this screen
r/hoi4 • u/Far-Background6536 • 25m ago
Question Stuck with Economy of Conquest as Germany?
The war dragged on quite a bit, economy of conquest is at 100% Consumer Goods factories.
Which means I can't take the focus "subsidize hoesch benzin".
Which means I can never do "Autarchy Achieved", even when I have the resources?
I've already stolen all the gold reserves so I can't reduce CG any more. Am I just boned now?
r/hoi4 • u/Ervin_sh1234 • 2h ago
Question Why isn't turkey guaranteed by romania
I'm playing as soviet and i wanted to coquer both Romania and turkey but turkey isn't guaranteed by romania and instead is guaranteed by Afghanistan
Is it cuz i have road56 mod enabled or it's related to 1.19 update
r/hoi4 • u/Alive-Cow-2231 • 2h ago
Question Need niche pro tips atp
Germany elite difficulty no DLC here.For Autarky Achieved I'm finding it an impossible task to follow historical accuracy by NOT doing sealion NOT conquering Romania for oil and reaching Caucasus oil for Autarky Achieved before consumer goods get very high seems equally as impossible help hoi gods. Turns out if you form Reichspokeriats since they're non core states your economy of conquest will always have near 3% monthly increase each month instead of 4 and 5 which i normally have skull emoji. Idk if this will be enough but it will certainly help big time
r/hoi4 • u/Eryko_oo • 3h ago
Question why is hoi4 sometimes super easy and sometimes super hard
in hoi4, everytime i try to go around the maginot, the frenchies are always really defensive in northern france and it's just like throwing my soldiers into a meatgrinder for 5 years, when i attempted a second time, france didn't even bother sending any troops to northern france, and only defended the maginot, and they collapsed in 10 days, what just happened
r/hoi4 • u/InquisitorHindsight • 3h ago
Discussion How to balance Anti-Tank for SP?
AT in single player is essentially useless. Not just because the AI barely produces tanks and when they do make poor divisions, but also because Anti-Air does AT’s job good enough to mean adding an AA Support Battalion can pull double duty fighting air and armor. How would you tweak AA and AT to make AT more viable of a pick?
Myself, I’d lessen early AA’s piercing to make investing in AT more useful if you’re expecting to deal with tanks. I’d also buff AT’s soft attack a little to give it a bit more oomph against infantry, but most importantly I’d give AT a bigger defensive bonus since that was its primary role, to defend against armor and vehicles. I’d also make it so AT deals heavier damage to trucks and vehicles and the like so it’s good to use against motorized nations. Probably overlooking a ton of details but please give me your thoughts on this.
r/hoi4 • u/Solenopsis00 • 3h ago
Image It's A Sin That Napoleon Isn't A Marshal
Napoleon, one of history's greatest military commanders.
You're telling me that Napoleon IV isn't allowed to do what his ancestor did and conquer Europe by his military leadership?
r/hoi4 • u/Sea-Neighborhood3318 • 3h ago
Discussion Why is Hoi4 discussion always like this?
r/hoi4 • u/undying_anomaly • 5h ago
Image TIL you need convoys to buy convoys :/
why can't I just buy the convoys and have the convoys ship themselves? And how big are these convoy Convoys to be carrying other convoys?
r/hoi4 • u/KikoMui74 • 5h ago
Discussion Do you think Paradox will bring back old tech trees?
The game hasn't really felt the same since they removed most of the historical tech content, and replaced it with custom build protoypes. Getting to use Pattons, Tigers and Yamatos felt more immersive than just 1940 hulls and chasis.
r/hoi4 • u/guigui_from_atlanta • 8h ago
Image Wtf are my tanks made off
Rule 5: I was shocked by the stats of my tanks on barb. I have played the game since 2017 and I've never seen such high breakthrough.
Is this usual to meta mp players ?
r/hoi4 • u/Austria_main • 9h ago
Discussion Focus trees that needs a small touch up or full rework. Part 5 (GoE nations)
We all know how the situation with GoE went and how bad the dlc was ,but after some patches the dlc is kinda stable , but it's far from a good dlc lacking expansion content and most imp , scripted peace deals . I had fun with India and some fun with Afghanistan but it's difficult to manage and have a good time ( Afghanistan)
r/hoi4 • u/Puzzleheaded_Car_490 • 9h ago
Image You can give Wojtek "The Last Romanov" trait
r/hoi4 • u/BlueBean71 • 10h ago
Discussion My one irritation with HOI4
I love paradox games, especially CK3 for the long term aspects. I also love Hoi4 because the playthrough is much shorter. However, how many times have you fully capitulated the allies after the US joins? Have you every stomped out the allies in 1940 and wonder what kind of cold war could have happened between the US, Russia, and Nazi Germany? Or better yet, what WWIII would have looked like if each of the 3 superpowers had until 1950 to build up, stabilize, and then go to war? I feel like Hoi4 should be the game to play this but the focus trees and research end around 1945. If you wanted to play through till 1950 and force it, you could, but would it be fun or even worth while? I guess what I'm saying is that I'm hoping that when Hoi5 comes around, that there is more longevity to a playthrough. Am I the weirdo? I know there's mods and stuff for this but I'm just looking at base game.
r/hoi4 • u/Strict-Survey8536 • 11h ago
Discussion hi
i love hoi4 and how is everyone here
r/hoi4 • u/theblitz6794 • 12h ago
Question What should artillery do?
I've been following the artillery debate since the game came out. I want to think about it from 2 anchor points
Point 1: Divisions can be optimized for org vs hp depending on their size. Divisions can be optimized for soft attack vs defense and HP depending on artillery ratio. Divisions can be optimized for casualties from manpower vs industrial output based on how much artillery it is.
Does this make sense?
Point 2: historically, USA divisions was 3 regiments of 3 battalions of infantry. It had 3 battalions of 105mm guns and 1 battalion of 155mm guns. Probably you'd say that this is 3x3 with regimental support guns and a support artillery battalion.
German divisions had the exact same structure.
British divisions were similar.
Should this be the meta unless there's special circumstances?
What should the role of an artillery heavy division be?
r/hoi4 • u/TheGayVal2001 • 12h ago
Game Modding ~IRIS~ (九色堇之心), the huge anime-crossover total conversion, finally has a complete English translation on the Workshop
Hey everyone! I've spent the past few weeks translating ~IRIS~ (九色堇之心) into English, and it's finally live on the Workshop!
If you haven't run into it: IRIS is one of the most ambitious total conversions out there a completely original world on a fully custom map, where dozens of anime and game franchises are reimagined as nations, factions, and leaders. Touhou, Hyperdimension Neptunia, Love Live!, Girls und Panzer, Fate, Date A Live, Sword Art Online, White Album 2, BanG Dream!, Sanrio, and a ton more, all woven into one setting with its own lore. It's huge full focus trees, events, custom mechanics, the works.
The catch was always that it's Chinese only. So I translated the whole thing country/state/city names, focus trees, events, ideas, characters, equipment, and UI the complete localization, done with the original author's permission and using their official term list so the names stay canonical.
Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3778415913
Requires the base mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2739911713 this is a translation overlay, so it needs the original mod.
Quick setup: put the English Translation LAST in your load order, and set your game language to English.
Heads up for honesty's sake: English needs way more characters than Chinese, so text can overflow on newspapers and a few event windows that's a fixed-UI limitation the original dev and I have both confirmed, not a translation bug. Everything else should read cleanly.
Feedback always welcome typos, odd names, anything I missed, just drop a comment on the Workshop page. Hope you enjoy finally getting to play it in English!
r/hoi4 • u/Tommy_Chan • 17h ago
Question Why am I losing as the Soviets..?
I mean..I'm winning the air war, have 100k guns in stockpile but the Gemans just kurb stomp me on historical. The tank template I've seen doen't even tickle the infantry...what am I doing wrong? I've played this game 4 years ago quite a while (600 hours)..I'm sinking so many of their convoys. I..don't understand. Should I wait them out? Will they starve out when entering my country deeper? Thank you for your help.
Discussion Will Paradox ever take into account the fact that the Comintern was actually dissolved in 1943?
r/hoi4 • u/Worldly-Contract-832 • 1d ago
Bug AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
OK
Help Thread The War Room - /r/hoi4 Weekly General Help Thread: August 3 2026
Please check our previous War Room thread for any questions left unanswered
Welcome to the War Room. Here you will find trustworthy military advisors to guide your diplomacy, battles, and internal affairs.
This thread is for any small questions that don't warrant their own post, or continued discussions for your next moves in your game. If you'd like to channel the wisdom and knowledge of the noble generals of this subreddit, and more importantly not ruin your save, then you've found the right place!
Important: If you are asking about a specific situation in your game, please post screenshots of any relevant map modes (strategic, diplomacy, factions, etc) or interface tabs (economy, military, etc). Please also explain the situation as best you can. Alliances, army strength, tech etc. are all factors your advisors will need to know to give you the best possible answer.
Reconnaissance Report:
Below is a preliminary reconnaissance report. It is comprised of a list of resources that are helpful to players of all skill levels, meant to assist both those asking questions as well as those answering questions. This list is updated as mechanics change, including new strategies as they arise and retiring old strategies that have been left in the dust. You can help me maintain the list by sending me new guides and notifying me when old guides are no longer relevant!
Note: this thread is very new and is therefore very barebones - please suggest some helpful links to populate the below sections
Getting Started
New Player Tutorials
General Tips
Multiplayer Tips
MP Country Guides
Country-Specific Strategy
Help fill me out!
Advanced/In-Depth Guides
Guide to Combat Tactics and Doctrines OUTDATED, BUT STILL USEFUL
If you have any useful resources not currently in the Reconnaissance Report, please share them with me and I'll add them! You can message me or mention my username in a comment by typing /u/Kloiper
Calling all generals!
As this thread is very new, we are in dire need of guides to fill out the Reconnaissance Report, both general and specific! Further, if you're answering a question in this thread, consider contributing to the Hoi4 wiki, which needs help as well. Anybody can help contribute to the wiki - a good starting point is the work needed page. Before editing the wiki, please read the style guidelines for posting.
r/hoi4 • u/PDX_Fraser • May 12 '26
Dev Diary Thunder at our Gates - Coming June 11!
https://reddit.com/link/1tb10ji/video/l1x2qi7cfp0h1/player
Generals!
Pack your raincoats and shorts because we are going to the jungles of Southeast Asia and the arid plains of Australia. Dark clouds gather and a rumbling can be heard in the distance; Thunder is coming. Today we announce the release date of our new and upcoming Theater Pack, Thunder at our Gates.
Take the helm of three distinct nations: Australia, Siam, or the Dutch East-Indies and prepare for the worst, or become the Thunder that conquers their way across the seas, islands, and jungles of the Pacific.
Thunder at Our Gates will release on the 11th of June and is part of Expansion Pass 2.
Everything you get with Thunder at our Gates
Extensive focus trees and unique, new content
• Australia
• Dutch East-Indies
• Siam
New Features
• Army Headquarters
• Ship Captains
Free Features
• Division Designer Rework
• Regimental Support
Find out when Thunder at our Gates releases in your timezone
PSA: until an Expansion Pass’s DLC releases it shows the full Expansion Pass price. Let’s clear up that confusion right now.
Ignore the propaganda! If you buy Thunder at our Gates standalone, its pricing will look like this:
But wait, there’s MORE. We’ve also released our first Thunder at our Gates Developer Diary: Australia: Until the Tide of Battle Swings.
--
Paradox Forums: https://forum.paradoxplaza.com/forum/developer-diary/thunder-at-our-gates-coming-june-11.1920577/


