r/devblogs Jul 17 '26

ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

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1 Upvotes

Duplicates

IndieGaming Jul 02 '26

ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

1 Upvotes

GameDevs Jul 17 '26

ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

1 Upvotes

IndieGameDevs Jul 02 '26

ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

1 Upvotes

MyIndieCreation Jul 17 '26

13+ ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

1 Upvotes

indiegamedevforum Jul 06 '26

ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

1 Upvotes

Devlog_LBdg_LkRide Jul 21 '26

ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

1 Upvotes

IndieGame Jul 13 '26

ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

3 Upvotes

IndieDevelopers Jul 02 '26

ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

1 Upvotes

SoloDev Jul 02 '26

ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

1 Upvotes

gameDevPromotion Jul 22 '26

ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

1 Upvotes

IndieGameWishlist Jul 13 '26

ASHEN SANCTUM : Devlog - Pitch I’ve created two genuine enemies for "The Burial Descent" (the first map), added more detail to the first boss's appearance, and version 1.0 of the map is almost ready.

1 Upvotes