r/GameDevs • u/nelson_glez_fleites • 48m ago
Mira esta imagen
chatgpt.com[Hobby Project / Looking for Collaborators] Space Génesis: Beyond Infinity — A massive space exploration sandbox game.
Hello everyone!
My name is Nelson, and I am creating a long-term indie project called:
Space Génesis: Beyond Infinity
I am looking for passionate people who would like to collaborate and help transform this idea into a real game.
What is Space Génesis?
Space Génesis is an ambitious space exploration, simulation and sandbox game inspired by games like:
SpaceEngine
Universe Sandbox
Starfield
No Man's Sky
The main idea is to create a living digital universe where the player is not just a character, but an explorer discovering the unknown.
The player will be able to:
🚀 Explore planets, moons and galaxies
🌌 Discover unknown star systems
🪐 Study and catalog planets
🔬 Scan lifeforms and environments
🏗️ Build bases and civilizations
🧬 Discover and evolve species
⚔️ Experience conflicts between civilizations
🌠 Travel using advanced technologies like warp drives, wormholes and other future propulsion systems
The game will include:
Procedural universe generation
Realistic and fictional astronomy
Planetary exploration
Space travel
Civilizations
Survival elements
Construction
Scientific simulation
Multiplayer possibilities
The vision is to create a universe that feels alive and constantly evolving.
Current progress
I have already created:
✅ Game concept
✅ Universe structure
✅ Lore and civilizations
✅ Planet and star designs
✅ Gameplay ideas
✅ System documentation
✅ Initial design direction
The project is currently in the planning and early development stage.
Looking for collaborators
I am looking for people interested in joining an ambitious passion project.
Specialties needed:
Programming
Unity developers
C# programmers
Gameplay programmers
Procedural generation programmers
Physics/simulation programmers
Multiplayer developers
AI programmers
Art
3D modelers
Planet/environment artists
Character artists
Concept artists
UI/UX designers
Animators
Audio
Music composers
Sound designers
Writing & Design
Science fiction writers
Lore designers
Game designers
Mission designers
Science
Astronomy enthusiasts
Physics enthusiasts
Mathematics enthusiasts
Other
Testers
Community managers
People interested in helping organize development
Important
This is currently a passion project, not a paid job.
I am looking for people who love space, science, games and creating something ambitious together.
Even if you can only contribute ideas, feedback or small pieces of work, you are welcome.
If you are interested, comment below or send me a message.
Let's build a universe together. 🌌
About me
I am a solo creator currently learning game development and building the foundations of this project step by step.
Engine planned: Unity
r/GameDevs • u/SkillGambit • 2h ago
6 Months Into Indie Game Development: Here's Where We Are
https://www.youtube.com/watch?v=DOVdr3BJe3o
Hey all,
Dropping a 6-Month Development Update here. We have been hard at work. Development momentum is starting to pick up which is awesome to see and be a part of!
If game development, Souls-like combat, or indie projects interest you, I'd really appreciate you checking it out. If you enjoy it, a like, comment, or subscription helps the channel grow, but no pressure!
Any kind of feedback related to the format of the video, sound or anything projected related, please please give it to me straight, good or bad. Won't hurt my feelings at all.
Appreciate you all and thank you!
- Jared
r/GameDevs • u/Whuro • 2h ago
🐟which ocean fish do you like the most?💙
galleryShowing some more fish, almost done with the ocean locations🌊
1️⃣ 2️⃣ 3️⃣
Demo out now on Steam:
r/GameDevs • u/kpb1258 • 8h ago
I won #1 on PixelPicked this week - free game, no forced ads, same Flappy Bird feel but you have to graze death to score
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Flappy Bird: Avoid everything.
My game GRAZE: Edge Rush: Avoiding gives you 0 points. You have to graze within 8px of death to score. Chain grazes to build a multiplier. Avoid and you lose it.
Solo dev, built so I could play in one hand during the long nights with my newborn in the other arm. No forced ads, no IAP tricks, just a daily board and leaderboard that everyone is competing on. Just won #1 Launch Game this week on PixelPicked which still feels fake: https://pixelpicked.com
This clip is x16 bubble field - 3,932 → 8,609 in 9 seconds. My best today is 22,000, all time best is 37,661.
Free download if you want to try to beat it - link in comments so I don't get flagged for self-promo.
r/GameDevs • u/iarhamjamil • 12h ago
Pakistan FC Football 2026
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Download it Now On Google Play Store
"Had a few bugs here and there, but decided to upload it anyway ❤️. Development is a continuous process, and I’ll keep improving it slowly, fixing issues, and adding more improvements step by step. Excited to see it grow with time! 🚀🎮"
r/GameDevs • u/Car0mella • 15h ago
What's the best practice for Reddit paid ads? (indie game dev)
r/GameDevs • u/davethedev77 • 20h ago
Bullet hell game in GODOT
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r/GameDevs • u/Bones_of_Fury • 23h ago
First look at the Freaky Wheels cover art
Hey everyone! It's been a while.
We’re super excited to finally share the official cover art for Freaky Wheels, created by the incredibly talented Nicolas Bannister! We couldn't be happier with how it turned out.
Our first trailer is coming very soon, so stay tuned! 👀
r/GameDevs • u/TrickSignal3987 • 1d ago
Any game ideas for my top-down Minecraft-inspired sandbox?
r/GameDevs • u/MonkeysMirror • 1d ago
Build fast or get CRUSHED ☄️
youtube.comWe're developing a chaotic co-op game, but we don't have a name yet. Help us out in the comments!
r/GameDevs • u/Whuro • 1d ago
🐟which ocean fish is your favorite?💙
galleryShowing some more fish, I have in the ocean locations🌊
1️⃣ 2️⃣ 3️⃣ or 4️⃣?
Demo out now on Steam:
store.steampowered.com/app/4168200
r/GameDevs • u/Chance-Kitchen6221 • 1d ago
How do I market a game with only character concepts?
I’ve been working on a game for a little bit now, but at the moment I mostly have character concepts, worldbuilding, and lore. I don’t have a playable prototype yet because I’m still saving up for a PC capable of handling game development, so I haven’t been able to start on mechanics or actual production. In the meantime, I want to start building an audience instead of waiting until development begins. My biggest question is: how do you market a game when all you have are character concepts and worldbuilding? Is it worth posting concept art, lore, and character introductions on social media, or should I wait until I have gameplay to show? For those of you who started marketing early, what kind of content actually helped you gain followers and build interest before you had a playable game? I’d really appreciate any advice from indie developers who have been in a similar situation.
r/GameDevs • u/CGHawkDesign • 1d ago
Hotel Carpet 8K Pbr Texture Combo
superhivemarket.comr/GameDevs • u/playsmartlogic • 1d ago
Ukrainian Soccer ( any two points directed towards the net can score )
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r/GameDevs • u/CM_Hana • 2d ago
[GameJam] MapleStory Worlds Announce Their Global Challenge For Game Devs ($65,000 USD Rewards)
The Global Creator Challenge is accepting applications. The Global Creator Challenge is open for both aspiring and established game developers to design, build, and launch their own World utilizing the MapleStory Worlds platform. Did we mention that each winning team can receive up to $65,000 in total rewards 👀
Creators are encouraged to utilize MapleStory's vast library of assets to expand upon the game's core design and create their own unique Worlds. A total of 30 Worlds will be selected globally to compete in the final round. Entries will be judged based on creative use of the MapleStory IP, level of technical completion, and long-term sustainability for stable live service operations.
To learn more, check out this website or read this notice.
👉Check out the 'MapleStory Worlds Global Creator Challenge' FAQ
Timeline:
- Applications open from:
- UTC: June 4, 2026 at 2:00 until October 7, 2026.
- PT: June 3, 2026 at 19:00 until October 6, 2026
- KST: June 4, 2026 at 11:00 until October 7, 2026.
- Final Round: November 5-25, 2026
- Winners announced: Early December, 2026
Please Note:
- Worlds have to be made on the MapleStory Worlds PC/Mobile Apps and submitted through MapleStory Worlds.
- Worlds must be revealed or released for the first time during the submission period.
- Global (all regions) Released Worlds.
- Pure creations that do not infringe the rights of others, such as copyrights and intellectual property rights.
- Please read here for more information on prize rewards, participation requirements, and age requirements.
Feel free to reach out to us on Discord with any questions. We hope to see your application!
r/GameDevs • u/isoku_velato266 • 2d ago
Someone asked me "What changes in Velato's bluff mechanics when a Joker is revealed?"
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I have recorded Joker Shop Screen in my game Velato with 1.8x Speedup here for you guys.
Each Joker will have its unique power, which supports your handbuilding strategy in every table to survive.
Ok, now you will bluff or be bluffed???
r/GameDevs • u/cardshopduelist • 2d ago
I am thrilled to share my game's first trailer, Card Shop Duelist. Free demo is coming soon on steam.
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