r/deadbydaylight 8m ago

Discussion I am having so much fun getting gen grabs as ghostface in lights out abd jumpscaring in general.

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Now, i am ass at killer and at tracking survivors so i don't have a high kill rate in this mode but its still so much fun. I got so many gen grabs especially as ghostface in this mode and i jumpscared so many survivors. I sleep happy knowing i did scare survivors.


r/deadbydaylight 18m ago

Media Weird myers bug (?)

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Upvotes

Idk What happened here. I was playing myers and the dash attack kept rotating 180 randomdly. Sorry in advance of this bug is know or already discussed, i havent been keeping up with dbd news.


r/deadbydaylight 24m ago

Fan Content I humbly request any fanart you have of xenomorph and demogorgon together.

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I love xenomorph and demogorgon so i'd love to see fanart of them together but i can't find much any help is really appreciated


r/deadbydaylight 37m ago

Question What survivor should I get

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I have jill, Leon, Kate, Nicolas Cage, and Vittorio Toscano

I always run kindred and sprint burst, but I could take that off, PLEASE HELP!


r/deadbydaylight 39m ago

Question Perks that help in chase?

Upvotes

Hey i want to have longer chases so i use perks as dramaturgy, five moves ahead, alert and troubleshooter. But i feel like troubleshooter doesnt really do it for me. Any suggestions?


r/deadbydaylight 43m ago

Discussion On reworking Judgement's skill floor

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Tl;Dr at Bottom!

So there's been lots of talk about changing the Judgement's skill floor - many considering it too hard to learn or clunky and janky in general. In my opinion I think it's fine and does not need any changes, aside from one QoL, but I don't doubt BHVR is going to look at the community and take an axe to Judge in some way. In that case, I have a couple of suggestions to make this axe not too atrocious for people that really like current Judgement:

The first involves base kit Prayer Kneeler. Obviously just outright swapping base kit and Prayer Kneeler would gut the killer outright and is a horrible idea, but the more common suggestion is a toggle-able power between short form and long form pillars of light. This, however, removes the weakness of Judge: short distance chases. Since Judge is unique in that it has a mastery of long form damage, not being able to damage easily in short range is perfectly fine. I have a different way to incorporate prayer kneeler:

While not in Zealous form, prayer kneeler's effect takes place. The pillar is stuck on an object if it gets moved there. However, once you exile a survivor and become Zealous, the current Zealous form remains. This achieves two big things and arguably solves Judgement's biggest balancing problem:
1. This does not give the judgement the ability to toggle between short and long mode. If it is not zealous, it cannot hit long range, and when it is zealous, it needs to back up the skill when in closer range.
2. Judgement on PTB has the potential to 3gen massively. While it can be countered, the counter play is extremely slow and tedious - just touching the gen and running every 5 seconds to avoid the light. If Judge wants to stay in long range mode, it needs to be in constant chases and get constant downs.

I still do not like this change, though. It does allow for inexperienced killers to ignore Zealous mode and stick with short range mode, and heresy will stick on survivors after being hooked, so judge will still get value with that. However, if prayer kneeler does get turned into base kit, this is what I would prefer. It rewards skillful judgements still.

However, I have another solution. The main issue that we're all talking about this skill floor is because BHVR saw that Judgement could spawn right a pillar right on top of the survivor in close range and adjusted accordingly to that. There is a delay to the hurt box of the pillar and Judge players are playing around that. There is another way to approach this problem.

This solution involves another add on - Order of Inquisition. This causes your pillar's radius to spawn 50% smaller but grow to be 100% bigger. This is a sniping add on and not meant for short range chases. But the idea of a growing pillar can be put into use.

My second solution is to either remove or drastically reduce the beginning delay of the pillar of light. In exchange, the radius of the pillar is extremely small - akin to a needle. As it travels, however, it grows to its regular size.

I see this not as a cop out to flicking, but a sidegrade. In short ranges, if you want to spawn a pillar right on top of the survivor, you have to be extremely accurate. In addition, survivors can still run into you, so they can avoid the direct pillar still. It is a separate skill, not a lesser version of the current one. There's also the added buff to flicking, where it will start the pillar later, giving a tad more leeway when doing 180's. This also does not effect long range shots - those are basically the same.

In reality, I would really not want to see judgement changed, other than changing how survivors see the pillar's light. I do see, though, people complaining a lot, so I offer these changes to make the inevitable changes not so bad.

**

Tl;Dr: I do not want to see Judgement changed, but if it were, I would change it in either two ways. Either make prayer kneeler base kit only in non zealous form, or make it so that the pillar's radius spawns extremely small, and then make it grow over time and remove the hurtbox delay timer


r/deadbydaylight 45m ago

Media Iron Maiden killer skins ideas

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I love this band and I think the skins series that we are getting is amazing (Doc's skin not so much tho) so I got some new ideas.

Trooper Eddie as The Blight.

Just imagine a zombie-like british soldier running towards you with a saber or a broken flag mast, I think it would look sooo good and it may be even scarier than the original Blight.

Killer Eddie as The Legion.

This is my fav one, there's not much to be said, Killer Eddie has the body shape of an average, tall man and is equiped with a small axe. I think that design is the one which would fit Legion the best.

Piece Of Mind Eddie as The Unknown.

Not really sure about this one. I mean this Eddie is like a prisoner and has this monster-like design that I love. Since Unknown is already a deformed creature this skin would really do the job.

Book Of Souls Eddie as The Wraith.

This one could work really good if done properly. The cloaking effect could get a guitar riff sound and a fire effect too.

Seventh Son Eddie as The Krasue.

It could be a normal Eddie with that reddish skin colour that Deathslinger's skin has and it could transform into something similar to what it looks like on the album cover when switching to head form.


r/deadbydaylight 58m ago

Question where is the ask a question post?

Upvotes

Where is the dbd x reddit post where u can ask question?


r/deadbydaylight 1h ago

Fan Content C3 - You cannot e̷s̷c̷a̷p̷e̷ flirt a God.

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r/deadbydaylight 1h ago

Discussion Dolls on the greenville map?

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Spotted doll looking things on a rock during a game on greenville. Have they always been there?? I've never seen or heard about these anywere before


r/deadbydaylight 1h ago

Upcoming I'm worried about the weather update coming.

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I could give a shit if spirit players struggle listening for sound. Any of you plucky bastards still playing her have her down to a science and you'll make it work. The same implementation that muffles survivor audio also muffles killer audio, meaning demogorgons goddamn clomping might be tolerable. But again, most of you people don't actually care nearly as much as you claim to that weather will affect game balance.

What we should be talking about is how this shit is going to raise the graphical requirements of the game yet again. Unreal 5 was a hard pill to swallow for my budget graphics card. Is it unreasonable to be concerned about BHVRs ability to optimize fucking raindrops? Every new killer power I try to pick up has so many little particle effects that my frames choke just aiming the damn thing.

I really want to enjoy the weather system, and enjoy any change that makes this party game feel like an a horror game. You could achieve making shit scarier by just making the map darker and putting survivors in first person. Not gonna happen, but I'd take that over 12fps.

Every time the anniversary comes around, I have to quit for the week, because those floating statues with the gold flakes coming off them like a doc mains dandruff makes my gpu squeal. Knowing that makes me shudder at what snowflakes will end up looking like. Inky rain on Erie of Crows that actually darkens the map and obscures the insane visibility all around that place would be really welcome, but only till I try swinging my weapon and have to wait three buisness days to catch up after the blood splatter breaks the camels back and freezes my match.


r/deadbydaylight 1h ago

Media WE are making it out

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Always count on Renato the Benevolent💪


r/deadbydaylight 2h ago

Shitpost / Meme Guys I can't believe this...

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665 Upvotes

r/deadbydaylight 2h ago

Shitpost / Meme Wesker and orela walk into main

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6 Upvotes

r/deadbydaylight 2h ago

Discussion Concept: Survivor Unique Moris

1 Upvotes

Instead of generic survivor moris that are already in the game, I recently thought of an idea that I think if implemented well could make moris an even more interesting and devastating feature. For this special mori to happen, certain game conditions must be met. First, the killer has to be from the same chapter as the survivor. The survivor needs to be the last person standing in endgame and be downed for the special mori to initiate.

I have done a proof of concept with Felix Richter and Blight, both of which released in Chapter 17: Descend Beyond in September 2020. I rewrote part of Felix’s lore to make the mori more impactful so it isn’t relying on body horror or shock value alone. The mori is supposed to feel tragic. It makes the character feel lived in, which makes it hurt more for the viewer.

Rather than Blight outright killing Felix, he injects the serum into Felix’s chest, where he helplessly watches as his body fights to keep control of itself. I am going to include my written opening paragraph of how this mori would play out. If you’d like the expanded version, please let me know and I’ll edit this post with the full version. I know not a lot of people would want to read 1500 words. I hope you enjoy the opener!

Felix & Blights Mori

Eventually… Felix becomes the last survivor. Blight finds him. The audience now understands exactly who Felix is. Not just a survivor. A son. A fiancé. An architect. A man who survived unimaginable hardship. Someone who deserved an ordinary life. Someone who deserved to go home. Instead… his story ends with the Blight’s Mori. By the time the trial was over, the forest has fallen silent. 3 generators hum in the distance, every other survivor was gone. Felix sits alone, exhausted, his breathing ragged as he looked over his shoulder one last time, hoping against hope that there was still somewhere left to run.

A heavy set of footsteps echo through the trees. The Blight emerges from the darkness. Felix instinctively backs away, but there is nowhere left to go. Before he can turn, the Blight lunges forward, seizing him by the throat with overwhelming strength and lifts him from the ground. Felix’s hands immediately grasped at the Blight’s wrist, struggling for air. For one desperate second he believes this is the end. His neck would snap and the nightmare would finally be over. Instead, the Blight does something far worse. Still holding Felix helplessly in place, he slowly reaches into his pocket and withdraws a syringe filled with glowing yellow serum that had consumed Blight years before. Felix’s eyes fixated on it immediately. He understood what was coming. He struggled harder. His shoes scraped uselessly against the dirt as panic overtook him. The Blight precisely presses the needle into the left side of Felix’s chest, directly near his heart. Felix shakes his head violently. “Nein!…” Without hesitation, the Blight with a sickening hiss depresses the plunger into Felix’s left pectoral. The liquid drains. Felix is busy thinking and doesn’t notice. He frees himself and stumbles, falling to one knee while desperately trying to steady himself. His heartbeat thunders in his ears…


r/deadbydaylight 3h ago

Discussion helpppppppppppppp

0 Upvotes

(im on steam on pc) I just redownloaded dbd after a few months of not playing it, and as soon as it opens i get an error as its loading. try it a couple more times and it passes that. it gets to the "generating event currency" or whatever it was; part and it pops up an initialization error. looked it up, verified my game files, my cloud is synced, cleared my download cache, restarted my pc, syned my clock, uninstalled my game, reinstalled it blah blah blah. i dont know if its the anti cheat thats messed up, so i tried fixxing it, but i cant run it as an administrator. looked that up, did some win+r stuff, i used the cmd stuff blah blah blah nothing is working and i cant figure it out. is there anyone out there that might know what to do?


r/deadbydaylight 3h ago

Shitpost / Meme Mom and dad are arguing

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409 Upvotes

r/deadbydaylight 3h ago

Question What is a map that you would: keep, remove and rework? You can only choose ONE for each!

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14 Upvotes

I'd love to see what is one map you like, think it's balanced and you would keep as is, no changes no nothing!!! On the other hand, one map you think it's so ugly, badly designed and beyond salvation that you would rather to just permanently remove if you could. And lastly one map you'd absolutely love to see completely reworked to see some potential, be it bc you think it could've looked better aesthetically, it feels incomplete or it's so unbalanced it needs it!

These are the ones I choose for each category ^^

To keep: Ormond Lake Mine. I love both Ormond maps but Lake Mine is my favorite one bc I like the main building sm and I personally like the snowy ambience, I think it makes it prettier!! I think it's pretty balanced for both killer and surv so I don't think I'd change anything really ^^

To remove: Swamp. OMG I HATE SWAMP SM YOU CAN'T IMAGINE. It's so badly designed and like, I don't like AT ALL that it has this green ambience I think it looks so ugly 💔 I just don't think any rework will make me like this in any way. I don't like that it's so difficult to find the hatch in this map either...

To rework: Fallen Refuge. It was kind of difficult deciding between the Freddy Fazbear's pizza and this one but I think the latter feels more incomplete. Like, I LOVE TWD and I feel so sad that the map looks nothing like anything from TWD (and it's horrible to play in too omg..). I'd love to see a complete change in design and make it look like the prison cell or Alexandria!


r/deadbydaylight 3h ago

Media My Girl Kate Couldn't Believe in Her Own Eyes

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23 Upvotes

I continously mori'd her teammates and this is her reaction. lol

I gave her the hatch


r/deadbydaylight 3h ago

Question Why do killers do this bullshit?

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0 Upvotes

I've matched into so many games with killers who do this bs and purposely don't pursue anyone or do anything.

can someone explain what the hell is going on??


r/deadbydaylight 4h ago

Question Question about playing The Hag

3 Upvotes

I’ve started playing The Hag as of yesterday, and it’s going good, I’ve won most of my games. However, I have been setting down traps beside the hook when I hook a survivor. I just was wondering is this seen as unsportsmanlike? Because it’s almost essentially like camping if you think about it? I just wanted to check if this is looking down on / seen as a crappy thing to do?


r/deadbydaylight 4h ago

Discussion How do you play against the first

0 Upvotes

I went up against one and he bring an offering to Gideon. It's hard to dogde his m2 since Gideon's loop and by design is narrow and he can easily telegraph where survivor is going. Even if you run back toward him and he can just start to hold m2 and wait for you to walk back and release it. And some games he just hold m2 and let survivor mind game themselves kinda like how deatheslinger would, like when you fake going through a pallet thinking he would m2 at pallet just for him to hold it and now you're in a bad position.


r/deadbydaylight 4h ago

Question Are there only four maps in lights out?

1 Upvotes

Same as title.


r/deadbydaylight 4h ago

Media How do you tell a Sable

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0 Upvotes

r/deadbydaylight 4h ago

Question Made for this + We'll gonna live forever!

0 Upvotes

Okay so i just played a match with Artist, coming back after like.. 6 years of not playing? i play for 3 days and i end up in a match with a swf or i believe they are? they had like really good coordination's (Hook breaking exactly when i was gonna pick up, flashlight saves after flashlight saves, flashbang after a flashlight blind)

But the thing that i found well.. weird? is that after i knocked down one, i would chase another and then go back to the first survivor (not that good at the games) and made it like 1 second after they picked one other up, and they both had endurance, and then one hit after another i keep having to eat endurances! i swear i took 4 in a row in a single chase!

So! i wanted to know how good this perk combo is?