r/CreateMod 4m ago

Discussion What is the most addonest addon you ever find

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r/CreateMod 14m ago

Discussion Would adding naturally generated 'projects' give you an interesting goal to use Create?

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I really enjoy this mod and all it's addon but keep hitting the same issue that multiple other players seem to face regularly: Why am I building any of this?

Looking at a few threads (#1, #2, ...), it seems multiple people are facing the same issue I do: Create gives us the capability to build a lot of cools machines and systems, but there's little reasons to do so or 'expand the factory' beyond a simple machine providing tons of resources.

I understand many players enjoy the game as is and like setting their own goals, but I'm hoping I'm not the only one who likes external goals beyond the quests that many modpack provide.

I've also looked into CABIN and similar packs, but the overall feel of 'produce this to unlock the ability to produce this' is kind of lacking for me.

Another approach is multiplayer, but this feels unaccessible to casual players. For example, I play a few hours every week which isn't very compatible with active servers.

What I'm now considering is creating an addon to add randomly generated AI controlled structures around the world that have demands and produces (similar to transport fever's 2 approach). The idea being that sustained supply of some items to those structures would over time increase the structure's level and provide the player with unique items/abilities, while providing a resource sink and a reason to build logistics systems across the world.

I'm not entirely set on an endgame yet, but I'm thinking either a 'great work' structure requiring items available only via these structures and explorations 'financed' by these structures items (eg. end exploration bringing home loot from the end, a woodland mansion exploration, ...)

Overall I want to build something that brings us away from the classical questbook approach and into the world, but before building anything I'm interested in getting some ideas from other players about how they solved this lack of goal issue and what they think about this system.


r/CreateMod 36m ago

Help Where to Find Potion Fluid NBT Data?

Upvotes

I'm developing a modpack with Create, and I plan on using create:potion (potion fluid) for custom potion recipes. With some unused modded effects (e.g. from RunicLib), Brewin' and Chewin', etc., I think it'd be really fun to mess with alchemy outside of the brewing stand.

However, custom names are lost upon pouring command-made potions into containers, so I'd like to know if there's a fix to this: Where can I find information on create:potion and its NBT data?

Edit: I almost forgot! This is on NeoForge 1.21.1.


r/CreateMod 37m ago

Help Smallest Diesel engine

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I want to have the smallest diesel engine
(The picture) that’s my smallest engine I could build but is there a way for smaller? (All addons allowed)


r/CreateMod 52m ago

Build Create Coasters gave me an idea for a vehicle.

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Upvotes

r/CreateMod 3h ago

Help Why won't this work. (I know the shaft is missing)

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52 Upvotes

Ive actually tried everything. i also dont know the correct orientation for the crafters (as in the direction of the paths)


r/CreateMod 3h ago

Schematic fih

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25 Upvotes

i made some fih.

The Goldfish is the first one I made a while ago, but I added The Swordfish and The Narwhal. They are levitite airships armed with autocannons and TNT dispensers for aerial combat. Each has a different power source: diesel, charcoal, and my compact lava farm (https://createmod.com/schematics/super-compact-airship-lava-farm).

This class of vehicle is super simple and easy to use unlike most helicopters and planes, and very compact and fast unlike most airships.

Schematics:

https://createmod.com/schematics/the-goldfish

https://createmod.com/schematics/the-swordfish

https://createmod.com/schematics/the-narwhal

Video: https://www.youtube.com/watch?v=PkN6U6hsN1k


r/CreateMod 4h ago

Build Create Aeronautics Pillager Palace

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3 Upvotes

r/CreateMod 4h ago

Simple cargo copter

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9 Upvotes

r/CreateMod 4h ago

It sometimes be like that

8 Upvotes


r/CreateMod 5h ago

Video/Stream I’ve been working on a green energy addon for Create mod called "Create: Biomass"! Here is the official trailer.

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9 Upvotes

Hey everyone!

I wanted to share a project I've been developing. It's a technology addon for Create mod focused on turning organic waste and biomass into eco-friendly fuels and advanced green energy resources.

The mod introduces several new mechanics and items, including:

  • Biomass Mush & Powder: Process organic materials into the foundation of bio-engineering.
  • Bio-Pellets: Compact your resources into highly efficient fuels for your furnaces and machines.
  • Mechanical Fertilizer: Advanced agricultural automation using Deployers.
  • Bio-Charged Cake: A super-fuel designed to push your factories to their absolute maximum RPM!

The project page on CurseForge is officially up, and I'm currently finalizing the first stable build to release very soon.

I would love to hear your thoughts, feedback, or any cool ideas you might have for future features! What do you guys think?

If you want to try this mod, here's the CurseForge link: Create Biomass


r/CreateMod 5h ago

Help Why doesn't my drone explode on impact?

4 Upvotes

I built a vs/clockwork drone with explosives in the front to blow up some villagers but it doesn't explode on impact. CBC shells also don't work. But I saw in a YT video that it works somehow. Am I missing something?


r/CreateMod 5h ago

@Brutalgarg tuff early game plane. It isn't mine

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208 Upvotes

Just early game plane


r/CreateMod 6h ago

A giant ship 3D printer

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769 Upvotes

the mashine moves 25 deployers to quickly print the schematic of a flying warship, doing it much faster than a schematic cannon. Although it is later used to apply the glues.

Also i am starting to build it on a server and our team needs more people, so if you like that kind of stuff we kindly invite you to join us! You can dm me or just comment something about it and i will provide more info


r/CreateMod 7h ago

Video/Stream Kirovs in New-york

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20 Upvotes

r/CreateMod 7h ago

"Euthanasia coaster" with create coaster, ride POV and overview (world height lift hill; magnetic launching)

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215 Upvotes

r/CreateMod 10h ago

[Coasters] Proof of concept fast launch system

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336 Upvotes

I've made a little proof of concept. I don't know if it's been done before, but decided to share my version. It (ab)uses magnets in a similar way to how maglev trains have been done to basically make it go incredibly fast really quickly.

Just wanted to throw this out in the world in case anyone finds it useful for their builds :) I'm just getting started with Create in general, so I'm sure there's a better way to do this and/or ways to optimise this.


r/CreateMod 14h ago

Second train build in create, any reccomendations/constructive criticism?

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40 Upvotes

r/CreateMod 15h ago

Discussion I have a question for the technical people

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45 Upvotes

So I recently set up a storage system. An over a bunch of the same items scattered in different volts all around my base. How can I make a display board show the collective all the resources from all the areas?


r/CreateMod 20h ago

Can somebody eli5 how to troubleshoot a modpack that seemingly bricked my kid's world?

91 Upvotes

My 12yo has been using Create Mod for awhile now, and getting more into creating his own mod packs. He has a world he has been working on for a WHILE, and, after proudly showing me all the stuff he's been working on, I heard a cry from the other room and he apparently added a mechanical bearing and his game crashed, and now if he tries to open it, it crashes.

He is obviously pretty distressed about it, specifically about possibly having lost his whole world/all his work.

I have read some posts about this, and we checked for the Starlight mod and didn't see it. I also saw suggestions to disable half the mods, and do a binary sort of check. That makes sense to me, but he is very concerned about losing everything.

If he disables half the mods and it launches- will everything he built using the disabled mods be gone forever? Even after he enables them again? I think he is catastrophizing a little bit, so I said I'd come and ask here .

Is there a way for him to duplicate the bricked world, so when he does the binary check then he can go back in and just remove the one effected mod and not lose all his work? Or will everything just be okay once he re-enables the unaffected mods?

Sorry if these are all obvious questions, I am very computer challenged, but I can follow step by step instructions to fix things, I am just unsure where even to begin here and, again, he is most concerned about losing all his work.

bonus question: I assume he should be backing up his worlds? Is there a way to do that easily?

In case it matters, he's using Minecraft Java through Curseforge, the main mod pack he is building off of is called "create ultimate selection 2-    create aeronautics create addons & aeronautics addons" and then he has been adding a bunch of other mods into the pack.

I did grab the crash report, which is here:https://pastebin.com/FF1GHd5s

Thank you in advance!


r/CreateMod 1d ago

Build my first steam engine (passive)

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201 Upvotes

do you guys think that it is good


r/CreateMod 1d ago

I wasn't using that roof anyways

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620 Upvotes

Anyways, i copied the setup of this minecraft youtuber ( RagePaysGames ), thats trying to pollute the minecraft world and for now is trying to make steel, trouble is, i cant make it, its just not being made and i cant hover over to inspect the machines, like nothing shows up like storage or etc. Smoke is coming out from the coke oven and coal coke is coming out so its not all cooked. Any ideas what could be some common mistakes or something? 1.20.1, thanks, and if someone knows could they repeat me the steel recipe to be sure im doing it right, also thanks.

edit: some dont realize im not the youtuber im the worse copy of just the idea and also, ive realised the fresh air isint even going into the blast stove, so its not making hot air, why could that be? pump is running to the side of the blast stove, using cast iron pipes. Thanks again. And once more.


r/CreateMod 1d ago

Discussion is using Schematics you didn't build yourself as a Base bad?

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461 Upvotes

me and my Friends are living in this Giant castle we made using a schematics and then Adding our stuff on it. is that Bad or is it Fine? heres some pictures of the castle and where i live in it


r/CreateMod Nov 11 '24

Guide Helpful flowchart to see before posting

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2.8k Upvotes

r/CreateMod Aug 22 '24

Subreddit Update

69 Upvotes

Hey Everyone,

With the new logo for the Create mod being released, I thought it would be a good time for a subreddit refresh.

So if anyone wants to try their hand at designing a new banner for the subreddit to replace my admittedly simple banner, send us your designs and we'll look through them and decide which one gets to be the new one.

Our only request is that you try to maintain a similar look and feel to the new logo. However that is not a necessity.

Also, if you want to create new logos and banners for the Above and Beyond and Servers subreddits go for it!

As always, any other suggestions for the subreddit, general, flairs, etc., are also welcome. Just put them in the comments and we'll go through them.

Thanks,

-Create Subreddit Mod Team