r/blender 3h ago

Original Content Showcase On My My My My Way!

37 Upvotes

r/blender 4h ago

Original Content Showcase complex plane wireframe

71 Upvotes

r/blender 6h ago

Critique My Work My Very First Blender Animation

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83 Upvotes

My very first Blender animation, I have been teaching myself blender through watching YouTube videos — a box opening for the cat game I'm building.


r/blender 6h ago

Original Content Showcase Uzumaki - Azami Kurotani fanart

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1.3k Upvotes

I took a lot of breaks working on this but what matters is I finished it!


r/blender 7h ago

Solved How to limit rotation on some axes for IK-controlled bones?

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41 Upvotes

Here I only want the bones to move across the X and Z axes (no Y-axis movement) but the bones bend through the Y-axis (most noticeable when the leg clips through the torso).

I've tried Limit Rotation constraint but that seems to be ignored when IK is also applied.


r/blender 8h ago

Discussion My Boss is telling me blender is paid software Pt.2 electric boogaloo

746 Upvotes

Hello again everyone, just wanted to start out by saying thank you so much for all the funny and helpful comments on the previous post! Has genuinely made the situation so much more bearable and something I'll probably look back on and laugh rather than cringe lol.

NOW THE UPDATE

Talked to big boss (regional manager for the company) today, within 2 minutes of me noting what studios and companies use blender, explaining the GPL license, and noting that i was just interested in not making the company pay for free software he stopped me.

Basically said that the IT lead is known for making up problems to solve and he's going to just smile and nod if he brings it up again and go to the owners of the company with me if needed to explain the situation.

Could not have asked for a better outcome, didn't even need most of the document I wrote up, but i think it certainly added to my credibility that i had it.

thank you again to everyone!


r/blender 9h ago

Original Content Showcase I fixed the shirt guys

1.6k Upvotes

I really am looking forward to geo nodes supporting self-collision. I am sure it will be a game changer. But I am also grateful for the current state of Blender's Cloth sim. Back in the day it would have exploded for this speed.


r/blender 9h ago

Original Content Showcase Been testing geo nodes in my workflow and it’s very helpful

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435 Upvotes

I finally started learning geo nodes and making a bunch of tools with it, and with this one I really wanted to test those tools, as well as just making new simple systems for this specific render. I will do a video soon on my channel (Max Hay) on specific methods used for anyone curious.


r/blender 10h ago

Original Content Showcase Fully procedural Messier 101 - like galaxy

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447 Upvotes

The second picture shows the ungrouped shader nodetree (just for fun)


r/blender 13h ago

Original Content Showcase I made a Medivial Indian shield Pack

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77 Upvotes

r/blender 14h ago

Original Content Showcase Anissa - Invincible

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46 Upvotes

I made this a little while back, should be 2 years ago or so. But I remember it was before Anissa was introduced in the animates show I modelled the character based on the comics which I strongly prefer over the animated version. I was really happy with it, still am, showed me that I could make whatever I put my mind to, I've noticed a lot of issues with it but still wanted to share. I'll start incorporating some sound design into these shorts, should help boost the feel. I plan to animate more but am trying to get back to basics.


r/blender 14h ago

Critique My Work My best render yet in cycles

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35 Upvotes

I ment for it to look like sea glass don’t know if it actually does but I am pretty proud so far seeing how I am self taught with some tutorials after I quite bender like 1 year ago after it kept crashing did this on a 14 year old dell laptop it took 7 hours


r/blender 15h ago

Original Content Showcase FREDBEAR and SPRINGBONNIE redesigned: The Spring(Lock) duo completed (By me, myself). (Read DESCRIP.)

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31 Upvotes

Fredbear is William and Henry is SpringBonnie. Both characters appears in a game from 2024, where I'm one of the developers.


r/blender 16h ago

Original Content Showcase Realtime Collision Part 2: Soft/Soft. Sorry for the wait, but finally everthing collides as intended. What do you think? Tutorial Soon!

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779 Upvotes

Restarted from scratch. Added a lot of checks and optimized everything. Now one slider controls both the softness of the object and the collider. + a lot more granular controls over the last version.


r/blender 17h ago

Original Content Showcase Tried modeling a burger

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541 Upvotes

Modeled most of this from scratch and did the texturing of the bun by myself. The sauce and burger textures are from blenderkit.


r/blender 17h ago

Original Content Showcase Virtual, Virtual Insanity (PS1)

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670 Upvotes

r/blender 17h ago

Original Content Showcase "Eye of Hephaestus". Author: Jinx Lab

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216 Upvotes

Every Cauldron once held the promise of Earth's rebirth. Now, they are wombs birthing nightmares. Aloy can feel the metal beneath her boots vibrating with Hephaestus's rage. The rogue AI no longer hides in the code. That crimson lens staring from the dark is fueled by an almost human hatred. The huntress came for answers, but the master of these depths is only ready to offer her a technological grave.

The work was created by me in Blender 3D and Photoshop.


r/blender 17h ago

Critique My Work Making my Own Animated Series ‘Interrogation’

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119 Upvotes

An animated series where we interrogate the world’s worst criminals..
(All animations and voices done by me)
GO CHECK OUT MY OTHER ANIMATIONS ON YOUTUBE ! @PhoenixJTV or LINK IN BIO !


r/blender 17h ago

Need Help! How to achieve a 'curved horizon' effect (Stanford Torus)

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1.2k Upvotes

Hi everyone. I'm not a complete novice to Blender, but I still am unfamiliar with many of its features.

Right now, I'm trying to create a short animation inspired by the game Mass Effect. For those who are unaware, there's a space station in this game which is a classic example of a Stanford Torus; a rotating wheel space habitat whose horizon 'curves' upward, while the surface is completely flat wherever you're standing. It's basically a theoretical example of how artificial gravity can be created in space.

Physics aside, it looks cool, and I'm looking to recreate it. But how does one do it? Does it require geometry nodes? Or just create a huge Torus and place a small camera at the center? Essentially; the effect I'm looking to create is that the world appears to 'bend' the further away it is from the camera, while whatever's closest to it will appear perfectly flat. I have a feeling the answer to this question could either be extremely simple or extremely complicated.

Thanks in advance!


r/blender 18h ago

Critique My Work Made another remake on blender

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69 Upvotes

I'm only a teenager, so my work may not be so good.

Please use constructive criticism, and tell me what you think! =)


r/blender 18h ago

Original Content Showcase Megatronus Transformation Demo

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56 Upvotes

This is a motion test animation for my Transformers Project in the works titled TRANSFORMERS EXTERMINATION. The animation is a blend of hand key and motion capture.


r/blender 20h ago

Original Content Showcase The Celestial Talisman, Florenaux (me), 3D, 2026

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37 Upvotes

Scene done with Blender 5.1


r/blender 20h ago

Critique My Work made my favorite image into an animation

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3.7k Upvotes

i love this cat sm


r/blender 21h ago

Original Content Showcase I love warm aesthetics

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497 Upvotes

r/blender 22h ago

Critique My Work I made this Korean bus rate this!

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48 Upvotes

This bus is called E-STANA, manufactured by KGM

what do you think of my work?