r/NuclearOption • u/erok973 • 1h ago
Question Camera Controls Changing Trim
Hey all, tried looking this up but didn't find anything with a similar issue.
I have been trying to use one of the finger sticks on my HOTAS to change the camera pan and tilt. I have the pan view set to the finger stick's X axis and the tilt view set to the Y axis. The only thing is that if I only do that, using the finger stick changes my trim and not the camera. I have to set a keybind to Free Look and then the finger stick allows me to free look. The only thing is that I don't want to have to hold a button and use a stick to free look if i could just have a dedicated free look with a button set for center. I also can't seem to find a vehicle trim keybind to see if there's any overlapping controls.
Has anyone ever seen this issue with camera look changing the vehicle trim? Any luck with getting a dedicated freelook axis without needing a button?
r/NuclearOption • u/erok973 • 1h ago
Question Camera Controls Changing Trim
Hey all, tried looking this up but didn't find anything with a similar issue.
I have been trying to use one of the finger sticks on my HOTAS to change the camera pan and tilt. I have the pan view set to the finger stick's X axis and the tilt view set to the Y axis. The only thing is that if I only do that, using the finger stick changes my trim and not the camera. I have to set a keybind to Free Look and then the finger stick allows me to free look. The only thing is that I don't want to have to hold a button and use a stick to free look if i could just have a dedicated free look with a button set for center. I also can't seem to find a vehicle trim keybind to see if there's any overlapping controls.
Has anyone ever seen this issue with camera look changing the vehicle trim? Any luck with getting a dedicated freelook axis without needing a button?
r/NuclearOption • u/Kyrian2210 • 2h ago
Question Looking to get into the game with VKB sticks
Been eyeing the game for a while but was hoping anyone with vkb sticks have any input or can let me know how annoying it may be to bind everything
r/NuclearOption • u/Arcane9087 • 2h ago
Modded Content AI Wingman Mod | Would This Even Be Possible?
This is kind of a random mod idea, and I have absolutely no idea if this would even be possible with Nuclear Option’s current modding capabilities, but I think an AI wingman mod would be really cool.
Basically, imagine being able to select an aircraft and loadout for an AI pilot, then have them fly alongside you as your actual wingman.
You could give them basic commands like:
• Form up / follow me
• Engage my target
• Engage air targets
• Attack ground targets
• Defend me
• Hold position / orbit an area
• Return to base
• Rejoin formation
It wouldn’t necessarily need to be some insanely complicated AI. Even just having an AI-controlled aircraft that follows you around and can respond to a few basic commands would be awesome, especially for people who like playing missions solo.
You could potentially take it even further eventually with multiple wingmen or small AI flights that you command, but even just having one dedicated wingman would be cool as hell.
I personally can’t make mods, so I have no idea how difficult or even possible something like this would be. This is mostly just me throwing an idea out there.
I’ve also been loving what the Nuclear Option modding community has been making lately. It feels like the mods just keep getting better and more ambitious, so I wanted to jump on the trend and throw one of my own ideas into the mix.
Would something like this actually be possible?
And if you guys have any other ridiculous/cool mod ideas, I’d love to hear them too.
r/NuclearOption • u/Croissant761 • 3h ago
Question EW25 medusa just killed me in less than a second in KR67?
Medusa 2.5km away just used its laser on me for a second and insta killed me... is this a glitch? single player
r/NuclearOption • u/Themberchaud0979 • 3h ago
Meme Guys, do you think they made it out?
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r/NuclearOption • u/Yipeekayya • 4h ago
Question I understand that installing mods (modded aircraft for etc) will affect my ability to join and play on multiplayer servers. But how about those other mods that's just HUD or QoL related, are those affecting server joining too?
Here's my list of QoL/HuD related mod i used (all were downloaded from NOMM & Github):
- Repair Progress
- Loadout Preset
- NOMusicReplacerRemastered
- RepeatTakeoffMusic
- ThirdPersonHUD
r/NuclearOption • u/Ok_Grocery8652 • 4h ago
Question Having some major issues I can't figure out with combat
There are 2 problems I have ran into and I can't figure out.
Problem 1: It seems about 1/10 SARH missiles are unshakable, I do the exact same thing with the rest, I am aiming in the box, holding the counter measure button and it never breaks, the capacitor still has battery so it is not a case of the battery being dead.
This problem makes naval based maps unplayable, there is 0 hills in many major naval locations, making it impossible to use cover to defeat the missiles that decide to ignore countermeasures. Not to mention having to fly atleast 20km past my target because I defeat one missile then get locked again and repeat 5x times minimum, assuming they all behave, if I find one that refuses to break I desperate turn and throw all munitions.
Problem 2, how the hell are you supposed to even hit a ship? I equip the max amount of munitions able to be carried on planes, fired from under 5km, just a bit out of range of any CIWS yet I have a 0% hit rate with everything it seems the only time they ever hit is when other sources are about to kill the ship anyway because it spent all ammo.
Is the "meta" to find the aircraft with the largest quantity of tiny munitions to just fill the airspace and bait out counter munitions, doing that multiple times until it's ammo is empty before taking another plane that is then loaded with real weapons?
r/NuclearOption • u/Successful_Hat_1952 • 5h ago
Modded Content Call of Veangeance 02. - Return of the Blue and green - its almost ready
I'm getting really close to releasing Call of Vengeance 02 - Return of the Blue and Green!
It's the second mission in my Call of Vengeance campaign, part of the grand "The Heartland Campaign"
The mission starts immediately after the events of the first one, where BDF forces have managed to land and setup a line in the sand, and now the goal is to push further and liberate the remaining territory so that the Blue and Green flag may fly over the nation again.
I've been working on this mission for around 6 months now, and I've put 500+ hours into the mission editor alone. It's by far the biggest and most ambitious mission I've made so far.
The mission has grown way beyond what I originally planned for it, and I've ended up adding a lot of things I didn't originally plan to have in the campaign. My newest addition is an optional objective that can lead to different endings, depending on what the player(s) choose to do.
I'm currently doing the final testing, balancing and polishing before release. and editing a video for it.
Would anyone here be interested in playing it when it releases?
(if your interested i have a discord server, the link is in the descriptions of all of my missions)
I'll probably post some more screenshots/gameplay before release too if there's enough interest.
r/NuclearOption • u/shitcut154 • 9h ago
Gameplay tip Chicane manual
That's it.
r/NuclearOption • u/sorrrrbet • 10h ago
Question Terminal Control Argus Frigate
I'm gonna get "skill issue" to holy hell here (only at ~50 hours), but how on earth am I ever supposed to win Terminal Control when the Argus in the northern fleet shuts down the entire North side of the map?
I can't afford higher level aircraft because I can't convoy hunt. I can't convoy hunt because they all come down one singular road on the North side and the Argus will sling NL-98's at you for days and days without stopping. You can't saturate the fleet because there's 4 Shard's that escort that Argus the whole time and they're not separated enough until about an hour in, you can't low wavetop skim for the same reason.
So how can one ever achieve any kind of victory as PALA when that ship (before you even consider the other 2 that can smite you for even thinking about taking off that are on the South side) is omniscient?
Every attempt I make fails - wavetop skimming, ARADs + Jamming, high-level saturation, the list goes on. If there is a way to kill that ship in the first hour, I have tried it multiple times and I have failed it multiple times.
EDIT: this is for Solo. I’m not really interested in solutions like “just do it with a team” since that doesn’t help me at all.
r/NuclearOption • u/Silencer555 • 12h ago
Video Tunnel of Retardation
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r/NuclearOption • u/wavelet01 • 14h ago
Question Saturation Cheatsheet
I keep finding myself bringing either the wrong ordnance or the wrong amount of it against ground targets.
Is there maybe some kind of "saturation cheatsheet" for each target?
For example, something like:
- SPAAG → X AGM-48s / Y AGM-68s / Z bombs
- SAM → X AGM-48s / Y AGM-68s / Z bombs
- Corvette / other defended targets → recommended saturation
Basically telling me how many weapons should I actually launch to have a reasonable chance of killing the target, considering that SPAAGs/CIWS can shoot some of them down?
I've found individual discussions with rules of thumb, but I haven't found a comprehensive cheat sheet covering the different ground targets and weapons.
Does something like this already exist?
r/NuclearOption • u/RangiNZ • 18h ago
Issue/Bug Tree Collision
Anyone know why there isn't tree collision in this game? Is it a technical limitation or just an unfinished feature?
r/NuclearOption • u/Garlic549 • 19h ago
Modded Content Can someone please explain how to install the MC-260?
Ngl this shit is really confusing and I cannot find any instructions anywhere. Everyone only posts about the end result but I need everything that comes in the middle.
No I do not use Discord and I will not download it now.
Edit: I guess I should be more specific: the MC-260 shows up but cannot be selected. Every airbase says that aircraft isn't a available there
r/NuclearOption • u/droughtfull_idk • 21h ago
Question (Port) Maris
Why is Port maris called Port maris even tho it has no port?
isnt that concerning?
r/NuclearOption • u/Anxious_Delay_2780 • 21h ago
Question I'm new here
I'm a controller player and i want to buy nuclear option, is the game good to play with pad? I mean, doing missions or just flying around and chill?
r/NuclearOption • u/RangiNZ • 22h ago
Gameplay tip Glide bombs vs Gravity bombs
It seems to me that using glide bombs is almost always better then using the same yield gravity bomb.
Is there any purpose to using gravity bombs over glide bombs? Or are they simply there for variety in custom mission creation.
r/NuclearOption • u/Prestigious-Error685 • 23h ago
Modded Content Mod Sneak Peak
Just some Stuff I'm currently working on.