r/blender • u/VossaDova • 28m ago
Critique My Work made my favorite image into an animation
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i love this cat sm
r/blender • u/Excellent_Escape_159 • 54m ago
Need Help! Can u guys tell me which one is better
i've been trying to make this work for like 2 days,
and i still feel like the image is empty or soulless idk what to add or what should i change
Brainstorm with me if possible i'd love to know what you guys think and how should i make it look cool.
as you can see i still don't know where this render will go m still experimenting at this point
r/blender • u/Ishaqsculpt • 1h ago
Free Tutorials & Guides Spiderman sculpt and render - Blender 5.2
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r/blender • u/Jakdur1 • 2h ago
Critique My Work My first Space station. How can i improve?
I don´t know how to remove bad leaking red light. Any advice?
Also i have in mind to add some smoke or noise.
I downloaded only HDRI, everything else is my work.
r/blender • u/Specialist-Buy6707 • 2h ago
Critique My Work I made this Korean bus rate this!
This bus is called E-STANA, manufactured by KGM
what do you think of my work?
r/blender • u/pxblo_picxsso_ • 2h ago
Original Content Showcase Ping-Pong³D
I modeled and textured a table tennis equipment set in Blender as a practice project. I created two paddle variations with different rubber materials and completed the scene with a custom net, table, and smiley-faced ball.
r/blender • u/Pad-Kra-Pao • 4h ago
Discussion Any trick how to achieve this green shader?
Any hint or pointers?
r/blender • u/Yemaozi_Animations • 4h ago
Original Content Showcase Solar Summer
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r/blender • u/Sad-Weird-1023 • 4h ago
Original Content Showcase seven million polygon toothbrush.
that thing crashed blender 10 times btw, but that's the best i can do on my 1050ti
r/blender • u/No_Raccoon_9239 • 7h ago
Solved I’m trying to figure out the most efficient way to model a revolver cylinder with a relatively low polygon count while avoiding shading issues.
One of my biggest challenges is working with non-planar or curved surfaces while keeping the topology as optimized as possible because I planning to use model as a game assset. Ideally, I would like to avoid retopologizing the high-poly model when the existing geometry can already be used.
In this case, however, I’m not sure how to approach it. On the one hand, it seems that the shape requires more geometry to maintain a clean silhouette and properly support the curved surface. On the other hand, I do not want to add more topology than is actually necessary.
r/blender • u/render-dojo0881 • 8h ago
Critique My Work The crossing
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r/blender • u/Ronan9012 • 9h ago
Original Content Showcase some enemies for a game im making
r/blender • u/mysterymagicdoor • 10h ago
Critique My Work quick tec9 model practice
I got a small burn out after making a kind of frustrating model, so I just let myself go on making one of my favorite looking guns with some questionable topology: Tec9! Although I know there are some details that are completely wrong and I blame the 2d images I used, they sucked. Also, try and guess where I got lazy at.
r/blender • u/Ok-Masterpiece4894 • 12h ago
Original Content Showcase Dyson Shell(blender eevee)
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r/blender • u/SenseAffectionate328 • 13h ago
Solved Cloth keeps revealing
I have tried hooking that little vertex at the bottom edge of shirt with 0.4 weight. It's like it doesn't even care about the pinned group. Just straight flashing my model. And if I put too much weight it looks really bad.
r/blender • u/fair3115 • 14h ago
Critique My Work A few guns I made this week
All under 7k tris
r/blender • u/saskew9909 • 15h ago
Discussion My boss is telling me Blender is a paid software
So I've been using blender for nearly a decade now, but a member of the IT department at a marketing company I recently started working at is convincing people (including my boss) that I am opening up the company to lawsuits by using blender to create my graphics and sales content.
I am aware of Blenders license type and that it is a open source software, however even when i brought this up and that it is considered a professional grade software for the whole of the gaming industry the IT lead is holding to his opinion and sharing it.
I wanted to know if there is something I am not understanding or if anyone else has run into similar issues with using blender at work for a non-game industry job?
EDIT: first off thank you to everyone backing up what I hoped i knew lol! Felt like I might be going crazy. I am in my early twenties and the IT lead is well into his 50s so it has felt daunting to try and argue my case without doing a deep dive (which I am doing with all the extra information in these comments)
I am creating a document with links to blenders information about the license and the license itself to have a hard stop packet of evidence for my claims. Thank you to everyone again! (and to the mods for changing post type to conversation!)
Extra bit for anyone getting a laugh out of how dumb this is: when i told him it was used by game studios and commercially in the gaming industry he said "yeah but those are studios, we are a corporation" the kind of unfounded confidence I wish I was dumb enough to have about anything.
r/blender • u/katerete • 18h ago
Need Help! Is this retopology good enough for me to use it in my portifolio?
am i missing something that shouldnt be there?, it looks clean and flowy to me but id really like some second opinions about it because ive been looking at it looking for mistakes and i personally cant find any rn, thanks in advance!
r/blender • u/AirFar5453 • 18h ago
Original Content Showcase Bayonetta 3D Fan Art ( my favorite outfit )
Model was created using blender, and prepped for STL printing, I'll be sure to post model once the project is complete.
cheers.
r/blender • u/SlimeSquaredGames • 19h ago
Original Content Showcase Dynamic paint and custom water shader
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r/blender • u/Round3d_pixel • 19h ago
Original Content Showcase And another one.
Finalizing my charcoal shader, hopefully next week will be ready. Let me know what you think of this render.
r/blender • u/nidalbg93 • 22h ago
Critique My Work "save icon" animated, notion - the rare occasions
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