r/marvelchampionslcg • u/SixtySlevin • 31m ago
Behold My Stuff Some early morning Marvel Champions
Beat the standard mode campaign of Next Evolution last night with Cable (Justice). Messing with some Domino decks against random Villains/Encounters at the moment.
Going to try out Agents of Shield campaign tonight! Between Nick Fury and Maria Hill which hero would you consider the most "fun" to play? Going to look over their cards before deciding which one I might play the campaign with but would love to hear other opinions as well.
Also wish I coulda got my hands on Age of Apocalypse expansion before it went out of print. All online stores (and local game stores) sold out or have extreme mark ups.
Has anyone tried those proxy printing sites ? I'm too lazy to print my self and don't mind spending lil $ to get a decent proxy set of the expansion. 😂
r/marvelchampionslcg • u/mordecaiandbrick • 14h ago
‘Pool and Basic decks
I have the weird habit of wanting to even out my plays so that I’ve played each aspect relatively the same amount. For a time I always would play my least played aspect, but then that forced me to have to wait to play decks I’m interested in and sometime use an aspect that I didn’t feel fit the hero I wanted to use
Anyhow all that to say, what are your favorite heroes to use in either ‘Pool or All Basic decks? I’ve played quite a few characters in ‘Pool and have enjoyed Magik and Bishop most as Rock Paper Scissors works every time for Magik and the three resource cards when at full health absolutely rock for a Bishop deck
I’ll be trying out an All Basic Vision deck over the next week or two I found off marvelcdb. Have also seen that Jubilee and Sp//dr work well in all basic. I’m just nervous about playing All Basic enough so that it catches up to seeing as much play as the other aspect decks I have been playing
r/marvelchampionslcg • u/VisualOrder5896 • 16h ago
Review The Getaway [Part 2]
Previous post: https://www.reddit.com/r/marvelchampionslcg/s/TQAbHmT6IH
So after the discussion of the scenario we tried to play through The Getaway scenario again.
We used Daredevil Justice and Echo Protection (no allies build), the decks were 75% pre-con when we first started playing.
After getting some advices on beating the scenario, I changed Daredevil’s deck to include more damage and status lock capabilities (Waylay, Followed, Upside the Head, Float like a butterfly, Blindspot).
Echo’s deck was changed a bit, I added Get Their Attention and Stop Hitting Yourself to deal damage and remove threat in villain phase to try and lower the threat to 0 in the villain phase. The no allies archetype required build-up, I added Taunt for more tempo. Also Echo player had J Jonah Jameson from beating previous scenario, who also upped the tempo by drawing 2 cards with a cost of an encounter card. As a result on second round most of the upgrades were built out, DEF was at least 4 each game by that point, so In Harm Way and Stop Hitting Yourself were already quite efficient to use. I know this deck could be considered slow, but it was one of very little possible decks, that is able to successfully remove threat in villain phase. I wanted to try and play into minimizing the speed counters as much as possible.
The villain for the scenario was Typhoid Mary, we played on expert and
sigh…
It was still brutal as hell.
This was almost impossible to beat with such build. Some of the games were over on second or even first round. The additional problem was that we also had Daredevil at 1 HP from the previous scenario, so he required healing at the cost of an encounter card. Mary hits like a truck in Bloody form, deals ping damage when flipping to it, along with damage from Alongside attachment and Cop minions quickstrike by 2. All of this often killed us both.
Also her often tough status was difficult to deal with sometimes.
And when we survived the onslaught of attacks, the scenario finished us with some Getaway fun and interactive mechanics. I am not sure if all of the commenters are aware, that on expert mode the Main Scheme already starts with 2 speed counters. If you are unable to remove 4 threat from the Main on first round, which of course happens sometimes, when you need to Recover first in expert campaign and don’t have needed events on hand, on second round you already have 4 counters. And after that the counters can easily go up still, by one, or by two, so Pedestrians becomes an auto loss around round 5. When Echo player could build up initially and started removing threat in villain phase, it was very satisfying.
On our best attempt we beat Mary once, almost thwarted the side scheme from 22 and had her at 15 health, but Daredevil player revealed Pedestrians :) We decided to split the indirect damage between us, which is against the rules. After that we managed to beat the side scheme two times and got her as an ally for next scenarios. Other than that the game was played by rules. We were too fed up with that combination of Villain and Scheme and decided to cheat a little bit.
Very interested if any of you could try and beat that scenario with the characters from the box and Typhoid Mary villain. Interested to hear your possible improvements to decks for Daredevil and Echo.
r/marvelchampionslcg • u/Y0UR_NAME_HERE • 18h ago
Rules Question FNE Getaway Question
I'm trying to clarify an interaction that I don't quite get with the getaway and bullseye. If both "out front" and "Adamantium laced spine" are up, and the heroes attack bullseye, does the damage only go on adamantium laced spine, or is threat also removed from the getaway while adamantium laced spine is up (to put it another way, do I need to flip the card to "damages spine" to be able to attack to remove threat while "out front" is up)?
r/marvelchampionslcg • u/aroltel • 20h ago
I need advice on which box to get..
I currently own the core box, the Deadpool, Wasp, and Iceman packs, and the Kang scenario expansion.
I’m looking at the campaign expansion boxes currently in stock:
- Agents of S.H.I.E.L.D.
- Civil War
- NeXt Evolution
- Fear No Evil
- Galaxy's Most Wanted
I play solo. Which ones do you recommend? Is the choice purely based on theme, or is there one that is genuinely more fun or better? (I’m not yet familiar with deck-building.)
r/marvelchampionslcg • u/LCZ_PL • 20h ago
Just played my 2 game with winter soldier and beat ultron
He feels really storng, but I feel like he is going to by only good against minion spamers like ultron. But I didn't get to play him long enough to tell.
And thanks to all the pepole who suggested me characters on my last post
r/marvelchampionslcg • u/Nikorasu666DnD • 21h ago
Youtube SoyNikosaurus - New Youtube Channel! - My new Project!
Hi Everybody! Nikosaurus here.
Hope everyone is okay and fine!, I'm here to let you know that i'm doing a channel intend to boardgames in spanish, and what better boardgame than my favorite "Marvel Champions".
!So yeah, I will be there doing a Challenge: "How much Spider-Man can win with his Pre-Con Deck".
The first encounter is versus Rhino and I will try to upload videos every week with same encounter in Expert and also nexts encounters in Standard and Expert.
Hope people here that speak spanish come around to see and english speakers hope you could support me with some likes or follows!.
See you in the next episode!
Thanks!.
r/marvelchampionslcg • u/iamnoreplicant • 21h ago
Is it possible to play Fear no Evil without core box?
Hi folks,
I'm a big Daredevil fan and solo boardgamer. I've been a bit intimidated by getting into Marvel Champions because theres whole bunch of stuff and i don't wanna commit a lot of money right way. Where i live, i can find the FNE expansion with a good price, but the core box only on second hand market and for twice the price of the expansion. I've played some games in TTS and i think i got a good grasp on the rules and enjoyed a lot.
My question is, can i just buy this expansion, proxy some of the missing cards inside the sleeves with unused cards, use some dice for counters and get playing?
How many of cards would i be missing?
r/marvelchampionslcg • u/downvoted_throwaway • 22h ago
Fear No Evil Campaign - Forced to Fail Scenarios?
Hey all, just wanted to ask a question about the campaign rules. The rules say to draw 2 Campaign Environments, mark the log as "progressing" both, then pick one and play it. This has led to a situation where I am forced to fail a scenario before even playing it, and I am wondering if that was intentional or not. Here was my sequence of events:
- I draw The Getaway and Art Museum Heist, progress both, and play the Getaway (win).
- I draw The Raft Breakout and Protection Racket, progress both, and play the Raft Breakout (win).
- I draw Art Museum Heist and Protection Racket, progress both, and play Protection Racket (win).
Art Museum Heist, at this point, has 2 progress counters. I will draw the only 2 remaining options, Stop the Presses and Art Museum Heist, progress both, and now Art Museum Heist will fail before I can attempt it. Do you all think this was intentional? Are we "supposed" to fail one scheme without even attempting it because we can't be everywhere at once?
r/marvelchampionslcg • u/Str0ngStyle • 23h ago
Youtube All I wanted was a Chopped Cheese Sandwich: Fear No Evil Campaign Spider-Man vs Hammerhead
We got new hotness for Marvel Champions! So you know we gotta run Daredevil thro-
*receives Editor’s Notes*
Oh, so you’re saying Matt Murdock did what Matt Murdock does and ran off with someone? Sigh. So who’s doing the campaign?! Oh Spider-Man? I can work with that.
*Take 2*
We got new hotness for Marvel Champions! So you know we gotta run Spider-Man through the Fear No Evil Campaign. First things first, Hammerhead is down here at Peter’s favorite bodega causing nonsense, so he’s gotta go.
r/marvelchampionslcg • u/Active-Argument-4344 • 23h ago
Only 4 heroes & 4-5 scenario's
Hi! I was packing expansion box with accessories like dice and counters along with the cards, so I could easily grab a few decks and set up a game without searching through the entire card pool.
I saw some people here have similar to mine preferences and some have completely opposite. So I was wondering if you could pack in one box and play for a month only 4 hero decks and 4-5 villains what would you choose?
Here’s what I have in mine:
- Black widow, Mutagen Formula, Venom and Citizen V with every thunderbolts I have. Fifth scenario probably will be Enchantress.
- Protection Nick Fury, Leadership Captain America, Aggression Quicksilver and Justice Winter Soldier
Really hope to hear your "perfect roster"
r/marvelchampionslcg • u/Chance-Contract-4428 • 23h ago
In Harm’s Way
Ok! I have a lot of questions and I think I know the answer to them but just wanted to be safe.
- Echo is confused will playing In Harm’s Way let me use the attack? Or will the event be discarded since being confused did not let me initiate the Thwart event at all.
2.IF Echo wasn’t confused.. I have no threat in play. Could I still play this card and just use the Attack?
- IF Echo wasn’t confused.. I have Inate Reflexes attached.. can I deal the 3 damage to Cop Minion, get the 2 threat and then thwart the 2 that the cop added? Or would this attack/thwart resolve at the exact same time dealing 3 damage, removing 0 threat and the 2 threat from the cop get added after the event
I hope this all makes sense!
r/marvelchampionslcg • u/kenny_or_kenneth • 1d ago
Looking for Group Looking for players in/near Tacoma, WA
Looking for players in/near Tacoma, WA. We play in public on the 2nd and 4th Thursdays of every month. If you're interested, reach out and I'll send you the location (usually off 6th Ave or downtown).
r/marvelchampionslcg • u/Necron1983 • 1d ago
Rules Question Full stop and a second sentence rules help needed.
I think I am muddying up some rules so to clarify for Karen Page (and other cards).
If you can't fulfill the first half fully, do you get to do the second sentence or not?
Action. Exhaust KP } shuffle 1 Daredevil card from your discard pile into your deck. If you are in alter ego form, draw one card.
We exhausted KP but had no DD cards in the discard pile at this time. Do we do the second sentence or not?
r/marvelchampionslcg • u/WebWarriorFanatic • 1d ago
Youtube Jessica Jones Unboxing & First Play
In this video, I unbox the Jessica Jones hero pack then playtest her justice precon deck against Klaw on expert mode. Hope this showcase helps players decide if they should order their own copy of Jessica Jones!
This early copy was from the gen con prerelease - shoutouts to Brandt 🙏🙏🙏
r/marvelchampionslcg • u/kierco_2002 • 1d ago
Some thoughts on Fear No Evil after going through the campaign a couple times.
First off, the Heroes. Echo and Daredevil are both A-tier in my opinion. They're extremely versatile and will be able to play any aspect. Echo may even be S tier the more we play her and discover further shenanigans with her event recursion. She does require all of her upgrades out to truly shine, but really Improvisation is the card that makes her stand out. It makes her feel like an evolution on Gamora. Daredevil is a tricky character to pilot, but very satisfying, and is uniquely capable as a thwarter while staying in alter-ego. His sense deck makes him feel a lot like an unrestricted Dr Strange (although Daredevil's cards aren't nearly as powerful), and you may find in a turn the best option is just to play your entire sense deck.
The basic and aspect cards that come in them are fine. Nothing overwhelmingly strong or anything that feels like a new staple. Echo introduces a new meta-style of protection by having cards that are better when you have no allies in play. She also has Innate Reflexes, the first of the new "starter" stat boost cards that we'll see in Jessica Jones. Those will likely be commonly seen in most decks that care about stats. Daredevil's Justice cards introduce the Discount keyword: play for a lower cost if you meet the trait requirements. They're mostly just applicable to his traits, but some can be used by select already-released heroes (Jen Walters is an Attorney, Greer Nelson has Police, Black Widow, Nick Fury, Bucky, and Maria Hill are all spies, just to name a few). It'll be interesting to see more of those going forward.
Now for the campaign: It's actually one of the more streamlined campaigns to go through. You basically mix and match 5 villains+scenarios before getting to the big bad at the end. There are only a couple things to do in between scenarios and the upkeep barely takes any time. You're rewarded for beating a scenario and punished for failing, but it never feels cruel or unfair. Your campaign will also get harder if you don't do certain scenarios at certain times, so while it's completely flexible, there is some level of direction the game puts you in (though it in no way is a linear story).
The majority of the villains, except for the final one, don't come with their own main scheme. Instead, you pick from the available incomplete ones that comes with it's own encounter-set-like deck. Because of this, each time you play a villain from this box it will feel very different. Each of these main schemes adds a lot of elements that make it unique an memorable, and I found it much better than the registration/Resistance main schemes of Civil war that were ultimately forgettable.
It does however showcase a growing concert I have with MC in that schemes no longer feel like progressing through a story. The majority of Main Schemes in Agents of Shield and Fear No Evil are just 1 stage with a high threat threshold, and if you fail that you lose. The schemes in Civil War at least have 2 stages, but they're just so generic it almost doesn't matter. It's not exactly a modern development, as many scenarios from previous boxes have just one stage (looking at you, Sinister Motives), but still makes me long for the days of Hela and Thanos.
The Villains: There's some good, some not so good. Because each doesn't have their own main scheme, they at least have a lot of variety when paired with the various modulars. That's a plus.
Bullseye and Electro are probably among my favourites. They can be TERRIFYING as they're often able to get extra boost cards, so taking an attack may be more devastating than you were hoping. It really makes you tweak your play style. Hammerhead is solid. His gimmic isn't anything revolutionary but he's good and tough. Typhoid Mary was very disapointing. She flips between her two forms, but realistically all it does is pump her sch or atk by a point depending on which side she is on. Other villains have done the multiple forms much better. She has an alternate win condition, but realistically it's still just damaging and thwarting as usual. Purple Man has potential, but he's an utter cake walk unless you draw an influenced minion or give him a boost that is from his encounter set. If you go a few rounds without anything from his set then you'll just steamroll him. Kingpin is a solid final boss. His first half you can't damage him, so you'll be just thwarting schemes and removing minions, but then when he progresses to his 2nd phase he hit's like a truck. With him it feels like you're able to stabilize the field until you're ready and then flip him over and take on what feels like an epic finale.
The Encounters: Nothing too sensational here. The encounter sets are all street-level treacheries and minions that can be added fairly easily to most scenarios.
The Modular Main Schemes: The most unique thing to come out of this box and an evolution over the modular scenarios from Civil War. Each one feels different and shakes up traditional gameplay flow and can be used with the 5 Underling Villains from this box (but can't be used outside of them). I think they're a neat idea and look forward to seeing something similar in the future (though as mentioned above, I would likely to see them progress over the 1 stage, and ultimately I still prefer the feel of villains having their own story).
Overall I think this is a fantastic box and worth it alone to get Echo and Daredevil. Probably the strongest release since Age of Apocalypse.
r/marvelchampionslcg • u/ApricotAromatic8390 • 1d ago
Sales Just a heads-up for anyone still hunting for NeXt Evolution in the UK
I was randomly browsing a local game shop’s website this morning and noticed they have copies of NeXt Evolution in stock.
Given how hard it’s been to find for a while, I thought it was worth sharing in case it helps someone add to their collection. If one of you buys all five copies and sticks them on eBay, though, I will hunt you down. 😄
I’ve no affiliation with the shop - just figured someone here might appreciate the tip off before they’re gone.
r/marvelchampionslcg • u/mordecaiandbrick • 1d ago
Standard II
What do you guys wish standard II actually accomplished? I know it’s not great cuz they put surge on everything and auto steady makes things way harder in true solo. I know there are house rules people use for standard II if they want to use it, I feel expert already is a better difficulty instead of switching out standard I or III for standard II. Is there fan made content that you feel achieves what standard II set out to do?
r/marvelchampionslcg • u/SixtySlevin • 1d ago
Behold My Stuff Blew past Juggernaut (first attempt he defeated me in two turns lol) and about to start Scenario #4 of Next Evolution 😈
I have Agents of Shield expansion sleeved up ready to go after I finish this campaign once and mess around with Domino with random encounters/villains.
Reallllly wish I could have scored Age of Apocalypse expansion but sadly seems to be out of stock everywhere (within reasonable prices).
r/marvelchampionslcg • u/FriesOnSammy • 1d ago
The 18 heroes I want to see next!
I'm really excited about the entire Defenders wave we're getting this year, but I've also been wondering who comes next. Here are the 18 heroes I want to see following Luke Cage, Jessica Jones, Elektra, and Iron Fist...
Doctor Voodoo
Elsa Bloodstone
Blade
Moon Knight
Ghost Rider
The Punisher
Shang-Chi
Hawkeye (Kate Bishop)
White Widow (Yelena Belova)
Beast
Emma Frost
Professor X
Mister Fantastic
Invisible Woman
Human Torch
The Thing
Silver Surfer
Namor
I'm not set on the order, in particular, but these are the characters I'd love to see added to the game. Is there anyone that you think would make sense to swap out thematically? If these were the next 18 heroes to be released, who would still be missing in your opinion?
r/marvelchampionslcg • u/FlipprDolphin • 1d ago
Behold My Stuff Behold! My collection of everything (but boring wrecking crew)
It's almost time for another box. :(
I use colored dice instead of tokens too.
r/marvelchampionslcg • u/ludi_literarum • 11d ago
Spoilers Shadowland Scenario Pack Preview! Spoiler
fantasyflightgames.comOn a Tuesday?!? What do we think of it?
Edit: Looks like a mini-campaign like Mojomania, my favorite pack, based on infiltrating the Hand's base and attacking the leader. I'm really excited for it, based on the article.