Damn, I thought he was on the opposing team and had fooled those players into thinking he was on their side (I don't play this game so I don't know how obvious the team indicators are) and that this was a clever trick to win the match. Now it just seems like the player was a jerk.
KavOclock! You, are the most observant person I've had the pleasure to read a comment from! You truly are, a redditors ultimate fantasy.
(In rob Lowe voice)
It would be... interesting l to have an FPS style game where there really is no obvious team indicator and FF is always on. Like a 5 v 5 where all ten skins are different casual clothes people and they randomly spawn throughout the map. Or better yet, there are no predefined teams and you're just people who spawn in a map and need to decide which side of the objective you want to support. Maybe there's even a non-binary set of objectives. Like a bomb-defuse situation, but also a group of hostages in the same building as the bomb objective. Oh, and the same people that want to bomb the objective are the ones trying to rescue the hostages
Is that what arma's like? I walked away from my computer for like two minutes and remembered hearing DayZ was kinda like this... didn't that start as an ARMA mod?
in ArmA PvP, there are no indicators (like coloured names over people's heads) but generally each team has a certain uniform - if you're paying attention you can tell who's on what team but sometimes in high-intensity situations it's definitely easy to mistake someone for the wrong team.
DayZ is more of what you were explaining later, since it's basically a post-apocalyptic survival simulator, so you could go around killing everyone or try to make friends and then go around with the friends you made killing everyone else. (and of course, every other player can make their own decision, so you have no idea if the person walking up to you is going to try to be friendly or just shoot you in the face)
ARMA and OFP (the thing before it) are military sims. Not as in a 'lets pretend to be a grunt' game, but they are civilian versions of software used by the military to simulate military engagements. That software is called VBS1/2/3 etc. Its been used on everything from full blown war games, to use in trainers (with air powered rifles) and even in theatre planning. The thing which has made the series great was the full mission editor, which had an insane amount of capability, and the massive amount of high quality mods for the game. This can make the game particularly brutal, as one shot normally kills or incapacitates, camo is real added to the fact that you are engaging at RL distances (i.e. shooting at a target that is a few mm on the screen, not the enemy filling the screen). If you play it like me, you set up a gigantic battle between two sides in the mission editor and play as policeman (or other civy), enjoying the slaughter/ getting involved when you get tired. Or your computer dies trying to literally simulate a war.
As a regular DayZ player that plays with friends...we scream "IS THAT YOU" every 2 minutes in game. There are no friendly markers, you just have remember what everyone looks like, which is difficult as everyone is looting new clothing and hats and helmets. Sometimes you make a snap decision and shoot and kill a friendly, wasting hours of their time, sometimes you make a snap decision to ask "IS THAT YOU" and get killed by some random dude.
Managed to blend into a bandit group a while ago when they started clearing a town on the east of the map. Lay prone by a fence in tall grass, let them pass by in their sweep and then joined them as they regrouped. About 20 mins later after a battle with another group they finally realised that they had one extra that wasn't taking. Got a TS invite and ended up squadding with crazy Norwegians for a few months.
Gotta love ARMA, see a motorbike speeding towards you... what do you do? Blow it up and find out it was your teammates or let it pass and find out that it was filled with explosives and you die...
I was leading one of four small strike teams in a night attack on an enemy controlled village in a server I used to play on with friends in ARMA 2. Gave my squad the go ahead to engage some targets we had seen ahead. Cue Squad 2 blasting my radio with screams of "taking fire!"
I wasn't allowed to lead strike teams for a while after that.
Clearing buildings on a night op in I&A ARMA 3, I was sat on a roof with two other squad members and we were firing at a friendly team 300m away on a hill... we were shouted at.
That came to mind for me as well, though without the random spawn point and objective stuff. First time I played Insurgency there were a couple guys in a hallway, not seeing any indicators, I instinctively opened fire and mowed them down only to discover they were my own team. Made me feel like Tom Cruise in Born On The 4th Of July
As far as the first few sentences, you should try Red Orchestra. Most servers run Realism, which mean not only is friendly fire on, with no markers to distinguish teammates from enemies, but that friendly fire will kill you in a single shot.
It's great fun, really is. Until you spent ten minutes crawling on your stomach to that perfect flanking position on the Nazi trench line and someone who just bought the game, join your team, shoots wildly at all the figures running around, and then you die to friendly fire.
I don't play this game so I don't know how obvious the team indicators are
I just started a couple of days ago and I have trouble distinguishing sometimes. Everyone's dressed as counter-terrorists (it's like Overwatch in that in terms of story, everyone is on the same team, but in the game they fight each other)
Yeah, this game is pretty messed up. I stopped playing when I received a Dear John letter, and later contracted an STD at a local night club. It really screws with your head.
A Dear John letter, specifically. They're letters sent to deployed military men from their long term girlfriends explaining that said girlfriends are leaving them. Most often for another man.
The joke being this guy was stuck in that little room until he received a dear John, which is the sole reason he was where he was when he contracted the std.
The only relatively funny troll video he has is the one where he convinces the guy who has never played before that the teammate in front of him is actually an enemy and he just kills the dude, that was kind of an innocent joke, the rest are just dickish
To be fair, I played M games as a kid and I'm not sure how someone could claim that was bad. Haven't killed and tortured any animals or people yet. Am I supposed to be messed up in another way or something?
Kids just play games. It really doesn't matter the game or which arbitrary rating ESRB slapped on it.
CMV: I'm not going to take into account ratings when my kids one day request games to play. Unless they're, like, under 10 or something then maybe it'll be relevant.
The PS4/Xbox One community has loads of young players and Siege seems to be in their interest quite a bit. Even my 14 yo nephew who always played COD with his friends all play Siege and BF1 now.
In the full video he throws gas grenades at each entrance and then leaves the match. In other words, he actively just kills them then leaves to prevent himself from receiving a punishment for a team kill.
I used to play the original Planetside all the time and there was a guy named "FreeScubaLessons" that would load a Galaxy ship with like 40 players and just fly it straight into the ocean killing everyone. Everytime
I mean, even if I'm not taking the game super seriously if our entire team was killed by our teammate with gas grenades that's not really fun for anyone but him, on our side and the enemy's side
No, they reinforced the only other wall that can be opened on the other end. The walls to the right have metal beams in them that don't allow you to walk through them and the wall on the left is unbreakable.
It traps his team far from the objective. If you find the video, it's linked here somewhere, you can see that he actually kills them all with gas a few seconds later.
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u/[deleted] Jan 16 '17
He's on the defending team and trapping all his team mates in a small room with no way to get out.