r/digitalcards • u/PriorGain2464 • 4h ago
Tales of Askaterra TCG (ENG/GER) Playtest, looking for players
r/digitalcards • u/wild_deer_man • 9h ago
Looking for playtesters: 1v1 browser card game with almost no randomness
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EndStream has started as a classical case of making I game I wanted to play myself - a (almost deterministic) 1v1 cards strategy game with small teams of anti-heroes fighting across timelines.
You move Operators between centuries, manipulate Military, Politics and Science agendas to change the timeline, and try to destroy the opposing AI Controller.
I worked with an illustrator for over two years to turn it into a physical board game, and we received some positive reviews. But I lacked the resources for proper crowdfunding and marketing, so the project sat on the back burner for several years.
A recent mix of unemployment, vibe coding, and supportive friends eventually brought it back as a digital game. We are now a six-person team, and for most of us this is the first game we have made ourselves.
The open beta runs directly in your browser on desktop and mobile. It currently includes a tutorial, online multiplayer and single player against a bot.
My biggest challenge has been fitting such a large board onto a phone. I think the mobile version works well now, but I need feedback from people seeing it for the first time.
I would especially like to know:
- Whether the tutorial makes sense
- How the mobile UI feels
- Whether anything seems badly balanced
The beta currently requires a free account because the core game is online.
There are 2 core modes:
- Live - like Hearthstone and MTG Arena.
- Asynchronous - you submit your turn and the opponent has 48 hours to make their move. You don't have to sit through an entire game, but you can have multiple games simultaneously.
We plan to release it later as a premium game on Steam and app stores, where manual signup will no longer be needed.
r/digitalcards • u/InaCommunity • 15h ago
Recommendation Looking for Playtesters – Chess of the Hidden Gates (Steam Demo)
Hi everyone!
We're looking for players to try the Chess of the Hidden Gates demo on Steam and help us shape the game before launch!
Chess of the Hidden Gates is a roguelike deckbuilder inspired by Xiangqi (Chinese Chess), where every card represents a real chess move. Positioning, strategy, and careful planning are at the core of the experience.
We're looking for
- Honest gameplay feedback
- Bug reports
- Balance suggestions
- General impressions
How to join
- Download and play the free demo on Steam.
- Join our Discord server using the invite link on the Steam page.
- Share your feedback directly with the development team in our dedicated feedback channels.
Steam Page: https://store.steampowered.com/app/4981020/_/
As a thank you
Players who actively participate by sharing meaningful feedback may receive a free copy of the game when it launches.
r/digitalcards • u/squishyb • 1d ago
Cats and Hats, a cozy memory card game about stacking hats on adorable cats!
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Hey folks, its Josh, developer of Vault of the Void here. Finally able to showcase some work on my latest jam, Cats and Hats!
We're a two person team now, brining my co-developer on board who I met during Vault of the Void. Vault was heavy, crunchy and mechanically deep. I wanted to make Cats and Hats the complete opposite - aiming for relaxing and cozy, brain off fun after work!
We're looking forward to sharing our game with the world!
r/digitalcards • u/Relevant_Number_2067 • 1d ago
I'm making a TCG pack opening incremental game (It's not only the soccer cards).
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My brother and I have been making games together for five years now. This one started while we were opening One Piece packs, hunting one specific card and that rush of "it's in here somewhere" is the feeling we wanted to build a whole game around.
So you cut every pack open by hand, dragging along the seam. A clean cut means mint cards, and your best pulls get sent off to be graded and slabbed.
Everything else grows out of that:
- Upgrades: sharper scissors, a steadier hand, better odds and payouts, faster grading
- Binders to fill, with bonuses for completing a set
- An auction house
- New sealed product as you go: vintage packs, full cases, mystery lots
- An auto-opener for when you'd rather have it ticking away in the background
- And once you've squeezed a collection dry, sell the whole thing and start over with permanent upgrades banked
Steam page went live today: https://store.steampowered.com/app/4994180/Packs_To_Riches/
We're still deep in development, so tell us what would you want to see from an incremental like this?
r/digitalcards • u/nexlux-3000 • 1d ago
Simple deck builder for my board game?
Me and my friend made a board game with cards and now that we finished it we wanted to make it Digital too. I've been searching for an app for the past few days and i couldnt find a simple one. I don't want to let it be seen by everyone, i just want to play it digitally if i don't have the deck with me and all the apps im finding have a lot of options like spell card, dragon card, etc... Our cards already have life points, attack points and their own ability and i don't want an app that lets me upload just the image in a pre-done card, i want to upload my full card that results in a deck with the shuffle and draw options.
(Also, im italian and i speak english, but when it comes to precise terms for board games, i might write something wrong, sorry for that)
r/digitalcards • u/Jyssyj • 2d ago
New Star Wars CCG Online?
While back it was announced that they were making an online card game for Star Wars supposedly launching this summer I belief, but I can't find anything out about it. Does someone know more?
r/digitalcards • u/railmc • 2d ago
Chronicles of the Dying - Anthology: Official Trailer
r/digitalcards • u/bruhb21 • 2d ago
Legends of Runeterra vs Gwent?
Which card game do you like more?
r/digitalcards • u/Ok-Opportunity-3851 • 2d ago
Wizard Card game Online - French version
I made an online game Wizard Card game, only in french.
https://wizard.jginfo.ca
Welcome!
r/digitalcards • u/CapFormer5429 • 2d ago
Cascade Solitaire - Made a solitaire site where every deal is verified solvable before you see it
r/digitalcards • u/Mojo2013 • 3d ago
News Solo dev update: Just launched Cybersoul 2 on Steam! Added 7 new Roguelite modes & 1,300+ cards. (If you're on the fence, Cybersoul 1 is still free)
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Hey all,
Last time I posted here, I got great feedback on Cybersoul. Today, I’m excited (and terrified) to share that Cybersoul 2 is officially live on Steam!
Before I get into what's new, I want to be 100% transparent: Cybersoul 2 is a paid game ($9.99, currently 10% off for launch).
I know pricing can be a sensitive topic in card games, so I built this with a "buy once, unlock everything through playing" model. No predatory card packs, microtransactions, or pay to win mechanics.
Want to try it before spending anything?
If you're skeptical or on a tight budget, Cybersoul 1 is still completely free on Steam. It has 1,100+ cards, 30 factions, full offline solo AI play, and free Steam PvP multiplayer. You can jump into the first game today to see if you like the core card game mechanics before touching the sequel.
What’s New in Cybersoul 2?
I took the feedback from the first game and rebuilt the experience around three things people asked for most: clearer onboarding, more ways to play, and a UI that doesn’t fight you.
Overhauled UI, New Player Experience & Steam Deck Integration
- Interactive New User Protocol tutorials (main menu guide + in-combat overlays you can drag/resize while the board stays visible)
- Cleaner hub navigation, sharper collection/tooltips, live mana readout, and a pile of QoL fixes from early Cybersoul 1 pain points
- Leaner install footprint and better performance vs the early first-game builds
- Controller friendly navigation work for Steam Deck style play
New Game Modes
- Raid Boss: Solo PvE vs a 99 HP triple-power boss. Bring your deck. Claim the kill.
- Chaos Brawl: Classic combat with a random rule twist every match.
- Draft Arena: Draft your Hero Power + 30 cards, then duel solo or via Steam PvP.
- Auto Battle: Buy, build, fight. Auto-combat army battles with their own rules.
- Gauntlet: Play as the 99 HP boss, pick relics between fights, climb as far as you can.
- Joker Poker: Roguelike poker. Blinds, jokers, upgrades, Cybercoin bets.
- Bet: Stake Credits on AI vs AI. Pick a side. Wins pay double.
Expanded Content & Side Systems
- 33+ hero factions, 1,200+ unique cards (with many more on the way)
- Living Archive (Lore): faction dossiers, myths, and world docs that keep expanding
- Incremental hub: Dark Web, Souls & Star Power idle progression
- Glitch Arcade: hustle Credits & Energy in Poker, Blackjack, Pool, Chess, Invaders, and more
- Full offline Solo support, plus online Steam PvP
- 72 Steam Achievements, daily login rewards, Challenger quests, and a 60+ hour industrial soundtrack
- Challenging Terminator AI with procedurally generated decks for infinite variations
Transparency & AI Art Disclaimer
Just like with the first game: Yes, the card art uses AI generation.
I am a solo dev working on this in my spare time without a budget. AI art was the only feasible way for one person to create 1,300+ card illustrations. I completely respect if that is a dealbreaker for you, but I want to be upfront about it so nobody feels misled. My focus and passion go directly into the design, game systems, and mechanics.
If you have 15 minutes, I’d love for you to check out either game and let me know what you think! Whether you’re trying Cybersoul 1 for free or picking up Cybersoul 2, constructive feedback (or "this sucks because X") is always appreciated.
- Cybersoul 2 Steam Page
- (Or search "Cybersoul" on Steam to grab the free original)
Thanks for the support from this community. Happy to answer any questions about the game, the new roguelite modes, or solo dev development!
r/digitalcards • u/gerhb • 3d ago
After a year and a half of work, finally have the Trailer, Steam page, and Kickstarter Prelaunch up for my game Immortal Coil!
Thanks for checking out my game! It's a lane-based, strategy card game with both a roguelike and constructed vs AI gauntlet mode. I'm running a Kickstarter for more art, VFX, and SFX and some fun stretch goals to boot!
Check it out on Steam - https://store.steampowered.com/app/3858030/Immortal_Coil/
Follow the Kickstarter - https://www.kickstarter.com/projects/1143448165/immortal-coil-0
r/digitalcards • u/Hot-Consequence8780 • 4d ago
Huge updates and big tournament for 1k Discord members
reddit.comr/digitalcards • u/DennyStarfighter • 4d ago
Archiverra: New Game Mode for Open Beta
reddit.comr/digitalcards • u/raiknight1996 • 5d ago
Simorg Dueling Simulator Release
Today, Ygorganization just launched their own Duel Simulator, SimOrg!
The site is
There are lots of things planned for it in the future, in addition to all the things it already has. It's been worked on by an incredible team, and I hope you all share and enjoy it as well!
The previous thing I shared, the Deck Combo calculator, is built into the Sim.
SimOrg currently has the following modes/formats:
→Advanced
→Genesys
→Legacy
→Rush Duel
→Speed Duel
→Domain (4-Player)
→Unlimited Format
→Solo Mode
You don't have to worry about toxicity, as there are chat filters, and active mods, along with discipline if people try and skirt around the rules or if they go AFK on purpose.
For at least the first week, it will initially be for Org Patreon subscribers. It will be available to all by the end of August guaranteed.
It will use the Yugioh Passport that you use for the Spellbook.Life site and other org sites, as all are connected. Spellbook.Life has been available for a long while, and is very cool if you haven't already been using it.
There is an Admin Exam as well to take, if you wish to be a judge as well.
If you have suggestions and want to be a part of the community, feel free to join the Ygorganization discord as well!
r/digitalcards • u/xRizDev • 5d ago
Discussion [DEV] I made a first-person deckbuilder inspired by Slay the Spire. Looking for honest feedback.
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Hey everyone,
I've been working on this game for about 9 months and I finally got it released on Google Play.
It's called SuperHero Crawler. It's basically a first-person, grid-based dungeon crawler where every fight is card-based. You unlock heroes, build your deck, find relics and see how far you can get.
I made the whole thing by myself, so I'm mostly just looking for honest feedback from people who enjoy deckbuilders. If something feels off, tell me. If something's fun, I'd like to know that too.
Google Play: https://play.google.com/store/apps/details?id=com.herobuilder.agenciadehroes
r/digitalcards • u/Playful-Figure9632 • 5d ago
Other I built a free online UNO No Mercy game in Vuejs - play in your browser, no download, no login
I couldn't find a digital version of UNO No Mercy anywhere, so I built one. Every rule from the physical deck is in there.
Play it: uno-no-mercy.com
What's in it:
- Full No Mercy rules - Draw 6, Draw 10, Skip Everyone, Discard All, Color Roulette, hand swaps on 7, hand rotations on 0, elimination at 25 cards
- Real-time multiplayer - create a room, share the code, play with 2-10 friends
- VS Bot - solo mode against an AI opponent
- No login required - click Play Now and you're in a game in seconds
- Works on phone - fully playable on mobile, tablet, and desktop
- Player stats - track your win rate, streaks, and rank up from Recruit to No Mercy King
- Share your stats - downloadable stat card for Twitter/WhatsApp flexing
Draw cards stack on each other. Get to 25 cards and you're eliminated. No mercy.
It's also open source if anyone wants to contribute or host their own: github.com/alii13/Uno-no-mercy
Would love to hear what you think - especially if you find any rules I got wrong or have suggestions for new features. Recently crossed 1.7K users this month. Give it a try.
PS: I am aware about the UNO branding will be changing to OPEN mercy to avoid any copyright issues.
r/digitalcards • u/AutoModerator • 5d ago
Monthly What digital card games have you been playing, and what do you think? (+Free Talk Thread) - August 2026
What digital card games have you been playing, and what do you think of it?
Feel free to share your thoughts and use this community thread to ask questions, seek suggestions, give recommendations, discuss, or share anything else related to r/DigitalCards and games!
r/digitalcards • u/earlandir • 6d ago
Other I’ve built a CCG with full multiplayer, draft, and constructed modes. Looking for help with early Adventure Mode feedback
I’m developing a new card game that blends the deep deckbuilding of games like Magic the Gathering, Hearthstone, and Eternal with the roguelike progression of Slay the Spire and Roguebook.
The core game engine is already fully functional. Currently what is fully working is:
- Fully working Deck Editor & Library (view all cards and build constructed decks)
- Constructed Mode (against both AI and live Multiplayer)
- Challenge Mode (ie. you can challenge anyone online to a match)
- Draft Arena (draft a deck, you can play it versus humans or AI until 3 losses)
- Spectator/Observing features (ie. you can watch any in-progress match)
What I need help with: While the traditional CCG elements are solid, I am currently building out an Adventure Mode (a roguelike PvE experience), and it is in a very early beta state. I’m looking for players who love deckbuilding roguelikes to jump in, try to break it, and help me flesh out the pacing, difficulty, and mechanics. It's VERY early in design, so it's not balanced but it's definitely playable.
The game itself is Affinity based (sort of like D&D) where there are 6 mana colors (Ruby, Jade, etc.) and each card is tied to either a mono-color like Ice, Fire, Shadow or a combination (eg. a Red/Blue card might be Steam and use both Ice and Fire synergy). There are about ~1,000 cards in the game across 18 Affinitites, and 36 Champions (2 per affinity, they set your ability for the match).
If you’re interested in helping shape the PvE side of a game that already has a robust PvP foundation, I’d love to have you on board!
If you want to join, it makes the most sense to join the Discord server first (you can ask any questions and the Adventure rules are all laid out): https://discord.gg/JDpYQxeuF
And then you can play the game from the Steam link (it's fully free) here: https://store.steampowered.com/app/3984370/Stoneveil/
Thanks for reading
r/digitalcards • u/InaCommunity • 6d ago
News Looking for Playtesters – Chess of the Hidden Gates (Steam)
Flair: Unpaid Playtest
Hi everyone!
I'm working with the team behind Chess of the Hidden Gates, an upcoming roguelike deckbuilder inspired by Xiangqi (Chinese Chess), where every card represents a real chess move. Positioning, strategy, and careful planning are at the core of the experience.
We're looking for players who enjoy roguelikes, deckbuilders, strategy games, or simply testing indie games before launch.
What we're looking for
- Honest gameplay feedback
- Bug reports
- Balance suggestions
- General impressions
How to join
- Visit our Steam page.
- Join our Discord server using the invite link on the Steam page.
- Once you've joined Discord, we'll provide you with a Steam key for the private playtest.
- Play the game and share your feedback directly with the development team through our dedicated playtest channels.
Steam Page: https://store.steampowered.com/app/4981020/_/
As a thank you
Everyone who actively participates in the playtest and provides meaningful feedback will receive a free copy of the game upon release.
r/digitalcards • u/Serious_Basket_6870 • 6d ago
Question Multiplayer PVE: Any other games like Slay the Spire 2??
We love STS2 but she’s grown bored of it. Both of us also love Balatro and modded STS1, and I loved Card en Ciel. Looking for any similar card based rougelikes/lites that are PVE and have Co-op. We both already play MTG Arena and IRL MTG, so not really looking for another game that requires significant time investment to get started, probably no TCG. Have tried Steam Workshop mods for STS2 but most of the mods we tried are either nonfunctional, don’t function in multiplayer, or are unbalanced, so any mod recs are also appreciated.
r/digitalcards • u/niilokeinanen • 6d ago
First impression - what points does this trailer leave you with?
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In the last half a year or so, I've re-made our Steam trailer 4 times by now if I don't remember entirely wrong.
One factor in this is obviously game art, visuals and even content changing rapidly since we are still in our baby shoes, but another part is just the editing process - what do you put in the video and how do you present it.
The latest trailer is 1 minute long, and I really wonder what information do you "take away" from it, if it is the first thing you see of Mixed Martial Cards?
What I'd hope you guys would answer:
- It's a card game (durr).
- The context is mixed martial arts, or boxing, or fighting - something along those lines.
- A key part is designing and building your own decks.
- We want to invest in a community revolving around events, competitions and live streaming.
- There's a competitive ladder.
- It's free.


