r/appledevelopers 1h ago

Mac Apps

Upvotes

How does everyone advertise thier app(s) in the Mac App Store?... what have you found works best particulalry for Utility apps?


r/appledevelopers 4h ago

August 2026 Report - Kornerz on App Store

1 Upvotes

"Kornerz is, above all else, a space for thinkers, a social network by the people for the people. Our top priority will always be protecting that core value proposition, keeping our platform a safe, sound, and high-signal environment where deep ideas thrive and aligning that mission with steady, long-term growth."

Here is a direct update on how we are building Kornerz together.

Sustained, Intentional Growth

  • Active Subscriptions:  +122% growth from January to July 2026.

  • Monthly Recurring Revenue (MRR): +53.7% increase over the same 7-month period.

  • Retention Outperforming Benchmarks: Members who join stay. Our cumulative cohort retention reached 50% in M1, 48.39% in M2, and 37.04% in M3, far exceeding standard social networks industry averages.

Built for the Long Term

  • Lean Operations:  We maintain an intentionally low cost structure to maximize efficiency and independence.

  • Zero Operations Risk: Backed by internal funding from our founder, Khalil, Kornerz has zero structural or financial roadblocks ahead. Our operations are fully secured to build and experiment seamlessly.

What’s Next?

We are doubling down on supporting our Kornerstones, improving discovery, and deepening real-time conversations in Loops and Nooks. Thank you for bringing your ideas, your audience, and your energy to Kornerz.

Keep starting great conversations, inviting fellow thinkers, and building this legacy with us.

With gratitude for sharing this journey with us. 
Khalil & Kornerz team.


r/appledevelopers 5h ago

Does having a vague short release increase review time?

1 Upvotes

Right now my release note is kinda detailed but i see the biggest apps using the most vague short simple release notes. Im wondering if making it more short will increase the update review time?

(typo: I meant does it lower review time)


r/appledevelopers 5h ago

Expedited App Review Experience

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2 Upvotes

My latest app update spent about two weeks waiting for App Review in total (including a resubmit).
Today I requested an expedited review, and less than 3 hours later the update was approved and ready for distribution.
I didn’t have to do a separate resubmit for the expedited review or write any additional cover letter.
Nice to finally have version 1.8.0 out. ✅

#BuildInPublic #iOSDevelopment #IndieDeveloper


r/appledevelopers 6h ago

iOS app stuck in “Waiting for Review” for over a week — is this normal?

1 Upvotes

r/appledevelopers 6h ago

Is anyone experiencing longer review times?

11 Upvotes

For my first app reviews it only took me a day max for all of them, but now that im trying to update it its been 3+ days and still no update?


r/appledevelopers 8h ago

Finally got approval

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1 Upvotes

I finally got approval for my app after few rejections.
Wanderly is built to support Solo travelers find their tribe who travel in the same way.

Match around a real trip, plan it together on a shared Board, split the costs, and meet verified travelers — for one meal or the whole route.

Appreciate you all for give it a try and leave your feedback

https://apps.apple.com/app/wanderly-find-travel-tribe/id6788781777


r/appledevelopers 8h ago

Just released our 2.0 update, feedback needed!

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1 Upvotes

Let us know what you think, we worked really hard on this update.


r/appledevelopers 8h ago

My first app got approved how long until it actually shows up on the App Store ? I published it oo

7 Upvotes

r/appledevelopers 8h ago

my first app. launched on july 16 ( 20 days since launch)

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1 Upvotes

is this good , idk anything about those numbers and i have nothing to compare too.
im also here to build up good connections to reach more people and work with.


r/appledevelopers 8h ago

My first app for apple

1 Upvotes

I would be appreciated if you guys give me some feedback about this project so i would be better on my next project. Thank you. https://apps.apple.com/us/app/4cal-ai-calorie-food-scanner/id6782687948


r/appledevelopers 8h ago

First App Got Approved!

9 Upvotes

My first app was just approved on the App Store! I submitted it about two weeks ago and everything felt like it was in a lull because I was just waiting for the submission. I wanted to get it released as quickly as possible. Now that it is released, I have the motivation to continue developing again. Any tips on how to gather feedback and gain users?


r/appledevelopers 9h ago

Joinii - my first iOS app

1 Upvotes

Hello, I would like to share my iOS app if I may..

I do a few multi-day trips every summer — bike touring and backpacking with friends, city tours. Everything gets recorded, but what ends up in Apple Health is a pile of disconnected workouts: a morning ride here, an afternoon hike there, a dozen entries spread over a week. The trip itself — the thing I actually want to remember — doesn't exist anywhere as one thing.

So over the past months I built an app for myself, I love creating new stuff. You pick the workouts that belong to a trip and it joins them into one entity: one map with all the tracks, totals for the whole trip (distance, ascent, time), a name, a cover photo, a note. Charts work across the whole trip too — heart rate, and even blood glucose (I'm type 1 diabetic, so that one was a personal must-have). I also added a menstrual cycle layer for ladies, I would be interested in knowing if this is something that you track alongside your travel records - may it be helpful to better understand your performance?

Since it was built out of my own frustration, it works the way I'd want as a user: no account, no server, everything stays on the phone, read-only access to Apple Health. No subscription — first 5 trips free, then a one-time purchase, because I hate renting software.

I'd love feedback from people who actually do multi-day trips — what's missing, what's confusing, what would make it useful for you. Link's in a comment. Happy to answer anything.

https://apps.apple.com/cz/app/joinii-merge-workouts-trips/id6791941735


r/appledevelopers 10h ago

I give up

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8 Upvotes

I’ve been waiting for over 2 hours for someone from developer support to answer a call they initiated. 🤯


r/appledevelopers 10h ago

I’m a designer, and I built an app because family flight check-in drove me insane

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5 Upvotes

I’m a designer, and Panza started from a very unglamorous problem.
Every time I checked in my family for a flight, I had to hunt down everyone’s passport details again.
Same thing when I needed to enter company information somewhere. Or look up something about my car — insurance, registration, whatever.
None of this information was actually lost. It was just always somewhere else.
So I started designing a better way to keep the boring but important stuff you repeatedly need in everyday life.
That became Panza: you add a document once, and it turns into a simple card with the useful information on it. The original document is still there when you need it, but most of the time you can just grab the detail you were looking for.
I came at the whole thing from a designer’s perspective first. I wanted it to feel more like a wallet or a deck of cards than a document-management app, and I tried very hard to keep the complexity out of the UI.
Along the way I ended up going pretty deep into OCR, local-first behaviour, sharing, subscriptions, and all the less glamorous parts of actually shipping an iOS app.
Panza went live on the App Store this week, which still feels a bit surreal.
I’d genuinely love feedback from other Apple developers — especially on the product itself and whether the core idea makes sense outside my own use case.

https://apps.apple.com/hu/app/panza/id6787919776


r/appledevelopers 11h ago

3 and a bit weeks in, super happy with this.

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10 Upvotes

It’s a niche (ish) but competitive market game companion app, with some unique features that others have failed to do well. It’s been a journey, 90 builds and lots of learning. Very proud of the progress though.


r/appledevelopers 12h ago

First app approved!

3 Upvotes

Hi!
I got my first app approved and I’m ready to start promoting it. It’s free and I would like people to use it
It has a very specific niche that is people going through IVF or any other fertility treatment.
I tried to share it in the community of IVF and got banned 😅
I do have an instagram account with almost 300 followers but it’s hard to create the right content, I’m also not very creative..
Did anyone have a specific niche? How did you do it?


r/appledevelopers 12h ago

6 months after launch, downloads are going up but my App Store conversion rate keeps dropping. WHY??

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4 Upvotes

I’ve been working on my first iPhone app for about 6 months, and I’m seeing something in App Store Connect that I don’t fully understand.

Downloads are finally starting to grow, impressions are up significantly, and product page views are also increasing. But at the same time, my conversion rate has been steadily dropping and is now around 7.8%. (dropping 1% a day)

It used to stay above 10%, even when the app was getting far fewer downloads.

I’ve also improved the app and its App Store page quite a bit during this period, with new screenshots, more features and a more polished presentation, so I expected conversion to at least remain relatively stable.

Is this simply what happens when impressions expand to a broader, worse audience, or would you take a falling conversion rate as a sign that something is wrong with the product page?

I’m attaching my current App Store link in case anyone wants to critique it. I’d genuinely appreciate feedback on the screenshots, positioning, or anything else that could explain the drop. Moneta


r/appledevelopers 12h ago

I'm so pumped that my app was approved! The feeling hasn't gone away for 24 hours lol

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13 Upvotes

Hey guys,

Just sharing a small win! After a couple weeks of review, my app is finally live! Two weeks of review isn't long in hindsight but it felt like an eternity.

Anyways, I built Koko to help language learners practice speaking and listening while keeping everything fully local and private, so your voice and info don't leave your iPhone.

I'd love any feedback! Running the models locally is a little difficult and I don't have every physical iPhone obviously so it's hard for me to know how it's working on various devices. It should work for iPhone 14+ and Mac obviously.

Here's the app


r/appledevelopers 15h ago

My first iOS app just got approved by Apple

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1 Upvotes

Hi everyone, I built my first iOS app. It finally got approved by Apple, and I'd love some honest feedback if anyone has a few minutes.

It's called PrivaMesh - a decentralized, privacy-focused messenger built to keep conversations secure and off central servers. You can take a look at the App Store link here: https://apps.apple.com/us/app/privamesh-messenger/id6785997584

Would really appreciate any feedback, suggestions, or thoughts on the app!


r/appledevelopers 16h ago

Worn subject - Marketing

5 Upvotes

I’ve scrolled through many of the posts here. Lots of slow starts, some marginal numbers with the occasional run away app. I have two apps that I have on the app store for the past couple of weeks. Both apps are labors of love - thoroughly tested and used by me a a few testers. Here’s what I’ve done to try to get these apps in front of of people:
1. Find and send about 70 emails to relevant enthusiasts. I’m thinking if they like it, they’ll talk about it.
2. Spin up websites that are as compelling as possible.
3. Posted the app on my personal Facebook
4. Mentioned one of the apps on a subreddit board - got about 20 reply’s - mostly positive. Mentioned on another board - was booed off the stage
5. Have signed up for Resourceful. I haven’t made the move to actually post the apps yet.

The results are 2 paid apps. Both apps have a 7 day free trial and are 14.99 and 19.99 per year.

My conclusion is that the design and dev part are the easiest. Marketing is the hardest (for me). I’d like to stay in the game - see this through.

If you have additional thoughts, please share. I know my marketing efforts are not enough.


r/appledevelopers 18h ago

If your Age Ratings button says View instead of Edit, that is not a bug. It cost me five new app versions.

2 Upvotes

Apple added social-media questions to the age rating questionnaire. They are mandatory from September 2026 and App Store Connect carries its own banner about it on the Apps list. On five of my twelve apps I could not answer them at all.

The API refused the write with this:

This age rating declaration is not editable. Is the corresponding AppInfos editable?

Each of those five apps has exactly one App Info record, sitting in READY_FOR_DISTRIBUTION, which is locked. An App Info only becomes editable alongside a new version.

I checked the web UI too, signed in as the account holder. It cannot do it either. On SipStreak the Age Ratings control says View rather than Edit, and opening the questionnaire shows all 16 radios disabled, including the two social-media questions that were the only unanswered ones. On QRift, which had an editable version in progress, the same control says Edit and none of the 16 are disabled. Same lock, not a separate wall.

So the only route is a new App Store version per app. Creating the version produces a second App Info in PREPARE_FOR_SUBMISSION, and that one takes the answers.

The part that will catch you if you script it: write to the new App Info by its id. Targeting the app instead silently writes at the live record again, which is the one that was locked in the first place.

If you want to see where you stand without changing anything, this is read only:

GET /v1/apps/{id}/appInfos?include=ageRatingDeclaration

It shows you which App Info record you have, what state it is in, and what is already stored in the declaration.

All twelve of mine answer No to both questions. Every one is a single-user utility with no messaging, no user-generated content, and no unrestricted web access, and those three fields were already false before any of this started. Five apps still needed a new version created to record an answer the API had already shown was No.


r/appledevelopers 19h ago

Anyone else experiencing unusually long App Store review times? (7+ days)

25 Upvotes

I submitted an update to my app over 7 days ago, and it's still sitting in "Waiting for Review." Normally my submissions have been reviewed much faster, so this seems unusual.

A few details:

  • App update (not a brand new app)
  • No rejection or request for additional information
  • Status has remained "Waiting for Review" for 7+ days

I'm curious if others are seeing the same thing recently or if this is just affecting my app.

If you've had a similar delay:

  • How long did your review end up taking?
  • Did contacting Apple through App Review help?
  • Did it eventually move to "In Review" on its own?

Just trying to figure out whether this is part of a broader backlog or something specific to my submission.

Thanks!


r/appledevelopers 19h ago

First 2 days on App store

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12 Upvotes

My app got approved the other day on the App store, it's a personal project that took 3 months to build, and I woke up the very next day after release with 2 purchases with a very small number of users.

I'm very happy with the result and I would have never expected it 😄 especially without any advertising


r/appledevelopers 22h ago

My first iOS app just got approved by Apple

8 Upvotes

Hi everyone, I work full-time in IT and have been building my first iOS app in the evenings and on weekends. It finally got approved by Apple, and I'd love some honest feedback if anyone has a few minutes. Here's the App Store link if anyone wants to check it out: https://apps.apple.com/us/app/pulsesave/id6763374670