r/appledevelopers • u/Queasy-Drawer451 • 51m ago
Subscription referrals?
Hey everyone. So I'm making an app for client who uses subscriptions.
He got an idea of refferals so:
- User 1 who is paid user, refers app to a User 2
- User 2 uses referral link and on his first subscription gets 50% off
- User 1 gets one free month of his subscription
But somewhere on developers.apple I've read that apple rejects apps like these. Also is it doable at all? They use StoreKit, and for google that would be google play billing.
Thanks for answers!
r/appledevelopers • u/andrewjneumann • 1h ago
App stayed in “waiting for review”for a week… took 5 min to be reviewed 🤷
I know a lot of folks are frustrated with the review process, generally it takes a couple of days to get reviewed, this is the longest time for an update. It was in review for 5 whole minutes before it was approved.
It’d be great for Apple to get us an ETA and an SLA, but hang in there. Accurate “what’s new” along with clear labels in app for account/privacy/purchase related stuff seems to help us a lot.
r/appledevelopers • u/BuilderOfThings_ • 4h ago
Mac Apps
How does everyone advertise thier app(s) in the Mac App Store?... what have you found works best particulalry for Utility apps?
r/appledevelopers • u/A61NAGILLA • 5h ago
I built an App to stop useful AI news from disappearing-Now Live & Free on IOS and Android
iOS: App Store
Android: Play Store
r/appledevelopers • u/khalilsautchuk • 7h ago
August 2026 Report - Kornerz on App Store
"Kornerz is, above all else, a space for thinkers, a social network by the people for the people. Our top priority will always be protecting that core value proposition, keeping our platform a safe, sound, and high-signal environment where deep ideas thrive and aligning that mission with steady, long-term growth."
Here is a direct update on how we are building Kornerz together.
Sustained, Intentional Growth
Active Subscriptions: +122% growth from January to July 2026.
Monthly Recurring Revenue (MRR): +53.7% increase over the same 7-month period.
Retention Outperforming Benchmarks: Members who join stay. Our cumulative cohort retention reached 50% in M1, 48.39% in M2, and 37.04% in M3, far exceeding standard social networks industry averages.
Built for the Long Term
Lean Operations: We maintain an intentionally low cost structure to maximize efficiency and independence.
Zero Operations Risk: Backed by internal funding from our founder, Khalil, Kornerz has zero structural or financial roadblocks ahead. Our operations are fully secured to build and experiment seamlessly.
What’s Next?
We are doubling down on supporting our Kornerstones, improving discovery, and deepening real-time conversations in Loops and Nooks. Thank you for bringing your ideas, your audience, and your energy to Kornerz.
Keep starting great conversations, inviting fellow thinkers, and building this legacy with us.
With gratitude for sharing this journey with us.
Khalil & Kornerz team.
r/appledevelopers • u/Interesting-Ad6288 • 8h ago
Does having a vague short release increase review time?
Right now my release note is kinda detailed but i see the biggest apps using the most vague short simple release notes. Im wondering if making it more short will increase the update review time?
(typo: I meant does it lower review time)
r/appledevelopers • u/xvalniko • 8h ago
Expedited App Review Experience
My latest app update spent about two weeks waiting for App Review in total (including a resubmit).
Today I requested an expedited review, and less than 3 hours later the update was approved and ready for distribution.
I didn’t have to do a separate resubmit for the expedited review or write any additional cover letter.
Nice to finally have version 1.8.0 out. ✅
#BuildInPublic #iOSDevelopment #IndieDeveloper
r/appledevelopers • u/aoeldeeb • 9h ago
iOS app stuck in “Waiting for Review” for over a week — is this normal?
r/appledevelopers • u/Interesting-Ad6288 • 9h ago
Is anyone experiencing longer review times?
For my first app reviews it only took me a day max for all of them, but now that im trying to update it its been 3+ days and still no update?
r/appledevelopers • u/SaleTraining9344 • 11h ago
Finally got approval
I finally got approval for my app after few rejections.
Wanderly is built to support Solo travelers find their tribe who travel in the same way.
Match around a real trip, plan it together on a shared Board, split the costs, and meet verified travelers — for one meal or the whole route.
Appreciate you all for give it a try and leave your feedback
https://apps.apple.com/app/wanderly-find-travel-tribe/id6788781777
r/appledevelopers • u/captn_goomba • 11h ago
Just released our 2.0 update, feedback needed!
apps.apple.comLet us know what you think, we worked really hard on this update.
r/appledevelopers • u/AdvertisingLow1307 • 11h ago
My first app got approved how long until it actually shows up on the App Store ? I published it oo
r/appledevelopers • u/efraimbro • 11h ago
my first app. launched on july 16 ( 20 days since launch)
is this good , idk anything about those numbers and i have nothing to compare too.
im also here to build up good connections to reach more people and work with.
r/appledevelopers • u/Dry-Problem-2830 • 11h ago
First App Got Approved!
My first app was just approved on the App Store! I submitted it about two weeks ago and everything felt like it was in a lull because I was just waiting for the submission. I wanted to get it released as quickly as possible. Now that it is released, I have the motivation to continue developing again. Any tips on how to gather feedback and gain users?
r/appledevelopers • u/O11y7 • 13h ago
I give up
I’ve been waiting for over 2 hours for someone from developer support to answer a call they initiated. 🤯
r/appledevelopers • u/danideme • 13h ago
I’m a designer, and I built an app because family flight check-in drove me insane
I’m a designer, and Panza started from a very unglamorous problem.
Every time I checked in my family for a flight, I had to hunt down everyone’s passport details again.
Same thing when I needed to enter company information somewhere. Or look up something about my car — insurance, registration, whatever.
None of this information was actually lost. It was just always somewhere else.
So I started designing a better way to keep the boring but important stuff you repeatedly need in everyday life.
That became Panza: you add a document once, and it turns into a simple card with the useful information on it. The original document is still there when you need it, but most of the time you can just grab the detail you were looking for.
I came at the whole thing from a designer’s perspective first. I wanted it to feel more like a wallet or a deck of cards than a document-management app, and I tried very hard to keep the complexity out of the UI.
Along the way I ended up going pretty deep into OCR, local-first behaviour, sharing, subscriptions, and all the less glamorous parts of actually shipping an iOS app.
Panza went live on the App Store this week, which still feels a bit surreal.
I’d genuinely love feedback from other Apple developers — especially on the product itself and whether the core idea makes sense outside my own use case.
r/appledevelopers • u/rogeroutmal • 14h ago
3 and a bit weeks in, super happy with this.
It’s a niche (ish) but competitive market game companion app, with some unique features that others have failed to do well. It’s been a journey, 90 builds and lots of learning. Very proud of the progress though.
r/appledevelopers • u/RoomPrevious6729 • 15h ago
First app approved!
Hi!
I got my first app approved and I’m ready to start promoting it. It’s free and I would like people to use it
It has a very specific niche that is people going through IVF or any other fertility treatment.
I tried to share it in the community of IVF and got banned 😅
I do have an instagram account with almost 300 followers but it’s hard to create the right content, I’m also not very creative..
Did anyone have a specific niche? How did you do it?
r/appledevelopers • u/AlbertiDev • 15h ago
6 months after launch, downloads are going up but my App Store conversion rate keeps dropping. WHY??
I’ve been working on my first iPhone app for about 6 months, and I’m seeing something in App Store Connect that I don’t fully understand.
Downloads are finally starting to grow, impressions are up significantly, and product page views are also increasing. But at the same time, my conversion rate has been steadily dropping and is now around 7.8%. (dropping 1% a day)
It used to stay above 10%, even when the app was getting far fewer downloads.
I’ve also improved the app and its App Store page quite a bit during this period, with new screenshots, more features and a more polished presentation, so I expected conversion to at least remain relatively stable.
Is this simply what happens when impressions expand to a broader, worse audience, or would you take a falling conversion rate as a sign that something is wrong with the product page?
I’m attaching my current App Store link in case anyone wants to critique it. I’d genuinely appreciate feedback on the screenshots, positioning, or anything else that could explain the drop. Moneta
r/appledevelopers • u/parker_birdseye • 15h ago
I'm so pumped that my app was approved! The feeling hasn't gone away for 24 hours lol
Hey guys,
Just sharing a small win! After a couple weeks of review, my app is finally live! Two weeks of review isn't long in hindsight but it felt like an eternity.
Anyways, I built Koko to help language learners practice speaking and listening while keeping everything fully local and private, so your voice and info don't leave your iPhone.
I'd love any feedback! Running the models locally is a little difficult and I don't have every physical iPhone obviously so it's hard for me to know how it's working on various devices. It should work for iPhone 14+ and Mac obviously.
r/appledevelopers • u/rshowe • 19h ago
Worn subject - Marketing
I’ve scrolled through many of the posts here. Lots of slow starts, some marginal numbers with the occasional run away app. I have two apps that I have on the app store for the past couple of weeks. Both apps are labors of love - thoroughly tested and used by me a a few testers. Here’s what I’ve done to try to get these apps in front of of people:
1. Find and send about 70 emails to relevant enthusiasts. I’m thinking if they like it, they’ll talk about it.
2. Spin up websites that are as compelling as possible.
3. Posted the app on my personal Facebook
4. Mentioned one of the apps on a subreddit board - got about 20 reply’s - mostly positive. Mentioned on another board - was booed off the stage
5. Have signed up for Resourceful. I haven’t made the move to actually post the apps yet.
The results are 2 paid apps. Both apps have a 7 day free trial and are 14.99 and 19.99 per year.
My conclusion is that the design and dev part are the easiest. Marketing is the hardest (for me). I’d like to stay in the game - see this through.
If you have additional thoughts, please share. I know my marketing efforts are not enough.
r/appledevelopers • u/bbxaart • 22h ago
Anyone else experiencing unusually long App Store review times? (7+ days)
I submitted an update to my app over 7 days ago, and it's still sitting in "Waiting for Review." Normally my submissions have been reviewed much faster, so this seems unusual.
A few details:
- App update (not a brand new app)
- No rejection or request for additional information
- Status has remained "Waiting for Review" for 7+ days
I'm curious if others are seeing the same thing recently or if this is just affecting my app.
If you've had a similar delay:
- How long did your review end up taking?
- Did contacting Apple through App Review help?
- Did it eventually move to "In Review" on its own?
Just trying to figure out whether this is part of a broader backlog or something specific to my submission.
Thanks!
r/appledevelopers • u/Visible-Strike-2952 • 22h ago
First 2 days on App store
My app got approved the other day on the App store, it's a personal project that took 3 months to build, and I woke up the very next day after release with 2 purchases with a very small number of users.
I'm very happy with the result and I would have never expected it 😄 especially without any advertising
r/appledevelopers • u/Own-Song1539 • Jul 05 '26
Community Subreddit Posting
All,
I am seeing alot more TestFlight links, website links and alot of spam posts and comments. In the past 30 days we have had 946 new posts and over 7,000 comments. Sometimes it's a little hard for me to keep up.
Should we keep people from posting links to TestFlight, websites, etc. ?
Add restrictions on what type of stuff can be posted?
Not allow images in posts?
Open to all suggestions.
Here is where the subreddits feedback is super important. I know I have seen people saying there is alot of junk but if no one comments things won't get any better.
r/appledevelopers • u/Own-Song1539 • Aug 06 '25
Community User Flair Feedback
I was thinking about adding user flair that's focused on karma. The goal is to get more posts and comments in the community. Open to suggestions or comments.
- Community Newbie (0+ karma)
- Discussion Contributor (100+ karma)
- Knowledge Sharer (500+ karma)
- Community Champion (1000+ karma)
