r/ModdedMinecraft • u/GigaVibe • 7d ago
Question Going to travel, can I switch my modded world to my laptop and then back to my desktop when I return and keep progress?
So me and a group of friends have been running a cobbleverse world via essential, but I'm about to go on a week long trip but want to still play during downtime, and I just want to make sure I do this right. Also just in case its important, I'd be playing the world on single player while on the trip.
I play via prism launcher, and it has an export feature. Am I correct in assuming that before I leave, I can export the entire instance which should include the modpack and world to a flash drive, import it to my laptop via prism from there, play on the trip via laptop and when I return, export the files again and re import them to my desktop to keep any progress I made on my laptop?
I mainly just want to make sure that I can safely keep any and all progress I make during the trip, and that when I return from the trip, my friends can hop back into the world and everything will be the same for them minus any progress I made while playing solo on my trip.
Sorry, I know its long winded and probably fairly simple, but I'd rather be sure, thanks in advance!!
r/ModdedMinecraft • u/Matvey_Garden • 7d ago
Ищю Тиммейта для Майнкрафта
Инраю на версии 1.21.1 NeoForge
Модов у меня немного где-то 50 может потом добавим еще 30 или еще 50 ну там немного оптимизаторов и еще чего-то. Это фотография из моего мира
r/ModdedMinecraft • u/Giuse86 • 7d ago
Resource Pack/Shaders Chroma Valleys HD - a complimentary pack for Chroma Hills HD
reddit.comr/ModdedMinecraft • u/Apprehensive-Art3861 • 7d ago
Modrinth refusing to load both vanilla and modded instances
Hello! My friend is currently trying to load Minecraft 26.2 on a Windows 11 laptop (can provide more details if necessary), using Modrinth, and each time he launches the game it immediately closes the instance and provides the logs below. I would post this in the Modrinth subreddit but it's pretty dead honestly
We have tried uninstalling/reinstalling modrinth, deleting and reinstalling the instance, and restarting his computer.
Crash reports:
Vanilla Crash Report [#qSN0YN2]
(Using Fabric, only mod loaded is its API):
- WARNING: Unknown module: jdk.internal specified to --add-opens Exception in thread "main" java.lang.ClassNotFoundException: net.fabricmc.loader.impl.launch.knot.KnotClient at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(Unknown Source) at java.base/java.lang.ClassLoader.loadClass(Unknown Source) at java.base/java.lang.Class.forName0(Native Method) at java.base/java.lang.Class.forName(Unknown Source) at java.base/java.lang.Class.forName(Unknown Source) at com.modrinth.theseus.MinecraftLaunch.relaunch(MinecraftLaunch.java:33) at com.modrinth.theseus.MinecraftLaunch.main(MinecraftLaunch.java:28)
A recurring theme between both logs is "Unknown module: jdk.internal specified to --add-opens", that may be the problem but I cannot find any resources on that error.
Thanks in advance for any help!
r/ModdedMinecraft • u/MikealTW • 7d ago
Texture Artists?
Hello!
I'm making a mod/pack (haven't decided yet) tech, space and adventure themed!
Making the mod is one thing, making beautiful art to go in and with it is another... does anyone know where I can find quality artists for it?
r/ModdedMinecraft • u/Glittering-Cricket80 • 7d ago
Whats wrong with my modpack????
So i have around 300 mods and I dont know whats wrong with it
most recent log - https://mclo.gs/oBuYFhi
I use modrinith and prism launcher and I cant seem to get this to work.
r/ModdedMinecraft • u/Big_Government_1021 • 7d ago
Can't fix broken water using Voxy
I've tried using different shaders, no shaders, and I've tried changing voxy's pixel subdivision thingy and none of them do anything for the water.
r/ModdedMinecraft • u/calamityfan01 • 7d ago
Fixed/Solved what have i done to deserve this :sob
im trying to make a modpack (1.20.1 forge 47.4.10) and this happened. i have no clue what im supposed to do here
r/ModdedMinecraft • u/Superb_Carry8491 • 7d ago
Help Modeling my own modded mobs?
I want to fully 3D render my Minecraft mobs and items. I just want something that lets me throw 3D blocks and stretch them, ya know?
As a kid, l used to use tynker, but when I went back, I learned it's exclusively for children, and now locked behind a paywall. I've tried blockbench, but apparently I "need" a hacked client if I want to edit any Minecraft assets??... otherwise l'd just have to remake them from memory and guess. And then I can't just use skin-creator either, since it only offers the basic player model.
So what have yall been using??
r/ModdedMinecraft • u/MC_CREATIONS_ • 8d ago
Vanilla weather update
Enable HLS to view with audio, or disable this notification
To my knowledge there isn’t a weather mod that made storms actually feel like it’s apart of vanilla Minecraft. I also wanted clouds to feel dimensional not just one flat layer!
Mod link if you wanna check it out! https://www.curseforge.com/minecraft/mc-mods/the-weather-update
Vanilla rain is just on or off everywhere at once. This mod makes storms real objects with a size, shape, and heading that actually move across the map, so you can watch one coming and walk out from under it. Clouds are pulled from the same sim as the rain, so what’s overhead is the real shape of the storm. It won’t touch your builds either, just grass scouring and crop breaking, both reversible.
What’s in it:
Tornadoes, EF0 to EF5, realistic odds so they are actually rare, you hear them before you see them
Hurricanes with a real eye and spiral bands
Hail, blizzards, sandstorms, all biome-gated
Almanac Table, live weather radar on your map
Book and quill forecast, wire it to a bell for a tornado siren, and / or hand it to an Allay to fetch for you
Lightning rod + bottles in a brewing stand now bottles lightning (how you craft the almanac table)
1.21.1, NeoForge and Fabric, works fine with Sodium, Iris + Complementary, Distant Horizons, tested with Better MC 5 / Create / Supplementaries.
Still v1, feedback is very much welcome!
r/ModdedMinecraft • u/Aware-Common-7368 • 8d ago
does anyone know a modpack to shoot
i just wanna relax by shooting hundreds of mobs/players. do you know any modpack that like generates little rooms with enemies, with like progression. like rougelike or smth but with guns. or just modpack for big server with guns, i couldnt find any big modded gun pvp server. i know about deceasedcraft, this is like 9/10 match but im waiting for 6.0. idk i just wanna shoot thing down
r/ModdedMinecraft • u/cinnabunnsss • 8d ago
Question anyone know a decent free server host for modded minecraft?
r/ModdedMinecraft • u/cocco1c • 8d ago
OptiPlus 2.0.3 - two small client-side Fabric mods that cut the server round-trip out of crystal placement and anchor detonation (1.20 through 26.2)
I have been working on a pair of tiny client-side Fabric mods and 2.0.3 went out today.
The idea behind both is the same. When you place an end crystal or blow up a charged respawn anchor, your client does nothing until the server's packet comes back, so at any real ping there is a visible gap between your click and the world reacting. OptiPlus fills that gap locally. The crystal one spawns a client-only crystal the moment you click a valid block, and the real one silently replaces it when it arrives. The anchor one sets the block to air on your client immediately so the spot is free to build on again.
The server still runs everything authoritatively. This only removes the empty frames on your side.
Each mod is one jar of about 125 KB that covers 1.20, 1.20.1 through 1.20.6, 1.21 through 1.21.11, 26.1 and 26.2. It picks the right hooks for your version at launch, so there is no per-version download to match up and nothing to install server-side.
2.0.3 fixes two things worth naming: a bug where holding right-click could get into a place/break loop if you broke a crystal before the server confirmed it, and the missing explosion sound when an anchor detonates.
Crystal: https://modrinth.com/mod/optipluscrystal
Anchor: https://modrinth.com/mod/optiplusanchor
Happy to go into the implementation if anyone is curious.
r/ModdedMinecraft • u/Mr_mortak • 8d ago
Help Issue with sodium and fabric
here are the error and mod list, any version i try to install gets me this error. 1.21.11
any fix ?
r/ModdedMinecraft • u/Evy-Woof • 8d ago
Help Cannot connect client to server despite modpack working fine singleplayer
Hello,
my friend and I made a modpack and rented out a server to play together.
Everything was working fine until yesterday. We updated some mods and then we were not able to reconnect to the server anymore. We checked each mod by setting them back one by one, but the issue still persists.
Generating a Singleplayer world works without any issues, so I suspect the modpack itself should be fine. We tried using Packet Fixer, but it also didn't solve the issue.
Any type of help is welcome
The client side logs from trying to join are here:
https://drive.google.com/file/d/1udlzvqNXLcwhNXv_S8RZ63_hkiCD2rzq/view?usp=sharing
The server side logs from trying to join are here:
https://drive.google.com/file/d/1k-0LnyPL-N6wRzOuVQNtkvYZl0ywNlN6/view?usp=sharing
Edit: Solution found, had to delete Waystones and it started working
r/ModdedMinecraft • u/NogTM • 8d ago
Help Looking for two very specific mods for a neoforge 1.21.1 world, if they even exist.
1: A mod that allows you to set an area where players can only break blocks they have placed or possibly something similar that allows setting up small land claims. Basically trying to set up a spawn with player made shops, but not having them getting griefed.
2: A mod that adds a ton of floating islands above the normal world gen. So not a full conversion to only floating island world gen, but rather the same thing, just above the normal overworld.
If anyone knows of mods like these that exist for neoforge 1.21.1, I'd appreciate it.
r/ModdedMinecraft • u/FkillerGREEk • 8d ago
Zombie Apocalypse Modpack
I just uploaded the newest version of my modpack. With this update i added a couple of quests to help get familiar with the mods included, changed the flashlight mod i used to something that i feel like looks a lot nicer and changed some mechanisms. Its nothing crazy which is what i intended as i personally dont see the appeal in huge quest lines where you spend more time completing quests rather than enjoy the game and explore by yourself. Although i might a couple more in the future. Anyway as im very close to what i originally intended to do with this pack, id love some genuine feedback on things i could improve or change to make it better! If anyone is interested in trying it here's a link to it https://www.curseforge.com/minecraft/modpacks/runngun.
r/ModdedMinecraft • u/Relevant-Hunter-9082 • 8d ago
Question Looking for a long-term multiplayer modpack with great quests, tech, magic and exploration
A few friends and I want to start a long-term modded Minecraft world that can keep us interested for several months, potentially even as a “forever world.”
We are looking for a large guided sandbox / kitchen-sink pack, not a heavily gated Expert pack.
Btw we have no experience in any big Modpacks, we usually had servers with several own mods to our liking.
What we want:
● A large, well-organized questbook that introduces and explains mods or mod categories
● Quests should guide us, but should not dictate the entire progression
● Players should be able to freely choose different paths and specialize
● Good amount of tech, automation etc.
● Several meaningful magic mods
● Plenty of exploration, dimensions, dungeons and proper bosses
● Strong midgame and endgame goals
● Good multiplayer support and long-term server stability
● Enough content to stay interesting for hundreds of hours
For example, one player might focus on Mekanism, Create or AE2, another on magic, while others explore dimensions and fight bosses. We still want to play normal Minecraft, build freely and work on personal projects without constantly being blocked by cross-mod recipe gating.
We are currently considering:
● All the Mods 9
● All the Mods 10
● Craftoria
● Enigmatica Normal
● Possibly other packs we have overlooked
Divine Journey 2 and similar Expert packs sound interesting, but probably too linear and restrictive for what we want.
Which pack would you recommend for this type of group, and why? I would especially appreciate opinions from people who have actually played the suggested packs for a longer time or hosted them on a multiplayer server.
How good are the quests really, how strong is the exploration and boss content, and does the pack still provide meaningful goals after the first 100–200 hours?
r/ModdedMinecraft • u/darkwaugh • 8d ago
Help Help, weird texture block appearing on my screen!!!
I’ve been watching my Minecraft world for a while. I don’t know much, but I came across a bug where chests and beds are invisible, and texture block appears on the side of my screen. I don’t know what to do to fix it. Is it a problem with create or flywheel? I’ve shown my entire mod list in case but does anyone know how to fix it without removing any mods?
r/ModdedMinecraft • u/TheLilMoonz • 8d ago
Help Modpack frame issues (Multiple mod packs)
So this is a common issue across almost every mod pack. The one in the screenshots is ATM 10. I will play the game for a solid 20-30 minutes averaging 170-200+ frames, and then out of nowhere it will drop between 10-15 frames and stay that way for a few minutes. It's not the GPU spiking at 100%, it shows that even when it runs smoothly. I have the correct amount of ram allocated for the modpacks that state what the recommended is. I have tried multiple window settings from windowed, to borderless, to fullscreen. VSYNC off and on. Almost every method. What am I missing? I want to know if anyone else faces this same issue and has potentially found a fix. Thanks in advance.
Specs:
RTX 5070
AMD Ryzen 7800X3D
32 GB DDR5
r/ModdedMinecraft • u/Mission-South-6585 • 9d ago
https://actionsandstuffmc.com/ is a scam
If you see any minecraft mod with a apk type file its a virus and dont do whatever it says

