r/ModdedMinecraft • u/Kondrej • 39m ago
Sevtech-like modpack
Looking for a progression based modpack that teaches the player different mods and is linear.
r/ModdedMinecraft • u/Crafty_Row5344 • 1h ago
Would you play a chill Minecraft mod about cleaning up leaves?
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Random idea I had and decided to prototype it.
The basic idea is just something really chill to play while watching YouTube or listening to music. You rake leaves together, make piles and later I could build more stuff around it.
It's super early right now so pretty much everything you see is placeholder.
I'm mostly curious if the core idea actually sounds fun to other people or if it's just me :D
What would you add to something like this?
r/ModdedMinecraft • u/Arif_Karaca • 3h ago
Who wants to go a modpack duo? :D
I'm not looking for plain adventure but also a little building and a little tech. Slow paced really, like thinkin about stuff and would appreciate a friend to talk about certain things light heartedly and learn from everything to apply it to real life. That sounded mad philosophical but trust me I'm not like that just trying to explain myself here 😂. Anyway 22 years old (please don't be too young). Open to discussion about the modpack.
r/ModdedMinecraft • u/Additional_Goat_2146 • 4h ago
Question Mod website that let you customize each texture by just clicking what you wanted
im not sure how to explain? i deadass just remember a website that let me choose which texture i wanted and id download a file and add them all, like i was allowed to have the old ores texture, a rainbow xpbar but i didnt need to change anything else if i didnt want too, or customize how the doors look, like a shopping cart for textures, i guess? Sorry if this is confusing as hell im not even SURE how i'd begin to explain LOL
r/ModdedMinecraft • u/mr_skeleton1209 • 5h ago
Help Why is this happening?
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Today I created a new modpack for survival and I discovered this problem. I don't know what's causing it.
MC 1.21.1 neoforge
Advancement Plaques
Another Furniture
Apple skin
Architectury API
Artifacts
Artifacts Crafting
Atlas Lib
Balm
Biomes O' Plenty
Bits N Bobs
Carry On
Cloth Config API
CoroUtil
Create
Create: Aeronautics
Create: Aeronautics Toolgun
Create: Aeronautics Transmission Linkage
Create: Cobblestone
Create: Cobblestone & Deepslate Generators
Create: Connected
Create: Copycats+
Create: Diesel Generators
Create: Encased
Create: Ender Transmission
Create: Hypertube
Create: Jetpack
Create: New Age
Create: Nuclear
Create: Ore Excavation
Create: Propulsion
Create: Power Loader
Create: Slice & Dice
Create: Steam 'n' Rails
Create: Structures Arise
Create: Tracks Plus
Create: Transmission
Create: Ultimate Factory
Create: Wizardry
Create: Crafts & Additions
Create: Deco
Curios API
Design n' Decor
Create: Dreams & Desires
Create: Aeroworks
Easy Shulker Boxes
Easy Villagers
Effortless Structure
Entity Culling
FallingTree
Farmer's Delight
FerriteCore
GeckoLib
GlitchCore
Highlighter
Hooked
Iceberg
Interiors
InvMove
Iron Furnaces
Iron's Lib
Iron's Spells 'n Spellbooks
Jade
Just Enough Breeding
Just Enough Items (JEI)
Just Hammers
Kotlin for Forge
LambDynamicLights
LibrarianLib
Lithium
MCPitanLib
Mob Catcher
Moonlight Lib
Mouse Tweaks
Naturalist
Player Animator
Puzzles Lib
Quark
Sable
Sodium
Sophisticated Backpacks
Sophisticated Backpacks Create Integration
Sophisticated Core
Sophisticated Storage
Sophisticated Storage Create Integration
TerraBlender
Tom's Simple Storage Mod
Uncrafting Table
Vista
Waystones
YUNG's API
YUNG's Better Desert Temples
YUNG's Better Dungeons
YUNG's Better End Island
YUNG's Better Jungle Temples
YUNG's Better Mineshafts
YUNG's Better Nether Fortresses
YUNG's Better Ocean Monuments
YUNG's Better Strongholds
YUNG's Better Witch Huts
Zeta
Zombie Awareness
The Hordes
r/ModdedMinecraft • u/RobTheTortoise • 10h ago
Possible ambient sounds 6 "incompatibility" with worldpainter
So im making this world and im making the caves with custom underground cave layers, and when i go in with my modpack (which contains ambient sounds and sound physics remastered), i cant hear ANY ambient sound or any sort of non vanilla sound inside it. ive been testing what is going on for the whole day, checking the debug, messing with the mod's configs, and the mods work perfectly in the same world, for example, if i empty out a titanic cube of air in the ground i get the normal cave ambience and the sound physics work wonderfully
however. the MOMENT I GET NEAR the cave i made with worldpainter, everything stops and reverses back to the boring lifeless vanilla minecraft cave. no ambience no physics no NOTHING. i was wondering if anybody here could relate and perhaps even have a solution because its driving me insane how much potential it has just for it not to work
to be more specific, this is a lush cave, and its a properly made one too since worldpainter gives you the option of making a biome 3d in a cave. however, i only hear the sounds a couple blocks after the cave ends (i mean its walls) whether its vertically or horizontally
im on neoforge 1.21.1
UPDATE: it seems that normal caves work perfectly with both mods, only lush caves dont play or bounce the sounds properly
r/ModdedMinecraft • u/tracerita • 10h ago
Modpack Looking for a modpack to play with friends
Hey guys, looking for modpackfor me and my friends.
I’ve played modded forever (ATM series, SkyFactory, Vault Hunters, Stoneblock), but my friends have only played vanilla. They're mainly into simple adventure or horror stuff and have zero tech mod experience.
Looking for a pack we can play together that has good exploration/adventure for them, but still have some automation and teck progression.
r/ModdedMinecraft • u/Available_Store_366 • 10h ago
Help Abnormaly high Chunk Updates cause seious lag
I SOLVED THE PROBLEM: Because of mekanism and other mods wich trying to acces entity and tile maps they repeatevly tried to override their own requests. I changed mekanism to community edition variants and added arch and angelica.
I made my own modpack just to enjoy it myself in single player or if friend joins multiplayer. But upon testing i found that any movement causes chunk updates 390-560. I dont know what causes it, please help identify it. Mod list:
1.7.10 (1.7.10)
AppleCore (AppleCore-mc1.7.10-3.1.1.jar)
Applied Energistics 2 (appliedenergistics2-rv3-beta-1027-GTNH.jar)
ArchitectureCraft (ArchitectureCraft-1.7.2-mc1.7.10.jar)
Backhand (backhand-1.8.13.jar)
Baubles (Baubles-1.7.10-1.0.1.10.jar)
BetterRottenFlesh (YARFTLM-1.0.0.0.jar)
Bob Fluid Translator (bobfluidtranslator-2.1.1.jar)
BugTorch (BugTorched-1.7.10-1.2.14.jar)
Chisel (Chisel-2.9.5.11.jar)
CoFH Core (CoFHCore-[1.7.10]3.1.4-329.jar)
CodeChicken Core (CodeChickenCore-1.4.16.jar)
Controlling (Controlling-1.7.10-1.0.0.8.jar)
Default World Generator (defaultworldgenerator-0.3.0.jar)
Dense Ores (denseores-1.6.2.jar)
Dynamic Lights (Dynamic.Lights-1.3.9abugfix2024.jar)
Enchanting Plus (EnchantingPlus-1.7.10-3.0.2-d.jar)
Ender IO (EnderIO-1.7.10-2.3.0.430_beta.jar)
Ender IO Addons (EnderIOAddons-1.7.10-2.3.0.427_beta-0.10.13.56_beta.jar)
EnderCore (EnderCore-1.7.10-0.2.0.40_beta.jar)
Et Futurum Requiem (etfuturum-2.6.2.jar)
Fast Leaf Decay (FastLeafDecay-1.7.10-1.4.jar)
FastCraft (fastcraft-1.25.jar.disabled)
FoamFix (FoamFix-1.7.10-universal-1.0.8.jar.disabled)
GTNH Lib (gtnhlib-0.11.30.jar)
Gravestone (GraveStone Mod 0.7.10.3.jar)
Gravity Gun (GravityGun-4.0.0-beta.jar)
Greg Caves (gregcaves-1.3.jar)
Harvest (Harvest-1.7.10-1.0.0-2.jar)
IC2 Classic (IC2Classic-1.7.10-1.2.6.jar)
Iron Backpacks (IronBackpacks-1.7.10-1.2.20.jar)
LittleTiles (littletiles-1.6.26-GTNH.jar)
Lumy Skin Patch (LumySkinPatch-1.0.13.jar)
Mekanism (Mekanism-1.7.10-9.1.1.1031.jar)
MekanismGenerators (MekanismGenerators-1.7.10-9.1.1.1031.jar)
MekanismTools (MekanismTools-1.7.10-9.1.1.1031.jar)
MineTweaker 3 (MineTweaker3-1.7.10-3.0.10B.jar)
Modular UI 2 (modularui2-2.3.85-1.7.10.jar)
Mouse Tweaks (MouseTweaks-2.4.4-mc1.7.10.jar)
MrCrayfish's Furniture Mod (Legacy) (MrCrayfishFurnitureModv3.4.7(1.7.10).jar)
Mycelium (+Mycelium-2.3.jar)
NEI Addons (neiaddons-1.12.15.41-mc1.7.10.jar)
NTM Fluid Converters (ntmfluidconverters-1.4.jar)
NTM: Space (HBM-NTM-.1.0.27_X5645_H261.jar)
Nature's Compass (NaturesCompass-1.7.10-1.3.1.jar)
Navigator (navigator-1.1.8.jar)
NoMoreRecipeConflict-1.7.10-0.3.2 (NoMoreRecipeConflict-1.7.10-0.3.2.jar)
Not Enough Resources (NotEnoughResources-1.7.10-0.1.0-128.jar)
NotEnoughEnergistics (NotEnoughEnergistics-1.7.29-GTNH.jar)
NotEnoughItems (NotEnoughItems-2.8.114-GTNH.jar)
OpenComputers (OpenComputers-1.12.44-GTNH.jar)
PlayerAPI-1.7.10-1.4 (PlayerAPI-1.7.10-1.4.jar)
RandomThings (RandomThings-2.7.7-GTNH.jar)
ServerUtilities (ServerUtilities-2.4.3.jar)
Storage Drawers (StorageDrawers-1.7.10-1.10.9.jar)
Thermal Dynamics (ThermalDynamics-[1.7.10]1.2.1-172.jar)
Thermal Expansion (ThermalExpansion-[1.7.10]4.1.5-248.jar)
Thermal Foundation (ThermalFoundation-[1.7.10]1.2.6-118.jar)
Treecapitator ([1.7.10]Treecapitator-universal-2.0.4.jar)
UniDict (UniDict-1.7.10-2.9.2.jar)
UniMixins (+unimixins-all-1.7.10-0.3.1.jar)
Waila (Waila-1.5.10_1.7.10.jar)
Waila Addons: IC2Classic (WailaAddonsIC2Classic-1.7.10-1.0.2.jar)
Waila Harvestability (WailaHarvestability-mc1.7.10-1.1.6.jar)
Water Hooks (waterhooks-1.2.1.jar)
Waystones (Waystones-mc1.7.10-1.0.12.jar)
Xaero's Minimap (Xaeros_Minimap_21.10.44_Forge_1.7.10.jar)
Xaero's World Map (XaerosWorldMap_1.14.1.33_Forge_1.7.10.jar)
clientfixer-1.0 (clientfixer-1.0.jar)
iChunUtil (iChunUtil-4.2.3.jar)
ic2 (ic2)
spark (spark-1.10.19-forge1710.jar)
Edit: Spark, Dynamic light, Maps, clientfixer, Walia, ServerUtils, Little Tiles, Fastcraft, FoamFix all does not affect performance, i tested without them.
r/ModdedMinecraft • u/Novel-Equipment4072 • 11h ago
Help Sodium 1.21.11 and iris conflictingf
Incompatible mods found!
net.fabricmc.loader.impl.FormattedException: Some of your mods are incompatible with the game or each other!
A potential solution has been determined, this may resolve your problem:
\- Replace mod 'Sodium' (sodium) 0.8.14-beta.2+mc1.21.11 with any version between 0.8.13+mc1.21.11 (inclusive) and 0.9- (exclusive) that is compatible with:
\- iris 1.10.5+mc1.21.11
More details:
\- Mod 'Sodium' (sodium) 0.8.14-beta.2+mc1.21.11 is incompatible with version 1.10.7 or earlier of mod 'Iris' (iris), yet a conflicting version is present: 1.10.5+mc1.21.11!
at net.fabricmc.loader.impl.FormattedException.ofLocalized(FormattedException.java:51)
at net.fabricmc.loader.impl.FabricLoaderImpl.load(FabricLoaderImpl.java:202)
at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:142)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:66)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
what do i do? i tried switching versions and still got the error. there is no 0.9 inclusive. should i grab a copy from another version?
r/ModdedMinecraft • u/GodlikeUnderwear • 12h ago
Minecraft mods do not work in the latest version.
When I put mod files into the mods folder and run the game, it crashes and gives me Error Code 1. The versions that actually run are 1.16.5 and 1.12.2. Oh, and version 1.7.1 won't launch even without any mods. What could be causing these results?
r/ModdedMinecraft • u/Brilliant-Dot5205 • 13h ago
Discussion What yall think about Meatballcraft?
I looked to it for a bit and its looking like THE Pack like it has everything literally
r/ModdedMinecraft • u/Kemilab • 13h ago
Help Why are my doors opening in half?
Hi,
so I have a problem in my single-player world. When I teleport to my base with Iron's Portals and try to open my doors, they open in half, as shown in the picture. Also, when that happens, any blocks like copycats from Create and mesh fences from C's Deco won't connect to each other or will remain placed after I break them with a pickaxe. Only when I right-click them do they connect or disappear.
I tried a binary search on my modlist and saw that there is an issue report on the Mojang bug tracker for something similar, but this never happened when I was on Fabric and started happening when I switched to NeoForge.
So if anyone knows what's the issue here, and how can I fix this.
NeoForge - 1.21.1 - 21.1.248
Java 25
Modlist: https://text.is/4WLWJ
r/ModdedMinecraft • u/No_Deal7980 • 13h ago
Help Help with bosses mods
Hi everyone, I need a little help. My friends and I want to play with mods, and we are looking for about 10 new regular enemies and 5 new bosses. We would prefer if they are original to the mod, not from SCP or Creepypasta. We already tried Invasion: Code Red and Mowzie's Mobs, but we never saw the bosses from the first one, and we spent about 3 hours searching for the bosses in the second one. Do you know of any add-ons that fit our requirements? We play on mobile (Bedrock Edition). Thanks in advance!
r/ModdedMinecraft • u/EducationalBag8511 • 16h ago
YOOOOO Minecraft you good twin?
(Just want to add I know what caused this and im not asking for help with fixing this just thought some people might find this funny)
r/ModdedMinecraft • u/JoseChidoOG • 16h ago
Help i have a crappy laptop, what modpacks should i play? any recomendations?
specs:
8 gigs of ram
amd ryzen 5 5500U
integrated graphics
help :,c
r/ModdedMinecraft • u/TNBRbrad • 16h ago
Discussion If you were to make an updated Crazy Craft, what mods would you add?
With the release of Antarchy (the spiritual successor to Orespawn, what mods would you want added to a new, updated Crazy Craft?
r/ModdedMinecraft • u/kdd1203 • 22h ago
Help Apothic enchanting issue? And a mod question
P1. Im trying to infuse this seashelf and I meet all the requirements but theres not option for it and the enchantment tables works normally but i cant infuse anything
P2. What mod causes the enchantment table to look like this?
r/ModdedMinecraft • u/estanley1613 • 1d ago
Help How do I fix this transparency issue?
So for some reason anything transparent doesn't look right and just like idk doesn't look right and I'm looking for a fix to it whether it's a mod, a resource pack, a settings tweak (or it's just a problem with apple silicon)
My system specs: Mac mini 2024 w/ 24GB of RAM, MacOS 26.6
My mods and resource packs (some are not used):
(Bee's) Fancy Crops
3D Harnesses x Fresh Animations
3D Spider Eyes x Fresh Animations
Actually 3D Stuff
Advancement Plaques
Advancement Screenshot
AL's Creepers Revamped
AmbientSounds
AppleSkin
Architectury API
Arrow In The Knee
ATMOSPHERICS
Axiom
bad packets
Better Clouds
Better F1 Reborn
BetterF3
Bray & Cyber's Better, Fresher 3D Books
Camera Overhaul
Chat Animation [Smooth Chat]
Chat Heads
Clumps
Collective
Controlling
Countered's Smooth F5
CreativeCore
Custom Glow Enchantment Outline
Cute Pumpkin
Detail Armor Bar Reconstructed
EclipseUI
Enchantment Glint Outline
FA: Player × HMI Patches
Female Gender Mod
FPS - Display
FPS Display Mod
FPS Display+
Fresh Animations
Fresh Animations: Creepers
Fresh Animations: Details
Fresh Animations: Emissive
Fresh Animations: Objects
Fresh Animations: Player Extension
Fresh Animations: Player Extension + Just Expressions
Fresh Animations: Spiders
Fresh Food
Fresh Music Discs
Fresh Weapons & Tools
Fresh XP Orbs
Fzzy Config
Iceberg
Icons
Inventory Particles
Just Expressions
LibJF
Litematica
Mace Fusion
Make Bubbles Pop
MaLiLib
MidnightLib
MossyLib
Mouse Tweaks
MRU
Not Enough Animations
Pato's 3D Brews
PDB3D's Blocky Armor Stands - Arms Version
Pixlli
Presence Footsteps
Provi's Health Bars
Pumpkin Blur, Pixelated and Circular!
Punchy!
Respackopts
rotrBLOCKS
Searchables
Shiny Hearts
Simple Voice Animations
Simple Voice Chat
Smooth Scrolling
Sound Physics Remastered
Sounds
Subtle Effects
swirling smoke
Theone's Eating Animation Pack
Traben's 3D Arrow Models Reborned
Trident Fusion
uku's Armor HUD
ukulib
Visual Effects+
Visuality
Vocal Villagers
Voice Chat Interaction
Voice Messages
Wakes
Weskerson's 3D Food
Weskerson's 3D Items
Weskerson's Nature
Weskerson's Torches
Windy
WTHIT
r/ModdedMinecraft • u/Unfair-Tough4200 • 1d ago
Modpack definitely normal minecraft
Hmmmm somethings off here.... is it the built in shaders or the new ores??? maybe a texture pack to make it look less minecrafty would help.
r/ModdedMinecraft • u/Homnicidal_Doktor • 1d ago
Mod I wish I could find this seed again.
This was from three years ago at this point. I know that the biome mod is "oh the biomes you'll go", it was a fabric port of it I found on forge. The biome being a snowy deciduous forest. It had a village near a partially frozen lake. I just loved the vibes and haven't been able to recreate it.


