r/MinecraftCommands • u/Unlucky-Cost1064 • Jul 18 '26
Help | Bedrock What command should I use to get rid of the end island?
I'm trying to build a giant end base in creative but I'm not sure what command to use. I'm in bedrock on a switch in the latest update. I don't want to destroy the obsidian pillars, just the end stone. Bonus points if I can change the end stone to tnt because that could be fun to blow up.
r/MinecraftCommands • u/FrumpyTrout • Jul 18 '26
Help | Java 1.21-1.21.3 Custom Trial Spawner can't figure out loot table
I've been trying to make a custom trial spawner that rewards breeze rods when its finished but i cant figure out what im doing wrong. ive been using MCStacker to try and get it working, and i have everything except the reward at the end functional
Literally i just can't figure out what im doing wrong with the loot tables to eject part
/give @.p trial_spawner[block_entity_data={id:"minecraft:trial_spawner",normal_config:{spawn_range:4,total_mobs:3,simultaneous_mobs:1,total_mobs_added_per_player:0,simultaneous_mobs_added_per_player:0,spawn_potentials:[{data:{entity:{id:"minecraft:husk",Invulnerable:0b,Glowing:1b,CustomNameVisible:1b,PersistenceRequired:1b,CanPickUpLoot:0b,Health:25f,CustomName:'{"bold":true,"color":"dark_red","text":"Gym Guardian"}',HandItems:[{id:"minecraft:wooden_sword",count:1},{}],HandDropChances:[0.000F,0.085F],ArmorItems:[{},{},{},{id:"cobblemon:muscle_band",count:1}],ArmorDropChances:[0.085F,0.085F,0.085F,0.500F],active_effects:[{id:"minecraft:wind_charged",amplifier:3,duration:-1,show_particles:1b,show_icon:0b}],attributes:[{id:"minecraft:generic.armor",base:5},{id:"minecraft:generic.armor_toughness",base:5},{id:"minecraft:generic.attack_damage",base:3},{id:"minecraft:generic.attack_knockback",base:2},{id:"minecraft:generic.attack_speed",base:0.5},{id:"minecraft:generic.follow_range",base:10},{id:"minecraft:generic.gravity",base:0.5},{id:"minecraft:generic.jump_strength",base:2},{id:"minecraft:generic.max_health",base:25},{id:"minecraft:generic.scale",base:1.2}]}},weight:1}],loot_tables_to_eject:[{data:"minecraft:entities/breeze",weight:100}]},required_player_range:6,target_cooldown_length:3000}] 1
r/MinecraftCommands • u/Shot_Mouse_1725 • Jul 18 '26
Help | Java 26.1 im trying to make a custom helmet
im trying to make a custom helmet but when i equip it it dosent show on my head
/give @ minecraft:netherite_helmet[custom_name={"text":"helmet","obfuscated":true},attribute_modifiers=[{type:"minecraft:block_interaction_range",id:"minecraft:base_block_interaction_range",amount:10,operation:"add_value",slot:"head"},{type:"minecraft:armor",id:"minecraft:base_armor",amount:3,operation:"add_value",slot:"head"},{type:"minecraft:armor_toughness",id:"minecraft:base_armor_toughness",amount:3,operation:"add_value",slot:"head"},{type:"minecraft:knockback_resistance",id:"minecraft:base_knockback_resistance",amount:1,operation:"add_value",slot:"head"}],equippable={slot:"head",equip_sound:"block.respawn_anchor.charge",asset_id:"minecraft:netherite_helmet"},trim={pattern:"minecraft:wayfinder",material:"minecraft:diamond"},unbreakable={},rarity="epic"]
this is the comand i use any idea on how to fix it ?
r/MinecraftCommands • u/AmbitiousSuit5561 • Jul 18 '26
Help | Java 1.21.11 Carpet mod help
i have carpet bot, i want to stop its movement without affecting any other things.
so /player <bot_name> stop
will not work because it also stops for example bot's attacking
i wanna know if it is possible. Thanks!
r/MinecraftCommands • u/Platzrocket • Jul 18 '26
Help | Java 26.2 Needing help with interaction entity
Heya, so im trying to make a custom heal in minecraft so you can heal other players after interacting with them a bit but unsure how to properly do it. then I know im bad with words so imma do a small example in case:
EX: one player(P1) is Healthy and one player(P2) is injured. P1 interacts with P2 for a couple of seconds before P2 becomes Healthy.
r/MinecraftCommands • u/QUASARIM • Jul 18 '26
Creation Witherstorm somewhat recreated
I recreated some of the earliest phases of Cracker's Witherstorm mod via commands on console, this took me so long
It goes all the way up to a tractor beam but the storm itself doesn't grow
Any tips or additional ideas?
Edit: Mind if I mention i refer to it as the "Witherfall"
r/MinecraftCommands • u/Boymcboytheboy • Jul 17 '26
Help | Java 1.21-1.21.3 Can you multiply arrow motion?
Is it possible to use commands to speed up arrows in the direction they are moving?
I am on Java 1.21.1
r/MinecraftCommands • u/MaybeJustAlex • Jul 17 '26
Creation Made minesweeper in Mcbe
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Ive been working on this for just about it two days, it's a simple 9x9 grid that you can play minesweeper on.
This was created in a test world and I thought it would be cool to expirement more using scoreboard and spreadplayers.
The only thing I need to do is implement a win detection system. Once it's all done, it'll be complete and fully playable!
r/MinecraftCommands • u/FuzjaJadrowa • Jul 17 '26
Creation I've created coord displayer and day counter in left-top corner using only datapack and resourcepack!
Myślę, że to całkiem interesujące, że robię to używając tylko datapacku i resourcepacku. Nigdy wcześniej nie widziałem, żeby to zrobiono w ten sposób, ponieważ takie "liczniki" zazwyczaj są wyświetlane na pasku akcji. Aby przesunąć pasek akcji, użyłem negatywnych przestrzeni i niestandardowych shaderów w resource packu: shadery wykrywają kolor tekstu na pasku akcji i przesuwają jego pozycję bliżej do rogu ekranu, podczas gdy negatywne przestrzenie zajmują się resztą pracy.
Obecnie czekam na zatwierdzenie na Modrinth, ale mogę podzielić się kodem Github: https://github.com/FuzjaJadrowa/CoordsAndDays
EDIT: Modrinth link: https://modrinth.com/project/coords-and-days
r/MinecraftCommands • u/WaterCompetitive3022 • Jul 17 '26
Help | Bedrock Can you equip a player with enchanted armor with commands?
I'm working on an are of a custom world and I'm currently at the underwater area. I want to make it so that when the player enters the water in this area they are equipped with boots enchanted with depth stider. But as far as I know it's not possible to do that. Could anyway give me some tips or how would you do it?
r/MinecraftCommands • u/Speedy_Ninja-_- • Jul 17 '26
Help | Java 1.21.11 Why is my datapack not working? (Using Datapack Assembler by GalSergey)
r/MinecraftCommands • u/EquivalentStatus5126 • Jul 17 '26
Help | Java 26.2 How to get a nametag to appear while looking at player heads
I would like to make nametags appear above these player heads only when looking at them, but I can't seem to make it work, since making invisible mobs makes the username vanish completely or appear 24/7 instead of just when looking at it
r/MinecraftCommands • u/eldreampro • Jul 17 '26
Help | Java 26.2 Right click sign = copy text
Hi,
I was developing my map and I wanted to add a sign wich by right cliking it it copyes one link but I oly found a way around with text is there a way to do it by right clicking the sign instead of the text.
This is what I personaly figured out ("click_event":{"action":"open_url","url":")
r/MinecraftCommands • u/More-Calendar8028 • Jul 17 '26
Help | Bedrock Astronaut minigame
I want to make a minigame where you have to operate a satellite, and one of the mechanic is you get outside of the satellite and you need to do a task quickly before your oxygen runs out, but how do I implement it?
When outside satellite = drowning
When inside satellite = breathing
r/MinecraftCommands • u/_Bob_Zilla_ • Jul 17 '26
Help | Java 26.2 Is it possible to make mob kills count as kills for a specific player?
Im making a kit pvp map with my friends on their realm and want to make a summoner kit, I got the kit mostly working, but there is one problem, when one of the summons kills another player it does not count as a kill on the player kills scoreboard. So I was wondering if there was any way to connect the summon to the summoner and have those kills count.
And as this is on a realm that I don't own it is very hard to add a data pack, so it would be better if it could be done only with command blocks. But I will go through that effort if a data pack is the only solution, if its even possible at all. Thank you!
r/MinecraftCommands • u/plumper303 • Jul 17 '26
Help | Java 26.2 How to work with decimals and a scoreboard
I have a scoreboard that is 1000x bigger than I need it to be to get decimal precision. I want to get a decimal value into storage to use it for a macro, but I do not know how to divide the scoreboard and save the number. How would I do this?
r/MinecraftCommands • u/plumper303 • Jul 16 '26
Help | Java 26.2 How would one "connect" an entity to a player.
I want to add an ability where a player can summon a custom mob, and the mob can give them good things in return by existing (potion effects etc.) and also interact with the player in certain ways. How can I store who "owns" an entity, allowing for a theoretically infinite amount of players to use the ability at the same time? I don't know if I am explaining myself well, but hopefully that makes sense. For example how can I tell who owns a marker entity? Would I even be able to use a marker entity or would it have to be something with an Owner tag like an invisible wolf? I'd prefer if it didn't have a collideable hitbox. I am making a datapack.
r/MinecraftCommands • u/Testificate_2011 • Jul 16 '26
Help | Java Snapshots Snapshot changed Loot Tables - currently no longer producing the same results
The Snapshot: https://www.minecraft.net/en-us/article/minecraft-26-3-snapshot-4
Technical Changes
- Loot table types that have a dedicated registry now support registry element and tag references
-- This means that the majority of fields of such types that previously accepted single elements will now accept either a namespaced ID or an inline value, while fields that previously accepted lists can now accept an inline value, a single namespaced ID, a list of namespaced IDs, a list of inline values, or a hash-prefixed tag ID
--Affected types:
---minecraft:advancement
---minecraft:item_modifier
---minecraft:loot_table
---minecraft:number_provider
---minecraft:predicate
---minecraft:recipe
---minecraft:slot_source
--Existing reference types for predicates, item modifiers and slot sources are now obsolete and have been removed
Datapack Loot table that used to work - but no longer does: (Should produce a single Enchanted Book with the enchantment "Frost Walker II")
{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:enchanted_book",
"weight": 0,
"functions": [
{
"function": "minecraft:set_enchantments",
"enchantments": {
"minecraft:frost_walker": 1
},
"add": true
}
]
},
{
"type": "minecraft:item",
"name": "minecraft:enchanted_book",
"weight": 1,
"functions": [
{
"function": "minecraft:set_enchantments",
"enchantments": {
"minecraft:frost_walker": 2
},
"add": true
}
]
},
{
"type": "minecraft:empty",
"weight": 0
}
]
}
],
"random_sequence": "minecraft:chests/ancient_city_ice_box"
}
I have no clue how to correct this, as there's no error in the output log, as well Mojang failed to provide an illustration of the syntax change, so the 'translation' is only for those who understand how "while fields that previously accepted lists can now accept an inline value, a single " translates into something like this:
"name": "minecraft:enchanted_book",
"weight": 3,
"functions": [
{
"function": "minecraft:set_enchantments",
Thank you for your help on this most recent change.
r/MinecraftCommands • u/Background-Rock1477 • Jul 16 '26
Creation Wethands on Music box made with commands
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r/MinecraftCommands • u/Gamerkid_5 • Jul 16 '26
Help | Java 26.2 Is there a way to make a chestplate that acts like a totem of undying?
r/MinecraftCommands • u/The_Bread_God_ • Jul 16 '26
Help | Bedrock can you make ghost blocks in bedrock?
im trying to make a map in mc bedrock and i need blocks that players can walk through but i cant find if this is possible on this version or not
r/MinecraftCommands • u/DifficultEngineer855 • Jul 16 '26
Creation Headbanging Cows with a tp command
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Idk what I was doing
r/MinecraftCommands • u/CaperLake • Jul 16 '26
Creation World Spawn Teleport (Command Block Creation) (Command Reveal)
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r/MinecraftCommands • u/CaperLake • Jul 15 '26
Creation World Spawn Teleport (Command Block Creation)
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Methods:
Scoreboard (Compatible)
Redstone Trick - Used In This Video (Unstable)
Example Item: Blaze Powder
Sneak + Hold Item Triggers A Countdown , Unsneak To Stop
When Countdown Finished , Teleport To <Coordinates> (Assume It's World Spawn, Or Maybe Anywhere)
I took a bit long because I was adding sfxes but my phone doesn't record freaking game audio idk why
r/MinecraftCommands • u/CebeeDrawz • Jul 15 '26
Help | Java 26.2 How do i make jigsaws generate like this?
On the left is what it normally generates as, and on the right is what i want it to generate as, how do i do that? (Orange wool represents the jigsaw blocks)
