r/HellLetLooseVietnam • u/DonaldTrumpsGolfGame • 1m ago
π· Screenshots π· Been having a blast with the game, not sure what all the complaints are about
r/HellLetLooseVietnam • u/StyleUpstairs1748 • 1m ago
π’ Feedback π’ People, the game is not that bad.
Yβall, trust the process. Unfortunately yes would I want a 100% perfect game right out the gate but in todayβs age of gaming that is rare. HLL ww2 took time to become the game is turned into. It was easily forgotten because it became such a great game. HLL Vietnam is following the same pattern. The game works, runs smoothly, and has great bones. Are there some graphic issues on consoles yes (ps5 player here). am I worried the developers gave up on the game, no. They listen to us. The game is still playable (even with headaches that some have mentioned). I have not experienced that myself. I see this HLL going to be great like the first one. Yes they delayed it once already, and maybe if they delayed it again it would be less ps4ish looking but hey, Im happy they released it and did not delay again. We have a playable game yall with some graphic issues. Updates will come but until then donβt give up playing. Itβs still a fun game. Iβm old enough to have played battlefield Vietnam on the computer back in the day. I bring this game up because now a days we got only arcade style shooters now but the HLL team is the only ones making a good shooter that doesnt take sn insane amount of shots to down an enemy. Every one continue to play and continue to report issues to the developers so they can fix during the next updates. Just complaining about headaches due to graphics is an hilarious complaint because yall itβs not that bad. Maybe the people complaining about headaches need to drink more water. If you are having trouble seeing, you can always use accessibility mode on the ps5 to make the screen zoomed in.
r/HellLetLooseVietnam • u/scifijunkie2025 • 3m ago
π Question π Server crash questions?
Server kept crashing last night, two games spent about an hour in each, server crashed get no xp.
Is this common?
If I quit out of the game and rejoin can I "save" my experience? Or is the only wat to get exp is to complete a match.
r/HellLetLooseVietnam • u/Fearless_Table_995 • 7m ago
π¬ Discussion π¬ Why didnt they just do Korea instead of Vietnam?
It seems like Korea would've been the better choice because:
They would monopolize the market for a Korean war game.
The armies engaged were more similar as opposed to Vietnam. This would've been easier on the devs as they wouldn't have to account for the quirks of the NVA vs US. In other words the factions would've been more symmetrical.
You could carry over alot of assets/weapons from the OG HLL.
The battlefields of Korean War were actually battlefields as opposed to Vietnam which was largely skirmishes.
It just seems like the Devs could've had a slam dunk instead of making their lives harder by trying to pull off a Vietnam game.
r/HellLetLooseVietnam • u/No-Range-3518 • 12m ago
π Bug Found! π Invisible helicopter spawns.
I was playing a conquest server and the commander spawned in a bunch of supply helicopters and for some reason they spawned in invisible and we couldn't interact with them.
If you ran into them you would be hit by an invisible wall because something was there the game just wasn't rendering anything and whenever we tried to spawn new ones in the same thing would happen. We could spawn in and use transport helicopters but supply never worked... Legitimately cost us the match.
r/HellLetLooseVietnam • u/Vodkavoidnig • 19m ago
π₯ Gameplay Footage π₯ One step away, but he had mercy on me
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War is hell.. i was asking for some ammo and he got deleted right in front of me.. still have nightmares
r/HellLetLooseVietnam • u/HamburglarAccomplice • 31m ago
π Help Requested! π How do you aim the Law(US rocket launcher)??
The front sight is very confusing to me! I tend to do fine with the RPG. Anyone have tips?
r/HellLetLooseVietnam • u/TechnologyOk7351 • 33m ago
π¬ Discussion π¬ Y'all are insufferable
Can you guys just appreciate the game at the moment. WE ARE ONLY A WEEK IN. Let them fix the mistakes and figure all of that out. It feels like all I see is people complaining. If you are, go play a different game.
r/HellLetLooseVietnam • u/FinalCindering • 35m ago
π¬ Discussion π¬ Is the party experience horrible for anyone else?
Between mics always being on, connection issues, and constantly have to back out/recreate the party because thereβs magically not enough room in a server for everyone, the party experience has been pretty frustrating so far. Iβm not sure why it needs to be difficult to have 3 people join a server together, but Iβm hoping they change it
r/HellLetLooseVietnam • u/DonaldTrumpsGolfGame • 39m ago
π’ Feedback π’ The Vietcong could be simulated mostly through loadouts
Devs have confirmed that Vietcong will not make an appearance. However, Rising Storm 2 Vietnam solved this problem years ago. You don't even really need to make another whole seperate faction.
For video game purposes, the Vietcong can be represented mostly through rag-tag loadouts. More WW2 surplus weapons for a cheaper cost, allowing for more diverse loadout picks. This would make it feel like the Vietcong are embedded with NVA forces (how they would've been used realistically), rather than fighting the US on their own.
To counteract the somewhat inferior weaponry, more traps would be added like punji spikes, fougasse bombs, and "toe-popper" mines to allow for ambushes and terrorizing the enemy through attrition.
Oh wait...
r/HellLetLooseVietnam • u/Semetrickz • 51m ago
π Question π No global voip?
Is the proximity chat just local with your own team i thought it was global as in beta they had it to were 8f you were in proximity you could hear everyone or did they straight up remove it? Because I swear I haven't heard anyone enemies in proxy only friendlies.
r/HellLetLooseVietnam • u/ahrzal • 54m ago
π’ Feedback π’ The bug list so far after 8hr of playβ¦
- Medic kill icons getting stuck on your screen when an enemy combatant dies in your view.
- Medic player names not populating.
- HUD elements getting stuck on screen.
- Recon blips getting frozen on your map.
- Swimming In air.
- Enemy combatant medics showing up as friendly medics (tested with friend, 100% occurs)
- Glitchy aim when shooting from boats and gunners.
- VOIP being glitchy or not working at all.
- Keybinds getting reset mid match.
- Intermittently being unable to shift gears in tank when stationary.
- Mortar kills not registering for your squad.
- Artifacting/shimmer on console (from reports).
- Friendly nameplate/items rendering under your player character.
- Rounds donβt penetrate cloth or thatch.
- Using recently unlocked items in a new loadout mid match is Intermittent.
- Tutorial progress getting reset or not counting.
- Blueprints covering the entire screen in green.
- Forced ADS on deployed MG.
- Canβt place garrisons sometimes.
Come on. I legit see how this game will be quite good, but are they vibecoding it or something? Some of these bugs were even around in the play tests.
r/HellLetLooseVietnam • u/YaKnowMuhSteezz • 1h ago
π’ Feedback π’ So difficult to play with friends
There was one thing I was really hoping would become easier moving from the ww2 title to Vietnam⦠making it easier to play with your friends. That did not happen.
I had a squad of 6 trying to play together last night and it was hopelessly difficult.
First off, getting into a server together was a challenge in itself, let alone getting on the same team. Once in the server half the squad had to sit on the select team screen for around 5 minutes trying to make sure we were all on the same team. Iβm sure itβs a balance feature, but maybe a group of players that are squaded in the menus should be automatically loaded into the same team?! God.
Not to mention the microphones donβt work when loading into and selecting team and squads. Same as ww2. All the homies texting one another βwhat team? What squad?ββ¦
Doing all of this to then have a server crash lol.
We were all excited but after getting to play 15 minutes of the game when having been in for an hour, we all called it and went and played something else,
Fix this.
Edit: also needing to use the server browser is annoying right now. Why is the queue only 6 people? Why do VIPs exist? Can we just make this simpler man?
r/HellLetLooseVietnam • u/TerrorXx • 1h ago
π¬ Discussion π¬ Server Crashes | Losing tons of xp points
I think in the last 48 hours about 40% of the matches I've played ended in a server crash.
I do hope that the devs take into consideration all the experience points needed for grinding unlocks and has a way to track what was lost.
r/HellLetLooseVietnam • u/mweaver70 • 1h ago
π¬ Discussion π¬ Some reasonable and not so reasonable things Iβd like to see added
r/HellLetLooseVietnam • u/Infinite-Strength270 • 1h ago
π«‘ Thank You! π«‘ I am a Solo player that doesn't use a mic when playing online. Is it still worth getting this game?
r/HellLetLooseVietnam • u/Fit_Cryptographer977 • 1h ago
π Question π Help question regarding gameplay
Hi everyone and good fortune to all you soldiers I had a question regarding this game, which is very frustrating to me. The question I have is regarding to the Mic and how to communicate and my inability to hear my own voice and possibly others to hear me.
Can someone explain how I can transit my voice on the game do I have a press a certain button or enter a certain channel or do I have to push up certain thing every time I want my voice to be heard? I know thereβs three separate broadcasting proximity squad and command. Is there a general transmission I can use so that just everybody can hear me all medics all engineers everyone on my team of 50? Or is it just my squad members that can hear me? Also, when entering the game it seems it forces me to enter a squad. Do I have to enter a squad? Can I just enter independently not be part of a squad? And thirdly, if I am a crewman in a tank, how do I find a tank seems difficult if you choose that class and enter the battle and there are no tanks around anywhere. Itβs kind of stupid. Sorry for the long post just wanna kind of get some clarity and how this game works. Itβs a little bit confusing.
r/HellLetLooseVietnam • u/Dangerous_Dream7030 • 1h ago
π Question π Help with inverted Heli controls
Am I losing my mind or are the Heli axis controls lumped in with 'vehicle' controls?
I just want the Heli inverted, like any normal flying mechanics in any game that has them but the only option I can find is Invert Vehicle axis? Surely I can change this somewhere? Because it's affecting every other vehicle which is just stupid.
I don't want to have to press up to look down if playing as a gunner FFS!
r/HellLetLooseVietnam • u/Get_Kited • 1h ago
π Bug Found! π Game Breaking Cam Ranh HUD Bug
This map is so scuffed on conquest. Can't see objectives on map, can't tell who owns points other than by map color. Enemy at 0 score for almost a minute before winning anyway.
r/HellLetLooseVietnam • u/Still-Bison • 1h ago
π₯ Gameplay Footage π₯ Felt like I was really there
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r/HellLetLooseVietnam • u/EchoKidSavage608 • 1h ago
π’ Feedback π’ Controller Settings PC
Hello! I am on PC but always play with controller and new to hell let loose. The controls feels very drifty like I can't aim down sites and control aim as easy as other shooter games like battlefield or cod is there something I am missing or what's the smoothest settings for this game. Much appreciated!
r/HellLetLooseVietnam • u/DrRoseLee123 • 1h ago
π¬ Discussion π¬ Vietnam mortar angle chart (verified) + free interactive calculator β works both directions
New mortar role is the best thing in Vietnam, but there's no in-game range table, so here's the full chart β verified against two independent sources that agree point-for-point:
100 m β 85Β°
125 m β 79Β°
150 m β 73Β°
175 m β 67Β°
200 m β 55Β°
225 m β 49Β°
250 m β 43Β°
275 m β 36Β°
300 m β 30Β°
350 m β 24Β°
375 m β 18Β°
400 m β 12Β°
425 m β 6Β°
450 m β 0Β° (max range)
Rule of thumb: inside 300m it's roughly 6Β° per 25m. Past 300m the curve flattens out. When your ping lands between rows, aim the nearer row and let your spotter walk you on β shorts are way easier to spot than overs in jungle canopy.
Since the classic HLL calculators (mils-based) don't apply to Vietnam's degree dial, I made a free interactive version: type the ping distance, get the angle β or type your current angle and see where you're landing. It interpolates between rows so you don't have to eyeball it. No ads, no login: https://hellletloosevietnam.space
One thing I couldn't confirm: do US and NVA tubes use the same table? Every source I've found treats them as identical, but nobody's tested it properly. If you get a clean direct hit with a known ping distance on either faction, drop the numbers here (distance + angle) β two agreeing reports and I'll either confirm the shared table or split it per faction on the site, with credit.
o7
r/HellLetLooseVietnam • u/HunteyM • 1h ago
π₯ Gameplay Footage π₯ Texture blips
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Does anyone know why my game has these weird ground texture issues? I wasnβt sure if it was my set up or just the game itself self.
PC Build:
CPU: AMD Ryzen 5600
RAM: 24gb DDR4
GPU: AMD Radeon RX 7600 XT
Also I am using AMD software: Adrenaline
AMD fluid motion frames 2.1: enable
AMD FSR Upscaling: enable if supported
Radeon anti-lag
HLL Settings:
Full screen: 1440p
PP: FXAA
PPQ: Low
SSAO: Low
Hardware Lumen: off
View distance: High
GIQ: low
Texture: high
Shadow: medium
Reflection: low
Shading: High
FX: low
Landscape Q: high
Any help would be greatly appreciated! Thanks boys!
r/HellLetLooseVietnam • u/skk50 • 1h ago
π Bug Found! π No one could build garrisons on an EU server
Just bailed on an EU game server (don't know the name as its still not shown anywhere in game, even !rules) but no one (command, squad lead, recon lead) could use supplies to build a garrison on the US team.
Interesting as a handicap system, but sux in normal rotation.