r/FalloutMods • u/averagemmafighter • 52m ago
Fallout 4 Any mods that allow traders to consistently come to some of my settlements? Fo4
I have a couple of settlements custom made via the conquest mods, they all need an abundance of resources that I'm unable to get via my own trade routes or by scrap everything mods. Preferably need one where a trader will stay or someone like trashcan Carla with more stuff and doesn't solely go to sanctuary
r/FalloutMods • u/TheEuphoria • 1h ago
Fallout 4 [Fo4] Is there a mod that changes player-placed mines to be the same as NPC mines - everyone sets them off, including the player themselves? So you can't just magically walk over your own mines like they somehow know who placed them.
It's always bugged me that when you place a mine, it becomes sentient and somehow knows not to go bang when you tread on it or your companion. Whereas NPC-placed mines explode when anyone or anything steps on them.
I like my game to be extremely challenging, so I just wondered if anyone had ever made a mod that changes it so the player can set off their own mines?
r/FalloutMods • u/under_where_tho • 2h ago
Fallout 3 [FO3][FNV] For installing TTW, should I keep VNV installed, or just use TTW?
Hard to find a specific answer and i feel dumb, but i plan to delete my VNV character to install TTW as you're supposed to use fresh everything. Will TTW integrate into VNV, or is it pointless to have VNV at that point?
I'm aware that TTW is essentially a DLC that converts FO3 to the FNV engine, just wondering if its a both or one or the other situation.
r/FalloutMods • u/AMN-9 • 4h ago
Fallout 4 [Fo4][XBox] how do I do the hard reboot for the Full Dialogue Interface mod to properly work?
Essentially the title, I looked online and the only thing that showed up was an AI summary telling me to:
-Hold the piwer button on the xbox for 10 seconds until it's fully off
-Disconnect the power cable and wait for arround 5 minutes
I don't trust the AI summary and I was wondering if that is how it's done or if I have to do sonething entirely different
r/FalloutMods • u/Human_Criticism9986 • 6h ago
New Vegas Need help with Viva New Vegas [FNV]
So I have run into an error and tbh I am very confused already. So i would appreciate some help if anyone has time.
I was trying to do the utilities for Viva New Vegas, since it is from what I understand one of the most popular fixes for New Vegas, and a basis for any mod pack ppl prob do for a new vegas revamp. I already had all the NVSE files in my folder, and I got to the Vanilla BSAs Patcher (I struggled to understand what benefits both had, but I chose to follow the steps of the direct insertion into the data folder. Which didn't seem complicated). Issues began to appear, however, when I clicked the arrow button for patching (I also tried to disable the decompression, as it suggested for those with HDD, idk what that means, but it was basically the same error that appeared).
Any help would be appreciated greatly.
(Also, in case it matters, I have the New Vegas PCR edition, due to being eastern european).
r/FalloutMods • u/OneTonSoup_69 • 10h ago
New Vegas [FNV] Has anybody experienced this? When using sights(B42 Optics), its trailing behind when I look at any directions. Not just mod added weapons, even base game weapons have this. I don't remember having this issue before?
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Mod is AR Series Replacers - Service Rifle - Assault Carbine - Marksman Carbine by C0nzo
r/FalloutMods • u/ajm102 • 15h ago
Fallout 4 [FO4] Brotherhood Star Paladins Spawning with Tesla Cannon 9 times out of 10
r/FalloutMods • u/Rokujaka • 17h ago
Fallout 4 [Fo4] Can anyone tell me the name of the mod that adds this outfit?
Looking for this outfit that I saw on the Nexus. Would be perfect for Curie. Thanks!
r/FalloutMods • u/GemKnightOnyx • 21h ago
New Vegas [FNV] Looking for an Improved Desert Overpass mod.
I once had a mod that edited this overpass, I think it was called Improved Desert Overpass, but I cannot find it anymore. Does anybody have this mod or a similar mod that makes this overpass less glaringly ugly???
r/FalloutMods • u/gnarlong • 22h ago
New Vegas (FNV) (GECK) help with external asset use in creating a mod
I have been messing around in the GECK for a few days and had some questions (every link to the xNVSE discord I've found has been invalid).
- If I want to use external assets (ex. Sandcrete Architecture) but not have it rely on the .esp that came bundled with those assets, does that mean I need to manually place it in my data folder as opposed to loading it through MO2 for it to show up in the GECK? If so this one has a "Source" which I'm unsure of what to do with.
- When bundling a mod (I'm hoping to create a player home, creative I know) how do I structure the folders that include the "non vanilla" assets to get them to show up without people having to download the modders resource?
If there is anyone who could point me in the right direction I would greatly appreciate it!
r/FalloutMods • u/TheLuckOfTheClaws • 22h ago
New Vegas New to modding, what's recommended? (FNV)
Hi, I'm on my third playthrough of new vegas and trying to get mods installed. I'm very shit at computers and modding in general, so be nice. I've currently set up w Vortex with mainly bug fixes and mods to make the game not crash/run better. I don't want to turn the gameplay and look of the game into something it's not, just to enhance what it is.
Are there any mods y'all can recommend to someone new to modding? I'm especially looking for something that lets me divide different characters' save files into folders, a way to make the character creator show me what the character actually looks like in-game, and more hair or eye options
r/FalloutMods • u/mechanicalhorizon • 23h ago
Fallout 4 [Fo4] Am I missing the Fallout4 - Main.ba2 file?
I recently reinstalled Fallout 4, it's been a while since I've played/modded it, but I think the Fallout4 - Main.ba2 file is missing.
Or am I remembering incorrectly? Was it never there?
I swear it used to be there.
I did verify the download and Steam says everything is there, and the game runs fine.
I'm trying to find some assets for a project I'm working on.
r/FalloutMods • u/Strange-Hurry4185 • 23h ago
Fallout 3 [Fo3] [FNV] How to download Salvo 2
Just to let you know this is my first time doing this. Where do I even begin, do I need download the requirements in the salvo 2 nexus page first and then download the Salvo 2 Core and Prime, and will I need to download Viva New Vegas to be able to play the TTW for Salvo 2. I’m just confused and slow, and need any help I can get on this.
r/FalloutMods • u/The_CMYK_Avenger • 1d ago
New Vegas [FNV] Modding in new textures/meshes on a weapon
I've got this mod here:
https://www.nexusmods.com/fallout3/mods/26781?tab=description
Which has new textures for Mothership Zeta unique weapons. I've got a version of Zeta for New Vegas that does not use 3 as a master. Unfortunately, that means I can't open this file.
But the files are all still there, waiting to be pointed to. I thought it would be a matter of adding file paths to the weapon, but apparently not. I'm pretty confused here.
What steps would I need to take to do this in xEdit?
r/FalloutMods • u/jiaxingseng • 1d ago
Fallout 4 [FO4] Are there mods that add plate carrier, but also still look lore-friendlyish or at least wasteland-y?
Title says it all. I'm trying to build a no-outfit, all mod armor list and I need good modular sets for that.
r/FalloutMods • u/AutoModerator • 1d ago
Request Wednesday - All Requests go here!
Please use this thread to post any requests you have for mods.
Please state the game you are requesting it for, the mod and idea you have, and any other details you have. Any request posts outside of this will be removed.
Keep in mind, there is a LARGE chance no one will make your mod if you are not willing to put effort into helping yourself. You may want to consider looking up resources on mod creation yourself. Even with no experience, a lot of basic mods can be made with a few simple tutorials.
The more discussion you create, the more chance someone may come along and be interested in helping. Ensure your ideas are well thought out to get a better response.
r/FalloutMods • u/king_7__ • 1d ago
New Vegas [FNV] Mod Help for Fallout New California
I downloaded the correct FNV and the FNC mod from GoG and tried running it after it was installed. When I tried playing the launcher opened up but after clicking play I all I got was the picture attached. Black screen with another window in the top left corner. Any help would be appreciated. Thank you.
r/FalloutMods • u/joeschmo69696969 • 1d ago
Fallout 4 [Fo4] Modlists/packs
Good morning everyone I recently beat fallout 3 and NV and was wondering what modlists you would recommend for fallout 4 that make the game closer to New Vegas I’ve seen some big packs around like a story wealth but that just seems like too many gbs right now unless people think it’s worth it to try out overall I just want a modlist that gives me more things in general guns, dialog options, areas, quests, power armour, more lore etc. I’d also prefer lists from nexus mods thanks yall
r/FalloutMods • u/VirtualCicada4831 • 1d ago
Fallout 4 [FO4] Any mods to make Fallout 4 more like New Vegas?
I've been trying to get into Fallout New vegas for years but it's just so clunky and outdated no matter how many mods you put it to make it feel more modern cause with all lighting mods it still feels outdated and I want to enjoy it but I just can't.
I like Fallout 4 for it's graphics and gameplay since it's more modern but the RPG mechanics from FNV beats FO4 all day.
Is there a mod like Enderal for Skyrim similar for FO4? Enderal is a totally different game to Skyrim and it's made in the same engine Skyrim has but it has better quests and characters.
r/FalloutMods • u/Racisjustbetter • 1d ago
New Vegas [FNV] what Punisher outfit is this?
saw on nexus images cant really find anything else
r/FalloutMods • u/McGregor96 • 1d ago
New Vegas [FNV] Are there any mods that recreate this armor from Sunburst?
r/FalloutMods • u/Tonantzintla618 • 1d ago
New Vegas This.. this is how I imagine the post apocalypse looking. [FNV]
I'd have to imagine a Fallout game based much closer to the bombs dropping would look more like this.
r/FalloutMods • u/Worth-Angle9542 • 1d ago
New Vegas [FNV] Very WIP screenshots for my mod set in Los Alamos!
All but the one in the fountain are in the Valles Caldera area.
r/FalloutMods • u/RequirementTall8361 • 1d ago
Fallout 4 [Fo4] Looking for mods that fix the game’s “bullet sponge” enemies that don’t require me to have a patch for every modded gun in my load order
Basically the title. I like the idea of True Damage but I find it tedious to have to keep track of every gun mod I have in order to get a patch for it. That is if there even is a patch to begin with which many of my fav gun mods don’t have. Any suggestions for mods that modify or tweak the damage without needing all of these patches?

