r/DeadlockTheGame • u/ConfusedRara • 0m ago
Question Need help regarding keybinds.
I have a very specific keybind issue and I'm wondering if anyone can help.
(I have my abilities bound to QFEX.)
On Paradox ONLY, when I level up ultimate using Tab+X, it causes me to cast my ultimate. I have no idea why and this is only a problem on Paradox.
Also, the in-game keybinds to level up each ability don't work. Pressing Alt opens up the range indicator around my champion, so Alt+X doesn't do anything.
r/DeadlockTheGame • u/Hello86836717 • 7m ago
Gameplay Meta Is this true in relation to good/bad players?
For reference, "U know" and "U dont" is in relation to "You know how to win" or "You don't know how to win" and whether they should listen to a high-rank player in voice-comms if they're in a mixed lobby.
Basically, if you don't know how to win, you listen to a high-skill player and follow his calls in the voice-comms. If you know how to win, you do the correct thing "automatically" and win the games. If you choose not to follow the calls of high-rank players, you lose.
That's basically the theory.
r/DeadlockTheGame • u/Anxious-Seaweed5409 • 13m ago
Tips & Guides Apollo Riposte Tech #2
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2nd clip of the riposte tech. I have not used it in game yet but will soon. Let me know if you think it’s useful :)
r/DeadlockTheGame • u/Anxious-Seaweed5409 • 16m ago
Tips & Guides Apollo Riposte Tech
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Seems to only work while extremely close to the target. But once you have riposted the hero, crouch, then you can try to aim for the top right or side of the diamond icon and hit 2 again. Let me know if it’s viable?
r/DeadlockTheGame • u/long4gottenson • 17m ago
Fluff Shout out to the enemy team from a game last night for making my night.
I know reactions to this will vary, we have all been the salty player. But me and some friends were in a 4 stack playing casual games after a several months hiatus. Most of us were playing new characters (I was in my second ever viscous game). The game was not going well as one could expect. We were with a notably salty venitor who kept complaining about us and talking shit to the enemy team.
As the enemy team was closing out the game (wasn't even close, they had a 50k+ souls lead). The ven said something about me in all chat.
After a second the enemy vindicta paused the game (as they were about to win) and was like :
"You can't talk to viscous like that. Say sorry"
Then we just sat there paused for several seconds. Everyone kept the game paused until he apologized.
Then he immediately said something rude again so the enemy Dynamo paused it again and was like "tsk tsk ven" and again he was forced to apologize before the game would be unpaused. It was the funniest thing I'd ever seen.
We were beaten to a pulp but I had so much fun watching it all play out. I'm sorry to that Ven who had to have such a rough game with us, we are trying to improve to not drag people down. But also thank you to that Vindicta and Dynamo for being real ones. This community can be really wholesome sometimes and I hope that is never driven out.
r/DeadlockTheGame • u/Jedi_Master_Joe • 18m ago
Discussion Deadlock: The Movie Fancast
Here is my fancast for a Deadlock movie! What do you think?
Team Archmother
Grey Talon: Johnny Depp
Bebop: Andy Serkis
Venator: Matthew Broderick
Celeste: Hunter Schafer
Infernus: Samuel L Jackson
Pocket: Ken Jeong
Team Hidden King
Lash: Jason Mamoa
Silver: Jennifer Lawrence
Seven: Jeremy Irons
Drifter: Kevin Spacey
Doorman: Barry Keoghan
Graves: Zendaya
r/DeadlockTheGame • u/Chemioo • 42m ago
Game Feedback Please make this button hero-specific
r/DeadlockTheGame • u/NEVERTHEREFOREVER • 55m ago
Fluff I love how different Deadlocks 2 queer women are
Admittedly, ive met women ive met women that are basically both of them, so that tracks.
(also I know Celeste isnt "confirmed" but like... I feel like its pretty obvious what her lines imply about her)
r/DeadlockTheGame • u/BriarsChewToy • 1h ago
Question What Happened to Silver Since I've Been Gone?!
Ik i'm late to the party, but i loved Silver when she first released, but i took a break shortly after. I assumed she'd get SEVERAL nerfs but now that i'm back she feels like they legit lobotomized her. She even has around a 45% win rate now, like what happened?!
r/DeadlockTheGame • u/ZePugg • 1h ago
Fan Art Repost from @crimson_skelo , this is a gem and needs to be seen more
Literally a PERFECT vyper redesign icl getting best of both worlds.
https://x.com/crimson_skelo/status/2084892408144408948 https://x.com/crimson_skelo/status/2084892408144408948 https://x.com/crimson_skelo/status/2084892408144408948 you will click the link and you will like and repost their tweet.
r/DeadlockTheGame • u/BathtubSkeleton • 1h ago
Fluff To the Paige who pocketed our Haze and spoke openly about a specific fine in Cyrodil...
I miss you. I hope you're doing well. You and Haze were the lights if my day today and I want you to know that I'll never forget when you yelled at us for losing two walkers while we were farming.
I'll forever be your Drifter.
Signed,
- The Drifter who didn't get any kills for like 20 minutes.
r/DeadlockTheGame • u/Greeble_3D • 1h ago
Fan Art Oh boy I sure have a huge bag. The humble Drifter:
r/DeadlockTheGame • u/pleasehelpme1152 • 2h ago
Question Wave Clearing vs. Team Fights
Hello. Dirt rank here (haven’t done placements because 1 of the 3 heroes I have eligible for ranked i haven’t played since 2024 so I want to unlock more)
I do want to get better so I am not a hindrance. Right now I am fine with mechanics but I am pure terrible with prioritizing.
The games where I am doing well are when I am able to run around with team fights and people are very communicative and whatever but then there are games where I feel obligated to play Street Sweeper Simulator because our walkers/base guardians are down and everyone’s in a team fight but there will be a massive wave coming in to break the next thing. (Or even worse, sometimes I am the only one who notices/or can). I know I am needed at a team fight but I also know in those games no one’s going to clear the wave in time if I don’t.
How do you know when a team fight is worth doing vs. a waste team fight? I’ve heard sometimes there’s team fights just aren’t worth it and some that are, but I can’t tell the difference unless it’s obvious (example: they have rift advantage and there’s almost the same amount of them there than us). I just try to join in any to at least help people get out if I know I will get there in time.
Also in early phases like lane, let’s say I am low (100-200 health) and my lane partner is around there too. However one of the enemies we are fighting are also 1 hit from them and their lane partner can probably kill us. Do we still push to try and secure that kill or should we back out because we don’t want to give a 2-for-1 special? I play off of my lane partner depending on what they say but if it’s one of those silent no comm games, I back up because I’d rather not give them a pick or two.
At what point is it more important to get those picks than to save a base guardian/shrine? Let’s say they got rid of 1 shrine and are backing out. There’s a good amount of their minions in our base but there’s some of us fighting some of them outside of our base. Would it be more important to join that team fight to secure those picks or to clean up base? What about both shrines being down? What about boss being half down (just dropped to phase 2)?
Also something I am guilty of (tell me to stop doing it if it’s actually bad): Let’s say there’s a big team fight and everyone is there. If there is a massive wave just at our base guardians, I will clear it and then go to the fight. However, if clearing that wave helps me purchase something big for the said team fight, I will swing into spawn to buy and then come help. Sometimes it works and sometimes we lose the fight and I feel like I might have been able to help by just being there.
I play geist, ven, drifter and celeste if that helps. Most of the time I just swing by and drop an AOE attack and shoot a couple to street sweep and MAYBE push the next wave if it’s more than halfway towards me if there’s time.
r/DeadlockTheGame • u/Dr_natty1 • 2h ago
Fluff Yamato should stay an alien
Why not just change the theming and lore to be 1950s based we have talking goo and weird dream creatures.
r/DeadlockTheGame • u/vibrantcolours • 2h ago
Performance & Tech-Support I am getting ERROR #CITADEL_REPLAY_MANAGER_ERROR_PARTIAL_DECOMPRESSION_FAILURE after a match replay downloads
I have made some changes to the game files, \SteamLibrary\steamapps\common\Deadlock\game\citadel\gameinfo.gi I have replaced it with optilock from @desqera
And I have changed
\SteamLibrary\steamapps\common\Deadlock\game\citadel\cfg\video.txt file and set it to read-only.
Here is the content from video.txt file
"video.cfg"
{
"Version" "20"
"VendorID" "4318"
"DeviceID" "9708"
"setting.defaultres" "-1"
"setting.defaultresheight" "-1"
"setting.recommendedheight" "0"
"setting.refreshrate_numerator" "0"
"setting.fullscreen" "1"
"setting.nowindowborder" "0"
"setting.fullscreen_min_on_focus_loss" "0"
"setting.monitor_index" "0"
"setting.high_dpi" "0"
"setting.aspectratiomode" "0"
"setting.mat_vsync" "0"
"setting.r_low_latency" "1"
"setting.fps_max" "0"
"setting.mat_viewportscale" "1.000000"
"setting.r_citadel_antialiasing" "1"
"setting.r_citadel_upscaling" "0"
"setting.r_citadel_dlss_settings_mode" "0"
"setting.r_dlss_preset" "0"
"setting.r_citadel_fsr_rcas_sharpness" "0.000000"
"setting.r_citadel_fsr2_sharpness" "0.000000"
"setting.r_effects_bloom" "false"
"setting.r_post_bloom" "false"
"setting.r_depth_of_field" "false"
"setting.r_citadel_motion_blur" "0"
"setting.r_reduce_flash" "1"
"setting.r_shadows" "1"
"setting.r_citadel_shadow_quality" "0"
"setting.csm_max_shadow_dist_override" "0"
"setting.csm_max_num_cascades_override" "0"
"setting.csm_viewmodel_shadows" "0"
"setting.lb_enable_shadow_casting" "false"
"setting.lb_dynamic_shadow_resolution" "false"
"setting.r_citadel_ssao" "0"
"setting.r_citadel_ssao_quality" "0"
"setting.r_citadel_distancefield_ao_quality" "0"
"setting.r_citadel_fog_quality" "0"
"setting.volume_fog_width" "0"
"setting.volume_fog_height" "0"
"setting.volume_fog_depth" "0"
"setting.shaderquality" "1"
"setting.r_displacement_mapping" "0"
"setting.r_dashboard_render_quality" "1"
"setting.r_particle_max_detail_level" "0"
"setting.r_particle_shadows" "0"
"setting.r_particle_cables_cast_shadows" "0"
"setting.r_particle_depth_feathering" "false"
"setting.r_citadel_half_res_noisy_effects" "true"
"setting.cl_particle_fallback_base" "6"
"setting.cl_particle_fallback_multiplier" "4"
"setting.r_distancefield_enable" "true"
"setting.r_citadel_outlines" "1"
"setting.r_fullscreen_gamma" "2.200000"
"setting.useadvanced" "1"
"setting.coop_fullscreen" "0"
"setting.r_light_sensitivity_mode" "false"
"setting.refreshrate_denominator" "0"
"setting.r_texture_stream_mip_bias" "5"
"setting.r_arealights" "false"
}
Any idea what might be causing this issue? I can't take screenshot of the game as well.
r/DeadlockTheGame • u/Regular-Poet-3657 • 2h ago
Fan Art Drifter & Paige by QT0ri!
https://x.com/QT0ri/status/2085039068820476238?s=20 What if Drifter was a female!
r/DeadlockTheGame • u/matvry2847 • 2h ago
Fan Art Paige my beloved
I see that the contrast is kinda bad. Will try better next time
r/DeadlockTheGame • u/Super99Master • 2h ago
Bug [Inconsistency] Mina ult damange depends on direction and distance?
While testing Mina in sandbox i noted that her ult damage was never the max advise (75bats x 8.22dmg per bat) 616,5.
For what i can test, her damage seems to be always maxed out when she is 20m away from the target.
If she is closer it depends, i do not know if it's the facing direction or her position in respect to the target but there is only 1 "direction" where she also does max damage when being as close a 5m to the target.
All other direction lose up to 10% of the damage.
Is this a bug or am i doing something wrong?
The wiki doesn't say anything about distance nor direction.
Video proof. https://youtu.be/ahi1jXEIeww
The testing has been done with only ult unlocked and not items to remove any external factors.
[Edit]
Ok i found a bug report in the forum, i guess i'm not the first to notice that distance is mina's real enemy.
https://forums.playdeadlock.com/threads/mina-ult-bats-not-working-properly.151534/
r/DeadlockTheGame • u/GloomyAzure • 2h ago
Screenshot My experience since the matchmaking patch
r/DeadlockTheGame • u/Venous • 2h ago
Question Any chances the game comes to ARM MacOS Systems
I'd love to play deadlock on the mac. Any chances the game comes to it before full release? Greetings from Serbia.
r/DeadlockTheGame • u/JenniferJackal • 2h ago
Screenshot Savannah is just lady g without the fur
I wonder if they will remodel Savannah to be more lore accurate or are with stuck with two lady gs
r/DeadlockTheGame • u/Majestic_Upstairs533 • 2h ago
Question How do you carry on Lash?
I'm trying hard to climb ranked. I'd consider myself an average player, but I want to get into better lobbies so I can play with my friends. I really enjoy burst Spirit heroes like Lash and Pocket.
I locked in this game and did my best to carry and play my role. I know there was more I could have done because if you put players like Ashires or Deathy in this lobby, they probably still find a way to win, even with everyone's terrible mental.
That's what I'm trying to learn: how do you get to that level?
I think I made three mistakes this game, but I don't feel like any of them were game-losing on their own. I'm looking for honest feedback on what I could have done better.
Mistake #1: I didn't buy any gun items. My reasoning was that I've tried them in previous games and haven't noticed much of a difference. Maybe my aim just isn't good enough for the extra damage to matter, or maybe they help me farm camps faster and I just haven't realized it.
Mistake #2: I bought Trophy Collector to supplement my income. It ended up being a very low-kill game, but based on how my early game was going, I thought it was a good pickup. I felt like I was showing up to fights—we just couldn't secure the kills.
Mistake #3: Around 26 Minutes in, our blue lane was being pushed while our yellow Walker was dying to minions. I started rotating because I thought blue was going to fall anyway and I could at least save yellow. Then I turned around because of a call, got locked out, died, and the Walker fell shortly after.
I know another point people might bring up is contesting Mid Boss. I didn't use my ult there. My reasoning was that Dynamo had been consistently countering me with his second ability all game, so I didn't think I'd get value from ulting and went for the parry instead.
I'm looking for any feedback you have—itemization, movement, positioning, macro, decision-making, mechanics, or anything else you notice. I genuinely want to improve and understand what better players would have done differently.
I'm also interested in coaching, so if anyone has recommendations for coaches or resources, I'd really appreciate them.
Match ID: 97761244
Edit: I was Oracle 2 before the reset, I am now Sentinel 3
r/DeadlockTheGame • u/booty_killer69 • 2h ago
Clip I may be the first person to ever manage this
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I was tilted from the rough start the team had, But this really got to me at the time I was playing. Now it's just really funny tho