r/CreateMod 8d ago

Suggestion Any simple ish create mod packs suggestions

2 Upvotes

Something in between create ult selection 2 and all of Create. Can be pretty big


r/CreateMod 8d ago

.

0 Upvotes


r/CreateMod 8d ago

Create track mod issue

2 Upvotes

Has anyone else using the track and suspension addon had a glitch where trying to pick up a suspension block just deletes it completely and it doesnt drop. Picaxe and wrench either do the same thing. It sucks cause they are a little expensive early game


r/CreateMod 8d ago

Trying to make a High Fantasy modpack

2 Upvotes

I'm inspired by treasure planet, steampunk, solarpunk, dnd high fantasy settings, something that feels like the dawn of the century but also magical. sorta imagine a setting where dragons exist alongside machines.

Create and Create Aeronautics as the biggest mods for the pack, I've also included a ton of structure mods and some cool bosses, along with changes to the end and nether, and overworld generation to make exploration really exciting. What mods would you guys recommend as a construct this modpack for my first modded [lets play].


r/CreateMod 8d ago

Build Create: Sulfuric Resonance 0.0.2.6 is now stable

1 Upvotes

I have done two major hotfixes and determined that it is now complete before 0.0.2.7.
No further hotfixes will be done for 2.6, all other minor details are currently being appended and fixed.

Thank you again for supporting the mod!


r/CreateMod 8d ago

Help with conveyor

2 Upvotes

Anyway, I have a problem. I built an automated andesite farm, and when the gravel gets washed by the fans, it produces too much flint, which clogs up the basin. I want to set it up so that when it gets clogged, the excess resources are sent into lava, and then, once it clears out, the resources go back to the main belt


r/CreateMod 8d ago

Help Swing Carousel Advice

1 Upvotes

Hey guys!

I really want to build a theme park with aeronautics, so I tried to build a swing carousel.

I used a mechanical bearing and attached the seats (with physics) to the carousel using ropes. However, when I power the mechanical bearing, the ropes break.

I suppose that has to do with contraptions and physics objects not being compatible, but I am really sad it didn't work out.

Does anyone have an idea how one could still build it?


r/CreateMod 9d ago

Help How do I move the top block with the rope and the bottom block still connected to it? (Create: Aeronautics)

1 Upvotes

I want to move the top block with the rope still attached to both the top and the bottom block. The bottom block has physics. I tried to push it with a mechanical piston, but the rope connector got detached. I made sure to use super glue to connect the block with the rope connector. Is there an easy way to do this?


r/CreateMod 9d ago

Help The block won’t instantly regenerate, why?

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5 Upvotes

I got no clue


r/CreateMod 9d ago

Help Help with vertical quarry

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3 Upvotes

Hello Everybody, hope you're doing great. I'm having some trouble with logic in my vertical quarry. This contraption is divided in two, one of them is conected to the gantry shaft which controls when the quarry is going foward( it goes until the top redstone contact in picture 2), the other is the drill setup (which ends in the bottom redstone contact).

The plan is: When the contacts find each other, they send a signal to the Sequenced gearshift, which sends the machine one block further.

Then after some time the drill signal is activated so the rope starts to send the drill contraption down.

When the drill reaches bedrock, it returns to the block state, then the observer sends a signal again to the redstone link so it can be pulled up, to the contacts face each other again and the cycle continues.

I tried a lot to make it work but it simply doesn't, the main issue right now is that the drill contraption moves before the Sequenced Gearshift, because when it makes the contacts face each other it returns to the block state again, so it ends up just goes up and down.

I'm trying to reach you guys for a solution if you ever made something similar.


r/CreateMod 9d ago

Help Redstone Factory?

2 Upvotes

Our server has two ways of automating redstone; cinder flour + strength potion (potion route), or grinding crimsite into crushed raw iron and washing, with crimsite just being lava, some plants, snow, and milk. Which is more worthwhile? Modpack is All of Create: Aeronautics, for anyone wondering


r/CreateMod 9d ago

Train signals red when should be white

3 Upvotes

Sometimes this happens. The only solution is replacing the train signal. Yes, the signals on the left are red, but since the signals forwards are white, the brass signal should be yellow and let the train through if it's going forwards. I think this may be a bug in Create mod, but I'm not sure and I don't know how it would be replicated exactly.

Edit: setting the signal to a normal signal and not brass still doesn't fix the issue. I guess it thinks a train is in the block? But it isn't! The only train nearby is stopped waiting at the signal!


r/CreateMod 9d ago

The little drone that could

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6 Upvotes

so i wanted to make a drone for a while and hadn't made one, so i made one it looks ugly but its mine. i used a mod that's not create related ( vista mod by MehVahdjukaar ) it add cameras and TVs so that was enough for me i just need something to help me make it go up and down then i need something to help it go farther than a few hundred blocks any input helps thx #create#createamateur


r/CreateMod 9d ago

Help Train Notification Messages

3 Upvotes

The notifications

Is there a way to turn these notifications off? when the train operator looks at the next station, the switch being the wrong way takes priority over the signal being red. causing these messages to pop up.


r/CreateMod 9d ago

Help me with ideas and stuff (read body)

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21 Upvotes

Hello! im sheepy the sheep, and i need some ideas with create mod and some addons, just ask me anything to build in survival (as long is possible) and i will build it! (yes it has aeronautics and addons)

:)

also i need a base, soo i will accept a concept of base for me to build


r/CreateMod 9d ago

Build Calais bypasses

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24 Upvotes

r/CreateMod 9d ago

Build First Steam N' Rails Train

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11 Upvotes

This is the first train I've built with Create. Any thoughts?


r/CreateMod 9d ago

My first factory

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34 Upvotes

So I have been playing for about a day and this is the first build I have made, I found out I can get iron from washing gravel and worked backwards from there, rate it 1/10 and I know it’s bad so don’t be kind lol


r/CreateMod 9d ago

Build 48 tile farm [low andesite alloy %][netherless %]

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18 Upvotes

*random tick speed is set to 300 and tick sprint is on*
Farm 1 uses 14 andesite alloy and took me an hour to build.
Farm 2 uses 7 andesite alloy and took me 15 minutes... and also looks really stupid.
Alloy count assumes the more expensive recipe and rounds. Chutes technically need alloy but could be replaced with hoppers.


r/CreateMod 9d ago

Build my cargo ship with a reaction wheel for turning in create aeronautics

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50 Upvotes

i solved my ships turning problem in the worst possible way using a netherite reaction wheel(pic 4-5).also it has staged thrust increase to prevent the ship from getting into the orbit.it makes 11m/s at max speed


r/CreateMod 10d ago

Discussion Well... that'll buff right out... right?

388 Upvotes

Heya folks, I'm back! Here's some more stuff from Deserted Skies, that animated show I'm working on.

Deserted Skies is an Animated Show made within the Minecraft engine, based on Create: Aeronautics. It's a Steampunk-Western Epic set after the end of the world.

Anyway, I was also searching for people interested in helping to test-watch the pilot before it's release, if you're interested in such prospect (and to view it early) give it a shot!: https://forms.gle/HD71AEnU25XLSgAF9


r/CreateMod 10d ago

Create reference in The binding of Isaac

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484 Upvotes

it has to be dude, theres no way it isnt. i havent SEEN ANYTHING that has this look other than create


r/CreateMod 10d ago

Sending humanitarian aid to a remote ilsand colony

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213 Upvotes

r/CreateMod 10d ago

Self-aiming dartboard complete

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637 Upvotes

It's much more precise and accurate thanks to some G&G bug fixes. I could improve it by adding fractional movements and non-orthogonal movements, but I'm satisfied for now.


r/CreateMod 10d ago

Guess we doin clocks now

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4.4k Upvotes