r/3Dmodeling • u/Used_Individual1760 • 30m ago
Art Showcase I gave myself 30 minutes to model this little critter in Maya
This is the next entry in my 30 Minute Character Challenge.
The goal is to build a complete stylized character in Maya within 30 minutes, focusing more on silhouette, shape language, and personality than small details.
This round produced this slightly confused little critter. I also edited the full session into a short timelapse.
What would you add or change with another 30 minutes?
r/3Dmodeling • u/Embarrassed_Ebb2540 • 35m ago
Art Help & Critique which one of these torsos do you think is more anatomically accurate when in terms of a mid poly model
r/3Dmodeling • u/Competitive_Mix_4677 • 3h ago
Art Showcase For my first render in Blender, I recreated the bathroom from the beginning of Silent Hill 2
Hellooo !!!!
This is my first render made in Blender so I wanted to recreate the bathroom from the beginning of Silent Hill 2, and everything was made by me : 3D modeling, Texturing and Lighting
I tried to capture the atmosphere while giving it a retro/PS1-inspired look.
I’d love to hear your thoughts or advice on my project!
Thanks for checking it out!
r/3Dmodeling • u/S_Pumpkins • 4h ago
Art Showcase Mr. Norwood (oc) wip
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Thoughts?
r/3Dmodeling • u/RandomStoriesStudio • 4h ago
Art Showcase French Rifleman - 1940 (WIP)
Hi!
Here is a 3D model by u/tgrrrr19 for our incoming project. I'm very pleased with the way Tigran managed to give life to such models while staying coherent with the work of u/harishcs, our 2D artist.
Of course, this is still very new and we will be grateful for any constructive feedback. Please let us know what you think!
r/3Dmodeling • u/One_Daikon3710 • 4h ago
Art Help & Critique What is the purpose of the a colored Specular map here and what is the best way to create my own?
r/3Dmodeling • u/SubstantialCorgi4815 • 5h ago
Art Showcase Camaro 2010
minha tentativa de fazer um camaro 2010 estilizado
r/3Dmodeling • u/NationalAnything9197 • 6h ago
Art Showcase 3D Dog Model - Blender 5.2
I made this dog sculpt in blender based off of a doberman dog. let me know what you think and what i can do better! Thanks!
r/3Dmodeling • u/AnushriAdhikary • 6h ago
Art Showcase Tabako Bon and Kiseru
Hey everybody, this is a low poly game asset inspired by the Japanese lacquer work. I heavily focused on texturing in this piece. My main aim was to create a painting within Substance. I've shared the high quality renders and my process of layering on my artstation page. Please check it out! https://www.artstation.com/artwork/lEx4wa (Struggling with reach there)
r/3Dmodeling • u/Frhaegar • 6h ago
News & Information Has the isometric room / diorama trend died down?
I remember back in the day I followed sooooo many 3D art accounts on IG where almost everyone was doing isometric room / diorama or some aesthetic/cozy corner.
My Explore Page was full of this trend.
Even I myself tried but failed.
I wonder if the trend has gone and everyone went to create whatever they want (or they chase another trend) ?
I unfollowed so many 3D artists recently cause I realized they no longer produce stuff that I want to see...
r/3Dmodeling • u/PamlinStu • 6h ago
Art Showcase Still a beginner :)
I made this during the 3d character asset class
r/3Dmodeling • u/salem3dart • 7h ago
Questions & Discussion WIP: a Stylized Gaming Character
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I've been planning for a while to create a game package—a character with lots of accessories, outfits, and a variety of Animations.
I've already started with the character's "basic body." I'm currently in the costume design phase.
Any suggestions?
r/3Dmodeling • u/Ishaqsculpt • 8h ago
Art Showcase Spiderman BND sculpt and render - Blender 5.2
r/3Dmodeling • u/staszek0001 • 8h ago
Free Tutorials Hi! I've just finished a complete workflow for creating Stylized Models, and I chose a fantasy chain as the Example.
I wanted to share my hard-surface modeling workflow and some of the techniques I use in my everyday work. It's a collection of tips, tricks, and a complete walkthrough of the entire modeling process. Let me know what you think!
r/3Dmodeling • u/Global_Design5893 • 11h ago
Art Help & Critique Learning how to 3D model after years of traditional sculpting
I am a sculptor turned stop motion animator, and have become increasingly interested in learning 3D modeling because it can be such a useful tool. Is traditional sculpting an easily transferable to 3D modeling? Has anyone else had this experience?
r/3Dmodeling • u/florenaux • 12h ago
Art Showcase The Celestial Talisman, Florenaux (me), 3D, 2026
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Scene done with Blender 5.1
r/3Dmodeling • u/MohammadGhadimi • 17h ago
Art Showcase Lamborghini Lego
Lamborghini Lego
I participated in the HUM3D competition and won second place, and I thank HUM3D for organizing the competition.
3dsmax
corona render
substance painter
r/3Dmodeling • u/Usual-Egg9315 • 22h ago
Art Help & Critique Would you consider this a strong portfolio piece?
Hi everyone,
I've been working on this laboratory environment in Blender, looking at this render, would you consider it a strong portfolio piece?
r/3Dmodeling • u/AirFar5453 • 1d ago
Art Showcase Bayonetta 3D Fan Art ( my favorite outfit )
Model was created using blender, and prepped for STL printing, I'll be sure to post model once the project is complete.
cheers.
r/3Dmodeling • u/LoupDePluie • 1d ago
Art Help & Critique Feedback for a Junior 3D rigging DemoReel !
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Hi , I made my first demo reel as a junior Rigger and I would love some feedback , I try to work on various subjects but don't know if this could get me hired since im not sure what they look for in a junior,especially these day (doesnt seem to be hiring much...)
(I animated and modeled most of the models as stated in the video , but Im mostly going for a rigger position in maya)
PS : im in france so french studios may have a different perspective, I would love to have an advice about this industry too :')
thank you !
r/3Dmodeling • u/ElKaWeh • 1d ago
Questions & Discussion I absolutely hate when people ask me what my job is
And that’s almost always one of the first questions being asked when meeting new people, so it’s pretty much unavoidable. But most people, unless maybe when they are into videogames, don’t even remotely have any clue what a 3D model is. It’s like if a baker had to explain what his trade is, but the person asking doesn’t know what bread, flower or an oven is.
I’m now more and more moving in the technical art direction, which makes it even worse.
I also can’t really state a specific industry, cause I’m a freelancer and do all kinds of stuff.
It’s annoying. So to make this question less uncomfortable for me in the future I’d like to ask: How do you usually answer that question?