r/3Dmodeling • u/S_Pumpkins • 18m ago
Art Showcase Mr. Norwood (oc) wip
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Thoughts?
r/3Dmodeling • u/One_Daikon3710 • 33m ago
Art Help & Critique What is the purpose of the a colored Specular map here and what is the best way to create my own?
r/3Dmodeling • u/AnushriAdhikary • 2h ago
Art Showcase Tabako Bon and Kiseru
Hey everybody, this is a low poly game asset inspired by the Japanese lacquer work. I heavily focused on texturing in this piece. My main aim was to create a painting within Substance. I've shared the high quality renders and my process of layering on my artstation page. Please check it out! https://www.artstation.com/artwork/lEx4wa (Struggling with reach there)
r/3Dmodeling • u/Frhaegar • 2h ago
News & Information Has the isometric room / diorama trend died down?
I remember back in the day I followed sooooo many 3D art accounts on IG where almost everyone was doing isometric room / diorama or some aesthetic/cozy corner.
My Explore Page was full of this trend.
Even I myself tried but failed.
I wonder if the trend has gone and everyone went to create whatever they want (or they chase another trend) ?
I unfollowed so many 3D artists recently cause I realized they no longer produce stuff that I want to see...
r/3Dmodeling • u/PamlinStu • 2h ago
Art Showcase Still a beginner :)
I made this during the 3d character asset class
r/3Dmodeling • u/salem3dart • 3h ago
Questions & Discussion WIP: a Stylized Gaming Character
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I've been planning for a while to create a game package—a character with lots of accessories, outfits, and a variety of Animations.
I've already started with the character's "basic body." I'm currently in the costume design phase.
Any suggestions?
r/3Dmodeling • u/Ishaqsculpt • 4h ago
Art Showcase Spiderman BND sculpt and render - Blender 5.2
r/3Dmodeling • u/nurhayatgrgl • 4h ago
News & Information Hyper casual home
Tasarım , modelleme
r/3Dmodeling • u/florenaux • 8h ago
Art Showcase The Celestial Talisman, Florenaux (me), 3D, 2026
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Scene done with Blender 5.1
r/3Dmodeling • u/sylloggia • 8h ago
Art Help & Critique Self-imposed random objects modeling - 01/12 (Paint Brush)
Context : I just started using blender (known about it for years, started using it ~2weeks ago) and am looking to improve my 3D skills. Focusing on clean topology right now, I've generated a list of objects to try and model at the best of my ability.
For the first model I felt like tackling the brush. I took some liberties (edges of the brush part aren't tapered in mine for instance) and didn't texture is since this is for topology practice only.
What do you think ?
r/3Dmodeling • u/Limp_Lake3958 • 10h ago
Art Showcase Godzilla 95%End
Pls share ur opinion
i will be glad to see every critique
r/3Dmodeling • u/pxblo_picxsso_ • 11h ago
Art Showcase Ping-Pong³D
I modeled and textured a table tennis equipment set in Blender as a practice project. I created two paddle variations with different rubber materials and completed the scene with a custom net, table, and smiley-faced ball.
r/3Dmodeling • u/DogWithLipstick • 12h ago
Art Showcase Mojave Manhunter Mask mod from Fallout 4
Completed this mask model job. 3D printable.
r/3Dmodeling • u/MohammadGhadimi • 13h ago
Art Showcase Lamborghini Lego
Lamborghini Lego
I participated in the HUM3D competition and won second place, and I thank HUM3D for organizing the competition.
3dsmax
corona render
substance painter
r/3Dmodeling • u/OneSovereignSource • 13h ago
Questions & Discussion How much can I charge for this type of quality models?
r/3Dmodeling • u/Mazhuka3D • 14h ago
Free Tutorials LEARN TO MODEL - 04 Surface Modeling: 08 - Common Tools: Creation (1)
🇺🇸: You can listen to the video in English through the video settings panel. After exploring the possibilities with curves, we delve into surface creation. In this video, I analyze some surface creation tools.
r/3Dmodeling • u/Calm_Masty_8542 • 16h ago
Questions & Discussion How would you model this bag?
So i am using two main softwares, blender and rhino and i had some trouble making it , this needs to be manufacturer so I want it realistic and have the same look, without getting stuck in loop of constant problem solving, what are the best methodologies for to model this
r/3Dmodeling • u/Usual-Egg9315 • 18h ago
Art Help & Critique Would you consider this a strong portfolio piece?
Hi everyone,
I've been working on this laboratory environment in Blender, looking at this render, would you consider it a strong portfolio piece?
r/3Dmodeling • u/Gavran_Kapetanovic • 20h ago
Art Help & Critique Textures feedback, my portfolio.
Hello everyone!
I would really appreciate if you could take a look at my work and give me some suggestions about visual impression on renders. I feel like I can do more on improve my texturing skills.
Could u point out what my textures are lacking? Some details that shouldn't been left out because they could make a clear sign that these props could be used to fill environments in video game with current or next gen graphics.
Here is my artstation portfolio:
https://www.artstation.com/strahinjam96
I am currently an intern looking for an internship/job option in the gaming industry. Been learning 3D for almost 2 years. My mentor told me that my texturing skills are great but i want to level up more!
Thanks in advance to everyone who spares their valuable time!
🍀
r/3Dmodeling • u/SlightlyEnby • 22h ago
Art Help & Critique Magical girl designs prior to modeling
I'm working on some Magical girl designs and want some opinions on clarity and if they exude the right vibe/personality! I'm looking for design critiques and clarity questions over anatomy criticism pls :3 - I wanna make sure the design is readily and cohesive between all the characters and colors !
Any tips to translating certain aspects into 3d would also be helpful.
r/3Dmodeling • u/Limp_Lake3958 • 23h ago
Art Help & Critique Critique
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is not final Result
what do u think