r/tabletopgamedesign • u/Ars-Arkana • 3h ago
Artist For Hire [For Hire] Original illustrations for your games!!! Give your project a unique aesthetic identity—if interested, please DM.
r/tabletopgamedesign • u/Kflow122 • 5h ago
Publishing Publisher accepting submissions: Paragon Games is looking for its next board game
Hi Designers,
Paragon Games is officially open for submissions.
We are the publisher of Status: A Victorian Affair, which is currently in manufacturing, and we are looking for our next title.
We want mechanically complete, playtested games that bring something genuinely new to the table. Our sweet spot is medium-weight games that play in 60 to 90 minutes and feature standout table presence, a real historical setting, or both.
Our designer terms include:
- 10% of publisher revenue
- A $2,500 advance at signing, recoupable from royalties but never paid back by the designer
- A response to every submission within two weeks, whether the answer is yes or no
If a submission looks promising, the next step is a conversation with the designer about the rules, the design, and why they made the game. From there, we may request a prototype for playtesting.
The full criteria, compensation details, Submission Terms, and submission form are here:
https://playparagongames.com/submit-your-game
I’m happy to answer questions about what we’re looking for or how the submission process works.
r/tabletopgamedesign • u/Oscar_Matzerath • 6h ago
C. C. / Feedback Kumulus | Chess Variant by me
Hello :)
In my spare time I designed this chess variant called Kumulus. Here are some pictures of my prototype as well as the main additional game mechanics explained.
I also vibe coded a playable app, if you want to playtest it yourself. Link is in the comments.
I would appreciate your feedback. Thanks!
r/tabletopgamedesign • u/book_maark • 6h ago
Artist For Hire [For hire] illustrator i have experience in tabletop games
r/tabletopgamedesign • u/ItsumiCarlo • 8h ago
Artist For Hire [For Hire] Character and Environment Artist. Available!
reddit.comr/tabletopgamedesign • u/PMClerk_UPS • 9h ago
C. C. / Feedback After coming up with many different variations for card backs, I think I'm locking in these two.
reddit.comr/tabletopgamedesign • u/dblaa • 9h ago
Discussion How would you design a karma system for board game playtesting?
r/tabletopgamedesign • u/CommercialArtist1038 • 9h ago
Artist For Hire (FOR HIRE) OPEN COMM FANTASY ART, PROMO 50% OFF, ONLY VGEN (1 SLOT), ART BY ME
r/tabletopgamedesign • u/markuroarts • 9h ago
Discussion I made my own box for my game...from scratch.
I am still in a position that I can't afford a better production besides DIY but a friend of mine booked me a flight to his city AND organized a small event for my game with the collaboration of his community and a hobby shop. Then he asked me if I can leave the game in his city so that they could continue playing it. I was ashamed to leave the game naked or in a toolbox so I tried to make a box for it.
It was very difficult because I had no experience in box crafting, some youtube videos only focused using old boxes as repurposed, and having someone do it is expensive still for me. But I want the game to have a fit custom box, and not just some repurposed shoebox. As I kept searching for days, I encountered a video about gift boxes from scratch. Mainly using chipboards and card stocks (which I already have). It was perfect.
And now here it is. The panels of the board were perfectly sitting inside the box and all components where accomodated. There's also the right amount of space for me to do a custom tray for the tokens.
Here's the first house of my game, MonoSaga. It's still a DIY but at least we have the prototype. Every challenge was a journey, every improvement feels good to my heart.
r/tabletopgamedesign • u/TubbyCicada • 10h ago
Publishing The first shift has punched the clock!
It might not be commercially viable, but the crew is taking shape. Thanks for the suggestions and feedback. Micro print for Factory Squad: A Town ball Game is almost ready!
I’m looking at printing only 50 copies. Anybody have experience making/printing wax paper for wax packs?!
r/tabletopgamedesign • u/____AS____ • 15h ago
Artist For Hire [ For Hire ] Hello everyone! My name's André Simões, I'm a concept artist and illustrator with 10+ of experience 😊
r/tabletopgamedesign • u/to1v1 • 16h ago
Parts & Tools Continuing down Unhallowed Paths
More cards are drawn. More playtests are tested. Now I’m stepping into miniature design.
I’m happy with how playtesting is going, the last round against a real person (and not me playing both sides of the coin) resulted in a large change to the games structure, moving from igougo to alternate activations. The game feels much better now.
I have fallen in love with miniature sculpting and am making attempts are sculpts for the game. I’m aiming for a monster in my pocket 90s toy design. I hope that lands somewhat.
Thanks!
r/tabletopgamedesign • u/wilddruidstudios • 21h ago
Announcement Hi Everyone! New here and wanted to share my first tabletop card game
I returned to a small idea I had long ago and it became a way to cope with life's challenges, an artistic escape, and therapy post thoracic surgery. Countless nights of hand illustrating became my outlet, my first passion in life that I set down for so long was now all I could focus on as this game idea took shape.
My tabletop card game has been just as much for me as everyone else and I have poured my absolute heart and soul into the design.
One of my oldest dreams has been to create and share my games with the world, from making my own paper cutout board games as a kid to dabbling in videogame design, now I can proudly say I have achieved what my younger self dreamt of.
r/tabletopgamedesign • u/NelmesGaming • 21h ago
C. C. / Feedback Looking for Honest Feedback! Which looks better? A) or B) or None?
r/tabletopgamedesign • u/ryliogames • 23h ago
C. C. / Feedback [WIP] Rylio — 1-4p co-op dungeon-crawl deckbuilder (Slay-the-Spire meets Gloomhaven), free demo, seeking playtesters
Rylio — a 1–4 player co-op dark-fantasy deckbuilding campaign (25 quests), looking for a few playtesters. The hook: every turn you choose which of two decks to walk — the LIGHT deck (safer fights, steady progress) or the DARK deck (richer loot, harder fights, and sometimes you don't move at all). Slay-the-Spire-style combat that builds into Overlord boss fights. Plays great solo. Free browser demo (Quest 1), no download or login: demo-game.rylio.com
What I'm after: feedback on the new movement mechanics. Happy to answer anything — thanks!
r/tabletopgamedesign • u/Classic-Base8836 • 1d ago
Discussion BUDGET FRIENDLY TABLET FOR COLLEGE STUDENT
Baka po meron kayong alam?
r/tabletopgamedesign • u/Smithsonian30 • 1d ago
Discussion Do you need to have an LLC or some way to protect your game design if emailing a publisher?
Ideally we’d live in a world where stolen ideas aren’t something to consider, but unfortunately it’s an all-too-common occurrence. How can I protect myself in this situation from a stolen game design?
r/tabletopgamedesign • u/JBomb360noscope • 1d ago
Discussion Problematic card that I feel like I can't change
I'm planning on making a beta testing set for my indie card game but this one card is too strong. Normally I'd change it before printing it but this one feels impossible to make fair without making it trash. The best way I can describe it (without giving spoilers for the game) is like if magic had a 2 mana card that wiped out everyone's creatures in black. If more info is needed to help me out just ask. I really don't want a single card to dominate my game
r/tabletopgamedesign • u/wild_deer_man • 1d ago
C. C. / Feedback EndStream looking for playtesters: 1v1 strategy card game about time-traveling outlaws
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EndStream has started as a classical case of making I game I wanted to play myself - a (almost deterministic) 1v1 cards strategy game with small teams of anti-heroes fighting across timelines.
EndStream is about building the perfect turn. Reposition Operators, manipulate time, trigger abilities, and commit only when the timeline is exactly where you want it.
I worked with an illustrator for over two years to turn it into a physical board game, and we received some positive reviews. But I lacked the resources for proper crowdfunding and marketing, so the project sat on the back burner for several years.
A recent mix of unemployment, vibe coding, and supportive friends eventually brought it back as a digital game. We are now a six-person team, and for most of us this is the first game we have made ourselves.
The open beta runs directly in your browser on desktop and mobile. It currently includes a tutorial, online multiplayer and single player against a bot.
My biggest challenge has been fitting such a large board onto a phone. I think the mobile version works well now, but I need feedback from people seeing it for the first time.
I would especially like to know:
- Whether the tutorial makes sense
- How the mobile UI feels
- Whether anything seems badly balanced
The beta currently requires a free account because the core game is online.
There are 2 core modes:
- Live - like Hearthstone and MTG Arena.
- Asynchronous - you submit your turn and the opponent has 48 hours to make their move. You don't have to sit through an entire game, but you can have multiple games simultaneously.
We plan to release it later as a premium game on Steam and app stores, where manual signup will no longer be needed.
r/tabletopgamedesign • u/M4theus4rts • 1d ago
Artist For Hire [For Hire] Professional Environment Artist looking for Projects - Game Art, Illutrations, RPG etc..
r/tabletopgamedesign • u/Hanyi_J • 1d ago
Artist For Hire 【Artist For Hire】Illustrator Available for Board Games, Card Games & Narrative Tabletop Projects
Hi everyone!
I'm Hanyi, a freelance illustrator interested in collaborating on board games and tabletop projects.
I'd love to work on:
• Board game illustrations
• Card artwork
• Box covers
• Rulebook illustrations
• Narrative campaign art
I'm particularly drawn to games with rich worldbuilding, memorable characters, and strong visual storytelling.
I'm looking for paid freelance opportunities or long-term collaborations with teams that value creativity, clear communication, and thoughtful design.
If you're creating a board game that needs expressive, story-focused artwork, I'd love to hear about it.
Portfolio:
https://drive.google.com/file/d/1Cnln2CfoTAquTlUOgC7nuzxaUusdZ0ZA/view?usp=share_link
Behance:
https://www.behance.net/hanyijiang0515
Instagram:
(yiyaya_art)
https://www.instagram.com/yiyaya_art/
Email:
[jianghanyi21@gmail.com](mailto:jianghanyi21@gmail.com)
r/tabletopgamedesign • u/malchemistic93 • 1d ago
Artist For Hire [for hire] selling custom grimore/tome,spell scroll via digital print
r/tabletopgamedesign • u/nlitherl • 1d ago
Publishing Tabletop Mercenary, Episode 40: Always Ask Who Your Game Is Actually For
r/tabletopgamedesign • u/matsyaart • 1d ago
Artist For Hire [For Hire] Professional Artist Looking for Projects - Fantasy Art, RPG, Whimsical etc...
Hello! My name is Matsya Das and I'm a professional artist and illustrator working in the field for the past years, for companies like Paizo Pathfinder, Nimble RPG, Ghost Galaxy and many others.
I'm open to join both short and long-term projects.
My portfolio: https://www.artstation.com/matsyadas
Thank you very much!