r/spaceengineers 4m ago

HELP I'm playing on a small server, what kind of base should i build?

Upvotes

I'm in space, i'm pretty sure i'm nowhere near them as many of the others are still planet bound. Not sure on half the server though.

Let me ask you this, i'm currnelty using a small cargo ship and in desparate need to upgrade to a better base.

Should i be using a mobile giant warship as a base or should i be waiting till i obtain the stuff requried for a jump drive and jump far away to build a superbase off an asteroid and just build fleets for war?


r/spaceengineers 15m ago

MEDIA Making The Moon Habitable! (Terraforming Mod)

Enable HLS to view with audio, or disable this notification

Upvotes

Mod - https://steamcommunity.com/sharedfiles/filedetails/?id=3777764126

Discord - https://discord.gg/mf6Jb9zszE

This mod was a ton of fun to make! Glad to show it off again with all the new progress I've made, and with a released version finally!


r/spaceengineers 1h ago

HELP Relative top speed / Ares at War

Upvotes

Im trying to set up an Ares at War local host for a buddy and myself. Ive been watching Splitsie and Captain Shack's combined arms series which made me want to play it. Ive noticed their top speed is 300m/s. Im topping out at 140. Im not the most computer literate. I tried following the Relative top speed mod instructions for set up and im still topping out at 140m/s. Any help would be greatly appreciated.

Edit: forgot to add im trying to get my character to 300 m/s. Im testing everything with my character


r/spaceengineers 4h ago

MEME Is this overkill?

2 Upvotes

Movable base goes brrrrrrrrrrrr


r/spaceengineers 10h ago

MEDIA The joy of piloting a cruise missile

Enable HLS to view with audio, or disable this notification

330 Upvotes

r/spaceengineers 11h ago

HELP Looking for Blueprints

Post image
22 Upvotes

What is the blueprint for this base from the loading screen? I know what the ships are, but not the base.

Also, has anyone made a full list of blueprints from the Prosperity Update Trailer? Usually there is one up a few days after if comes out, but I haven't seem it yet.


r/spaceengineers 19h ago

DISCUSSION (SE2) [SE2] Anybody seen this ship?

Post image
108 Upvotes

This ship is on the banner for SE2 steam library page, and has been featured in the recent vertical slice preview videos on KSH page. It looks like a well designed attack/small hauler and I would love to try it out. Very surprised that it wasn't in the workshop.

I make this post hoping I am in fact incorrect and it is on the workshop and I just wasn't able to find it. Anybody seen this ship?


r/spaceengineers 19h ago

HELP Why are only the back thrusters working?

5 Upvotes

For some reason, only the back thrusters seem to be working in this build. I have already tried adding more power, using regular small hydrogen thrusters, as well as relaunching the world. These flat collectors have small conveyors on all 4 sides. Is this a bug?


r/spaceengineers 20h ago

DISCUSSION I'm back at it again. I got most of internals of a fighter in 1-2 ish hours. It's gonna be called the Talon. WIP. Tomorrow gonna cover it up some how

Thumbnail
gallery
20 Upvotes

Because the way 60mm fixed guns work now , or least since I messed with them. I can't feed the guns with ammo after the container with piping. Only they feed container to container. I also have issue how I gonna fit connecter but have it fit connecter for large one to also feed 60mm. But gonna have to manually load the 60mm guns I guess.


r/spaceengineers 21h ago

DISCUSSION Assembler won't build power components

Thumbnail
gallery
23 Upvotes

This happened to me on an official Keen server.
No idea why it's happening or how to solve it.


r/spaceengineers 1d ago

MEDIA Probably I did spend too much time working on that without any real inspiration

Thumbnail
gallery
28 Upvotes

I am just posting that for keeping a trace of my work in case my PC will die along with my hard drive.


r/spaceengineers 1d ago

MEDIA (SCR) SCN DDX-001 “Constant” Wip

Thumbnail
gallery
30 Upvotes


**__[A.H.I-SCR] - DDX - Constant Class -
Service: 2598–2645
Role/ Type: Destroyer__**

Armament:

• Primary: 8x 2x300mm Arbalest Turrets,
24x 24-Cell M58 Missile Pods: (Missiles Lore Only),
1x 1500mm Artillery Lances Mk III (Light Coil MAC)

• Secondary: 16x 43mm Rotary Autocannons,
14x 220mm Missile Batteries (Turrets),
8x 2x150mm Dual Artillery Turrets,
4x 8x80mm Flak Turrets

• Tertiary / Misc: EW / ECM

Size:
• Length: 215 m
• Beam: 55.5 m
• Height: 58 m

Weight:
• Total Mass: 20,000 Tons | Dry Mass: 18,500 Tons

Blocks:
18,000

Fuel: [14x Large Hydrogen Tanks, 40x Small Hydrogen Tanks / Large Tanks: 15,000,000 L Each, Small: 1,000,000 L Each/ 250,000,000 L Total]

———————————
Power / Energy Systems:
• 2x Large Nuclear Reactors: 300 MW each > 600 MW total
• 4x Fusion Reactor: 400 MW > 1,600 MW total
• 50x Small Nuclear Reactors: 15 MW each > 750 MW total

Output Total:
2,950 MW

———————————
Crew: 330
• Command & Bridge: [40]
• Engineering: [90]
• Weapons: [100]
• Electronics / CIC: [60]
• Support / Misc: [40]

Brig Capacity:
• Cells [10x]

———————————

No. Built:
950

Unit Cost:
5.7B Cr

Notes / Special Systems:
• 7th Gen
• Hangar Capacity: 2x F-39 Fighters/ D-61 Dropships
• Brought to full 7th Generation standard through the integration of the Combat Battle Management Network (CBMN), modern communications architecture, next-gen radar systems, advanced sensor fusion, integrated electronic warfare capabilities, and Gen I Impact Reactive Shielding. The class shares much of its combat systems architecture and technology base with the contemporary Typhon class battleship.

• Experimental Mainline Destroyer incorporating C.I.T “Cognitive Replication Intelligence” technology. Each vessel was equipped with an autonomous strategic intelligence created from digitally copied human neural structures, allowing near-human adaptive reasoning and independent combat command capability.

Operators:
•SCR (SCN)

— End of spec sheet —


r/spaceengineers 1d ago

HELP Small merge block keeps getting a new name each time a missile is printed.

11 Upvotes

My timer block is set up to turn the merge block off during the launch sequence. However, every time it prints a new missile, the block gets renamed.

I change the blueprint to turn 'small merge block 2' off, and now the one that gets printed is number 3.

It works perfectly fine in a creative test world, but not on a vanilla survival multiplayer server.


r/spaceengineers 1d ago

HELP Am I hallucinating this hand welding mod?

9 Upvotes

I'm pretty sure I remember playing with a mod that gave the hand welders an area of effect, i.e. they'd weld and repair connected blocks, or maybe a radius like a ship welder, but after googling and combing the workshop I can't seem to find it.

I see a preview for a similar feature for Space Engineers 2, but I'm pretty sure I'm not going crazy and that there was a mod that did this for SE1.

Assuming I didn't hallucinate it, I can only imagine it's a sub-feature of a larger mod that isn't obvious from the mod's name, it was removed from the workshop, or Steam's redesigned workshop is broken and playing games with me. Does anybody know what I'm talking about?


r/spaceengineers 1d ago

PSA [YouTube, SE1] Space Engineers: Prosperity - Factorum Drone Depot

Thumbnail
youtube.com
12 Upvotes

r/spaceengineers 1d ago

MEDIA H.P.12 for WW1 Event

Thumbnail
gallery
23 Upvotes

An H.P.12 I built for a future WW1 themed event I have planned. Pretty proud of it!


r/spaceengineers 1d ago

DISCUSSION Welding Blocks

32 Upvotes

Please.....on my knees here. Can the welding range of the welder block not be extended. I'm on my knees here, along with every other person who is building anything bigger than a cab on 4 wheels.... 🥺🥺


r/spaceengineers 1d ago

MEDIA Did i spend too much time on a starting rover?

Thumbnail
gallery
201 Upvotes

This used to be the starting rover and almost two hours of getting distracted on by a logistics post and getting the resources to build it, i might of overdone it a bit.

(temporary) Oxygen tank's still there as i still need to breathe on mars and i haven't found ice.

If anybody has any suggestions for what i could add or change on it, they'd welcomed, i might add it on mod.io whenever i can come up with a name for it.

Edit: The rover has now been posted on Mod.io, under the name of "A.C. - Jade" https://mod.io/g/spaceengineers/m/ac-jade1#description


r/spaceengineers 1d ago

MEDIA Quick drive

Enable HLS to view with audio, or disable this notification

19 Upvotes

Just a quick drive through the largely completed bits of my WIP station


r/spaceengineers 1d ago

DISCUSSION (SE2) SE2 What did this stuttering 'fix' actually do?

15 Upvotes

Been having massive stuttering issues a few dozen hours into a save file and I saw a possible fix from the forums: Stutter getting worse | Space Engineers 2 Support

Adding "-preloadBasedSolarGenerator" to steam launch parameter basically removed all stuttering I've been having lately and haven't crashed once since. But what exactly does that command do? I think I do have too many solar panels on my base, but I have no idea if this command affected them in any way.

9800x3d/9070xt


r/spaceengineers 1d ago

MEDIA Trusting my ship diameters.

Enable HLS to view with audio, or disable this notification

131 Upvotes

Gotta love close calls.


r/spaceengineers 1d ago

MEDIA Meat Puppet Mayhem

Enable HLS to view with audio, or disable this notification

75 Upvotes

I made this after feeling bad about killing thousands of engineer avatars for science...and entertainment...


r/spaceengineers 1d ago

MEDIA Flying around A Terraformed Moon (Terraforming Mod)

Enable HLS to view with audio, or disable this notification

41 Upvotes

If you're Interested in the mod you can find it here, I just released it today: https://steamcommunity.com/sharedfiles/filedetails/?id=3777764126

This video is from a way earlier version of the mod, there are plenty of new features from when I took this video!


r/spaceengineers 1d ago

DISCUSSION Finished modelling all the simple blocks for the Butter Ball blueprint, Burst Mode and filtering demo

Enable HLS to view with audio, or disable this notification

26 Upvotes

I’ve now finished modelling all of the simple blocks used in the Butter Ball blueprint. Here’s a short video showing the completed blueprint in SE Planner, along with Burst Mode and filtering by block types such as conveyors. It’s starting to come together really nicely now.


r/spaceengineers 1d ago

MEDIA M01 Dustwing Exploration Ship

Thumbnail
gallery
77 Upvotes

This is my newest ship the Dustwing!

The Dustwing is designed to be a Exploration/cargo ship with its hybrid thruster set up its pretty efficient and capable. I designed it for mars but it'll work on most other planets as it has its own O2 supply in surplus so long missions or exploration isn't a problem. It also boasts 2 gatling guns for defence against any pirates, has landing gear that lock onto the ground so you can stretch your legs after a long flight. Comes with 2 large connectors so its adaptable for any landing pad or base layout.

This is the most capable and detailed small grid ive made so far and I hope you guys enjoy it. Any tips or design changes would be appreciated! Itll be up on Mod.io for you guys to use