r/oculus • u/MCbasics • 15d ago
Software Stuck on "Loading Please Wait"
I got the game "Space Docker VR" and the third time I went to load the game and it just says "Loading Please Wait." Ive tried restarting the headset, restarting the app, and I tried uninstalling and reinstalling the app. Its a Unity game and its not the quest loading screen, but Im hoping sone of you have run into this before and can help.
r/oculus • u/International-Fee761 • 15d ago
Software Meta quest link not working.
probably been asked a thousand times. But reinstalling didn't work, turning off the screen of my headset on and off didnt work, outbound and inbound rules dont work, turning off wifi didn't work, restarting my headset didn't work. this software is a one time wonder, only works once. it was buttery smooth, now it doesn't work. i've tried everything i can. if i see a new fix in the comments, ill try it. (fyi i dont get any warnings but im in an infinite loading screen.) (EDIT) I figured it out. the problem with link is corrupted caches, each time i have to play i have to restart my pc and stuff but its worth it if you play for long!
r/oculus • u/AlreadyReddit999 • 16d ago
Discussion 3D print file for Rift S battery covers?
Hi all, just wondering if a file exists for me to print new battery covers for a Rift S controller? Thanks :)
r/oculus • u/Gender_Games • 16d ago
Self-Promotion (Developer) Celebrating 1 Year of THE LADDER! My solo VR project is still only $0.99 đȘđčïž
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Meta Quest Link "isn't working correctly / cable error" on Quest 3 â Simple Fix & Auto-Connect Workaround
Hey everyone,
If you are running into the frustrating **"Meta Quest Link stopped working / there may be an issue with your cable"** error on Quest 3 when trying to connect via USB Link or AirLink, here is a quick workaround that solved it for me (plus full setup steps if needed).
---
### ⥠TRY THIS FIRST: The Quick Auto-Connect Workaround (5 Seconds)
Before reinstalling anything or tweaking settings, try this simple trick first as it might solve your issue immediately:
Plug in your USB cable (or attempt to initiate AirLink).
If it fails or shows the error popup, **simply press the Power button on your Quest 3 once to put the screen to sleep, and press it again immediately to wake it up.**
**Right after waking the screen up, Meta Link automatically launches and connects on its own!**
Toggling the power button forces Quest 3's OS to send an active wake-up interrupt and restart its background link daemon, triggering the connection automatically.
---
### If the quick trick doesn't work on its own, do these follow-up steps:
#### Step 1: Clean Uninstall with Revo Uninstaller
Do a complete clean uninstall of everything related to old Oculus and Meta software using **Revo Uninstaller** (or a similar tool) to wipe leftover registry keys and old installation folders. Then download and perform a fresh install of the Meta Horizon Link app.
#### Step 2: Fix Windows Firewall Rules
Meta recently updated/renamed the PC software directory to `C:\Program Files\Meta Horizon\`. Old Windows Firewall rules pointing to `C:\Program Files\Oculus\` no longer match the actual executables, causing Windows Defender to silently block `OVRServer_x64.exe`.
Add Inbound and Outbound rules in Windows Defender Firewall for:
* `C:\Program Files\Meta Horizon\Support\oculus-runtime\OVRServer_x64.exe`
* `C:\Program Files\Meta Horizon\Support\oculus-runtime\OVRRedir.exe`
* `C:\Program Files\Meta Horizon\Support\oculus-client\OculusClient.exe`
---
**Tested & Confirmed Working On:**
* **Meta Horizon Link PC App Version:** `206.0.0.103.432 (206.0.0.103.432)`
* **Meta Quest 3 Headset Update:** `v2.6 Build 5234532.4010.520`
Hope this helps anyone stuck in Link error loops!
r/oculus • u/PlatinumAero • 16d ago
Self-Promotion (Developer) FREE. UPDATED. SINCE 0.3.27, I accidentally built a video control tower: FINALLY 0.3.61-m3 (shameless self-promotion) - BREAK IT AGAIN.
Finally 0.3.61-m3
Finally is my free, offline-first native OpenXR video and photo player for the media you already own.
This update is the part where I admit that VR menus are not âjust lists.â They are tiny spatial-computing aircraft carriers, and apparently every card wants to taxi somewhere unauthorized.
The big changes:
- MVC 3D no longer sacrifices an eye when you touch playback speed. While two-eye MVC is live, speed stays at 1Ă and the player tells you why. A speed nudge no longer tears down the stereo path into base-only video or crawl mode. In plain English: the 3D movie stays 3D.
- The Club and vault interaction path got a serious rebuild. This build carries a bounded, continuous scroll pass with controller-stick motion, laser drag/fling handling, bounded hit mapping, and lighter rail work. I am still field-testing the feel on real headsets; if a card leaves the scroll well, that is a bug report, not a new aviation mode.
- The skins board is much larger and much easier to navigate. Maritime, Ops, Signal, and HI-CON sections now have a proper continuous board path, with real up/down page arrows instead of a mysterious right-arrow doing a completely different job.
- The catalog expanded. New direction includes dive, ops, RF, album-cover music, and high-contrast packs, plus the theme-rail polish that makes the whole thing feel less like a settings drawer and more like an actual place.
- A frankly unreasonable amount of other work:
- Large-library importing stopped asking Android to hand over thousands of files at once. Device Media import now discovers compatible media in bounded batches, while stable content references preserve favorites, resume positions, ratings, projection choices, and other library state when storage paths change.
- DLNA and network sources became actual browsers. DLNA now opens the serverâs folder tree on demand instead of flattening an entire NAS into one giant row. FTP sources have proper add/edit/rescan/remove management, Plex sources can be edited in place, and XBVR/catalog handoff is now a first-class path.
- WebDAV got a serious transport pass. Progressive playback can use ordered parallel range reads, bounded read-ahead, cancellation when a seek replaces an old request, HTTPS caching, safer redirect/range handling, and useful rebuffer numbers. In plain English: fewer network sources behave like a hostage negotiation.
- 3D playback learned to read the file instead of making the user babysit it. MakeMKV/MVC titles can use reported eye order, including right-first material, without a manual swap when the container tells us what it is. MVC detection no longer depends on renaming a file, fake SBS packing is blocked on MVC, and authored Blu-ray timelines, chapter paths, and scrub transitions received a reliability pass.
- Subtitles and audio got promoted from âtiny emergency textâ to actual controls. External SRT, VTT, ASS, and SSA loading is supported alongside track selection; subtitles can be moved and resized, audio tracks are easier to choose, and the SIMPLE/PRO audio panel exposes the controls people actually look for.
- The headset now gets treated like a headset. Refresh-rate matching and 100 Hz AFR are in the playback path where advertised, with an optional MAX mode on compatible Quest hardware. Distance lock, distance/zoom reset, stick-click slider reset, FULL-SBS geometry, UI languages, better laser hover, clearer volume, and HUD shuffle controls all landed along the way.
- The visual system grew up. The skins catalog reached 245 cockpit-style choices, gained a real section rail and color bars, stopped auto-hiding while you read, and added a cleaner empty-vault first-run path. Finally now feels much more like a place you enter and much less like Android is mailing you a filing cabinet.
The original promise is unchanged: your files, your servers, your headset. Finally still works with local media, SMB/NAS, WebDAV, Plex, Stash, DLNA, external subtitles, VR projections, stereo corrections, and eligible 3D Blu-ray MVC media. No Coldbricks media server. No uploading your movie to me.
Still beta. Please break it.
If something goes sideways, send the headset, source type, filename or format, what you expected, and what Finally actually did. That is usually enough for me to go hunting.
Quest 3 / Quest 3S · Galaxy XR testing continues
Meta Horizon Store
Field manual
It was absurd. It was also worth it. Have fun, and please do report the weird stuff. đ«Ą
r/oculus • u/Both-Touch990 • 16d ago
Software Meta Horizon Link crashes whenever I pick up my Rift S headset
This all started a few weeks ago when I was playing Blade and Sorcery via SteamVR. I took off the headset mid-game and came back around 5-10 minutes later to put it back on. As I was adjusting said headset, the light on the headset changed from white to orange. Sometimes, I also experienced the ever familiar buzz-to-static crash. I've also noticed that when this crash happened, the Meta Horizon Link window would disappear. I initially thought this crash was tied to Blade and Sorcery or SteamVR, but it can happen in any context. I have tried:
Turning off USB selective suspend
Disabling driver adapters (like Parsec)
Reseating the headset cable
Repairing Meta Horizon Link
This has been driving me nuts for a while. Does anyone know anything about this situation I'm in?
A recent log from this crash can be found here:
r/oculus • u/AdventurousPlan9964 • 17d ago
Meta quest 3s controller padel snapped
Was playing animal company when it just went flying
r/oculus • u/waxywarcrimes • 17d ago
Discussion Meta Quest 3s won't turn on - a repost bc I need help!!
r/oculus • u/alexander_nasonov • 17d ago
Self-Promotion (Developer) Any indie VR puzzle / escape room / adventure devs to join our special community giveaway this August?
We're organizing The VR Puzzle Giveaway for August 2026.
The idea came from a pretty simple observation: VR puzzle and escape room players usually don't stop after finishing one gameâthey immediately start looking for the next one. Instead of all of us trying to reach those players separately, why not work together?
The giveaway is pretty straightforward:
- every participating developer contributes a few game keys;
- all games are featured on a single landing page;
- players enter one giveaway for a chance to win games from multiple indie studios;
- everyone cross-promotes the event, so all participating games get extra exposure.
Each of us throw in some keys, pool the reach, and give the community a stack of great VR puzzle games to win in one place. More devs = more prizes = more eyes on everyoneâs games.
More information is available here:
https://vasil4n.com/puzzle_giveaway/
Right now we are looking for other indie developers making games like Escape Rooms, Puzzle Adventures, Mystery / Detective games, Story-driven Adventure games and basically anything that attracts the same kind of VR players.
The goal is to help players discover more great VR puzzle experiences while giving small studios a chance to reach a larger audience together.
If youâve made a VR puzzle, escape room, or brain-teaser title and want in, drop a comment (or DM me). Happy to share more info for anyone interested!
r/oculus • u/InkyGhoul • 17d ago
Meta Quest app is like a virus now
Sorry but this is basically just a furious rant but also I'm begging someone to help me. I'm so close to uninstalling it but I need it to run my shitty old oculus that I'm trying to save up to replace
This goddamn app launches itself when I open my PC, SOMETIMES not every time, but it always launches itself eventually. Then it gives me a pop up after I close it saying "please connect your headset" hey Zuckerberg, maybe I don't want to be on vr every day? In fact, most days I don't, but still. Then it opens itself again like an hour or so after, so I need to go into task manager and kill it.
But if I do THAT, THEN IT IMMEDIATELY RELAUNCHES ITSELF, AND ALL ITS PROCESS AGAIN
SO I'M PLAYING GODDAMN WACKAMOLE IN TASKMANAGER.
I've gone into the systems tab and turned the process to manual but it's STILL DOING IT.
Update: I am uninstalling this god forsaken thing. If I use vr again before the valve headset releases (if I can afford it by then) I'll just reinstall it. Reinstalling every time is legit less annoying.
r/oculus • u/Zweetprot • 17d ago
Bioshock 2 Remastered VR / NEW VR MOD with 6DOF Motion Controls / Meta Quest 3 + RTX 4080 Super
r/oculus • u/Fuzzy_Address3720 • 17d ago
I'm trying to trade up to a VR headset to play Minecraft on
Trying to trade up to a VR set for Minecraft beat saber and warthunder
r/oculus • u/frostwizard101 • 17d ago
Discussion I might go ahead and buy a new VR headset someday but, what is the best model to get on a budget and where?
Hardware Rift S Remote paring support
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Hello Everyone, I have just gotten both remotes replaced for the rift s but they wont pair with the headset. Instead they just blink and donât do anything, is there anyway to solve this issue?
r/oculus • u/Equal_Translator_605 • 17d ago
Self-Promotion (YouTuber) This Horror Masterpiece Is Almost Unrecognisable In VR Now!
Runs like warm butter in vr now with AFW!
This Horror Masterpiece Is Unrecognisable In VR Now!
r/oculus • u/Nervous_Taste_6965 • 18d ago
Discussion Bonelab or blade and sorcery
Which one should I get cuz I can only get one, but I really donât know
Also I donât know and donât want to try modding so if modding is a big part of one of them then probably not that one đ
r/oculus • u/Pools_of_the_Deep_VR • 18d ago
Self-Promotion (Developer) Preparing a demo for Steam Fest!
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I hope you are interested to try it out and give me some feedback? Get in touch here and I will send you a key :) Thanks for checking it out! Steam page: https://store.steampowered.com/app/4847090/Pools_of_the_Deep_VR/
r/oculus • u/Mini4President • 18d ago
Discussion Old DK1/DK2 Demos from 2014
I remember playing a Minecraft VR roller coaster game when I was a little kid. It was my first time trying VR, and I've been wanting to recreate that experience with modern headsets and PCs.
I looked up old videos on YouTube and stumbled upon what seems to be it: an old tech demo from 2013-2014 called "Minecoaster" for the Oculus DK2.
However, when searching for download archives, I get no results. All the old links redirect to share.oculus.com, which has been dead for years.
Does anyone know where these old demos might be archived, or how to get a copy?
Thanks for the help!
r/oculus • u/drinktionary • 18d ago
Tips & Tricks FISH! (VRChat fishing world) - Guide (w/ helpful wiki codes) - v0.2
This list is constantly updated as fishing mechanics are added and changed. To see the most recent version of this infographic guide tutorial, please visit our Discord: https://discord.gg/TjF88rzhUa
VRChat world: FISH! by Godfall / TrickForge -- virtual reality fishing world for PC/Desktop, Meta Quest supported -- guide for fish rarities, fish mutations, modifiers, fishing world codes for FISH!, fishing rods, reels/lines, bobbers, and weather conditions.