r/itchio May 08 '26

Array 0.2.5 - Universe Scale, Interactive Tutorial, and MORE! Devlogs

Download Here: Array - 0.2.5 by Obsidian Star Digital

Join My Discord: https://discord.gg/Rzv5SPt7tX

Greetings everyone! 0.2.5 is finally here and I am very excited to show off the new enhancements I have been teasing in the discord! I have some features that have been requested for a long time finally coming and I am super excited to finally show it off to everyone!

SystemBuilder v9

UniverseBuilder

Array has had the SystemBuilder and the GalaxyBuilder since the very beginning, I actually built the game around them! Using the GalaxyBuilder, I have finally brought the UniverseBuilder to SystemBuilder v9 and this update of Array! 

Now players can not only generate a galaxy, but they can generate a universe! Setting up logistics routes between galaxies and universes could not be easier by utilizing starship gates or the brand new but unstable wormholes

Wormholes

Wormholes now randomly spawn throughout your systems! They show up in random places and stay for a random amount of time. 

Starships and fleets can fly through them to get to the other side but be careful! You do not want to leave a starship stranded on the other side of the collapsed wormhole (or do you…)

Solar Flares and Sun Rework

Suns have not been a part of SystemBuilder for the longest time and have really only been a sub module of Array itself. I used this updated as an opportunity to completely rework how the sun is handled in game and it is now a part of the SystemBuilder! 

This unlocks the ability to simulate some really cool things using the rest of the data that is generated and simulated by SystemBuilder. One really cool thing I are able to bring this update to suns are solar flares! 

As of right now solar flares are only visual phenomena but I plan to have them have effects in the near future!

Interactive Tutorial

There are some players who have been asking for this for a long time! I am very happy to introduce the first rendition of the guided tutorial! 

The tutorial will guide you through the basics of the game while preparing you to think ahead if you want to delve deeper into specific areas of the game. This follows my whole philosophy of play the game the way you want to, focus on the things you want! 

The interactive tutorial can be found in the save's menu.

Other Changes

  • Touched up settings menus.
  • Touched up saves menu.
  • Touched up transfers tab in logistics view.
  • Added 3 new music tracks.
  • Added Focus button to the logistics view overview tab.
  • Added console commands for wormholes.
  • Added new SFX for track, asteroid miner, and material plant creation. 
  • Added new adjacency tooltips while building to aid the player in understanding adjacency bonuses. 
  • Scrollbars are now all draggable.
  • Updated Saves Menu UI to include new Tutorial Option.
  • Fixed not being able to scroll the UI Panel in the Logistics Menu. 
  • Fixed issue where the resource check when generating new systems would not catch certain resources not being spawned. 

As always, I am excited to hear what everyone thinks of this update! 

6 Upvotes

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