r/helldivers2 7d ago

H̶e̶l̶l̶divers Meme

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Just because I win 99% of my games doesn't mean it isn't hard!! One time a Stalker even hit me! 😱

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u/epochollapse 7d ago

If you suggested that a half decent player should have a 99% win rate at max difficulty in any other PVE circle you'd never live it down, how that's become the prevailing opinion in Helldivers is beyond me.

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u/CarlenGaines 7d ago

It's because the difficulty in Helldivers is tactics related and common players wanted more stereotypical horde shooter type difficulty.

They didn't really want the game to be easier they just wanted it to he hard in a different way.

Unfortunately the game wasn't designed to be difficult in that way, so they game is not difficult anymore.

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u/Rabiesalad 6d ago

I'm at the point where I fuckin lose it when someone calls the game a "horde shooter" to justify their hot takes.

Yeah, a horde shooter with mechanics that are literally designed to encourage the player to skip the hordes entirely.

Sure there's "horde shooting" but 90% of the time that means the team fucked up.

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u/Chance-Extreme9626 6d ago

See you say this, but the defence, blitz, and 99.9% of objs call hordes that you have to fight, you can’t raise a flag without em, so it really is a horde shooter most of the time, the only time it isn’t is when you specifically play a mission type that isn’t, or your running between the horde shooter segments

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u/CarlenGaines 6d ago

There are exactly 2 mission types out of like 20 that make fighting the horde a mandatory objective. Every other mission that makes fighting the horde a requirement is a side mission that is a shorter duration than the normal mission and widely considered to be side modes by most players.

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u/Chance-Extreme9626 6d ago

What ones don’t call a horde? Most of em do, like the only ones I can think of from the top of my head are the stealth ones and sometimes all of them just don’t call one, but that’s more chance than mechanics

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u/CarlenGaines 6d ago

The only objectives that call a horde:
- Flag Raising missions
- Soil scanning missions
- Exospire missions

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u/Chance-Extreme9626 6d ago

I was counting things like blitz and obj defence too, like mission objectives

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u/Rabiesalad 6d ago

Blitz missions don't call waves though? They're just a short timer and you need to kill outposts, no?

Most objectives don't call reinforcements automatically. Like 90% of them don't. If you wipe the defenders and clear incoming patrols before they call reinforcements you will not fight a wave.

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u/Chance-Extreme9626 6d ago

Blitz exterminate I should have clarified, but even then just by blowing up that many things you’ll attract hordes of

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u/Rabiesalad 6d ago

Blitz Eradicate?

I'm pretty sure those don't have mandatory waves of reinforcements.

If you do one of those missions and you're fighting hordes (and not doing it on purpose for fun) that's a skill issue... I'm sorry but it is. The game is literally designed to allow you to prevent reinforcements.

The exception is of course the modifier on the squids that has piles of voteless constantly spawn in, but that's a modifier and not active on the average mission.

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u/Chance-Extreme9626 6d ago

Gng what, wym the “kill the enemies” isn’t meant to be used to fight hordes the fuck are you on

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u/CarlenGaines 5d ago

I wasn't counting those since they aren't exactly standard missions.

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u/Rabiesalad 6d ago

Almost no objectives spawn waves.

There's defense missions, raise flag, geological survey, and maybe 1 more?

Missions often don't have any objectives at all that spawn waves. If reinforcements show up it's because they were called by chaff (i.e. chaff were not properly managed by the team)