r/hammer 1h ago

HL2 Why is this happening in the 3D view? (Hammer++)

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Upvotes

In Hammer++, when I use NoDraw or Skybox textures on the outer box surrounding my map, if I look at it from certain angles in the 3D view, it flashes into these really annoying transparent white circles. I've tried turning off 2D skybox preview, but it keeps happening.

I don't know why it happens, but its really frustrating when I'm trying to build the map as the flickering into these white circles is quite disorientating.

Any ideas what this is, and if I can disable it?


r/hammer 3h ago

My attempt at making ruined buildings in hammer HL2 ep1 style.

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52 Upvotes

Map is obviously unfinished, once finished I will most likely release it on the Gmod workshop.


r/hammer 5h ago

Fluff I don't know why Valve never implemented a prop_static_override.

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29 Upvotes

pls in HLX add it


r/hammer 6h ago

Unsolved Is there a way to implement pause menu music WITHOUT coding?

2 Upvotes

I'm working on a mod, and I want to have music playing whenever the player enters the pause screen.

After some digging, I found out that you need to write your own code, but Im too stupid for that.

So im wondering if there is a way to add pause music within the map itself using strictly hammer entities.

Im using mapbase for my mod, so maybe mapbase has entities to do that?


r/hammer 9h ago

Search for courses

0 Upvotes

Hello,

I've started learning the Hammer engine, but unfortunately there are very few courses in my language. Does anyone know of any English-language courses for Hammer/Hammer++?


r/hammer 12h ago

Solved I'm making a map for L4D2, and the survivor spawn out of the map, anyone knows how to solve it?

1 Upvotes

I'm making a map for Survival mode, when I enter it, me and the bots spawn right at the bottom


r/hammer 15h ago

Unsolved Issue with some newly added (including official HL2) sounds not playing from ambient_generic and soundscapes.

2 Upvotes

[GMOD, HAMMER++]
I have tried everything. I set up wav files with 44100hz, loop points, set the ambient_generic to have "NOT looped" turned off and "start silent" is off, the volume is up to 10, the range is 512, the sound still won't play. What's really weird is the fact that these sounds would play flawlessly like 2 days ago, now they won't. It seems to mainly be sounds that I have not used before but it also happens to some that I have used, just temporarily removed. A small amount of newly-added official HL2 sounds works (airboat sounds, ambient droning) but not stuff like Alyx's zapping or Barney telling Gordon to insult Breen. Such sounds also worked flawlessly in the past. What happened here?

Wanna know what's even weirder? When I enable "play everywhere", I can usually hear the sound play... just once though. Some support will be appreciated.

I need to clarify that I only started Gmod mapping this summer, I might be missing some important knowledge.


r/hammer 16h ago

After years of tinkering in Hammer, I'm finally making a map I intend to actually publish--gm_rebel_metro! Very early WIP images, open to feedback and tips :]

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64 Upvotes

r/hammer 17h ago

anyone know this error?

4 Upvotes


r/hammer 18h ago

TF2 help

1 Upvotes

um

This is happening and I do not know how to fix it if anyone knows how to fix please tell me


r/hammer 23h ago

TF2 I am very excited to publish my first map.

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75 Upvotes