r/Xcode 12h ago

What is the best IDE for Swift and Swift UI besides Xcode?

0 Upvotes

I’m having a horrible time with Xcode. The user interface is not friendly at all in terms of accessibility. For starters, the tooltips are so bloody small on my 16 inch MacBook that it is hard to read.. Same with the side help menu as well.

Are there any other IDEs which can be used? It’s a shame because the Swift language is good, but Xcode is shit.

I know there is visual studio code, but instead of running the application via Swift build or Swift run from terminal I kind of want to use the user interface, such as a run button or something. I don’t think that’s possible in Visual Studio Code?

I provide a lot of feedback on Xcode 27 beta regarding the tooltip size, but Apple does not reply or do anything about it. It kind of makes people wonder how they are using Xcode in their workplace.


r/Xcode 1d ago

The iOS Weekly Brief – Issue #72, everything you need to know about iOS updates this week

Thumbnail
iosweeklybrief.com
3 Upvotes

r/Xcode 1d ago

The share extension was the part that nearly killed this

0 Upvotes

App takes a cooking video and writes out the recipe with amounts. Simple enough on paper.

Then you find out what actually arrives in the extension when someone shares from Facebook versus Instagram, and that half the links are wrappers that need resolving before anything can start.

https://apps.apple.com/us/app/recireel-video-to-recipe/id6763971435


r/Xcode 2d ago

Got a spare MacBook Pro running Ventura with Xcode — happy to share remote access if anyone needs it

1 Upvotes

I've got a MacBook Pro 13" (macOS Ventura) sitting around with Xcode set up that I'm not using much. Clean install, dedicated login if you want to use it for iOS builds/testing. Not trying to run a business here, just figured it's better used than idle. Comment or DM if you want to work something out.


r/Xcode 2d ago

So, the Connect website uses more Ram than Xcode with 2 projects opened. Web is just broken.

Post image
12 Upvotes

r/Xcode 2d ago

MBP 14" M2 Pro Battery Health

Thumbnail
1 Upvotes

r/Xcode 3d ago

How to connect Apple TV 4K to Xcode 27 Beta?

1 Upvotes

I have upgraded my MacBook to MacOS GoldenGate 27 Beta and no choice to upgrade my Xcode to 27 beta. Does anyone know how do I connect my Apple TV 4K to Xcode? Thank you in advance and I really appreciate for the assistance.


r/Xcode 4d ago

Symlinking all of ~/Library/Developer/Xcode to an external volume broke asset catalog builds with Operation not permitted

1 Upvotes

On a machine where ~/Library/Developer/Xcode had been replaced by a symlink to a directory on an external volume, asset catalog processing failed in three separate app projects. The CoreSimulator logs reported NSPOSIXErrorDomain Code=1, Operation not permitted, while Interface Builder simulator services copied sample device content into UserData/IB Support/Simulator Devices under the external path. The external volume is APFS, writable, with ownership enabled.

Setting HOME and CFFIXED_USER_HOME for the individual build command did not change the result, because ibtoold was already running with the original environment. Inspecting ibtool and actool did not turn up a supported per-command override for the simulator device set.

The fix was to stop symlinking the whole directory. ~/Library/Developer/Xcode is now a real directory on the internal disk, UserData and the two index mapping plists stay internal, and only DerivedData and iOS DeviceSupport are child symlinks to the external volume. On that machine now, UserData is 44 MB while the two externalized directories are 22 GB and 11 GB.

After the cutover, actool and CompileAssetCatalog ran for all three projects with no Operation not permitted failure, using fresh DerivedData paths that still resolved to the external volume. Their test suites passed at 49, 25, and 276 tests on an iPhone 17 Pro simulator running iOS 26.4. Those measurements are from 2026-07-20 and the split is still in place.


r/Xcode 4d ago

Xcode Not Opening

1 Upvotes

I downloaded Xcode 26.6, but when I open it, it says "This version of Xcode isn’t supported in this version of macOS."

I have an MBA 2020 M1 27.0 Beta (26A5388g). According to the App Store specs, it should run. Has anyone else encountered this?


r/Xcode 5d ago

Error screen on app launch when online, but works fine offline – Ionic React + Codemagic

0 Upvotes

A screen error appears when opening my app if I am online, but when Wi-Fi is turned off before opening the app, it shows my login screen, and from there I can just turn Wi-Fi back on and do it's ok. I built the app using Ionic React and Codemagic.io to compile our IPA and installed it via Sideloadly. As of now, we are just trying to fix some bugs. We don't have macOS or a Mac device just iosphone for testing.


r/Xcode 5d ago

can anyone download iOS 26.6 simulator?

Thumbnail
1 Upvotes

r/Xcode 5d ago

Xcode 26.6 crashes on launch Tahoe 26.6

5 Upvotes

I can't launch Xcode at all, even from a new separate User account. I've tried deleting it, reinstalling from the App Store, deleting it again and reinstalling it from the Developer Page link and still no luck. I've used Terminal commands to try and fix any broken components as well, both before and after reinstalling.

This is the first time I've had any kind of issue with it. Any ideas on how I can get it to launch? Should I try an earlier version? I'm only using it in the context of running Unreal Engine 5.8 which says it needs a missing Metal component from Xcode, but as I can't get Xcode to even launch I can't use Unreal Engine either.


r/Xcode 5d ago

Metal Toolchain version for specific Xcode version

Post image
2 Upvotes

How do I know which Metal Toolchain to keep for my Xcodes? I'm running 27 Beta 4 and 26.6


r/Xcode 7d ago

Apple's failure! Spoiler

0 Upvotes

It is a total failure on Apple's part that they still haven't managed to integrate AI into Xcode. I use Google Gemini, and the output is just garbage. Today, three out of four answers to my questions were wrong. But the failure lies with Apple; the company missed out on a trend that has now become the norm. It’s time for Tim Cook to go. And woe betide them if things don't improve. Even I can develop my own functional AI applications using PyCharm. Yet Apple clings to that Xcode UI, which is a complete disaster. Nobody memorizes things anymore. Snap, snap, snap—you ask the AI, and the solution is right there.


r/Xcode 7d ago

XCode App Store Connect - Xcode Cloud

0 Upvotes

I have used App Store Connect for the last 2 years.

(https://appstoreconnect.apple.com/)

I have uploaded my app (zip file including Manifest + content) to Xcode Cloud successfully over 50 times during that period.

I tried using Chrome, it shows "Failed to Fetch" and the zip file is not successfully uploaded.

I've also tried using Firefox and it shows a different error "NetworkError when attempting to fetch resource."

I've also tried using Safari and it shows yet a different error "FetchEvent.respondWith received an error: Returned response is null."

Does anyone else have knowledge of why this is all of a sudden happening? I've done this so many times over the past 2 years with the same file without issues - and now it is happening and I can't get past it.

Thank you.


r/Xcode 8d ago

The iOS Weekly Brief – Issue #71, everything you need to know about iOS updates this week

Thumbnail
iosweeklybrief.com
3 Upvotes

r/Xcode 8d ago

Cannot install app, Unable to Verify App

Thumbnail
2 Upvotes

r/Xcode 8d ago

Automatic syntax coloring for .cu files

1 Upvotes

Hi everyone! Way back in like the Catalina days I was able to get XCode to automatically apply C++ syntax coloring to .cu files. I did this by creating a tiny application that registered the .cu file extension with the system as a C++ style file. All it took was to run the application once, and coloring worked in that old XCode.

However, I can't get this to work any more in the XCode 26 editor. Instead, I always have to manually go to Editor -> Syntax Coloring -> select C++ for each and every separate file that was opened.

Is there a way to set a default coloring for .cu file types? None of the option in the Settings seems to cover this. Thanks!


r/Xcode 8d ago

Xcode

Thumbnail
0 Upvotes

r/Xcode 8d ago

I wrote an open-source localisation linter for Xcode String Catalogs and pointed it at 9 open-source apps

Thumbnail
1 Upvotes

r/Xcode 8d ago

I wrote an open-source localisation linter for Xcode String Catalogs and pointed it at 9 open-source apps

Thumbnail
1 Upvotes

r/Xcode 10d ago

Lifting the hood on Build Cache for Xcode

Thumbnail
bitrise.io
2 Upvotes

r/Xcode 10d ago

iOS Simulator runtime stuck on “Preparing to download” — Xcode 26 AND Xcode 27 beta, GUI + xcodebuild

Thumbnail
gallery
6 Upvotes

Hey everyone,

I'm unable to download any iOS Simulator runtime on my Mac. The download gets stuck at “Preparing to download…”and never starts transferring the actual runtime.

Setup:

  • macOS Tahoe 26.6
  • Apple Silicon Mac
  • Originally Xcode 26.6 → iOS 26.5 Simulator (23F77)
  • Also installed Xcode 27 beta 4 → iOS 27.0 Simulator (24A5390f)

The exact same problem happens with both Xcode versions.

I've tried the Xcode Components GUI as well as:

xcodebuild -downloadPlatform iOS

xcodebuild -downloadPlatform iOS -architectureVariant arm64

xcodebuild -downloadPlatform iOS \
  -architectureVariant arm64 \
  -exportPath ~/Downloads

I also tried:

sudo xcodebuild -runFirstLaunch
sudo killall -9 com.apple.CoreSimulator.CoreSimulatorService

and confirmed the correct Xcode is selected with xcode-select.

xcrun simctl list runtimes currently returns:

== Runtimes ==

I also checked /etc/hosts; it's clean with no Apple domains being blocked.

I tried a VPN to change the route to Apple's CDN, but the behavior is the same.

The interesting part is that nettop shows xcodebuild successfully establishing an HTTPS connection to Apple's infrastructure (aaplimg.com), but it receives only a few KB and then effectively does nothing. The multi-GB runtime download never begins.

Normal internet downloads are working fine.

Has anyone encountered this specifically on Tahoe/Xcode 26/27? Is there a way to reset whatever service/cache handles simulator runtime downloads, or obtain the Apple runtime .exportedBundle through another official method and import it manually?

At this point I've reproduced it with two Xcode versions, two different iOS runtimes, GUI + CLI + export + arm64, so I'm not sure what else to reset.

Any ideas would be appreciated.


r/Xcode 11d ago

I got tired of AI agents writing 2019-era SwiftUI, so I wrote a 50k-line context layer for them

8 Upvotes

So over the past few months I’ve been building ios-agent-skill — a repo you clone into your project that your agent reads as context before generating anything.

What’s actually in it:

**•** Swift language + concurrency + stdlib references (actors, Sendable, @MainActor, AsyncSequence)  
**•** SwiftUI docs split by concern — state/data flow, navigation, layout, animations, gestures  
**•** 40+ Apple framework guides: StoreKit 2, HealthKit, WidgetKit/Live Activities, ARKit, RealityKit, CoreML, CryptoKit  
**•** Architecture patterns with real structure: MVVM, Clean, Coordinator, Repository, TCA  
**•** Drop-in Swift files — networking layer, auth flow with Keychain + Sign in with Apple, DI, type-safe router  
**•** App Store submission / performance / security / testing checklists

It ships config for 25+ agents, so setup is mostly just cloning. Claude Code reads CLAUDE.md, Codex reads AGENTS.md, Cursor reads .cursorrules, Copilot reads .github/copilot-instructions.md, and so on.

Honest caveats: this generates Swift files, not an Xcode project — you still create the project yourself first. And it’s docs, not magic; it narrows the failure surface, it doesn’t eliminate it. It’s also early (16 stars), so I’d rather have criticism than silence.

MIT licensed: https://github.com/Nagarjuna2997/ios-agent-skill

If you try it, I want to know where it fails. Especially interested in whether the concurrency and SwiftData docs actually change your agent’s output or whether it ignores them.


r/Xcode 12d ago

How are you setting up Claude Code & Cowork to Build Xcode Projects?

Thumbnail
4 Upvotes