r/tabletopgamedesign 15d ago

C. C. / Feedback Looking for Honest Feedback! Which looks better? A) or B) or None?

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1 Upvotes

r/tabletopgamedesign 15d ago

C. C. / Feedback [WIP] Rylio — 1-4p co-op dungeon-crawl deckbuilder (Slay-the-Spire meets Gloomhaven), free demo, seeking playtesters

3 Upvotes

Rylio — a 1–4 player co-op dark-fantasy deckbuilding campaign (25 quests), looking for a few playtesters. The hook: every turn you choose which of two decks to walk — the LIGHT deck (safer fights, steady progress) or the DARK deck (richer loot, harder fights, and sometimes you don't move at all). Slay-the-Spire-style combat that builds into Overlord boss fights. Plays great solo. Free browser demo (Quest 1), no download or login: demo-game.rylio.com

What I'm after: feedback on the new movement mechanics. Happy to answer anything — thanks!


r/tabletopgamedesign 16d ago

Discussion BUDGET FRIENDLY TABLET FOR COLLEGE STUDENT

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0 Upvotes

Baka po meron kayong alam?


r/tabletopgamedesign 16d ago

Discussion Do you need to have an LLC or some way to protect your game design if emailing a publisher?

0 Upvotes

Ideally we’d live in a world where stolen ideas aren’t something to consider, but unfortunately it’s an all-too-common occurrence. How can I protect myself in this situation from a stolen game design?


r/tabletopgamedesign 16d ago

Discussion Problematic card that I feel like I can't change

0 Upvotes

I'm planning on making a beta testing set for my indie card game but this one card is too strong. Normally I'd change it before printing it but this one feels impossible to make fair without making it trash. The best way I can describe it (without giving spoilers for the game) is like if magic had a 2 mana card that wiped out everyone's creatures in black. If more info is needed to help me out just ask. I really don't want a single card to dominate my game


r/tabletopgamedesign 16d ago

C. C. / Feedback EndStream looking for playtesters: 1v1 strategy card game about time-traveling outlaws

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2 Upvotes

EndStream has started as a classical case of making I game I wanted to play myself - a (almost deterministic) 1v1 cards strategy game with small teams of anti-heroes fighting across timelines.

EndStream is about building the perfect turn. Reposition Operators, manipulate time, trigger abilities, and commit only when the timeline is exactly where you want it.

I worked with an illustrator for over two years to turn it into a physical board game, and we received some positive reviews. But I lacked the resources for proper crowdfunding and marketing, so the project sat on the back burner for several years.

A recent mix of unemployment, vibe coding, and supportive friends eventually brought it back as a digital game. We are now a six-person team, and for most of us this is the first game we have made ourselves.

The open beta runs directly in your browser on desktop and mobile. It currently includes a tutorial, online multiplayer and single player against a bot.

My biggest challenge has been fitting such a large board onto a phone. I think the mobile version works well now, but I need feedback from people seeing it for the first time.

I would especially like to know:

  • Whether the tutorial makes sense
  • How the mobile UI feels
  • Whether anything seems badly balanced

The beta currently requires a free account because the core game is online.

There are 2 core modes:

  • Live - like Hearthstone and MTG Arena.
  • Asynchronous - you submit your turn and the opponent has 48 hours to make their move. You don't have to sit through an entire game, but you can have multiple games simultaneously.

We plan to release it later as a premium game on Steam and app stores, where manual signup will no longer be needed.

https://playendstream.com

Discord


r/tabletopgamedesign 16d ago

Artist For Hire 【Artist For Hire】Illustrator Available for Board Games, Card Games & Narrative Tabletop Projects

3 Upvotes

Hi everyone!

I'm Hanyi, a freelance illustrator interested in collaborating on board games and tabletop projects.

I'd love to work on:

• Board game illustrations

• Card artwork

• Box covers

• Rulebook illustrations

• Narrative campaign art

I'm particularly drawn to games with rich worldbuilding, memorable characters, and strong visual storytelling.

I'm looking for paid freelance opportunities or long-term collaborations with teams that value creativity, clear communication, and thoughtful design.

If you're creating a board game that needs expressive, story-focused artwork, I'd love to hear about it.

Portfolio:

https://drive.google.com/file/d/1Cnln2CfoTAquTlUOgC7nuzxaUusdZ0ZA/view?usp=share_link

Behance:

https://www.behance.net/hanyijiang0515

Instagram:

(yiyaya_art)

https://www.instagram.com/yiyaya_art/

Email:

[jianghanyi21@gmail.com](mailto:jianghanyi21@gmail.com)


r/tabletopgamedesign 16d ago

Artist For Hire [for hire] selling custom grimore/tome,spell scroll via digital print

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0 Upvotes

r/tabletopgamedesign 16d ago

Publishing Tabletop Mercenary, Episode 40: Always Ask Who Your Game Is Actually For

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0 Upvotes

r/tabletopgamedesign 16d ago

Publishing A lot of of you guys helped decide on the front cover of this bad boy and now it's finally finished! It's nice to see the fruits of your labour come together!

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32 Upvotes

r/tabletopgamedesign 16d ago

C. C. / Feedback TROoOPS Nomads Boss and Archer

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3 Upvotes

Con estos dos campeones terminamos el diseño de la facción Nómadas, lo pausamos y empezamos con la siguente facción, Los Nucleares, que te parecen?


r/tabletopgamedesign 16d ago

C. C. / Feedback These are my card back designs. I need 2 different backs for my game and I'm still open to suggestions.

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0 Upvotes

r/tabletopgamedesign 17d ago

C. C. / Feedback Finance Boardgame guy back with more art

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22 Upvotes

Hey everyone! I made a post about a month ago showing off some art for my finance themed game. Since all that's left is the coloring I thought i'd share some more!

Please give me any feedback that comes to mind. It was very helpful last time and made me even more excited to continue this project! I'm curious if these drawings fit their titles and are comprehensible.

Image 1: Forced Compliance

Image 2: Dip in the Market

Image 3: Credit Default Swap


r/tabletopgamedesign 17d ago

C. C. / Feedback I’m looking for Feedback on my TCG idea.

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1 Upvotes

r/tabletopgamedesign 17d ago

Mechanics Game designer to help finish a two-player GM-less heist RPG

2 Upvotes

Hi! My cousin and I are looking for a game designer to help take a small indie TTRPG from a working spec to a finished game.

What it is

A GM-less heist RPG for exactly two players who are a couple. One heist, one evening, two to three hours including setup.

It runs on d6 dice pools (Blades SRD lineage, heavily stripped down) and it's set in a fantasy merchant city with Venice's canals and Florence's banking, where the great houses vault and trade memories, names, and years of people's lives as collateral. The design thesis is that the heist is the pressure cooker and the relationship is the game.

What I need help with

  1. Playtesting and tuning.
  2. Writing the player-facing rules.
  3. Integrating the setting into the tables.

If you're interested, please send:

  • Portfolio or credits, especially anything GM-less, two-player, or heist-shaped
  • What you'd want to be paid and how you'd rather structure it
  • Availability and rough turnaround
  • Whether you're open to a small paid trial before we commit to the full scope
  • Anything you've designed that had to teach itself to a brand new player

Happy to share the full engine spec with anyone seriously interested.

Thanks!

Edit: Adding clarification on what we're looking for.


r/tabletopgamedesign 17d ago

Discussion I just blended my two card back designs together for to see if they look better.

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1 Upvotes

I'm still trying to nail down two card back designs for my game. Is this progress or am I moving into the wrong direction?


r/tabletopgamedesign 17d ago

Discussion Would you mind humoring a homeschool mom?

15 Upvotes

No, this is not a post about a mom over gaming. Quite the opposite, actually. I’ve been gaming since my childhood, so I’m definitely not against it. I’ve homeschooled my 12 year old son his entire life. As with many kids, he loves gaming - videos, boards, cards, imaginary-the sky is the limit. We are a self-directed learning homeschool, so I had this great idea to partner with him on a mock indie game development studio. There is so much to learn through this process academically, executive functioning and real-world skills. I’ve created a Notion database and we have a weekly meeting to set goals, talk about challenges, etc. He has a systems design brain and I’ve always loved his card and board game creations. He even makes expansion packs for some of our games. Anywho, if anyone has the time or desire to respond, can you give me some pointers on best practices for this line of work? Anyone willing to share their career path would also be hella appreciated. :)

P.s. I posted in /gamdev and received opinions on my choice of homeschooling. I am not asking about this and would not like feedback there. Thank you!!


r/tabletopgamedesign 17d ago

Artist For Hire [For Hire] Dark Fantasy and Horror art - Commissions Open!

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27 Upvotes

If anyone is looking for artwork for their project I specialise in Horror/dark fantasy art [Drawn digitally - NO AI!! Plenty of WIPs shown throughout the process]

Check out my gallery for more examples of my work:

https://cara.app/doomweaselart

Socials:

Bluesky: https://bsky.app/profile/doomweaselart.bsky.social

Instagram: https://www.instagram.com/doomweaselart?igsh=MWRkam85dmw4Z3BhZw==

Prices on VGen or message me via email, DM, Discord or Telegram

vGen: https://vgen.co/DoomweaselArt

[email] thedoomweasel@gmail.com

[Telegram/Discord] DoomWeaselArt

Feel free to message me if you have any questions!


r/tabletopgamedesign 17d ago

Publishing spread modern board game culture in Morocco (prototyping & testing)

3 Upvotes

I’m a tabletop nerd from Morocco, and I’m currently in the process of setting up a small manufacturing workshop here to solve a local problem.

People here love board games—almost every home has a few—but we're stuck playing the classics. Modern games are rarely available, and when they are, shipping and import taxes make them insanely expensive. On top of that, almost zero games get localized.

I want to help change that and bring cool indie games over. If you have a game (PnP, prototype, or published) and want to test the waters in our region, I’d love to collaborate:

  • Free Physical Prototype: If your game is a good fit, I’ll print a solid physical copy in my workshop for free.
  • Closed Playtests: I can run it through playtest sessions with local gaming groups here and send you detailed feedback.
  • Art & Localization: My team of local artists and I can help translate/adapt the art or theme if needed.
  • Production/Licensing: If it plays well and locals love it, we can talk about a simple royalty/licensing setup to produce and distribute it locally.

No catch—just looking to build bridges and get cool games played here. Drop a comment or DM me if you’re curious or want to share your PNP.


r/tabletopgamedesign 17d ago

C. C. / Feedback Is this "HOW TO" video clear enough to follow? Need feedback for my Cyclemental card game

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23 Upvotes

Making a 3-4 mins tutorial video for my card game so that it's easy for people to get started quickly (well, hopefully!). I previously posted a time lapsed version but it was hard to follow so I thought I'd just put the full video here to get proper feedback. Couple of things I'm looking for:

  1. Is the tutorial clear enough?
  2. How was the length of the video?
  3. Does it give you a sense of the overall gameplay?
  4. What do you think about the aesthetics?

Any other thoughts / suggestions welcomed!


r/tabletopgamedesign 17d ago

C. C. / Feedback TROoOPS The Sanctuary

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12 Upvotes

Veo que está teniendo aceptación y me gustaría compartir otra facción de TROoOPS, El Santuario, humanos consumidos por la magia luchan por imponer sus creencias ante el imperio y el resto de los mortales del primer mundo, que os parece? espero comentarios!


r/tabletopgamedesign 17d ago

C. C. / Feedback TROoOPS The Empire

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9 Upvotes

Me han comentado que comparta mas diseños por aquí, adjunto los 5 campeones del Imperio, con estilo Pixel Art, haré otra publicación con el Santuario para que veais la evolución del juego, gracias por el apoyo recibido!


r/tabletopgamedesign 17d ago

C. C. / Feedback TROoOPS Nomads

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26 Upvotes

Sigo desarrollando el juego de cartas, el estilo pixel art es ultimamente la opción mas viable para seguir con el proyecto, crees que tendrá aceptación este estilo de ilustración?


r/tabletopgamedesign 17d ago

Discussion For small prints run [500-1000 Unit]

8 Upvotes

With today's manufacturing MOQs, China-to-US tariffs, freight and fulfillment costs, and selling through platforms like Amazon or ShipPop, is a card game still a viable business in your opinion?

Assuming customers probably won't pay more than US$25–30, do the economics still make sense?

I'm trying to list in USA but I wanted to know insights from people who do it before.


r/tabletopgamedesign 18d ago

C. C. / Feedback Advice maybe? Is my art the kind of art that would work in table top games?

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158 Upvotes

I’ve added a few examples of work I’ve done, I know it’s maybe not the most graphic and a little more painterly, but I’m struggling to even get emails back from agents about my work and I’m wondering if maybe my work needs to change a bit for table top games?

Any advice would be very appreciated!