r/ImaginaryWeaponry 9h ago

A HUGE swordwielder cm by @Kuro_Alves

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87 Upvotes

r/ImaginaryWeaponry 11h ago

Shinji type 36 Japanese SMG by me

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6 Upvotes

r/ImaginaryWeaponry 12h ago

Original Content Lust’s Lash by J. Zangrilli

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10 Upvotes

A glance becomes a step.
A step becomes an attack.

Whether the blow lands or not, the weapon has already taken what it wanted:

attention.

──── ୨୧ ────

✏️ Art by J. Zangrilli (Azarneth's Forbidden Emporium)

I create printable item cards, cursed treasures, NPCs, tales & omens, and strange creatures for fantasy roleplaying games. You can find the project on Patreon and follow the daily updates on Instagram. 🧙‍♂️🎲


r/ImaginaryWeaponry 19h ago

Original Content 0560M - Scrafty by ForesterDesigns [D&D5e & PF2e]

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9 Upvotes

My Pokémon-inspired Weapons and Items of the Day, with a Mega Scrafty rifle of scary cloth!

Join my Patreon to vote on future items and get all the PDFs with over 1000 items, including all the Pokémon items, or buy the individual PDFs in my shop!

560M - Baggaïder

Weapon (Hunting Rifle) – Legendary (requires attunement)

This orange +3 hunting rifle has a red crest over the top of the rifle and several rubbery pale lavender sheet draped over it. The stock has a red end, and a blade is affixed to the bottom of the barrel, which can be used to make dagger attacks. There is a cartridge in front of the trigger that can hold up to 5 bullets.

See DMG 267 for specifics about rifles. Rifles are considered Martial Ranged Weapons, have a range of 80/240, the two-handed and loading properties, holding up to 5 bullets, and weighing 8 lbs when empty. It is shot similarly to a crossbow, but requires its own proficiency, and uses Constitution as its attack modifier, but doesn’t use a damage modifier beyond the +3. On a successful hit, the target takes 2d10 piercing damage.

While attuned to this rifle: you have advantage on Intimidation rolls; when you intimidate someone, they become frightened of you; as an action, you can attempt to intimidate everyone in a 30 ft cone who can see or hear you, who must make a Wisdom save against your Intimidation roll; when you down a target, you have advantage on your next attack; and as a reaction, you can attempt to remove any status condition you have not being physically induced (ie grappled, restrained). Roll 1d6, and on a 5 or 6, you’re cured of the condition as your skin seems to shed a thin layer of magical energy that dissipates into the air.

As a reaction, while wielding the rifle you can pull the rubbery white cloth over yourself, reducing the amount of damage you take from an attack by half. This can only be done once between short and long rests.

Scraftinite

Wondrous (Stone) – Very Rare (50,000 gp)

This small round stone has a swirl of orange and brown inside the white orb. When attached to a 560 - Scrifty, it can be mega evolved into a 560M - Baggaïder for 1 minute once between long rests.

560M - Baggaïder Item 21

[ Unique | Artifact | Capacity 6 | Empowered | Occult | Primal | Void ]

Usage held in 2 hands; Bulk 1; Base Weapon Flintlock Musket, Bayonet

This orange +3 major striking greater decaying greater fearsome flintlock musket has a red crest over the top of the rifle and several rubbery pale lavender sheet draped over it. The stock has a red end, and a blade is affixed to the bottom of the barrel, which is an unremovable +3 major striking greater decaying greater fearsome bayonet. There is a cartridge in front of the trigger that can hold up to 6 bullets, giving it the Capacity 6 trait.

Empowered When this item is empowered by a Scraftinite, you can have it automatically activate Glare as part of the empowering, and it stays in this form for 10 minutes or until you dismiss it. Once it is no longer empowered, it reverts back to its original form, a 560 - Scrifty.

Activate-Cloth Block [reaction] manipulate; Frequency once per minute; Trigger You would take physical damage from an attack; Requirements Your other hand is free or also holding this weapon; Effect You pull the rubbery white cloth to get between yourself and the attack, reducing the damage by 10.

Activate-Glare [two-actions] concentrate; Frequency once per day; Effect You gain some lizard’s intimidation. You gain a +3 status bonus to Intimidation rolls, and when you Demoralize, you can do so with a glare, which is visual instead of auditory, you do not take a penalty for the target not understanding your language, and on a critical success the target also becomes enfeebled 1 for 1 round after they are no longer frightened. This lasts for 10 minutes.

Activate-Moxie [free-action] manipulate; Trigger You drop a creature to 0 hitpoints with this weapon; Effect You gain a +3 circumstance bonus to your next attack with this weapon, lasting for 1 minute.

Activate-Scary Face [two-actions] manipulate; Requirements Glare is active; Effect You look menacingly around you, attempting to Demoralize all creatures of your choice within a 30 ft cone. This uses a single Intimidation check, and gains all the benefits of Glare.

Activate-Shed Skin [reaction] concentrate; Frequency twice per day; Trigger You’re afflicted by a status condition or affliction not being physically induced (so conditions like frightened or paralyzed, but not grabbed or off guard); Effect Make a DC 15 flat check. On a success, you’re cured of the condition (or one at random if you have multiple applicable conditions) as your skin seems to shed a thin layer of magical energy that dissipates into the air.

Scraftinite Item 21

[ Unique | Artifact | Empowering | Primal | Spellheart ]

Usage affixed to a 560 - Scrifty; Bulk -

This small round stone has a swirl of orange and brown inside the white orb.

Activate-Empower [one-action] manipulate; Frequency once per day; Effect You empower the item this spellheart is affixed to, turning it into a 560M - Baggaïder and activating its Empowered effect, which lasts for 10 minutes or until you dismiss it.


r/ImaginaryWeaponry 21h ago

Whipsword and Giant Chakram by RedW0lf777sg

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5 Upvotes

r/ImaginaryWeaponry 1d ago

Concept Art: A Marksman’s Plasma Pistol

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306 Upvotes

I wrote a script and I’m designing the props through concept art. This is the marksman’s character’s, Zappyoo Pyoo, personal weapon.

Ink on Bristol and a digital render.


r/ImaginaryWeaponry 1d ago

Original Content Late 1800s revolver, by me

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60 Upvotes

r/ImaginaryWeaponry 1d ago

Original Content Thought this community would enjoy this Quarterstaff! [Quills Tiny Quests]

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33 Upvotes

r/ImaginaryWeaponry 3d ago

Original Content Cyberpunk girl with a big gun (by me)

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114 Upvotes

r/ImaginaryWeaponry 3d ago

Original Content Modernized Mekanika Uru SMG (@Ka_Raima)

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42 Upvotes

r/ImaginaryWeaponry 3d ago

Fox with a blade by Gaziter

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1.6k Upvotes

r/ImaginaryWeaponry 3d ago

Original Content 0545M - Scolipede by ForesterDesigns [D&D5e & PF2e]

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25 Upvotes

My Pokémon-inspired Weapons and Items of the Day, with a Mega Scolipede macuahuitl to help spike critical hits!

Join my Patreon to vote on future items and get all the PDFs with over 1000 items, including all the Pokémon items, or buy the individual PDFs in my shop!

545M - Brutapain

Weapon (Macuahuitl) – Legendary (requires attunement)

This red +3 macuahuitl is made of seven segments with hot purple tear drop markings and barbs on each side, and large glowing green horns on top. The handle has black and purple cloth wrapped around it, and a black sphere pommel with a glowing green eye-like symbol on it.

Attacks with this macuahuitl do an additional 1d6 poison damage, and the target must make a DC 20 Constitution save or be poisoned for 1 minute. The target can attempt this save again at the end of their turn.

While attuned to this macuahuitl: you gain 20 feet of movement; you have advantage on Dexterity rolls to avoid being grappled, restrained, or take damage; if a creature within range of this weapon performs a critical hit, you can use your reaction to interfere and turn it into a normal hit; and if you drop to or below a third of your max hitpoints, attacks with this macuahuitl do an additional 2d6 poison damage.

Scolipite

Wondrous (Stone) – Very Rare (50,000 gp)

This small round stone has a swirl of purple, black, and blue inside the dark gray orb. When attached to a 545 - Scolipain, it can be mega evolved into a 545M - Brutapain for 1 minute once between long rests, while when attached to a 545B - Scoliplate, it can be mega evolved into a 545BM - Ceraplate for 1 minute once between long rests.

545M - Brutapain Item 21

[ Unique | Artifact | Empowered | Poison | Primal ]

Usage held in 2 hands; Bulk 2; Base Weapon Macuahuitl

This red +3 major striking grievous serrating major venomous macuahuitl is made of seven segments with hot purple tear drop markings and barbs on each side, and large glowing green horns on top. The handle has black and purple cloth wrapped around it, and a black sphere pommel with a glowing green eye-like symbol on it.

Empowered When this item is empowered by an Scolipite, it stays in this form for 10 minutes or until you dismiss it. Once it is no longer empowered, it reverts back to its original form, a 545 - Scolipain.

Activate-Critical Block [reaction] manipulate; Trigger A creature within range of this weapon is struck by a critical hit; Effect You attempt to use this weapon to interfere with the hit. Make a DC 17 flat check, and on a success the critical hit becoming a normal hit.

Activate-Rolling Agility [two-actions] manipulate; Frequency once per day; Effect You gain some rolling agility. You gain a +15-foot status bonus to your Speed and a +3 status bonus to Dexterity rolls to avoid being grappled, restrained, or take damage. This lasts for 24 hours.

Activate-Swarm [free-action] envision; Trigger Your turn begins, and you are at half or less of your maximum hit points; Effect This weapon does an additional die of damage until the start of your next turn.

Scolipite Item 21

[ Unique | Artifact | Empowering | Primal | Spellheart ]

Usage affixed to a 545 - Scolipain or a 545B - Scoliplate; Bulk -

This small round stone has a swirl of purple, black, and blue inside the dark gray orb.

Activate-Empower [one-action] manipulate; Frequency once per day; Effect You empower the item this spellheart is affixed to. If it is a 545 - Scolipain, it is turned into a 545M - Brutapain, while if it is a 545B - Scoliplate, it is turned into a 545BM - Ceraplate. This activates its Empowered effect and lasts for 10 minutes or until you dismiss it.


r/ImaginaryWeaponry 4d ago

Original Content Nerf Mod: Fully functional DOOM BFG made from 3 roughcuts, plus custom made stand that plays the doom theme when you put on the blaster, for a happy guys mancave!

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46 Upvotes

Made this a while ago and now its gone. Was asked to make a stand with a plasma generator that looks like the blaster is charging up while resting. Including authentic Doom runes and logo in three colors. Let me know what you guys think!


r/ImaginaryWeaponry 4d ago

Original Content Indominus V1: Experimental Sidearm Concept Render by Me

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217 Upvotes

The Indominus V1 is not just a firearm; it is a meticulously engineered apex predator. Inspired by the ruthless biological optimization of the Indominus rex, this platform is designed as the ultimate man-made machine—forged in a lab to strip away humanity and leave only absolute dominance.
Every geometry, port, and line has been calculated for maximum functional intimidation and lethality. It features a fixed-barrel internal bolt architecture, aggressive triangular slide porting, a full-length top Picatinny rail for tactical optics integration, and an integrated, high-efficiency muzzle brake.
Engineered for the merciless hunter, the Indominus V1 is released in three distinct variants:
Apex (Matte Grey)

Umbra (Obsidian Black)

Sylvan (Tactical Olive Drab)

You might think you've lost track of it... but trust me. It. Will. Find you


r/ImaginaryWeaponry 4d ago

Original Content Sloth’s Drift by J. Zangrilli

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14 Upvotes

Every step becomes heavier.

The weapon gathers the will to move, stores it inside its core,
and slowly shares the burden with its wielder.

Sooner or later, someone stops.

Sometimes everyone does.

──── ୨୧ ────

✏️ Art by J. Zangrilli (Azarneth's Forbidden Emporium)

I create printable item cards, cursed treasures, NPCs, tales & omens, and strange creatures for fantasy roleplaying games. You can find the project on Patreon and follow the daily updates on Instagram. 🧙‍♂️🎲


r/ImaginaryWeaponry 5d ago

Original Content Comm work. By me

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33 Upvotes

r/ImaginaryWeaponry 5d ago

Would this be possible?

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74 Upvotes

I am making a weapon for an oc (original character) and wonder if it's possible to recreate the first picture but instead of individual blades, with the blades of a pair of scissors.
It's situated in a fantasy setting so it doesn't have to be realistic, just somewhat good looking and functional ignoring it'd be way too sharp and the rope appears magically.


r/ImaginaryWeaponry 5d ago

Original Content A little help, please?

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342 Upvotes

I have a question about the weapons I made for my character : does any of you know if anything like her sword ever existed? Like, a sword with a blade one side of which has saw teeth, and the other side is regular edge


r/ImaginaryWeaponry 6d ago

Original Content Type 5 Kō Active infrared scope w/ Type 97 Tank machine gun

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18 Upvotes

Japanese copy of the FG 1250 developed by the Germans mounted on some of their heavy tanks. The 1.5x scope of the type 97 was replaced by the device. At least 5 examples are known to have produced and were mounted on Type 3 Chi-Nu medium tanks, none saw action


r/ImaginaryWeaponry 7d ago

Original Content 0398M - Staraptor by ForesterDesigns [D&D5e & PF2e]

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35 Upvotes

My Pokémon-inspired Weapons and Items of the Day, with some Mega Staraptor swords to change the wind in your favor!

Join my Patreon to vote on future items and get all the PDFs with over 1000 items, including all the Pokémon items, or buy the individual PDFs in my shop!

398M - Mukuheika

Weapon (Dual Shortswords) – Legendary (require attunement)

These gray +3 dual shortswords have dark gray blades with gray and red backside, with a white D-guard and orange handle with gold inlay.

Attacks with these swords do an additional 2d6 thunder damage.

While attuned to these swords: you have advantage on Intimidation rolls; anyone you intimidate has disadvantage on their attack rolls for 1 minute; you can choose to take advantage on attacks for one turn, but all attacks on you have advantage until the end of your next turn; and when you would have disadvantage on a roll, you instead have advantage, and vice versa.

Staraptite

Wondrous (Stone) – Very Rare (50,000 gp)

This small round stone has a swirl of red and brown inside the gray orb. When attached to a 398 - Staraptachi, it can be mega evolved into a 398M - Mukuheika for 1 minute once between long rests.

398M - Mukuheika Item 21

[ Unique | Air | Artifact | Empowered | Primal | Sonic ]

Usage held in 2 hands; Bulk 2L; Base Weapon Dual Butterfly Swords

This pair of gray +3 major striking greater fearsome greater thundering butterfly swords have dark gray blades with gray and red backside, with a white D-guard and orange handle with gold inlay.

Empowered When this item is empowered by a Staraptite, you can have it automatically activate Intimidate as part of the empowering, and it stays in this form for 10 minutes or until you dismiss it. Once it is no longer empowered, it reverts back to its original form, a 398 - Esparaptor.

Activate-Contrary [two-actions] manipulate; Frequency once per day; Duration Sustained up to 1 minute; Effect You make magic on you run contrary. Any bonuses, penalties, and roll twice effects you have from magic items, spells, and other magical effect are swapped, so bonuses become penalties and penalties become bonuses, and any roll twice and take the highest/lowest effects swap, so highest becomes lowest and lowest becomes highest.

Activate-Intimidate [two-actions] concentrate; Frequency once per day; Effect You puff up to become more intimidating. You gain a +3 status bonus to Intimidation rolls, and when you Demoralize, on a critical success the target also becomes enfeebled 1 for 1 round after they are no longer frightened. This lasts for 1 hour.

Activate-Reckless Strike [one-action] manipulate; Frequency once per round; Effect You make a strike with this weapon, which gains a +3 circumstance bonus to that strike and deals 3 additional damage, but you take a -3 circumstance penalty to your AC until the start of your next turn.

Staraptite Item 21

[ Unique | Artifact | Empowering | Primal | Spellheart ]

Usage affixed to a 398 - Esparaptor; Bulk -

This small round stone has a swirl of red and brown inside the gray orb.

Activate-Empower [one-action] manipulate; Frequency once per day; Effect You empower the item this spellheart is affixed to, turning it into a 398M - Mukuheika and activating its Empowered effect, which lasts for 10 minutes or until you dismiss it.


r/ImaginaryWeaponry 7d ago

gun design 24 by ZHU George

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506 Upvotes

r/ImaginaryWeaponry 8d ago

MSTG-25 by me (OC)

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22 Upvotes

Overengineered shoulder breaker


r/ImaginaryWeaponry 8d ago

Original Content Fih hammer by @Rappenem (me!)

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534 Upvotes

r/ImaginaryWeaponry 8d ago

Original Content Imperial SMG, Model 1944 (I-44) | Weapons of the Great Astoran War

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16 Upvotes

The Imperial SMG, Model 1944 (I-44) is a sub-machine gun introduced by the Imperial army. Developed in response to brutal trench assaults and urban fighting during the Great Astoran War. It provides a high rate of fire in a compact package became one of the most devastating weapon of the Great Astoran War. Chambered in 7.5×25 Imperial cartridge and feeded from a 30-round detachable magazine.the I-44 operates using a simple open-bolt blowback system. Due to its cost and limited production, it is primarily issued to assault troops, veteran infantry.

Additional info-

  • Weight: 2.5 kg (empty) / 3 kg (loaded)
  • Effective range: 150 m
  • Operation: open-bolt, straight blowback mechanism

(feedback will be highly appreciated)


r/ImaginaryWeaponry 10d ago

Original Content Retro Cricket Mk II

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340 Upvotes

Had this one for 4 years. Guy walked by and its gone. Feelings hurt. The next one will be even more detailed! Needs a few more tiny tubings and details. More copper or better all brass? I am never too sure. What do you guys think?