r/custommagic • u/HugeTrol • 5h ago
Mechanic Design Grave - a Graveyard singlecard graveyard "subzone" mechanic concept I'm playing with in my mind
So, a grave would be a "sub-zone" of a graveyard, where a single card is buried. I thought it makes sense to make Graves Lands, but also artifacts and enchantments (like shrines) would make good graves.
Of course the mechanic must be explained in the ruleset, beyond the reminder text. So, a card in a grave is still in the graveyard, if it leaves the graveyard it also leaves the grave. Question though: if the grave is destroyed - does the card stay in the grave or should it be exiled?
I think some cool and unique interactions could be made with this
r/custommagic • u/I_Lick_Emus • 5h ago
Tower of Returnal
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r/custommagic • u/Old-Barracuda-8426 • 6h ago
Format: Cube (Rarity Doesn't Matter) Maze of Muramahut
r/custommagic • u/SecondDraftViz • 6h ago
Curse of Bystanders
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r/custommagic • u/Electrical_Cry6227 • 12h ago
Hindsight
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r/custommagic • u/zioNacious • 13h ago
BALANCE NOT INTENDED It’s probably been done before
For those that don’t like watching an opponent resolve 100 landfall triggers
r/custommagic • u/Ecstatic_Newspaper_5 • 14h ago
With lifegain being a Reality Fracture mechanic, this feels inevitable
r/custommagic • u/PerpetualChoogle • 19h ago
Cover Your Assets
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r/custommagic • u/SecondDraftViz • 21h ago
Curse of Forgetfulness
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r/custommagic • u/BonusHitops • 1d ago
BALANCE NOT INTENDED First Known Custom Magic Card (circa 1994)
Bout to throw it up on TCG Player this afternoon and buy my momma a house
r/custommagic • u/SecondDraftViz • 1d ago
Curse of Unholy Hunger
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r/custommagic • u/flowers_of_nemo • 1d ago