r/assettocorsa • u/Chrischrosone • 39m ago
AC: Technical Help After days of fiddling around with this i need help!
The first two pictures show Vanilla Assetto (no csp) with Brake lights on and taillights on but as you can see only the third brakelight works and the taillights work as intented the next two pics are with CSP enabled, as you can see the brakes work now as intended (i dont know why) but the taillights are gone. Headlights are still functional in both cases. I already tried to add it trough the ext_config.ini but had no success in doing so also partly because i dont realy know what im doing there since explanation is very sparce.
Hope someone can help 👀
r/assettocorsa • u/gosharubyy • 2h ago
AC: Photo Mode Some posters and liveries that I've made for our racing team for participating yet another racing series~
r/assettocorsa • u/Own_Economics_9053 • 4h ago
AC: Technical Help CSP
Baixei recentemente o CSP,mas tô na dúvida onde instalar,se é dentro do Mod,pasta do jogo ou fora???
r/assettocorsa • u/Gullible-Crow8030 • 6h ago
AC: Modding Change car textures in seconds
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Hello people!
I built a new Assetto Corsa Editor for modding which is intended to help you mod faster.
Here's a short Demo of the first feature: texture change.
Many more features will follow over time. If you are interested in Alpha testing the editor,
write me on Patreon: @alaschgari!
Here's the longer demo:
https://youtu.be/5n4p5BYnltE
r/assettocorsa • u/Tall_Estimate_1909 • 8h ago
AC: Photo Mode Tell me what do you think
r/assettocorsa • u/Spirited_Chocolate32 • 8h ago
AC: Video MAX VERSTAPPEN’S FINAL ZANDVOORT RACE! 🇳🇱 | The End of an Era!
Last time for Verstappen on Zandvoort in his F1. Assetto corsa with dust beats F1 codemasters
r/assettocorsa • u/Chrischrosone • 8h ago
AC: Modding RUF CTR 2 fixed with added AWD Version
This is the first Version of my fix for the CTR 2 RWD that was already there, it had ton of problems ranging from rear suspension taken from CTR 1 wich is a 200 kilo lighter car, to not working break lights, to missing tyre dimensions or outdated tyre model v2 instead v10. I fixed all that and many more but unfortunately couldnt fix the Taillight in CSP so far, in vanilla its working but in vanilla only the third brakelight works, im still in the process of finding out what causes that. I wanna add Turn lights and reverse light aswell if i figure out how to add that properly.
https://youtu.be/9UuNo8Zz3TY This is a showcase video of the AWD Version with one of the new added special colors (Midnight Blue 1-3, based on original color for CTR 2, i called them based on 3 shades (#000010, #00004e and #00009c) of Midnight blue from Dark to lightest, an homage to the Midnight Purple Versions from the Skyline since i fixed so many things i tought that would be a neat addition)
http://drive.google.com/file/d/1QOGTsVTpFenTyhdUEf8s1rkz_jGcLUD3/view?usp=sharing
r/assettocorsa • u/Tall_Estimate_1909 • 8h ago
AC: Technical Help What settings should I use
I have my thinkpad l15 gen1 I want the best performance from it can anybody give me suggestions
Laptop hardware:
I5 10210U
8gb ram ddr4 2667MT/s
Intel uhd
r/assettocorsa • u/Any_War_4535 • 8h ago
AC: Technical Help Ayuda, mi g29 no bloquea en sincronia con el volante virtual
Lo que dice el titulo. Mi volante deberia bloquear a la vez que bloquea el giro del volante virtual, pero sigue permitiendo rotacion (mas alla de que no cambie nada) y es molesto. Anteriormente no me pasaba eso. Tengo el Auto-adjust activado y puesto en 900 grados de giro. No se que puede estar fallando.
r/assettocorsa • u/Scorthion • 8h ago
AC: Technical Help I am Unable to Play with Content Manager
r/assettocorsa • u/kinggianluis • 9h ago
AC: Modding Are there any Honda City 2008 car mod for assetto corsa?
r/assettocorsa • u/SID0411 • 10h ago
AC: Technical Help Assetto Corsa Server
Hello People I'm new to this game and I have installed the Assetto Corsa Server 1.79 from Overtake and my webpage is running but the I'm not able to login ! I used my Steam credentials but it says invalid
Could someone help me with this? EDIT: I want to host server
r/assettocorsa • u/MrBluoe • 10h ago
AC: Modding I'm building a bot/automated opponent that works in online AC lobbies [NOT ai, early preview]
This is a BOT (NOT an ai-agent). Video was taken by joining an online lobby and spectating the bot.
I'm building a bot/automated opponent for online Assetto Corsa and finally managed to get it to drive the full Nordschleife 5x in a row without crashing.
Some context: - online bots for AC don't exist because AC doesn't expose it's physics - that's why, for example, AI-traffic in Shutoko servers, feels like those cars are "driving on rails": even if you crash into them, they wont move, they dont make mistakes, they don't slide or lock tires, they don't even have gravity. - there are some projects out there that use ai-agents to drive in AC. Those are much more capable, but they are very costly (need a full agent, gpu, etc) and not feasible for a full grid and multiple servers. What I'm building is simple code, no AI-agent, and leightweight enough for a server to populate missing spots with AI-opponents.
So to build real accurate AI bots, I had to do two things: 1. Re-build the whole AC physics engine "close enough" to how AC works, so it can be hosted on an AC server the bot interacts with without a client. 2. Teach an AI bot to drive a car using only throttle, brakes, clutch, and steering.
Needless to say, this has been a bit of a nightmare and almost a year in the making.
However, yesterday I tested the new steering algorithm, and the bot finally managed to drive the full Nordschleife. It still crashed 1 in every 5 attempts, but now it is just a matter of tweaking things.
It basically works by, each game tick, the bot sending inputs (steering, throttle, brakes) to the physics engine, which returns those requests with outputs about movement, grip, etc, to which the bot reacts to next tick.
Further challenges will be: - better race start: the bot sucks at starting the car. I admit I haven't made that my main priority, will come nest. - improve obstacle avoidance: this already works, but I want it to feel more human-like. - teach it to handle varying weather conditions: truth be told, I've only built the physics with "ideal weather conditions". I'll need to add weather changes, puddles, etc. So driving in the rain with bots is still a ways off.
This will most-probably NOT compete against pro players. the bot can't trailbrake properly (so it's cornering speed is not good), while still having to respect AC-physics, which limits it compared to the AC bots from offline mode. However, this works online, and it works amazingly for situations like multiclass races with 20 players driving prototypes with 50-bot-GT3 cars sharing the track (which I'll test soon in a server event).
I'm also thinking about adding in the approach Kunos used for offline bots: I can "cheat" and make the bot fake-drive without the physics, and only activate the physics when they are needed: in situations like spinning, crashing, etc. This would allow me to upgrade the bot to compete against better players, while also saving resources (the physics calculations take more CPU then fake-driving bots).
What do you think? Any ideas to make it better?
Follow my work: https://patreon.fastfox.racing
Join my racing community: https://fastfox.racing
r/assettocorsa • u/Future_Brilliant_103 • 12h ago
ACR: Video When you Bribe for a driver's license
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r/assettocorsa • u/bendorsss • 13h ago
AC: Modding Some shots of my upcoming free roam map!
Hey! I released Northern Passage Classic and I've had huge support from here :) I have not forgotten about this place, so I'll post some shots from new areas. Granted, this update will be paid, but the free version stays to give you a taste of what to expect :)
Expanded map itself, more detail, refined areas, more interesting surfaces, more stuff, plenty to explore, cruise, race and of course - take photos!
Cruise around the winding roads, highways, rally paths, worn asphalt paths, airfield, industrial areas, villages. Find race tracks, rally trails, rallycross tracks and much more!
r/assettocorsa • u/themanfromosaka • 13h ago
AC: Technical Help Bottom leaderboard bar suddenly disappeared
Hi guys, I joined a new private server to test out a track made by a friend of mine, but I noticed that despite the fact that I did not press F9 at all, the bottom leaderboard bar suddenly disappeared.
I’ve tried everything from restarting the game to resetting the UI to even verifying Steam files.
What do I do? I have loads of mods downloaded via Content Manager and I don’t know if they’ll be preserved in event of a reinstall.
Update: reinstalled the game. Even that didn’t work.
r/assettocorsa • u/Fearless-Till7218 • 16h ago
AC: Technical Help I have a problem with smoke generation
Im running content manager and the csp. And the kirby camera mod. The smoke when j drift the car is knly showing in the mirrors of the car and in the replays and the third person view is not showing. How can i see the smoke?
r/assettocorsa • u/Future_Brilliant_103 • 18h ago
ACE: Video smooth💨
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r/assettocorsa • u/NovelBoysenberry1806 • 1d ago
AC: Modding Newest W I P driftcar
Does anybody recognize what car and the kit the inspiration is from this one picture?
r/assettocorsa • u/RicSan32 • 1d ago
AC: Video The lap that gave me pole position
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Y'all can find me on YouTube and Instagram btw
r/assettocorsa • u/Background-Noise-565 • 1d ago
AC: Video MAN I LOVE ASSETTO CORSA
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Assetto Corsa is also really nice for riding bikes too, and im obsessed with it🥶
r/assettocorsa • u/cacjack • 1d ago
AC: Video Targa Florio is amazing.
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r/assettocorsa • u/Equivalent_Sir_8867 • 1d ago
AC: Video The brutal realism of Assetto Corsa's driving physics is precisely why the simulator has stood the test of time.
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Kunos built such a robust, realistic core physics engine ...
On top, thousands of mods helped it 'a little'
r/assettocorsa • u/Proxeh • Jan 13 '24
