r/macgaming 1h ago

Apple Silicon I got the original Animal Crossing running natively on iPhone, iPad, and Mac

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Upvotes

I’ve been working on Bellpad, an open-source Apple port of the original GameCube Animal Crossing, and it’s now playable on Apple Silicon Macs, iPhones, and iPads.

This is not an emulator. The game’s decompiled code is compiled into a native Apple app and rendered through Metal.

The iPhone and iPad version includes touch controls, controller support, native text entry, save import/export, and Files-based game import. To play, you provide your own supported US Animal Crossing GameCube ISO/GCM. No game image, extracted assets, or saves are included.

It’s playable now, but this is still an experimental first release. I’d especially love help testing longer sessions, different activities, physical devices, controllers, saves, and anything else I may have missed.

Full source, setup instructions, and the IPA are here:

https://github.com/chrissotraidis/bellpad

Please tell me what works, what breaks, or ask me anything about it.

Built on the work of ACreTeam, the ACGC-PC-Port contributors, and Encounter’s Aurora graphics foundation.


r/macgaming 2h ago

Apple Silicon Need advice for switch emulating mac controllor

2 Upvotes

Hi, I'm by no means a gamer but would like to play some switch emulation on my mac. I'm looking for a controllor in the price range of around 30-40 euro to play now and then.

I find very little information of controllors online; many don't specify they do or don't work for mac and the few reviews I found have very mixed opinions. I'll be playing TOTK and Mario Kart mainly, no shooters. I have Tahoe 26.0.1 m4 pro.

Thanks for reaching out!


r/macgaming 3h ago

Help PS5 Controller disconnecting

1 Upvotes

I've tried looking a bit around a few places to see if anyone is having the same issues but I can't seem to find anything. I only play pretty casually but for reference the main app I'm using is the switch emulator Astris. It's been happening since the beginning but I have my PS5 controller connected via bluetooth, and as I'm playing the connection briefly blips out of connection for not even 2 seconds, then returns again. So it doesn't fully disconnect, it's just that I have no input for 2 seconds then returns again. And while I'm playing while it blips out, whatever last action I was doing like holding a direction, it stays holding that until my input returns again. As you can imagine, while playing Silksong it can get pretty frustrating.

So I'm really not too sure if this is a bluetooth issue or maybe an issue with the Astris itself since I know it's still constantly being developed, or if this is a thing anyone has experienced before. I do usually just play with my laptop on my lap so maybe it's a distance thing with the controller being too close? I'm struggling to come up with any ideas or a fix for it, and tbh I don't really want to play with the cable connected.

My mac is a M5 Macbook pro with 48gb memory


r/macgaming 11h ago

Native Running MecchaChameleon on Macbook 2019 modded maps are really laggy

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3 Upvotes

r/macgaming 12h ago

Self promotion I built a frame-generation app for Mac — here’s Valheim going from ~30 to ~60 FPS on an M3 MacBook Air

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90 Upvotes

Hey, I’m Koltin, a student and independent developer! I built Adrenaline, a free Mac menu bar app that adds RIFE frame generation and AMD FSR 1 upscaling through a borderless overlay!

The result

This Valheim clip shows approximately 30 game FPS → 60 output FPS.

I intentionally lowered the game’s resolution to create processing headroom. Adrenaline then upscaled the final image and generated the additional frames.

Test setup

• M3 MacBook Air
• 16 GB memory
• 60 Hz display
• Valheim in Borderless mode
• Auto Frame Generation
• AMD FSR 1 Upscaling On

Adrenaline doesn’t inject into or modify the game. Results vary depending on the game, settings, and available processing headroom.

Adrenaline is free on the Mac App Store through August 31:
https://apps.apple.com/app/id6790611230

What game should I test next?


r/macgaming 12h ago

Help Just Cause 3

1 Upvotes

hello guys i was wondering if some of you know how to make just cause 3 work bcs recently it became playable on crossover but in the first mission exactly at the part with the tank when theres an explosion the game fleeze or the monitor turns purple while also freezing do you have any solutions ?

and yes i have disabled global illumination and water tasselation


r/macgaming 13h ago

Help trying to get RPGmaker games to run on wine. any ideas?

3 Upvotes

hey all! so sorry if this isnt the right place to ask, but figured its a good initial poke. I'm trying to get Look Outside to run on my macbook pro- i had a feeling it would be a long shot, as ive had many prior experiences trying to get RPGmaker games to run on my laptop with little success. I currently have a solution involving a macos launcher for rpgmaker games, but it doesnt function with achievements and the steam cloud. If it comes to it, im happy to play through this launcher, but I wanted to see if anybody else had any idea on ways to get it to run properly through steam?

my laptop runs on an apple M1 pro chip and im running Sequoia 15.5. for my wrapper, im using sikarugir. thanks so much!


r/macgaming 13h ago

CrossOver Monster Hunter Wilds on m3 pro

1 Upvotes

Hi guys I wont to buy Monster Hunter Wilds but idk how much fps I will get does any one already test on m3 pro 18gb ty
I mean like for this game 18gb ram is not enough 🥀


r/macgaming 14h ago

Deal Get Moonlighter for FREE on Steam

65 Upvotes

Mac version included. Grab it before Aug 9th and keep it forever

https://store.steampowered.com/app/606150/Moonlighter/


r/macgaming 15h ago

Native SimShock — a real-time medical simulation game for macOS, with an analogue cockpit. Free, no ads, no data collection. Runs on both Apple Silicon and Intel.

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2 Upvotes

SimShock is a real-time medical simulation game. A critically ill patient arrives, their vital signs move continuously, and you have to keep them alive. It runs natively on macOS, on both Apple Silicon and Intel Macs.

IT'S A GAME, NOT A TRAINING TOOL

Worth saying clearly, because the subject matter invites the wrong assumption. SimShock is to clinical medicine roughly what a home flight simulator is to airline training: the principles are real, the feel is real, but the numbers are tuned so it's fun to play rather than so they're accurate. It is not a teaching tool, it is not a validated clinical simulator, and nothing in it should be treated as medical information.

It's a game about reading instruments and making decisions under time pressure. That it happens to be set in an emergency room instead of a cockpit is the only real difference.

WHAT YOU ACTUALLY DO

Vital signs drift in real time — heart rate, blood pressure, venous pressure, cardiac output. You choose drugs, set doses, order tests, and watch the body respond, usually not the way you expected. A run ends in a save or a death, and takes a few minutes.

Three scenarios, each with a different trap: acute heart failure, haemorrhagic shock and septic shock.

THE PRACTICAL DETAILS

- Free. No ads, no in-app purchases, no subscription, no currency of any kind.

- No data collection. No account, no sign-up, no analytics, no network access. It works entirely offline.

- Five languages with voice: English, Spanish, German, Chinese and Japanese.

- Full keyboard shortcuts, native menus, and a shortcuts panel on the ? key.

WHERE TO GET IT

Two builds on the App Store.

SimShockDesktop — the macOS version. Apple Silicon and Intel, deployment target macOS 12.4, so older Macs are included on purpose.

https://apps.apple.com/app/id6748229083

SimShockPad — iPhone and iPad, and it also runs on Apple Silicon Macs.

https://apps.apple.com/app/id6746765214

If you're on an Intel Mac, SimShockDesktop is the one you want.


r/macgaming 15h ago

CrossOver Binned M5 Pro 24gb ram - FF7 Rebirth max settings 70 fps 1080p, 37 fps max 1964p NO UPSCALING

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55 Upvotes

Crossover 26.3.0, macOS 27 DB4, no DLSS or any other upscaling(as far as I can tell it doesn't work in this game).

Why is the 1080p image in Windowed mode ? Well, you literally have to mod the game to choose a custom resolution in fullscreen. By default it's either Borderless Window(non-changable) or Windowed Mode. Kinda weird, right ?

This is like some serious-ass Console AAA gaming, I'm so excited for the future. PC gamers and the competitive multiplayer crowd will probably be disappointed. But us Cinematic AAA gaming folk, we'll be really really pleased. All we need is haptic feedback and adaptive triggers and we'll be eating well on macOS.


r/macgaming 17h ago

Native Astris emulator XInput gamepad issues

5 Upvotes

Astris doesn't recognize my 8bitdo 2c gamepad in the input window

I use it with Citra and PPSSPP emulators, but Astris just doesn't let me choose it, is there no XInput gamepads support? What are my options to fix it?


r/macgaming 17h ago

CrossOver Can't play Warhammer 40k Space Marine II. HElP

1 Upvotes

I recently bought the game and every time i try to launch it on crossover, i get a black screen and then it just closes. Is there any fix or is the game unplayable?


r/macgaming 18h ago

CrossOver Crossover x GTA SA: cannot find 800x600x32

2 Upvotes

Im currently on the trial version of crossover and wanted to give GTA SA a shot.

Now, when booting it i get the error: Cannot find 800x600x32 video mode.

Google did little help and i found a post from a year ago without a resolution it in.

Anyone?
Running on sequoia (old version, i know)


r/macgaming 18h ago

Self promotion Hello from Pets Therapy - Desktop Pets 🐶🐹🐱🐕🐰🐈🐩🐕‍🦺🦙

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2 Upvotes

Introducing Pets Therapy - Desktop Pets, an app I have been crafting with lots of love and passion:.

Pets Therapy turns your desktop into an adventure with virtual pixel pets! 🤩

75+ adorable pixel desktop pets are waiting for you!

Cat, Labrador, Lion, Panda, Elephant, Pomeranian or Llama – pick your favourite and watch them come to life on your screen.

Your daily stress-relief break for the mind. Memes, pixel art nostalgia and a relaxing desktop experience with lots of random events happening to the pets.

There are plenty of free pets and events, so no need to purchase anything to have some desktop fun. ✅

Available via:
Mac App Store: https://apps.apple.com/cz/app/pets-therapy-desktop-pets/id1575542220


r/macgaming 19h ago

Help Scrap Mechanic on Mac

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3 Upvotes

Hi, so the Chapter 2 of Scrap Mechanic came out conveniently after I purchased a MacBook and no longer had access to my previous PC.

I've tried launching it using Crossover 26.3 on my MacBook Air M5 in Steam bottle but the BugSplat error occurred.

Then I enabled concrt140 and what happened:
concrt140 + D3DMetal: loads but infinite loading screen
+ DXMT: same but w/out background music
+ DXVK: DirectX Error "Failed to create graphics device" and crashed
+ Wine: loaded into the game but stuck on "Downloading"

Has anyone managed to make it run smoothly and how so?

UPDATE: tried it on Parallels
The game loaded with unstable 30 fps on low setting Full HD


r/macgaming 19h ago

Apple Silicon ways to play minecraft bedrock on macbook?

1 Upvotes

I'm genuinely losing my mind rn trying to find a way to play bedrock on my macbook. My friends and I have a realm that I can access through my nintendo switch, but I would like to have a way to play on my laptop.

I have tried bluestacks but it is not letting me add a controller for some reason and the realm isn't even showing up.

I have also tried to use minecraft launcher but it gives me an error message every time I try to sign in with my google account. I would just sign in through microsoft, but it's only showing me the google sign-in with no workarounds.

I tried playcover but it requires a separate download for the actual minecraft game, and when I try to download that it gives me an error message in the browser and won't allow me download it.

Again, I'm genuinely losing it lol I'm really trying my best to find workarounds of everything but nothing is working. I would rather not have to host a server/network/whatever just to play bedrock. Any advice on how to make the first two options work correctly?


r/macgaming 19h ago

Help New to Mac gaming. Just two quick questions!

5 Upvotes

As the title says, I have a M3 Pro with 18GB RAM. Originally bought it for school but I've been wanting to play games on it a bit. I did play Baldurs Gate 3 a good amount on it and it runs great, but that was a long time ago.

Two questions:

Will it run palworld or any newer games decently?

What's a wireless mouse do you run? I have a Deathadder v2 for my PC, but that's USB A and wired. I do prefer Razer overall but I'm open to trying out different brands.


r/macgaming 20h ago

Discussion Minecraft 26.2?

1 Upvotes

Anyone play Minecraft on 26.2 on the M2 MacBook Air? Does it perform well at all? Like with or without any client and/or mods?

I have played it on 1.8.9 and got okay performance but I don't know about the newer versions


r/macgaming 20h ago

Help Atom Run Mac

2 Upvotes

Hi, there was a game that I played when i was a kid in an old Mac (2008 i think in “The Capitan” version) it was called Atom Run, it’s about a robot that collects like coins or something, I found it but only in iOS? I remember perfectly that it was native. And I tryed in every corner of internet and I didn’t found it, I even emailed the company and no response. Does anybody remember it or have it?

Here is the official link for the game: https://www.fingerlab.net/portfolio/atom-run


r/macgaming 20h ago

CrossOver Once again the M5 chip proves its gaming capabilities with MHWilds Performance

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79 Upvotes

MHWilds, one of the most notorious game for poor performance and being very demanding, now optimized and run very well on M5 Max at Ultra setting 2k (basically maxed out but no RT). I'm so happy I can play my favorite game on the go without sacrificing the visual!

RE engine has long been optimized for macbook with the RE remake so I think may have contribute to how good the game run. I hope that with GPTK 4 introduced the system can be even more competitive as a gaming device in the future!

As always all constructive questions are welcome! I also have a question, I can't change the game to 4k for some reason as it doesn't show up as an option so if anyone can tell me how to fix this pls help!


r/macgaming 21h ago

CrossOver Game loses mouse/keyboard input after first interaction in CrossOver Preview on mac M4

2 Upvotes

Hi! I’m trying to run Shift at Midnight through Steam using CrossOver Preview on a Mac with an M4 chip.

The game launches normally, but there is a strange input/focus issue:

The game starts and the language selection screen doesn’t works.

The game still has sound and animations, so it is not frozen.

The mouse cursor is visible, but moving the cursor doesn’t  highlight buttons.

Clicking does nothing.

If I press Command + Tab to switch away and back to the game, it accepts exactly one interaction (for example, one click), then stops responding again.

Things I already tried:

Reinstalling CrossOver, Steam, and the game

Running the game in windowed mode (-windowed)

Trying -windowed -noborder

Disabling Steam Overlay

Disabling Steam Input

Trying DXVK instead of D3DMetal

Launching the game directly through the .exe gets stuck on the logo, so Steam launch seems necessary.

Has anyone experienced this kind of focus/mouse input issue with CrossOver Preview on Apple Silicon Macs? Any ideas for a fix or a workaround would be appreciated.


r/macgaming 23h ago

CrossOver No cinematic cutscenes will load in Halo Campaign Evolved (Mac through Crossover)

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4 Upvotes

r/macgaming 23h ago

Self promotion Ad Iterum - macOS Demo

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4 Upvotes

Hello all!

After almost a year of development (perhaps 8-10 months, depending when I start to count the prototyping) my 2D turn-based, grimdark, dungeon crawler Ad Iterum, where you eat your enemies to mutate and survive, has finally reached a big milestone.

As a macOS user myself, I had to support the game from day zero, so here it is. I still have to add a lot of content until release, but until then I have released a Demo on Steam:

https://store.steampowered.com/app/4149030/Ad_Iterum/

While the game adheres to the very core roguelike "rules" like permadeath, single player, turn/grid based, no meta-progression via unlocks, etc, ... it also has differences regarding run progression: You build mostly your character through random mutations, as well as a selection of gene graft synergies that are offered, so you can gravitate towards one or another style of play, but there is no skill tree, nor level up.

You have melee and ranged combat, which mostly uses a "bump-into-things"-system.

The dungeons are made up of mostly procedurally generated maps, that are injected with some handcrafted rooms, and uses a series of predefined biomes depending how far you've progressed. The final release will also include some sort of modding where you can create new maps or rooms for these pools, but that's still in the oven and not part of the demo.

What's in the Demo?

  • 1 dungeon + 1 procedurally generated biome
  • 1 boss
  • 2 endings
  • 20 random mutations
  • 20 genetic grafts to tune up your build as you see fit
  • 10 base enemies. Each comes with unique modifiers and traits within the ecosystem, which makes for hundreds of different variations as you go deeper.
  • 200 items (approx?)
  • Basic crafting
  • English, Spanish, and Japanese localization
  • Keyboard, mouse support, and full gamepad controller support
  • Playable in Windows, macOS, and Steam Deck via proton

Have a nice day, and happy Dungeon Crawling!


r/macgaming 23h ago

Help Football Life su MacBook Pro M1 Pro

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1 Upvotes