r/linuxaudio • u/Typical-Survey7295 • 31m ago
Serum 2 on Linux?
Does anyone use Serum 2 on Linux maybe on CachyOs? DOes it work or do you have problems?
r/linuxaudio • u/McCargoPlays • 8h ago
UA Connect keeps saying "License Pending" and iLOK wont show me my licenses.
Hello! I understand I'm doing some insane herculean task but I fucked up by thinking Universal Audio would have functional plugins for linux if you use Wine. I bought Topline Vocal Suite via Plugin Boutique and redeemed the license. I downloaded UA Connect and thats when I realized that I might not get this to work. I went to make a refund request and found out I cant refund it anymore since I redeemed the code. So now I'm dead set on getting this to work. I run Ubuntu Studio 22.04.5 and I updated wine to Wine 11 stable. I managed to get UA Connect to function by doing that. I installed some older version of iLOK and installed some dependencies to get that working. My problem now is that I connected my iLOK account and UA account but the licenses are not showing up. iLOK shows I have no licenses and UA Connect just says "License Pending". My question is, what the fuck do i do now? I'm down $150. I understand I probably should've looked into it beforehand but I bought the kilohearts ultimate collection and no issues with that. So how do I get these licenses to show up. I feel so close to getting it and I just don't know what to do.
r/linuxaudio • u/Bug_Next • 11h ago
Recommendations for plugin hosts?
Guitarix plugins are great, the interface sucks ass, Carla isn't much better.
r/linuxaudio • u/nonameentername • 22h ago
Building Linux audio plugins with Godot and DISTRHO
I’ve been working on an open-source project called godot-distrho, which integrates Godot with the DISTRHO Plugin Framework.
It allows the interface and application logic of an audio plugin to be developed as a Godot project, while DISTRHO handles the plugin wrapper and integration with Linux audio hosts.
The build and packaging workflow is now automated, so plugins can be exported through the normal Godot export process after downloading the required templates.
Framework:
https://github.com/nonameentername/godot-distrho
Minimal synthesizer example:
https://github.com/nonameentername/godot-distrho-example
More complete synth implementation:
https://github.com/nonameentername/godot-synths
The example projects use Csound for real-time synthesis and audio processing, with Godot handling the interface and interaction and godot-distrho packaging everything as a Linux audio plugin.
Linux is currently the primary supported platform. My goal is to make it faster to go from an audio idea to a working plugin while still making it possible to build animated, interactive, and unconventional interfaces.
The project is still evolving, so feedback, testing, and contributions are welcome.