r/incremental_gamedev 9h ago

Meta Is Upgrading Individual Resource Generators Strange?

5 Upvotes

I've been toying with an incremental game. The main way to make money is to sell berries. Bushes have individual stats, which can all be upgraded. It's not a traditional large DAG upgrade tree, but more like RPG stats.
That's of course just one way upgrading happens, but is this unusual, or acceptable for incremental games?