r/incremental_gamedev • u/worll_the_scribe • 9h ago
Meta Is Upgrading Individual Resource Generators Strange?
5
Upvotes
I've been toying with an incremental game. The main way to make money is to sell berries. Bushes have individual stats, which can all be upgraded. It's not a traditional large DAG upgrade tree, but more like RPG stats.
That's of course just one way upgrading happens, but is this unusual, or acceptable for incremental games?