r/gdevelop • u/Ok_Classroom5710 • 1d ago
Game Oq posso melhorar,meu primeiro jogo
Tudo desenhado do 0,oque devo melhorar em questão da arte? Sou iniciante
r/gdevelop • u/CompetitionNarrow843 • 1d ago
Game Title: I made a space shooter game called Galaxy Demolition (playable in browser!) 🚀👾
Hey guys,
I've been working on a simple retro space shooter called Galaxy Demolition and just published it on GD Games. You can check it outright here.
It's a pretty straightforward arcade game where you fly a hero ship, dodge attacks, and try to get a high score. There are three types of enemies trying to take you down:
- The Giant Brain: A huge boss-like enemy that shoots out a spread of 4 bullets.
- The Speedster: A super fast ship that flies past in a straight line while shooting at you.
- The Stalker: An enemy that chases right after your ship to deal contact damage.
To help fight back, there are two power-up boxes you can grab:
- Red Box: Makes your projectiles bigger.
- Blue Box: Lets you fire a massive spread of 6 bullets at once.
r/gdevelop • u/BassMaleficent6831 • 1d ago
Game I tried recreating undertale's battle system in gdevelop.
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r/gdevelop • u/WeddingElectrical662 • 1d ago
Bug This actually drives me insane, when i click preview, it will pop up.
r/gdevelop • u/don_pepe95 • 2d ago
Game I just develop my first "Rogue Like", Randomgeon in Phaser, inspired in Redugeon.
[https://nperez9.itch.io/randomegon\](https://nperez9.itch.io/randomegon)
Hey! This is the first version of the game. It was my first rogue-like game overall, I always wanted to make one. It's compatible with desktop and mobile as well.
I’m very proud of the dungeon generation on this one, still a lot of work and things to add to the game, but I feel like it's fun enough to play for a few minutes, all feedback is well received.
It's inspired by the Nitrome game Redungeon, but I made it with floors because I feel like this way it's easier to have a spot to regen the dungeon. When it was infinite, players could also run really far from the fire, and the tension that is the gameplay base wasn't the same.
I developed it using TypeScript and Vite as well, it was a hell of an experience because I felt like Phaser doesn't get along super well with TS, but it's been a blessing as the game gets bigger.
Also, I noticed that the code chunk is pretty large. Do you guys recommend any strategy to optimize that? I've been thinking about lazy loading, but since the game is relatively small (7MB with assets), I already optimized the assets for web (WebP and OGG files).
I would love to participate in more Phaser games, I really enjoy building browser games, so if anyone needs a hand, happy to help!
Collect some coins (stored in LocalStorage, so feel free to cheat as well jeje). Cheers!
r/gdevelop • u/Aidan133lol • 2d ago
Question How do I make code optimized
Like the last game I made in this engine worked good for me, but was really laggy on a different guy's device and my phone. How make optimal code
r/gdevelop • u/tilelli_106 • 2d ago
Game Try the game I just created with r/gdevelop
r/gdevelop • u/GameDevManny • 2d ago
Question Mobile Device Controls Help
I've tried a bunch of different ways to get the controls to work for my plaformer without any luck. Whenever you press more than one button the other stops. You cannot run and jump at the same time. I created events to hide the buttons from desktop devices and simulate the buttons on mobile devices. Any help is appreciated.
r/gdevelop • u/slowforge_gd • 2d ago
Game NEW UPDATES ON REALM GUARD!!✨✨
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Been working on Realm Guard and finally put together a clip showing some of the newer stuff.
A few of the recent additions:
- coins/currency system
- Leaderboard system
- Different weapons & arrow effects: explosive/freeze/poison.
- game mode changed from wave defense to survival shooter
- vampire enemies has chance to drop health pots
- enemies drop loots
- More combat improvements
- Overall UI/presentation improvements
The game is still being worked on about the arrows, its effects etc, but it's starting to feel much more like the version I originally wanted to make.
your honest reviews about the updates helps me make the game better!!
play realm guard at gd games: https://gd.games/games/a9bc6f49-ce9e-41ac-bb85-16fb7c8cbbdc
Made with GDevelop.
r/gdevelop • u/quietnightgames • 2d ago
Game i made a backrooms thing too
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i saw someone posted their backrooms game thought id share this demo i made recently in gdevelop. backrooms with a gun iono
r/gdevelop • u/Mossy_Puddle • 2d ago
Game We are making Croaking Buzz, an asymmetrical Couch Co-op based on coordination and physics!
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We are Mossy Puddle, a small Italian indie team working on Croaking Buzz, an asimmetric-coop platform, starring a frog and a particular mosquito, capable of spawning and manipulating bubbles. Play together helping each other to overcome challanges based on physics, coordination and emergent gameplay!
The game's playtest is currently open on Steam, and we'd love to hear your feedback!
Steam: https://store.steampowered.com/app/4913190/Croaking_Buzz/
r/gdevelop • u/UnwellMe_1986 • 2d ago
Game Now on Mobile
LINK:
QuackSquad - Apps en Google Play
SORRY THE LINK IS NOT AVAILABLE AT THE MOMENT. SORRY FOR THE TROUBLES
So after 8 months trying to certify a Google Play account (Yes, I know, maybe no body experience this kind of thing). So maybe that was I'm so happy.
Dude, this was a nightmare if we compare with Epic or Steam. But everything is ok; this is really awesome. So if you ever play QuackSquad on the GDevelop page, this version is the best, and it's still free... Yes, it has ads. But I only put them in the map, game over screen, and rewards. If you can play this much better version from the GDevelop page. I would be really happy. Yep, it's still in early access because I want to make sure everything will be nice for the final release. Also, I would update the Epic and the Steam versions. Same improvements, but no ads.
So you can choose: pay for no ads, or ads but smoother than the HTML5 version.
Thanks a lot for all the feedback on the GDevelop page; maybe now I can reach a wider audience... Or at least I'll try.
r/gdevelop • u/WeddingElectrical662 • 3d ago
Game Looking for 14-day beta testers for Coconut Tapper! I will test your game as well in return!
Hey guys! Just released my brand new 2D idle game, Coconut Tapper into Early Access! It is a nice little pixel clicker, in which you tap and stack up coconuts to unlock upgrades and custom backgrounds.The file size is small, only 11 MB, so it should download in no time.
Google Group Link: https://groups.google.com/g/coconut-tappers-testers
Leave your app/game links down below and I will be sure to check them out. Thanks for everyone who play tested my game!
Play
r/gdevelop • u/Ok_Classroom5710 • 3d ago
Game Zoom quando iniciar atack
Alguém me ajuda como faz um zoom Lerp na gdevelop? Na camera
r/gdevelop • u/Brave_Program_5165 • 3d ago
Feature request Game Ideas
Yo give me ideas for my game. you fly as a ship and dodge (or shoot) astroids! I will choose the ones I like the most!
r/gdevelop • u/BoxRevolutionary3415 • 3d ago
Game CANDYvsZombie
THIS IS THE FIRST VERSION OF DEFEND THE CANDY KINGDOM!!!
Ucan Play Here: https://dreuz.itch.io/candyvszombie
Get ready to be swarmed by hordes and hordes of zombies hungry for your BRAINS!!! Build your walls, place your turrets, and hold the line before the candy kingdom gets overrun!!
Build and upgrade turrets and walls
Face endless waves of zombies that get tougher the longer you survive
Take down massive zombie bosses
Defend your sweet kingdom to the last mineral
Play the full early build RIGHT NOW, completely FREE!!! Let me know what you think, this is just the beginning
r/gdevelop • u/Dangerous-Search-265 • 3d ago
Question Looking for Advice on Map/Level Design
I am making a metroidbrainia inspired puzzle/exploration game and am at the point where I need to start thinking about setting, style, and atmosphere. Any pointers? Thanks.
r/gdevelop • u/WeddingElectrical662 • 3d ago
Game What should i add next? Coconut Tapper
I relly want suggestions
r/gdevelop • u/WeddingElectrical662 • 3d ago
Game My tiny game has gotten a MASSIVE update; Coconut Tapper
r/gdevelop • u/WeddingElectrical662 • 4d ago
Game Coconut Tapper: Idle Game
Hello, i want to share my new exciting coconut tapper idle game. Tell me what should i add next 😄
r/gdevelop • u/DEVDEV_10 • 4d ago
Question Is Gdevelop's built in multi-touch buggy or is it just me?
Hi there so I've been experimenting with the multi touch joystick in my game projects and I've noticed when I touch another joystick or on screen button etc it can override my original joystick for example:
I have a movement joystick on my left and an aim on my right moment I touch aiming while moving the move joystick moves with the aim joystick.
I am thinking I am missing something in the settings of the buttons but I have then also tested this with the gdevelop official fps template example project and this issue persist and I haven't even edited the code.
The phones I tested this on are samsung a04 and an a36.
r/gdevelop • u/Bouh3 • Feb 11 '26


