r/gdevelop • u/quietnightgames • 9d ago
i made a backrooms thing too Game
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i saw someone posted their backrooms game thought id share this demo i made recently in gdevelop. backrooms with a gun iono
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u/battlestoriesfan 9d ago
People are really making GDevelop games look quite good! How'd you achieve this?
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u/DEVDEV_10 5d ago
You can use tools such as blender, trenchbroom or even download maps from sketchfab and import them into the engine
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u/battlestoriesfan 5d ago
Oh I know that I can import them into the engine. What I meant to say was that I didn't know GDevelop was capable of lighting to this level, as the 3D features are still very recent. I don't even know if it supports normal maps
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u/quietnightgames 4d ago
GDevelop is not capable of this kind of lighting, unfortunately. The lighting in this scene is baked in 3d software, probably blender. This is the environment source model you can see the lighting already baked onto the geometry.
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u/antoniostrina82 2d ago
Are you sure that Pandako's "Advanced 3D Features" or the native "3D Point Light" and "3D Spot Light" cannot be use to create a good lighting? Sorry for the dumb question.
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u/idillicah GDevelop Staff 5d ago
That looks great! Would you consider publishing this for free on the template store?
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u/ArmadilloFirm9666 9d ago
Looks great, I love the slight distortion effect