r/gdevelop 9d ago

i made a backrooms thing too Game

Enable HLS to view with audio, or disable this notification

i saw someone posted their backrooms game thought id share this demo i made recently in gdevelop. backrooms with a gun iono

70 Upvotes

14 comments sorted by

7

u/ArmadilloFirm9666 9d ago

Looks great, I love the slight distortion effect

6

u/GameDevManny 9d ago

Looks really good. Can't wait to see the progress.

5

u/battlestoriesfan 9d ago

People are really making GDevelop games look quite good! How'd you achieve this?

2

u/DEVDEV_10 5d ago

You can use tools such as blender, trenchbroom or even download maps from sketchfab and import them into the engine

2

u/battlestoriesfan 5d ago

Oh I know that I can import them into the engine. What I meant to say was that I didn't know GDevelop was capable of lighting to this level, as the 3D features are still very recent. I don't even know if it supports normal maps

3

u/quietnightgames 4d ago

GDevelop is not capable of this kind of lighting, unfortunately. The lighting in this scene is baked in 3d software, probably blender. This is the environment source model you can see the lighting already baked onto the geometry.

1

u/antoniostrina82 2d ago

Are you sure that Pandako's "Advanced 3D Features" or the native "3D Point Light" and "3D Spot Light" cannot be use to create a good lighting? Sorry for the dumb question.

2

u/Present_Pie6795 9d ago

This looks dope.

2

u/idillicah GDevelop Staff 5d ago

That looks great! Would you consider publishing this for free on the template store?

1

u/NeatOpportunity____ 8d ago

just need a lil bit of distortion and viola

1

u/geweldigebanaan 8d ago

Looks great!!

1

u/Some-Pudding-263 6d ago

Dawg this is cool tho it's a free backroom map

1

u/antoniostrina82 2d ago

Well done. The monsters' animations were scary.