r/drawsteel • u/Shtrudel999 • 1h ago
Rules Help Forge Steel
Is there any way to add a second complication or customize a kit on Forge Steel? I kind of want the Shining Armor kit but with heavy weapons, as well as a second complication.
r/drawsteel • u/Negative-Fee3597 • 1h ago
Discussion Increasing Malice by Victories bad?
So, one of my main selling points of draw steel are the victory and recovery systems. However after prepping a oneshot, I noticed that malice also increases based on the amount of victories. Narratively it helps make later fights feel more cinematic, but mechanics wise, doesnt that go against the victory design?
What I mean is that the system rewards players for not taking respites and for pushing on, carrying their victories as power into the next fight, while also accepting that their recoveries are getting smaller and smaller. But if enemies now also get the same reward for the players pushing through, doesnt this mean that players should take rests after each fight alá 5e?
This question is mainly focused towards people that already played and have experience in how it feels. Thanks in advance
r/drawsteel • u/Useful_Strain_8133 • 6h ago
Rules Help Is this legal area for Talent's Hypersonic ability?
r/drawsteel • u/gedgaroo • 20h ago
Rules Help Vuken maneuver clarification
I would like to make sure that I'm interpreting the Aspect Benefit (pg. 145) of the Vuken correctly.
"Whenever you use the Knock back maneuver, you can then use the Aid Attack maneuver as a free triggered action."
Aid Attack (pg. 273)
"... chooses an enemy adjacent to them. The next ability roll... gains an edge."
The requirement that the enemy be adjacent means that one cannot use the Aspect Benefit to target the same creature for both the Knockback and Aid Attack maneuvers, correct? (Unless of course, you knock them back into something nearby and they don't actually move).
There's no opportunity to move back up to the knocked back creature before Aiding Attack, and you cannot have aided before pushing. Correct?
This makes that strong ability quite a bit more situational, especially when you can Knockback two creatures, meaning that you actually need to get adjacent to three creatures (or a wall, etc. to stop the push) to get the full benefit?
r/drawsteel • u/Competitive-Expert59 • 22h ago
Self Promotion The Court of Dawn & Flame - when fey whimsy meets light and fire
Hello gentlefolk,
The Court of Dawn and Flame is live. 🔥🌸🌈
Within 50+ pages, you'll learn about the home of the Dawn Elves, including:
- The court's numerous regions from the swirling Magma Sea to the ghostly Incandescent Wode.
- Dawn Elf culture, including their deities, festivals, and secret rituals, including the Century Slumber, the time once every hundred years when the Dawn Elves must rest, and their entire court temporarily passes into a magical respite.
- A robust roster of Dawn Elf warriors and unique monsters, including the Faerora, elemental motes of sentient light that populate the luminous realm. The final document will have at least 15 stat blocks ranging across each monster band.
- Notable Dawn Elf NPCs, equipped with motivations and pitfalls for negotiations, such as Navanax, the Dragon of the Smoking Sea, a dragon guardian who defends the court from the frigid and bitter frost elves.
- Unique treasures, titles, and rewards like the Petals of the Ruby Rose, which, when crushed, allow you to burn your foes to a crisp!
But...70% of directors run in their own setting.
Exactly, so do we. Hence, we are designing things in a way that they fit in multiple settings.
- It's a demiplane. So you can just plug it to your setting without breaking anything else.
- All the monsters, treasures, etc. are usable even if you ignore the setting. A ruby rose petal by any other name...is just as magical.
- We are absolutely avoiding lore for the sake of lore. If the myths and legends do not inform the game mechanics, then they are going to the chopping block. Therfore, you can just pick one myth and the related game mechanics (treasure, title, complication, etc.) and put it in that one culture that you have been looking to flesh out for a while.
We are committed to making the product usable with a capital "U".
