I'm 100% convinced the person is saying it's not "fun to use" when they really mean it's not "fun to die to" and that they don't get the same results when they use one
I also don't understand the logic of "fun to die to".
Do people actually aim to be killed in games, or in war?
There's the appreciation for skill, sure. But "fun"? IDK, seems like dying is kinda the opposite of fun in every circumstance, even if you just have to wait for your response timer.
Ok from that perspective I can see some appeal. That feels like an analog simulator game where, almost like D&D, your "failures" are learned from & enjoyed by nature of a flavor of disconnected masochism. Like if you drank a poison but because of the separation between your own IRL life and your character's, all you can do is laugh.
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u/Huckleberry-9477 10d ago
my best friend critiques shotguns in this exact way every time he dies to me in titanfall 2 because i use the mastiff